diff options
| -rw-r--r-- | src/server/game/Handlers/AuctionHouseHandler.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSession.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index 666a1e00150..3ae5e2010f8 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -992,7 +992,7 @@ void WorldSession::HandleAuctionSetFavoriteItem(WorldPackets::AuctionHouse::Auct } //this void causes that auction window is opened -void WorldSession::SendAuctionHello(ObjectGuid guid, Creature* unit) +void WorldSession::SendAuctionHello(ObjectGuid guid, Unit const* unit) { if (GetPlayer()->GetLevel() < sWorld->getIntConfig(CONFIG_AUCTION_LEVEL_REQ)) { diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index b91ae39b691..b2f1b06868c 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -1075,7 +1075,7 @@ class TC_GAME_API WorldSession } } // Auction - void SendAuctionHello(ObjectGuid guid, Creature* unit); + void SendAuctionHello(ObjectGuid guid, Unit const* unit); /** * @fn void WorldSession::SendAuctionCommandResult(uint32 auctionId, uint32 action, uint32 errorCode, uint32 bagError = 0); |
