diff options
-rw-r--r-- | sql/base/characters_database.sql | 4 | ||||
-rw-r--r-- | sql/updates/characters/master/2019_11_03_00_characters.sql | 1 | ||||
-rw-r--r-- | src/server/database/Database/Implementation/CharacterDatabase.cpp | 8 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 37 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.h | 4 | ||||
-rw-r--r-- | src/server/game/Handlers/ReferAFriendHandler.cpp | 80 | ||||
-rw-r--r-- | src/server/game/Server/Packets/ReferAFriendPackets.cpp | 17 | ||||
-rw-r--r-- | src/server/game/Server/Packets/ReferAFriendPackets.h | 31 | ||||
-rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 3 | ||||
-rw-r--r-- | src/server/game/Server/Protocol/Opcodes.h | 3 | ||||
-rw-r--r-- | src/server/game/Server/WorldSession.h | 4 |
11 files changed, 15 insertions, 177 deletions
diff --git a/sql/base/characters_database.sql b/sql/base/characters_database.sql index cc1bda29543..eff92f48b57 100644 --- a/sql/base/characters_database.sql +++ b/sql/base/characters_database.sql @@ -1725,7 +1725,6 @@ CREATE TABLE `characters` ( `equipmentCache` longtext, `knownTitles` longtext, `actionBars` tinyint(3) unsigned NOT NULL DEFAULT '0', - `grantableLevels` tinyint(3) unsigned NOT NULL DEFAULT '0', `deleteInfos_Account` int(10) unsigned DEFAULT NULL, `deleteInfos_Name` varchar(12) DEFAULT NULL, `deleteDate` int(10) unsigned DEFAULT NULL, @@ -3570,7 +3569,8 @@ INSERT INTO `updates` VALUES ('2019_06_25_00_characters.sql','B8CBF79DEE02B40B01424327D31E52C70335BEC6','RELEASED','2019-06-25 22:40:37',0), ('2019_07_15_00_characters.sql','E1C77F604FB2A2FE8B32258CD0C9EC71BEA4F0FF','RELEASED','2019-06-25 22:40:37',0), ('2019_10_26_00_characters.sql','F1090ACDEB876A7BB5ED8829373F6305A217949A','RELEASED','2019-10-25 23:04:42',0), -('2019_10_26_01_characters.sql','59D5860930D02AB77D2AAA704C564957A9143760','RELEASED','2019-10-26 22:04:46',0); +('2019_10_26_01_characters.sql','59D5860930D02AB77D2AAA704C564957A9143760','RELEASED','2019-10-26 22:04:46',0), +('2019_11_03_00_characters.sql','DC789597F85B890E9A7901B4443DAD9CAEE2A02A','RELEASED','2019-11-03 14:13:27',0); /*!40000 ALTER TABLE `updates` ENABLE KEYS */; UNLOCK TABLES; diff --git a/sql/updates/characters/master/2019_11_03_00_characters.sql b/sql/updates/characters/master/2019_11_03_00_characters.sql new file mode 100644 index 00000000000..2cdfefe0ef7 --- /dev/null +++ b/sql/updates/characters/master/2019_11_03_00_characters.sql @@ -0,0 +1 @@ +ALTER TABLE `characters` DROP `grantableLevels`; diff --git a/src/server/database/Database/Implementation/CharacterDatabase.cpp b/src/server/database/Database/Implementation/CharacterDatabase.cpp index a5d6692c18e..34ec4149d98 100644 --- a/src/server/database/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/database/Database/Implementation/CharacterDatabase.cpp @@ -80,7 +80,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() "position_x, position_y, position_z, map, orientation, taximask, cinematic, totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, " "resettalents_time, primarySpecialization, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeonDifficulty, " "totalKills, todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, " - "health, power1, power2, power3, power4, power5, power6, instance_id, activeTalentGroup, lootSpecId, exploredZones, knownTitles, actionBars, grantableLevels, raidDifficulty, legacyRaidDifficulty, fishingSteps, " + "health, power1, power2, power3, power4, power5, power6, instance_id, activeTalentGroup, lootSpecId, exploredZones, knownTitles, actionBars, raidDifficulty, legacyRaidDifficulty, fishingSteps, " "honor, honorLevel, honorRestState, honorRestBonus " "FROM characters c LEFT JOIN character_fishingsteps cfs ON c.guid = cfs.guid WHERE c.guid = ?", CONNECTION_ASYNC); @@ -425,14 +425,14 @@ void CharacterDatabaseConnection::DoPrepareStatements() "extra_flags, stable_slots, at_login, zone, " "death_expire_time, taxi_path, totalKills, " "todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, health, power1, power2, power3, " - "power4, power5, power6, latency, activeTalentGroup, lootSpecId, exploredZones, equipmentCache, knownTitles, actionBars, grantableLevels, lastLoginBuild) VALUES " - "(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", CONNECTION_ASYNC); + "power4, power5, power6, latency, activeTalentGroup, lootSpecId, exploredZones, equipmentCache, knownTitles, actionBars, lastLoginBuild) VALUES " + "(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_CHARACTER, "UPDATE characters SET name=?,race=?,class=?,gender=?,level=?,xp=?,money=?,skin=?,face=?,hairStyle=?,hairColor=?,facialStyle=?,customDisplay1=?,customDisplay2=?,customDisplay3=?,inventorySlots=?,bankSlots=?,restState=?,playerFlags=?,playerFlagsEx=?," "map=?,instance_id=?,dungeonDifficulty=?,raidDifficulty=?,legacyRaidDifficulty=?,position_x=?,position_y=?,position_z=?,orientation=?,trans_x=?,trans_y=?,trans_z=?,trans_o=?,transguid=?,taximask=?,cinematic=?,totaltime=?,leveltime=?,rest_bonus=?," "logout_time=?,is_logout_resting=?,resettalents_cost=?,resettalents_time=?,primarySpecialization=?,extra_flags=?,stable_slots=?,at_login=?,zone=?,death_expire_time=?,taxi_path=?," "totalKills=?,todayKills=?,yesterdayKills=?,chosenTitle=?," "watchedFaction=?,drunk=?,health=?,power1=?,power2=?,power3=?,power4=?,power5=?,power6=?,latency=?,activeTalentGroup=?,lootSpecId=?,exploredZones=?," - "equipmentCache=?,knownTitles=?,actionBars=?,grantableLevels=?,online=?,honor=?,honorLevel=?,honorRestState=?,honorRestBonus=?,lastLoginBuild=? WHERE guid=?", CONNECTION_ASYNC); + "equipmentCache=?,knownTitles=?,actionBars=?,online=?,honor=?,honorLevel=?,honorRestState=?,honorRestBonus=?,lastLoginBuild=? WHERE guid=?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_ADD_AT_LOGIN_FLAG, "UPDATE characters SET at_login = at_login | ? WHERE guid = ?", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_REM_AT_LOGIN_FLAG, "UPDATE characters set at_login = at_login & ~ ? WHERE guid = ?", CONNECTION_ASYNC); diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index b03593c6e7d..ca47e79e99d 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -309,7 +309,6 @@ Player::Player(WorldSession* session) : Unit(true), m_sceneMgr(this) m_lastFallTime = 0; m_lastFallZ = 0; - m_grantableLevels = 0; m_fishingSteps = 0; m_ControlledByPlayer = true; @@ -2490,20 +2489,6 @@ void Player::GiveLevel(uint8 level) UpdateCriteria(CRITERIA_TYPE_REACH_LEVEL); - // Refer-A-Friend - if (GetSession()->GetRecruiterId()) - { - if (level < sWorld->getIntConfig(CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL)) - { - if (level % 2 == 0) - { - ++m_grantableLevels; - - SetUpdateFieldValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::GrantableLevels), 1); - } - } - } - sScriptMgr->OnPlayerLevelChanged(this, oldLevel); } @@ -17599,9 +17584,9 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder) //"resettalents_time, primarySpecialization, trans_x, trans_y, trans_z, trans_o, transguid, extra_flags, stable_slots, at_login, zone, online, death_expire_time, taxi_path, dungeonDifficulty, " // 50 51 52 53 54 55 //"totalKills, todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, " - // 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 - //"health, power1, power2, power3, power4, power5, power6, instance_id, activeTalentGroup, lootSpecId, exploredZones, knownTitles, actionBars, grantableLevels, raidDifficulty, legacyRaidDifficulty, fishing_steps " - // 73 74 75 76 77 + // 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 + //"health, power1, power2, power3, power4, power5, power6, instance_id, activeTalentGroup, lootSpecId, exploredZones, knownTitles, actionBars, raidDifficulty, legacyRaidDifficulty, fishing_steps " + // 72 73 74 75 76 //"honor, honorLevel, prestigeLevel, honor_rest_state, honor_rest_bonus " // //"FROM characters WHERE guid = ?", CONNECTION_ASYNC); @@ -17736,7 +17721,7 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder) // set which actionbars the client has active - DO NOT REMOVE EVER AGAIN (can be changed though, if it does change fieldwise) SetMultiActionBars(fields[68].GetUInt8()); - m_fishingSteps = fields[72].GetUInt8(); + m_fishingSteps = fields[71].GetUInt8(); InitDisplayIds(); @@ -17773,8 +17758,8 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder) uint32 instanceId = fields[63].GetUInt32(); SetDungeonDifficultyID(CheckLoadedDungeonDifficultyID(Difficulty(fields[49].GetUInt8()))); - SetRaidDifficultyID(CheckLoadedRaidDifficultyID(Difficulty(fields[70].GetUInt8()))); - SetLegacyRaidDifficultyID(CheckLoadedLegacyRaidDifficultyID(Difficulty(fields[71].GetUInt8()))); + SetRaidDifficultyID(CheckLoadedRaidDifficultyID(Difficulty(fields[69].GetUInt8()))); + SetLegacyRaidDifficultyID(CheckLoadedLegacyRaidDifficultyID(Difficulty(fields[70].GetUInt8()))); std::string taxi_nodes = fields[48].GetString(); @@ -18300,13 +18285,9 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder) } // RaF stuff. - m_grantableLevels = fields[69].GetUInt8(); if (GetSession()->IsARecruiter() || (GetSession()->GetRecruiterId() != 0)) AddDynamicFlag(UNIT_DYNFLAG_REFER_A_FRIEND); - if (m_grantableLevels > 0) - SetUpdateFieldValue(m_values.ModifyValue(&Player::m_activePlayerData).ModifyValue(&UF::ActivePlayerData::GrantableLevels), 1); - _LoadDeclinedNames(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_DECLINED_NAMES)); _LoadEquipmentSets(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_EQUIPMENT_SETS)); @@ -18322,9 +18303,9 @@ bool Player::LoadFromDB(ObjectGuid guid, CharacterDatabaseQueryHolder* holder) holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOAD_GARRISON_FOLLOWER_ABILITIES))) _garrison = std::move(garrison); - _InitHonorLevelOnLoadFromDB(fields[73].GetUInt32(), fields[74].GetUInt32()); + _InitHonorLevelOnLoadFromDB(fields[72].GetUInt32(), fields[73].GetUInt32()); - _restMgr->LoadRestBonus(REST_TYPE_HONOR, PlayerRestState(fields[75].GetUInt8()), fields[76].GetFloat()); + _restMgr->LoadRestBonus(REST_TYPE_HONOR, PlayerRestState(fields[74].GetUInt8()), fields[75].GetFloat()); if (time_diff > 0) { //speed collect rest bonus in offline, in logout, far from tavern, city (section/in hour) @@ -20090,7 +20071,6 @@ void Player::SaveToDB(bool create /*=false*/) stmt->setString(index++, ss.str()); stmt->setUInt8(index++, m_activePlayerData->MultiActionBars); - stmt->setUInt32(index++, m_grantableLevels); stmt->setUInt32(index++, sRealmList->GetMinorMajorBugfixVersionForBuild(realm.Build)); } else @@ -20240,7 +20220,6 @@ void Player::SaveToDB(bool create /*=false*/) stmt->setString(index++, ss.str()); stmt->setUInt8(index++, m_activePlayerData->MultiActionBars); - stmt->setUInt32(index++, m_grantableLevels); stmt->setUInt8(index++, IsInWorld() && !GetSession()->PlayerLogout() ? 1 : 0); stmt->setUInt32(index++, m_activePlayerData->Honor); diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h index b2081dbd9d0..8c3e2b8ea27 100644 --- a/src/server/game/Entities/Player/Player.h +++ b/src/server/game/Entities/Player/Player.h @@ -1917,8 +1917,6 @@ class TC_GAME_API Player : public Unit, public GridObject<Player> bool isHonorOrXPTarget(Unit const* victim) const; bool GetsRecruitAFriendBonus(bool forXP); - uint8 GetGrantableLevels() const { return m_grantableLevels; } - void SetGrantableLevels(uint8 val) { m_grantableLevels = val; } ReputationMgr& GetReputationMgr() { return *m_reputationMgr; } ReputationMgr const& GetReputationMgr() const { return *m_reputationMgr; } @@ -2698,8 +2696,6 @@ class TC_GAME_API Player : public Unit, public GridObject<Player> bool IsAlwaysDetectableFor(WorldObject const* seer) const override; - uint8 m_grantableLevels; - uint8 m_fishingSteps; std::array<std::unique_ptr<CUFProfile>, MAX_CUF_PROFILES> _CUFProfiles; diff --git a/src/server/game/Handlers/ReferAFriendHandler.cpp b/src/server/game/Handlers/ReferAFriendHandler.cpp deleted file mode 100644 index ad7e79263e5..00000000000 --- a/src/server/game/Handlers/ReferAFriendHandler.cpp +++ /dev/null @@ -1,80 +0,0 @@ -/* - * Copyright (C) 2008-2019 TrinityCore <https://www.trinitycore.org/> - * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation; either version 2 of the License, or (at your - * option) any later version. - * - * This program is distributed in the hope that it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for - * more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "WorldSession.h" -#include "Log.h" -#include "ObjectAccessor.h" -#include "Player.h" -#include "ReferAFriendPackets.h" -#include "World.h" - -void WorldSession::HandleGrantLevel(WorldPackets::RaF::GrantLevel& grantLevel) -{ - Player* target = ObjectAccessor::GetPlayer(*_player, grantLevel.Target); - - // check cheating - uint8 levels = _player->GetGrantableLevels(); - uint8 error = 0; - if (!target) - error = ERR_REFER_A_FRIEND_NO_TARGET; - else if (levels == 0) - error = ERR_REFER_A_FRIEND_INSUFFICIENT_GRANTABLE_LEVELS; - else if (GetRecruiterId() != target->GetSession()->GetAccountId()) - error = ERR_REFER_A_FRIEND_NOT_REFERRED_BY; - else if (target->GetTeamId() != _player->GetTeamId()) - error = ERR_REFER_A_FRIEND_DIFFERENT_FACTION; - else if (target->getLevel() >= _player->getLevel()) - error = ERR_REFER_A_FRIEND_TARGET_TOO_HIGH; - else if (target->getLevel() >= sWorld->getIntConfig(CONFIG_MAX_RECRUIT_A_FRIEND_BONUS_PLAYER_LEVEL)) - error = ERR_REFER_A_FRIEND_GRANT_LEVEL_MAX_I; - else if (target->GetGroup() != _player->GetGroup()) - error = ERR_REFER_A_FRIEND_NOT_IN_GROUP; - else if (target->getLevel() >= GetMaxLevelForExpansion(target->GetSession()->GetExpansion())) - error = ERR_REFER_A_FRIEND_INSUF_EXPAN_LVL; - - if (error) - { - WorldPackets::RaF::ReferAFriendFailure failure; - failure.Reason = error; - if (error == ERR_REFER_A_FRIEND_NOT_IN_GROUP) - failure.Str = target->GetName(); - - SendPacket(failure.Write()); - return; - } - - WorldPackets::RaF::ProposeLevelGrant proposeLevelGrant; - proposeLevelGrant.Sender = _player->GetGUID(); - target->SendDirectMessage(proposeLevelGrant.Write()); -} - -void WorldSession::HandleAcceptGrantLevel(WorldPackets::RaF::AcceptLevelGrant& acceptLevelGrant) -{ - Player* other = ObjectAccessor::GetPlayer(*_player, acceptLevelGrant.Granter); - if (!(other && other->GetSession())) - return; - - if (GetAccountId() != other->GetSession()->GetRecruiterId()) - return; - - if (other->GetGrantableLevels()) - other->SetGrantableLevels(other->GetGrantableLevels() - 1); - else - return; - - _player->GiveLevel(_player->getLevel() + 1); -} diff --git a/src/server/game/Server/Packets/ReferAFriendPackets.cpp b/src/server/game/Server/Packets/ReferAFriendPackets.cpp index 0e59f342ebf..b445bd1a4aa 100644 --- a/src/server/game/Server/Packets/ReferAFriendPackets.cpp +++ b/src/server/game/Server/Packets/ReferAFriendPackets.cpp @@ -17,23 +17,6 @@ #include "ReferAFriendPackets.h" -void WorldPackets::RaF::AcceptLevelGrant::Read() -{ - _worldPacket >> Granter; -} - -void WorldPackets::RaF::GrantLevel::Read() -{ - _worldPacket >> Target; -} - -WorldPacket const* WorldPackets::RaF::ProposeLevelGrant::Write() -{ - _worldPacket << Sender; - - return &_worldPacket; -} - WorldPacket const* WorldPackets::RaF::ReferAFriendFailure::Write() { _worldPacket << int32(Reason); diff --git a/src/server/game/Server/Packets/ReferAFriendPackets.h b/src/server/game/Server/Packets/ReferAFriendPackets.h index 275ee17d9a8..8d9eed1ec82 100644 --- a/src/server/game/Server/Packets/ReferAFriendPackets.h +++ b/src/server/game/Server/Packets/ReferAFriendPackets.h @@ -19,42 +19,11 @@ #define ReferAFriendPackets_h__ #include "Packet.h" -#include "ObjectGuid.h" namespace WorldPackets { namespace RaF { - class AcceptLevelGrant final : public ClientPacket - { - public: - AcceptLevelGrant(WorldPacket&& packet) : ClientPacket(CMSG_ACCEPT_LEVEL_GRANT, std::move(packet)) { } - - void Read() override; - - ObjectGuid Granter; - }; - - class GrantLevel final : public ClientPacket - { - public: - GrantLevel(WorldPacket&& packet) : ClientPacket(CMSG_GRANT_LEVEL, std::move(packet)) { } - - void Read() override; - - ObjectGuid Target; - }; - - class ProposeLevelGrant final : public ServerPacket - { - public: - ProposeLevelGrant() : ServerPacket(SMSG_PROPOSE_LEVEL_GRANT, 16) { } - - WorldPacket const* Write() override; - - ObjectGuid Sender; - }; - class ReferAFriendFailure final : public ServerPacket { public: diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 95776767b4f..a0e21730399 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -145,7 +145,6 @@ void OpcodeTable::Initialize() ValidateAndSetClientOpcode<decltype(handler), handler>(opcode, #opcode, status, processing) DEFINE_HANDLER(CMSG_ACCEPT_GUILD_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildAcceptInvite); - //DEFINE_HANDLER(CMSG_ACCEPT_LEVEL_GRANT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAcceptGrantLevel); DEFINE_HANDLER(CMSG_ACCEPT_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAcceptTradeOpcode); DEFINE_HANDLER(CMSG_ACCEPT_WARGAME_INVITE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_ACTIVATE_TAXI, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleActivateTaxiOpcode); @@ -432,7 +431,6 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_GM_TICKET_GET_CASE_STATUS, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleGMTicketGetCaseStatusOpcode); DEFINE_HANDLER(CMSG_GM_TICKET_GET_SYSTEM_STATUS, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleGMTicketSystemStatusOpcode); DEFINE_HANDLER(CMSG_GOSSIP_SELECT_OPTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGossipSelectOptionOpcode); - //DEFINE_HANDLER(CMSG_GRANT_LEVEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGrantLevel); DEFINE_HANDLER(CMSG_GUILD_ADD_BATTLENET_FRIEND, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_GUILD_ADD_RANK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildAddRank); DEFINE_HANDLER(CMSG_GUILD_ASSIGN_MEMBER_RANK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildAssignRank); @@ -1625,7 +1623,6 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRE_RESSURECT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRINT_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROC_RESIST, STATUS_NEVER, CONNECTION_TYPE_REALM); - //DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROPOSE_LEVEL_GRANT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PUSH_SPELL_TO_ACTION_BAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_CREDIT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_LOG_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h index 18409f48070..0cc2bc20917 100644 --- a/src/server/game/Server/Protocol/Opcodes.h +++ b/src/server/game/Server/Protocol/Opcodes.h @@ -781,11 +781,9 @@ enum OpcodeClient : uint16 CMSG_WORLD_PORT_RESPONSE = 0x35FA, CMSG_WRAP_ITEM = 0x3994, - CMSG_ACCEPT_LEVEL_GRANT = 0xBADD, CMSG_BF_MGR_ENTRY_INVITE_RESPONSE = 0xBADD, CMSG_BF_MGR_QUEUE_INVITE_RESPONSE = 0xBADD, CMSG_BF_MGR_QUEUE_EXIT_REQUEST = 0xBADD, - CMSG_GRANT_LEVEL = 0xBADD, }; enum OpcodeServer : uint16 @@ -1830,7 +1828,6 @@ enum OpcodeServer : uint16 SMSG_BF_MGR_ENTRY_INVITE = 0xBADD, SMSG_BF_MGR_QUEUE_INVITE = 0xBADD, SMSG_BF_MGR_QUEUE_REQUEST_RESPONSE = 0xBADD, - SMSG_PROPOSE_LEVEL_GRANT = 0xBADD, }; inline bool IsInstanceOnlyOpcode(uint32 opcode) diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 52f6766d7ff..51160bddb3f 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -1605,10 +1605,6 @@ class TC_GAME_API WorldSession void HandleGuildBankTextQuery(WorldPackets::Guild::GuildBankTextQuery& packet); void HandleGuildBankSetTabText(WorldPackets::Guild::GuildBankSetTabText& packet); - // Refer-a-Friend - void HandleGrantLevel(WorldPackets::RaF::GrantLevel& grantLevel); - void HandleAcceptGrantLevel(WorldPackets::RaF::AcceptLevelGrant& acceptLevelGrant); - // Calendar void HandleCalendarGetCalendar(WorldPackets::Calendar::CalendarGetCalendar& calendarGetCalendar); void HandleCalendarGetEvent(WorldPackets::Calendar::CalendarGetEvent& calendarGetEvent); |