diff options
-rw-r--r-- | src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp | 17 |
1 files changed, 10 insertions, 7 deletions
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp index c8812863732..55aaf3d0cc8 100644 --- a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp +++ b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp @@ -224,28 +224,32 @@ void npc_unworthy_initiateAI::UpdateAI(const uint32 diff) case PHASE_TO_EQUIP: if (wait_timer) { - if (wait_timer < diff) + if (wait_timer > diff) + wait_timer -= diff; + else { me->GetMotionMaster()->MovePoint(1, anchorX, anchorY, me->GetPositionZ()); - debug_log("npc_unworthy_initiateAI: move to %f %f %f", anchorX, anchorY, me->GetPositionZ()); + //debug_log("npc_unworthy_initiateAI: move to %f %f %f", anchorX, anchorY, me->GetPositionZ()); phase = PHASE_EQUIPING; wait_timer = 0; - }else wait_timer -= diff; + } } return; case PHASE_TO_ATTACK: if (wait_timer) { - if (wait_timer < diff) + if (wait_timer > diff) + wait_timer -= diff; + else { me->setFaction(14); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_ATTACKABLE_2); phase = PHASE_ATTACKING; - if (Unit* target = Unit::GetUnit((*me),playerGUID)) + if (Player* target = Unit::GetPlayer(playerGUID)) me->AI()->AttackStart(target); wait_timer = 0; - }else wait_timer -= diff; + } } return; case PHASE_ATTACKING: @@ -282,7 +286,6 @@ void npc_unworthy_initiateAI::UpdateAI(const uint32 diff) } DoMeleeAttackIfReady(); - return; } } |