diff options
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 36 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.h | 1 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 6 | ||||
-rw-r--r-- | src/server/game/Quests/QuestDef.h | 1 |
4 files changed, 4 insertions, 40 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 958d636f70c..be4dfa08e24 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -15209,7 +15209,7 @@ bool Player::CanSeeStartQuest(Quest const* quest) if (!DisableMgr::IsDisabledFor(DISABLE_TYPE_QUEST, quest->GetQuestId(), this) && SatisfyQuestClass(quest, false) && SatisfyQuestRace(quest, false) && SatisfyQuestSkill(quest, false) && SatisfyQuestExclusiveGroup(quest, false) && SatisfyQuestReputation(quest, false) && SatisfyQuestDependentQuests(quest, false) && SatisfyQuestNextChain(quest, false) && - SatisfyQuestPrevChain(quest, false) && SatisfyQuestDay(quest, false) && SatisfyQuestWeek(quest, false) && + SatisfyQuestDay(quest, false) && SatisfyQuestWeek(quest, false) && SatisfyQuestMonth(quest, false) && SatisfyQuestSeasonal(quest, false)) { return int32(getLevel() + sWorld->getIntConfig(CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF)) >= GetQuestMinLevel(quest); @@ -15225,7 +15225,7 @@ bool Player::CanTakeQuest(Quest const* quest, bool msg) && SatisfyQuestClass(quest, msg) && SatisfyQuestRace(quest, msg) && SatisfyQuestLevel(quest, msg) && SatisfyQuestSkill(quest, msg) && SatisfyQuestReputation(quest, msg) && SatisfyQuestDependentQuests(quest, msg) && SatisfyQuestTimed(quest, msg) - && SatisfyQuestNextChain(quest, msg) && SatisfyQuestPrevChain(quest, msg) + && SatisfyQuestNextChain(quest, msg) && SatisfyQuestDay(quest, msg) && SatisfyQuestWeek(quest, msg) && SatisfyQuestMonth(quest, msg) && SatisfyQuestSeasonal(quest, msg) && SatisfyQuestConditions(quest, msg); @@ -16386,38 +16386,6 @@ bool Player::SatisfyQuestNextChain(Quest const* qInfo, bool msg) const return true; } -bool Player::SatisfyQuestPrevChain(Quest const* qInfo, bool msg) -{ - // No previous quest in chain - if (qInfo->PrevChainQuests.empty()) - return true; - - for (uint32 prevQuestId : qInfo->PrevChainQuests) - { - auto itr = m_QuestStatus.find(prevQuestId); - - // If any of the previous quests in chain active, return false - if (itr != m_QuestStatus.end() && itr->second.Status != QUEST_STATUS_NONE) - { - if (msg) - { - SendCanTakeQuestResponse(QUEST_ERR_NONE); - TC_LOG_DEBUG("misc", "Player::SatisfyQuestNextChain: Sent QUEST_ERR_NONE (QuestID: %u) because player '%s' (%s) already did or started next quest in chain.", - qInfo->GetQuestId(), GetName().c_str(), GetGUID().ToString().c_str()); - } - return false; - } - - // check for all quests further down the chain - // only necessary if there are quest chains with more than one quest that can be skipped - //if (!SatisfyQuestPrevChain(prevId, msg)) - // return false; - } - - // No previous quest in chain active - return true; -} - bool Player::SatisfyQuestDay(Quest const* qInfo, bool /*msg*/) const { if (!qInfo->IsDaily() && !qInfo->IsDFQuest()) diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index cd43d319960..9f56b7f91b5 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1353,7 +1353,6 @@ class TC_GAME_API Player : public Unit, public GridObject<Player> bool SatisfyQuestTimed(Quest const* qInfo, bool msg) const; bool SatisfyQuestExclusiveGroup(Quest const* qInfo, bool msg) const; bool SatisfyQuestNextChain(Quest const* qInfo, bool msg) const; - bool SatisfyQuestPrevChain(Quest const* qInfo, bool msg); bool SatisfyQuestDay(Quest const* qInfo, bool msg) const; bool SatisfyQuestWeek(Quest const* qInfo, bool msg) const; bool SatisfyQuestMonth(Quest const* qInfo, bool msg) const; diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 4ab04447914..57922dd84eb 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -4529,8 +4529,6 @@ void ObjectMgr::LoadQuests() qinfo->GetQuestId(), qinfo->_nextQuestInChain, qinfo->_nextQuestInChain); qinfo->_nextQuestInChain = 0; } - else - qNextItr->second->PrevChainQuests.push_back(qinfo->GetQuestId()); } for (uint8 j = 0; j < QUEST_REWARD_CURRENCY_COUNT; ++j) @@ -4617,9 +4615,9 @@ void ObjectMgr::LoadQuests() if (qinfo->_nextQuestID) { - auto qNextItr = _questTemplates.find(qinfo->GetNextQuestId()); + auto qNextItr = _questTemplates.find(qinfo->_nextQuestID); if (qNextItr == _questTemplates.end()) - TC_LOG_ERROR("sql.sql", "Quest %d has NextQuestId %u, but no such quest", qinfo->GetQuestId(), qinfo->GetNextQuestId()); + TC_LOG_ERROR("sql.sql", "Quest %d has NextQuestId %u, but no such quest", qinfo->GetQuestId(), qinfo->_nextQuestID); else qNextItr->second->DependentPreviousQuests.push_back(qinfo->GetQuestId()); } diff --git a/src/server/game/Quests/QuestDef.h b/src/server/game/Quests/QuestDef.h index 2023a4de8e8..44347222711 100644 --- a/src/server/game/Quests/QuestDef.h +++ b/src/server/game/Quests/QuestDef.h @@ -497,7 +497,6 @@ class TC_GAME_API Quest void BuildQuestRewards(WorldPackets::Quest::QuestRewards& rewards, Player* player) const; std::vector<uint32> DependentPreviousQuests; - std::vector<uint32> PrevChainQuests; WorldPacket QueryData[TOTAL_LOCALES]; private: |