diff options
-rw-r--r-- | sql/updates/world/master/2021_12_25_03_world_spells_rogue.sql | 29 | ||||
-rw-r--r-- | src/server/game/Entities/Object/Object.cpp | 8 | ||||
-rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 14 | ||||
-rw-r--r-- | src/server/game/Spells/Spell.h | 1 | ||||
-rw-r--r-- | src/server/game/Spells/SpellScript.cpp | 16 | ||||
-rw-r--r-- | src/server/game/Spells/SpellScript.h | 18 | ||||
-rw-r--r-- | src/server/scripts/Spells/spell_rogue.cpp | 519 |
8 files changed, 526 insertions, 81 deletions
diff --git a/sql/updates/world/master/2021_12_25_03_world_spells_rogue.sql b/sql/updates/world/master/2021_12_25_03_world_spells_rogue.sql new file mode 100644 index 00000000000..5563d75834c --- /dev/null +++ b/sql/updates/world/master/2021_12_25_03_world_spells_rogue.sql @@ -0,0 +1,29 @@ +-- Spell Proc +DELETE FROM `spell_script_names` WHERE `ScriptName` IN ( +'spell_rog_backstab', +'spell_rog_grand_melee', +'spell_rog_mastery_main_gauche', +'spell_rog_roll_the_bones', +'spell_rog_ruthlessness', +'spell_rog_sinister_strike', +'spell_rog_restless_blades', +'spell_rog_venomous_wounds', +'spell_rog_symbols_of_death', +'spell_rog_shadowstrike'); +INSERT INTO `spell_script_names` (`spell_id`,`ScriptName`) VALUES +(53, 'spell_rog_backstab'), +(193358, 'spell_rog_grand_melee'), +(76806, 'spell_rog_mastery_main_gauche'), +(315508, 'spell_rog_roll_the_bones'), +(14161, 'spell_rog_ruthlessness'), +(193315, 'spell_rog_sinister_strike'), +(79096, 'spell_rog_restless_blades'), +(79134, 'spell_rog_venomous_wounds'), +(212283, 'spell_rog_symbols_of_death'), +(185438, 'spell_rog_shadowstrike'); + +-- Spell Procs +DELETE FROM `spell_proc` WHERE `SpellId` IN (79134); +INSERT INTO `spell_proc` (`SpellId`,`SchoolMask`,`SpellFamilyName`,`SpellFamilyMask0`,`SpellFamilyMask1`,`SpellFamilyMask2`,`SpellFamilyMask3`,`ProcFlags`,`SpellTypeMask`,`SpellPhaseMask`,`HitMask`,`AttributesMask`,`DisableEffectsMask`,`ProcsPerMinute`,`Chance`,`Cooldown`,`Charges`) VALUES +(79134, 0, 8, 0x100100, 0x0, 0x0, 0x0, 0, 1, 2, 0x403, 0x0, 0, 0, 0, 0, 0), -- Venomous Wounds +(227151, 0, 8, 0x0, 0x0, 0x0, 0x0, 0, 7, 2, 0x403, 0x8, 0, 0, 0, 0, 0); -- Symbols of Death (Crit Aura) diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index bda27e52492..534162b131c 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -2118,16 +2118,20 @@ float WorldObject::ApplyEffectModifiers(SpellInfo const* spellInfo, uint8 effInd int32 WorldObject::CalcSpellDuration(SpellInfo const* spellInfo) const { - uint8 comboPoints = 0; + int32 comboPoints = 0; + int32 maxComboPoints = 5; if (Unit const* unit = ToUnit()) + { comboPoints = unit->GetPower(POWER_COMBO_POINTS); + maxComboPoints = unit->GetMaxPower(POWER_COMBO_POINTS); + } int32 minduration = spellInfo->GetDuration(); int32 maxduration = spellInfo->GetMaxDuration(); int32 duration; if (comboPoints && minduration != -1 && minduration != maxduration) - duration = minduration + int32((maxduration - minduration) * comboPoints / 5); + duration = minduration + int32((maxduration - minduration) * comboPoints / maxComboPoints); else duration = minduration; diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 0e730fc83eb..5139d05c562 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -407,7 +407,7 @@ NonDefaultConstructible<pAuraEffectHandler> AuraEffectHandler[TOTAL_AURAS]= &AuraEffect::HandleMountRestrictions, //336 SPELL_AURA_MOUNT_RESTRICTIONS implemented in Unit::GetMountCapability &AuraEffect::HandleNoImmediateEffect, //337 SPELL_AURA_MOD_VENDOR_ITEMS_PRICES &AuraEffect::HandleNoImmediateEffect, //338 SPELL_AURA_MOD_DURABILITY_LOSS - &AuraEffect::HandleNoImmediateEffect, //339 SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER implemented in Unit::GetUnitCriticalChance and Unit::GetUnitSpellCriticalChance + &AuraEffect::HandleNoImmediateEffect, //339 SPELL_AURA_MOD_CRIT_CHANCE_FOR_CASTER_PET implemented in Unit::GetUnitCriticalChance and Unit::GetUnitSpellCriticalChance &AuraEffect::HandleNULL, //340 SPELL_AURA_MOD_RESURRECTED_HEALTH_BY_GUILD_MEMBER &AuraEffect::HandleModSpellCategoryCooldown, //341 SPELL_AURA_MOD_SPELL_CATEGORY_COOLDOWN &AuraEffect::HandleModMeleeRangedSpeedPct, //342 SPELL_AURA_MOD_MELEE_RANGED_HASTE_2 diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 6e7dc569cc1..5953cab5b56 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -7338,10 +7338,20 @@ void Spell::DelayedChannel() bool Spell::HasPowerTypeCost(Powers power) const { - return std::find_if(m_powerCost.cbegin(), m_powerCost.cend(), [power](SpellPowerCost const& cost) + return GetPowerTypeCostAmount(power).has_value(); +} + +Optional<int32> Spell::GetPowerTypeCostAmount(Powers power) const +{ + auto itr = std::find_if(m_powerCost.cbegin(), m_powerCost.cend(), [power](SpellPowerCost const& cost) { return cost.Power == power; - }) != m_powerCost.cend(); + }); + + if (itr == m_powerCost.cend()) + return { }; + + return itr->Amount; } bool Spell::UpdatePointers() diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h index a904844c6c9..045b3e1cedf 100644 --- a/src/server/game/Spells/Spell.h +++ b/src/server/game/Spells/Spell.h @@ -609,6 +609,7 @@ class TC_GAME_API Spell Difficulty GetCastDifficulty() const; std::vector<SpellPowerCost> const& GetPowerCost() const { return m_powerCost; } bool HasPowerTypeCost(Powers power) const; + Optional<int32> GetPowerTypeCostAmount(Powers power) const; bool UpdatePointers(); // must be used at call Spell code after time delay (non triggered spell cast/update spell call/etc) diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp index 73452dca696..6313668eed6 100644 --- a/src/server/game/Spells/SpellScript.cpp +++ b/src/server/game/Spells/SpellScript.cpp @@ -35,20 +35,14 @@ bool _SpellScript::_Validate(SpellInfo const* entry) return true; } -bool _SpellScript::_ValidateSpellInfo(uint32 const* begin, uint32 const* end) +bool _SpellScript::_ValidateSpellInfo(uint32 spellId) { - bool allValid = true; - while (begin != end) + if (!sSpellMgr->GetSpellInfo(spellId, DIFFICULTY_NONE)) { - if (!sSpellMgr->GetSpellInfo(*begin, DIFFICULTY_NONE)) - { - TC_LOG_ERROR("scripts.spells", "_SpellScript::ValidateSpellInfo: Spell %u does not exist.", *begin); - allValid = false; - } - - ++begin; + TC_LOG_ERROR("scripts.spells", "_SpellScript::ValidateSpellInfo: Spell %u does not exist.", spellId); + return false; } - return allValid; + return true; } void _SpellScript::_Register() diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h index 00397833b18..665be327fbc 100644 --- a/src/server/game/Spells/SpellScript.h +++ b/src/server/game/Spells/SpellScript.h @@ -151,11 +151,25 @@ class TC_GAME_API _SpellScript template <class T> static bool ValidateSpellInfo(T const& spellIds) { - return _ValidateSpellInfo(std::begin(spellIds), std::end(spellIds)); + return _ValidateSpellInfo(std::cbegin(spellIds), std::cend(spellIds)); } private: - static bool _ValidateSpellInfo(uint32 const* begin, uint32 const* end); + template <class InputIt> + static bool _ValidateSpellInfo(InputIt first, InputIt last) + { + bool allValid = true; + while (first != last) + { + if (!_ValidateSpellInfo(*first)) + allValid = false; + + ++first; + } + return allValid; + } + + static bool _ValidateSpellInfo(uint32 spellId); }; // SpellScript interface - enum used for runtime checks of script function calls diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp index f1871303adc..a50a6b468ca 100644 --- a/src/server/scripts/Spells/spell_rogue.cpp +++ b/src/server/scripts/Spells/spell_rogue.cpp @@ -36,25 +36,93 @@ enum RogueSpells { + SPELL_ROGUE_ADRENALINE_RUSH = 13750, + SPELL_ROGUE_BETWEEN_THE_EYES = 199804, SPELL_ROGUE_BLADE_FLURRY = 13877, SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK = 22482, + SPELL_ROGUE_BROADSIDE = 193356, + SPELL_ROGUE_BURIED_TREASURE = 199600, + SPELL_ROGUE_DEATH_FROM_ABOVE = 152150, + SPELL_ROGUE_GRAND_MELEE = 193358, + SPELL_ROGUE_GRAPPLING_HOOK = 195457, SPELL_ROGUE_KILLING_SPREE = 51690, SPELL_ROGUE_KILLING_SPREE_TELEPORT = 57840, SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG = 57841, SPELL_ROGUE_KILLING_SPREE_DMG_BUFF = 61851, + SPELL_ROGUE_MARKED_FOR_DEATH = 137619, SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT = 31665, SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE = 31223, + SPELL_ROGUE_MAIN_GAUCHE = 86392, + SPELL_ROGUE_PREMEDITATION_PASSIVE = 343160, + SPELL_ROGUE_PREMEDITATION_AURA = 343173, + SPELL_ROGUE_RUTHLESS_PRECISION = 193357, SPELL_ROGUE_SANCTUARY = 98877, + SPELL_ROGUE_SKULL_AND_CROSSBONES = 199603, SPELL_ROGUE_SHADOW_FOCUS = 108209, SPELL_ROGUE_SHADOW_FOCUS_EFFECT = 112942, + SPELL_ROGUE_SLICE_AND_DICE = 315496, + SPELL_ROGUE_SPRINT = 2983, SPELL_ROGUE_STEALTH = 1784, SPELL_ROGUE_STEALTH_STEALTH_AURA = 158185, SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA = 158188, + SPELL_ROGUE_SYMBOLS_OF_DEATH_CRIT_AURA = 227151, + SPELL_ROGUE_SYMBOLS_OF_DEATH_RANK2 = 328077, + SPELL_ROGUE_TRUE_BEARING = 193359, + SPELL_ROGUE_VANISH = 1856, SPELL_ROGUE_VANISH_AURA = 11327, SPELL_ROGUE_TRICKS_OF_THE_TRADE = 57934, SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC = 59628, SPELL_ROGUE_HONOR_AMONG_THIEVES_ENERGIZE = 51699, - SPELL_ROGUE_T5_2P_SET_BONUS = 37169 + SPELL_ROGUE_T5_2P_SET_BONUS = 37169, + SPELL_ROGUE_VENOMOUS_WOUNDS = 79134, +}; + +/* Returns true if the spell is a finishing move. + * A finishing move is a spell that cost combo points */ +Optional<int32> GetFinishingMoveCPCost(Spell const* spell) +{ + if (!spell) + return { }; + + return spell->GetPowerTypeCostAmount(POWER_COMBO_POINTS); +} + +/* Return true if the spell is a finishing move. + * A finishing move is a spell that cost combo points */ +bool IsFinishingMove(Spell const* spell) +{ + return GetFinishingMoveCPCost(spell).has_value(); +} + +// 53 - Backstab +class spell_rog_backstab : public SpellScript +{ + PrepareSpellScript(spell_rog_backstab); + + bool Validate(SpellInfo const* spellInfo) override + { + return spellInfo->GetEffects().size() > EFFECT_3; + } + + void HandleHitDamage(SpellEffIndex /*effIndex*/) + { + Unit* hitUnit = GetHitUnit(); + if (!hitUnit) + return; + + Unit* caster = GetCaster(); + if (hitUnit->isInBack(caster)) + { + float currDamage = float(GetHitDamage()); + float newDamage = AddPct(currDamage, float(GetEffectInfo(EFFECT_3).CalcValue(caster))); + SetHitDamage(newDamage); + } + } + + void Register() override + { + OnEffectHitTarget += SpellEffectFn(spell_rog_backstab::HandleHitDamage, EFFECT_1, SPELL_EFFECT_SCHOOL_DAMAGE); + } }; // 13877, 33735, (check 51211, 65956) - Blade Flurry @@ -204,6 +272,48 @@ class spell_rog_deadly_poison : public SpellScriptLoader } }; +// 193358 - Grand Melee +class spell_rog_grand_melee : public AuraScript +{ + PrepareAuraScript(spell_rog_grand_melee); + + bool Validate(SpellInfo const* /*spellInfo*/) override + { + return ValidateSpellInfo({ SPELL_ROGUE_SLICE_AND_DICE }); + } + + bool HandleCheckProc(ProcEventInfo& eventInfo) + { + Spell const* procSpell = eventInfo.GetProcSpell(); + return procSpell && procSpell->HasPowerTypeCost(POWER_COMBO_POINTS); + } + + void HandleProc(AuraEffect* aurEff, ProcEventInfo& procInfo) + { + Spell const* procSpell = procInfo.GetProcSpell(); + int32 amount = aurEff->GetAmount() * *procSpell->GetPowerTypeCostAmount(POWER_COMBO_POINTS) * 1000; + + if (Unit* target = GetTarget()) + { + if (Aura* aura = target->GetAura(SPELL_ROGUE_SLICE_AND_DICE)) + aura->SetDuration(aura->GetDuration() + amount); + else + { + CastSpellExtraArgs args; + args.TriggerFlags = TRIGGERED_FULL_MASK; + args.AddSpellMod(SPELLVALUE_DURATION, amount); + target->CastSpell(target, SPELL_ROGUE_SLICE_AND_DICE, args); + } + } + } + + void Register() override + { + DoCheckProc += AuraCheckProcFn(spell_rog_grand_melee::HandleCheckProc); + OnEffectProc += AuraEffectProcFn(spell_rog_grand_melee::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); + } +}; + // 51690 - Killing Spree class spell_rog_killing_spree : public SpellScriptLoader { @@ -302,6 +412,120 @@ class spell_rog_killing_spree : public SpellScriptLoader } }; +// 76806 - Mastery: Main Gauche +class spell_rog_mastery_main_gauche : public AuraScript +{ + PrepareAuraScript(spell_rog_mastery_main_gauche); + + bool Validate(SpellInfo const* /*spellInfo*/) override + { + return ValidateSpellInfo({ SPELL_ROGUE_MAIN_GAUCHE }); + } + + bool HandleCheckProc(ProcEventInfo& eventInfo) + { + return eventInfo.GetDamageInfo() && eventInfo.GetDamageInfo()->GetVictim(); + } + + void HandleProc(AuraEffect* aurEff, ProcEventInfo& procInfo) + { + if (Unit* target = GetTarget()) + target->CastSpell(procInfo.GetDamageInfo()->GetVictim(), SPELL_ROGUE_MAIN_GAUCHE, aurEff); + } + + void Register() override + { + DoCheckProc += AuraCheckProcFn(spell_rog_mastery_main_gauche::HandleCheckProc); + OnEffectProc += AuraEffectProcFn(spell_rog_mastery_main_gauche::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); + } +}; + +// 79096 - Restless Blades +class spell_rog_restless_blades : public AuraScript +{ + PrepareAuraScript(spell_rog_restless_blades); + + static uint32 constexpr Spells[] = { SPELL_ROGUE_ADRENALINE_RUSH, SPELL_ROGUE_BETWEEN_THE_EYES, SPELL_ROGUE_SPRINT, + SPELL_ROGUE_GRAPPLING_HOOK, SPELL_ROGUE_VANISH, SPELL_ROGUE_KILLING_SPREE, SPELL_ROGUE_MARKED_FOR_DEATH, SPELL_ROGUE_DEATH_FROM_ABOVE }; + + bool Validate(SpellInfo const* /*spellInfo*/) override + { + return ValidateSpellInfo(Spells); + } + + void HandleProc(AuraEffect* aurEff, ProcEventInfo& procInfo) + { + if (Optional<int32> spentCP = GetFinishingMoveCPCost(procInfo.GetProcSpell())) + { + int32 cdExtra = -(float(aurEff->GetAmount() * *spentCP) * 0.1f); + + SpellHistory* history = GetTarget()->GetSpellHistory(); + for (uint32 spellId : Spells) + history->ModifyCooldown(spellId, Seconds(cdExtra), true); + } + } + + void Register() override + { + OnEffectProc += AuraEffectProcFn(spell_rog_restless_blades::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); + } +}; + +// 315508 - Roll the Bones +class spell_rog_roll_the_bones : public SpellScript +{ + PrepareSpellScript(spell_rog_roll_the_bones); + + static uint32 constexpr Spells[] = { SPELL_ROGUE_SKULL_AND_CROSSBONES, SPELL_ROGUE_GRAND_MELEE, SPELL_ROGUE_RUTHLESS_PRECISION, + SPELL_ROGUE_TRUE_BEARING, SPELL_ROGUE_BURIED_TREASURE, SPELL_ROGUE_BROADSIDE }; + + bool Validate(SpellInfo const* /*spellInfo*/) override + { + return ValidateSpellInfo(Spells); + } + + void HandleDummy(SpellEffIndex /*effIndex*/) + { + int32 currentDuration = 0; + for (uint32 spellId : Spells) + { + if (Aura* aura = GetCaster()->GetAura(spellId)) + { + currentDuration = aura->GetDuration(); + GetCaster()->RemoveAura(aura); + } + } + + std::vector<uint32> possibleBuffs(std::begin(Spells), std::end(Spells)); + Trinity::Containers::RandomShuffle(possibleBuffs); + + // https://www.icy-veins.com/wow/outlaw-rogue-pve-dps-rotation-cooldowns-abilities + // 1 Roll the Bones buff : 100.0 % chance; + // 2 Roll the Bones buffs : 19 % chance; + // 5 Roll the Bones buffs : 1 % chance. + int32 chance = irand(1, 100); + int32 numBuffs = 1; + if (chance <= 1) + numBuffs = 5; + else if (chance <= 20) + numBuffs = 2; + + for (int32 i = 0; i < numBuffs; ++i) + { + uint32 spellId = possibleBuffs[i]; + CastSpellExtraArgs args; + args.TriggerFlags = TRIGGERED_FULL_MASK; + args.AddSpellMod(SPELLVALUE_DURATION, GetSpellInfo()->GetDuration() + currentDuration); + GetCaster()->CastSpell(GetCaster(), spellId, args); + } + } + + void Register() override + { + OnEffectHitTarget += SpellEffectFn(spell_rog_roll_the_bones::HandleDummy, EFFECT_0, SPELL_EFFECT_APPLY_AURA); + } +}; + // 1943 - Rupture class spell_rog_rupture : public SpellScriptLoader { @@ -312,10 +536,9 @@ class spell_rog_rupture : public SpellScriptLoader { PrepareAuraScript(spell_rog_rupture_AuraScript); - bool Load() override + bool Validate(SpellInfo const* /*spellInfo*/) override { - Unit* caster = GetCaster(); - return caster && caster->GetTypeId() == TYPEID_PLAYER; + return ValidateSpellInfo({ SPELL_ROGUE_VENOMOUS_WOUNDS }); } void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated) @@ -334,7 +557,7 @@ class spell_rog_rupture : public SpellScriptLoader 0.0375f // 5 points: ${($m1 + $b1*5 + 0.0375 * $AP) * 8} damage over 16 secs }; - uint32 cp = caster->ToPlayer()->GetComboPoints(); + uint32 cp = caster->GetComboPoints(); if (cp > 5) cp = 5; @@ -342,9 +565,34 @@ class spell_rog_rupture : public SpellScriptLoader } } + void OnEffectRemoved(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEATH) + return; + + Aura* aura = GetAura(); + Unit* caster = aura->GetCaster(); + if (!caster) + return; + + Aura* auraVenomousWounds = caster->GetAura(SPELL_ROGUE_VENOMOUS_WOUNDS); + if (!auraVenomousWounds) + return; + + // Venomous Wounds: if unit dies while being affected by rupture, regain energy based on remaining duration + Optional<SpellPowerCost> cost = GetSpellInfo()->CalcPowerCost(POWER_ENERGY, false, caster, GetSpellInfo()->GetSchoolMask(), nullptr); + if (!cost.has_value()) + return; + + float pct = float(aura->GetDuration()) / float(aura->GetMaxDuration()); + int32 extraAmount = float(cost->Amount) * pct; + caster->ModifyPower(POWER_ENERGY, extraAmount); + } + void Register() override { DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_rupture_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE); + OnEffectRemove += AuraEffectRemoveFn(spell_rog_rupture_AuraScript::OnEffectRemoved, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE, AURA_EFFECT_HANDLE_REAL); } }; @@ -354,80 +602,198 @@ class spell_rog_rupture : public SpellScriptLoader } }; -// 1784 - Stealth -class spell_rog_stealth : public SpellScriptLoader +// 14161 - Ruthlessness +class spell_rog_ruthlessness : public AuraScript { - public: - spell_rog_stealth() : SpellScriptLoader("spell_rog_stealth") { } + PrepareAuraScript(spell_rog_ruthlessness); + + void HandleProc(AuraEffect* aurEff, ProcEventInfo& procInfo) + { + Unit* target = GetTarget(); + + if (Optional<int32> cost = GetFinishingMoveCPCost(procInfo.GetProcSpell())) + if (roll_chance_i(aurEff->GetSpellEffectInfo().PointsPerResource * (*cost))) + target->ModifyPower(POWER_COMBO_POINTS, 1); + } + + void Register() override + { + OnEffectProc += AuraEffectProcFn(spell_rog_ruthlessness::HandleProc, EFFECT_0, SPELL_AURA_DUMMY); + } +}; + +// 185438 - Shadowstrike +class spell_rog_shadowstrike : public SpellScript +{ + PrepareSpellScript(spell_rog_shadowstrike); + + bool Validate(SpellInfo const* /*spellInfo*/) override + { + return ValidateSpellInfo({ SPELL_ROGUE_PREMEDITATION_AURA, SPELL_ROGUE_SLICE_AND_DICE, SPELL_ROGUE_PREMEDITATION_PASSIVE }) + && sSpellMgr->AssertSpellInfo(SPELL_ROGUE_PREMEDITATION_PASSIVE, DIFFICULTY_NONE)->GetEffects().size() > EFFECT_0; + } - class spell_rog_stealth_AuraScript : public AuraScript + SpellCastResult HandleCheckCast() + { + // Because the premeditation aura is removed when we're out of stealth, + // when we reach HandleEnergize the aura won't be there, even if it was when player launched the spell + _hasPremeditationAura = GetCaster()->HasAura(SPELL_ROGUE_PREMEDITATION_AURA); + return SPELL_FAILED_SUCCESS; + } + + void HandleEnergize(SpellEffIndex /*effIndex*/) + { + Unit* caster = GetCaster(); + if (_hasPremeditationAura) { - PrepareAuraScript(spell_rog_stealth_AuraScript); + if (caster->HasAura(SPELL_ROGUE_SLICE_AND_DICE)) + if (Aura* premeditationPassive = caster->GetAura(SPELL_ROGUE_PREMEDITATION_PASSIVE)) + if (AuraEffect const* auraEff = premeditationPassive->GetEffect(EFFECT_1)) + SetHitDamage(GetHitDamage() + auraEff->GetAmount()); + + // Grant 10 seconds of slice and dice + int32 duration = sSpellMgr->AssertSpellInfo(SPELL_ROGUE_PREMEDITATION_PASSIVE, DIFFICULTY_NONE)->GetEffect(EFFECT_0).CalcValue(GetCaster()); + + CastSpellExtraArgs args; + args.TriggerFlags = TRIGGERED_FULL_MASK; + args.AddSpellMod(SPELLVALUE_DURATION, duration * IN_MILLISECONDS); + caster->CastSpell(caster, SPELL_ROGUE_SLICE_AND_DICE, args); + } + } - bool Validate(SpellInfo const* /*spellInfo*/) override - { - return ValidateSpellInfo( - { - SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE, - SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT, - SPELL_ROGUE_SANCTUARY, - SPELL_ROGUE_SHADOW_FOCUS, - SPELL_ROGUE_SHADOW_FOCUS_EFFECT, - SPELL_ROGUE_STEALTH_STEALTH_AURA, - SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA - }); - } + void Register() override + { + OnCheckCast += SpellCheckCastFn(spell_rog_shadowstrike::HandleCheckCast); + OnEffectHitTarget += SpellEffectFn(spell_rog_shadowstrike::HandleEnergize, EFFECT_1, SPELL_EFFECT_ENERGIZE); + } - void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) - { - Unit* target = GetTarget(); +private: + bool _hasPremeditationAura = false; +}; - // Master of Subtlety - if (target->HasAura(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE)) - target->CastSpell(target, SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT, TRIGGERED_FULL_MASK); +// 193315 - Sinister Strike +class spell_rog_sinister_strike : public SpellScript +{ + PrepareSpellScript(spell_rog_sinister_strike); - // Shadow Focus - if (target->HasAura(SPELL_ROGUE_SHADOW_FOCUS)) - target->CastSpell(target, SPELL_ROGUE_SHADOW_FOCUS_EFFECT, TRIGGERED_FULL_MASK); + bool Validate(SpellInfo const* /*spellInfo*/) override + { + return ValidateSpellInfo({ SPELL_ROGUE_T5_2P_SET_BONUS }); + } - target->CastSpell(target, SPELL_ROGUE_SANCTUARY, TRIGGERED_FULL_MASK); - target->CastSpell(target, SPELL_ROGUE_STEALTH_STEALTH_AURA, TRIGGERED_FULL_MASK); - target->CastSpell(target, SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA, TRIGGERED_FULL_MASK); - } + void HandleDummy(SpellEffIndex /*effIndex*/) + { + int32 damagePerCombo = GetHitDamage(); + if (AuraEffect const* t5 = GetCaster()->GetAuraEffect(SPELL_ROGUE_T5_2P_SET_BONUS, EFFECT_0)) + damagePerCombo += t5->GetAmount(); - void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) - { - Unit* target = GetTarget(); + int32 finalDamage = damagePerCombo; + std::vector<SpellPowerCost> const& costs = GetSpell()->GetPowerCost(); + auto c = std::find_if(costs.begin(), costs.end(), [](SpellPowerCost const& cost) { return cost.Power == POWER_COMBO_POINTS; }); + if (c != costs.end()) + finalDamage *= c->Amount; - // Master of Subtlety - if (AuraEffect* masterOfSubtletyPassive = GetTarget()->GetAuraEffect(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE, EFFECT_0)) - { - if (Aura* masterOfSubtletyAura = GetTarget()->GetAura(SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT)) - { - masterOfSubtletyAura->SetMaxDuration(masterOfSubtletyPassive->GetAmount()); - masterOfSubtletyAura->RefreshDuration(); - } - } + SetHitDamage(finalDamage); + } - target->RemoveAurasDueToSpell(SPELL_ROGUE_SHADOW_FOCUS_EFFECT); - target->RemoveAurasDueToSpell(SPELL_ROGUE_STEALTH_STEALTH_AURA); - target->RemoveAurasDueToSpell(SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA); - } + void Register() override + { + OnEffectHitTarget += SpellEffectFn(spell_rog_sinister_strike::HandleDummy, EFFECT_2, SPELL_EFFECT_DUMMY); + } +}; - void Register() override - { - AfterEffectApply += AuraEffectApplyFn(spell_rog_stealth_AuraScript::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); - AfterEffectRemove += AuraEffectRemoveFn(spell_rog_stealth_AuraScript::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); - } - }; +// 1784 - Stealth +class spell_rog_stealth : public AuraScript +{ + PrepareAuraScript(spell_rog_stealth); - AuraScript* GetAuraScript() const override + bool Validate(SpellInfo const* /*spellInfo*/) override + { + return ValidateSpellInfo( + { + SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE, + SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT, + SPELL_ROGUE_SANCTUARY, + SPELL_ROGUE_SHADOW_FOCUS, + SPELL_ROGUE_SHADOW_FOCUS_EFFECT, + SPELL_ROGUE_STEALTH_STEALTH_AURA, + SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA + }); + } + + void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + Unit* target = GetTarget(); + + // Master of Subtlety + if (target->HasAura(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE)) + target->CastSpell(target, SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT, TRIGGERED_FULL_MASK); + + // Shadow Focus + if (target->HasAura(SPELL_ROGUE_SHADOW_FOCUS)) + target->CastSpell(target, SPELL_ROGUE_SHADOW_FOCUS_EFFECT, TRIGGERED_FULL_MASK); + + // Premeditation + if (target->HasAura(SPELL_ROGUE_PREMEDITATION_PASSIVE)) + target->CastSpell(target, SPELL_ROGUE_PREMEDITATION_AURA, true); + + target->CastSpell(target, SPELL_ROGUE_SANCTUARY, TRIGGERED_FULL_MASK); + target->CastSpell(target, SPELL_ROGUE_STEALTH_STEALTH_AURA, TRIGGERED_FULL_MASK); + target->CastSpell(target, SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA, TRIGGERED_FULL_MASK); + } + + void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) + { + Unit* target = GetTarget(); + + // Master of Subtlety + if (AuraEffect* masterOfSubtletyPassive = GetTarget()->GetAuraEffect(SPELL_ROGUE_MASTER_OF_SUBTLETY_PASSIVE, EFFECT_0)) { - return new spell_rog_stealth_AuraScript(); + if (Aura* masterOfSubtletyAura = GetTarget()->GetAura(SPELL_ROGUE_MASTER_OF_SUBTLETY_DAMAGE_PERCENT)) + { + masterOfSubtletyAura->SetMaxDuration(masterOfSubtletyPassive->GetAmount()); + masterOfSubtletyAura->RefreshDuration(); + } } + + // Premeditation + target->RemoveAura(SPELL_ROGUE_PREMEDITATION_AURA); + + target->RemoveAurasDueToSpell(SPELL_ROGUE_SHADOW_FOCUS_EFFECT); + target->RemoveAurasDueToSpell(SPELL_ROGUE_STEALTH_STEALTH_AURA); + target->RemoveAurasDueToSpell(SPELL_ROGUE_STEALTH_SHAPESHIFT_AURA); + } + + void Register() override + { + AfterEffectApply += AuraEffectApplyFn(spell_rog_stealth::HandleEffectApply, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); + AfterEffectRemove += AuraEffectRemoveFn(spell_rog_stealth::HandleEffectRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL); + } +}; + +// 212283 - Symbols of Death +class spell_rog_symbols_of_death : public SpellScript +{ + PrepareSpellScript(spell_rog_symbols_of_death); + + bool Validate(SpellInfo const* /*spellInfo*/) override + { + return ValidateSpellInfo({ SPELL_ROGUE_SYMBOLS_OF_DEATH_RANK2, SPELL_ROGUE_SYMBOLS_OF_DEATH_CRIT_AURA }); + } + + void HandleEffectHitTarget(SpellEffIndex /*effIndex*/) + { + if (GetCaster()->HasAura(SPELL_ROGUE_SYMBOLS_OF_DEATH_RANK2)) + GetCaster()->CastSpell(GetCaster(), SPELL_ROGUE_SYMBOLS_OF_DEATH_CRIT_AURA, true); + } + + void Register() override + { + OnEffectHitTarget += SpellEffectFn(spell_rog_symbols_of_death::HandleEffectHitTarget, EFFECT_0, SPELL_EFFECT_APPLY_AURA); + } }; -// 1856 - Vanish +// 1856 - Vanish - SPELL_ROGUE_VANISH class spell_rog_vanish : public SpellScript { PrepareSpellScript(spell_rog_vanish); @@ -666,13 +1032,39 @@ public: } }; +// 79134 - Venomous Wounds - SPELL_ROGUE_VENOMOUS_WOUNDS +class spell_rog_venomous_wounds : public AuraScript +{ + PrepareAuraScript(spell_rog_venomous_wounds); + + void HandleProc(AuraEffect* aurEff, ProcEventInfo& /*eventInfo*/) + { + int32 extraEnergy = aurEff->GetAmount(); + GetTarget()->ModifyPower(POWER_ENERGY, extraEnergy); + } + + void Register() override + { + OnEffectProc += AuraEffectProcFn(spell_rog_venomous_wounds::HandleProc, EFFECT_1, SPELL_AURA_DUMMY); + } +}; + void AddSC_rogue_spell_scripts() { + RegisterSpellScript(spell_rog_backstab); new spell_rog_blade_flurry(); new spell_rog_deadly_poison(); + RegisterAuraScript(spell_rog_grand_melee); new spell_rog_killing_spree(); + RegisterAuraScript(spell_rog_mastery_main_gauche); + RegisterAuraScript(spell_rog_restless_blades); + RegisterSpellScript(spell_rog_roll_the_bones); new spell_rog_rupture(); - new spell_rog_stealth(); + RegisterAuraScript(spell_rog_ruthlessness); + RegisterSpellScript(spell_rog_shadowstrike); + RegisterSpellScript(spell_rog_sinister_strike); + RegisterAuraScript(spell_rog_stealth); + RegisterSpellScript(spell_rog_symbols_of_death); RegisterSpellScript(spell_rog_vanish); RegisterAuraScript(spell_rog_vanish_aura); RegisterSpellAndAuraScriptPair(spell_rog_tricks_of_the_trade, spell_rog_tricks_of_the_trade_aura); @@ -680,4 +1072,5 @@ void AddSC_rogue_spell_scripts() new spell_rog_honor_among_thieves(); new spell_rog_eviscerate(); new spell_rog_envenom(); + RegisterAuraScript(spell_rog_venomous_wounds); } |