diff options
-rwxr-xr-x | src/server/game/DungeonFinding/LFGMgr.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index 8fb56635590..efebdff7165 100755 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -1878,10 +1878,10 @@ void LFGMgr::TeleportPlayer(Player* plr, bool out, bool fromOpcode /*= false*/) /// </summary> /// <param name="const uint32">dungeonId</param> /// <param name="Player*">player</param> -void LFGMgr::RewardDungeonDoneFor(const uint32 dungeonId, Player* player) +void LFGMgr::RewardDungeonDoneFor(const uint32 /*dungeonId*/, Player* player) { Group* group = player->GetGroup(); - if ((!group || !group->isLFGGroup()) || !sWorld.getBoolConfig(CONFIG_DUNGEON_FINDER_ENABLE)) + if (!group || !group->isLFGGroup() || !sWorld.getBoolConfig(CONFIG_DUNGEON_FINDER_ENABLE)) return; // Mark dungeon as finished @@ -1894,7 +1894,7 @@ void LFGMgr::RewardDungeonDoneFor(const uint32 dungeonId, Player* player) player->SetLfgRoles(ROLE_NONE); // Give rewards only if its a random dungeon - LFGDungeonEntry const* dungeon = sLFGDungeonStore.LookupEntry(dungeonId); + LFGDungeonEntry const* dungeon = sLFGDungeonStore.LookupEntry(rDungeonId); if (!dungeon || dungeon->type != LFG_TYPE_RANDOM) return; @@ -1925,6 +1925,7 @@ void LFGMgr::RewardDungeonDoneFor(const uint32 dungeonId, Player* player) } // Give rewards + sLog.outDebug("LFGMgr::RewardDungeonDoneFor: [" UI64FMTD "] done dungeon %u, %s previously done.", player->GetGUID(), rDungeonId, index > 0 ? "" : "not "); player->GetSession()->SendLfgPlayerReward(dungeon->Entry(), group->GetLfgDungeonEntry(false), index, reward, qReward); } |