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-rw-r--r--src/bindings/scripts/scripts/zone/razorfen_kraul/razorfen_kraul.cpp203
-rw-r--r--src/game/Level2.cpp128
2 files changed, 263 insertions, 68 deletions
diff --git a/src/bindings/scripts/scripts/zone/razorfen_kraul/razorfen_kraul.cpp b/src/bindings/scripts/scripts/zone/razorfen_kraul/razorfen_kraul.cpp
new file mode 100644
index 00000000000..2d70b503a77
--- /dev/null
+++ b/src/bindings/scripts/scripts/zone/razorfen_kraul/razorfen_kraul.cpp
@@ -0,0 +1,203 @@
+/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: Razorfen Kraul
+SD%Complete: 100
+SDComment: Quest support: 1144
+SDCategory: Razorfen Kraul
+EndScriptData */
+
+/* ContentData
+npc_willix
+EndContentData */
+
+#include "precompiled.h"
+#include "../../npc/npc_escortAI.h"
+
+#define SAY_READY -1047000
+#define SAY_POINT -10470001
+#define SAY_AGGRO1 -1047002
+#define SAY_BLUELEAF -1047003
+#define SAY_DANGER -1047004
+#define SAY_BAD -1047005
+#define SAY_THINK -1047006
+#define SAY_SOON -1047007
+#define SAY_FINALY -1047008
+#define SAY_WIN -1047009
+#define SAY_END -1047010
+
+#define QUEST_WILLIX_THE_IMPORTER 1144
+#define ENTRY_BOAR 4514
+
+struct TRINITY_DLL_DECL npc_willixAI : public npc_escortAI
+{
+npc_willixAI(Creature *c) : npc_escortAI(c) {Reset();}
+
+ void WaypointReached(uint32 i)
+ {
+ Unit* player = Unit::GetUnit((*m_creature), PlayerGUID);
+
+ if (!player)
+ return;
+
+ switch (i)
+ {
+ case 3:
+ m_creature->HandleEmoteCommand(EMOTE_STATE_POINT);
+ DoScriptText(SAY_POINT, m_creature, player);
+ break;
+ case 4:
+ m_creature->SummonCreature(ENTRY_BOAR, 2137.66, 1843.98, 48.08, 1.54, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ break;
+ case 8:
+ DoScriptText(SAY_BLUELEAF, m_creature, player);
+ break;
+ case 9:
+ DoScriptText(SAY_DANGER, m_creature, player);
+ break;
+ case 13:
+ DoScriptText(SAY_BAD, m_creature, player);
+ break;
+ case 14:
+ m_creature->SummonCreature(ENTRY_BOAR, 2078.91, 1704.54, 56.77, 1.54, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ break;
+ case 25:
+ DoScriptText(SAY_THINK, m_creature, player);
+ break;
+ case 31:
+ DoScriptText(SAY_SOON, m_creature, player);
+ break;
+ case 42:
+ DoScriptText(SAY_FINALY, m_creature, player);
+ break;
+ case 43:
+ m_creature->SummonCreature(ENTRY_BOAR, 1956.43, 1596.97, 81.75, 1.54,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
+ break;
+ case 45:
+ DoScriptText(SAY_WIN, m_creature, player);
+ if (player && player->GetTypeId() == TYPEID_PLAYER)
+ ((Player*)player)->GroupEventHappens(QUEST_WILLIX_THE_IMPORTER,m_creature);
+ break;
+ case 46:
+ DoScriptText(SAY_END, m_creature, player);
+ break;
+ }
+ }
+
+ void Reset() {}
+
+ void Aggro(Unit* who)
+ {
+ DoScriptText(SAY_AGGRO1, m_creature, NULL);
+ }
+
+ void JustSummoned(Creature* summoned)
+ {
+ summoned->AI()->AttackStart(m_creature);
+ }
+
+ void JustDied(Unit* killer)
+ {
+ if (PlayerGUID)
+ {
+ if (Unit* player = Unit::GetUnit((*m_creature), PlayerGUID))
+ ((Player*)player)->FailQuest(QUEST_WILLIX_THE_IMPORTER);
+ }
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ npc_escortAI::UpdateAI(diff);
+ }
+};
+
+bool QuestAccept_npc_willix(Player* player, Creature* creature, Quest const* quest)
+{
+ if (quest->GetQuestId() == QUEST_WILLIX_THE_IMPORTER)
+ {
+ ((npc_escortAI*)(creature->AI()))->Start(true, true, false, player->GetGUID());
+ DoScriptText(SAY_READY, creature, player);
+ }
+
+ return true;
+}
+
+CreatureAI* GetAI_npc_willix(Creature *_Creature)
+{
+ npc_willixAI* thisAI = new npc_willixAI(_Creature);
+
+ thisAI->AddWaypoint(0, 2194.38, 1791.65, 65.48, 5000);
+ thisAI->AddWaypoint(1, 2188.56, 1805.87, 64.45);
+ thisAI->AddWaypoint(2, 2187, 1843.49, 59.33);
+ thisAI->AddWaypoint(3, 2163.27, 1851.67, 56.73, 5000);
+ thisAI->AddWaypoint(4, 2137.66, 1843.98, 48.08, 5000);
+ thisAI->AddWaypoint(5, 2140.22, 1845.02, 48.32);
+ thisAI->AddWaypoint(6, 2131.5, 1804.29, 46.85);
+ thisAI->AddWaypoint(7, 2096.18, 1789.03, 51.13);
+ thisAI->AddWaypoint(8, 2074.46, 1780.09, 55.64, 3000);
+ thisAI->AddWaypoint(9, 2055.12, 1768.67, 58.46, 5000);
+ thisAI->AddWaypoint(10, 2037.83, 1748.62, 60.27);
+ thisAI->AddWaypoint(11, 2037.51, 1728.94, 60.85);
+ thisAI->AddWaypoint(12, 2044.7, 1711.71, 59.71);
+ thisAI->AddWaypoint(13, 2067.66, 1701.84, 57.77, 3000);
+ thisAI->AddWaypoint(14, 2078.91, 1704.54, 56.77, 3000);
+ thisAI->AddWaypoint(15, 2097.65, 1715.24, 54.74);
+ thisAI->AddWaypoint(16, 2106.44, 1720.98, 54.41);
+ thisAI->AddWaypoint(17, 2123.96, 1732.56, 52.27);
+ thisAI->AddWaypoint(18, 2153.82, 1728.73, 51.92);
+ thisAI->AddWaypoint(19, 2163.49, 1706.33, 54.42);
+ thisAI->AddWaypoint(20, 2158.75, 1695.98, 55.70);
+ thisAI->AddWaypoint(21, 2142.6, 1680.72, 58.24);
+ thisAI->AddWaypoint(22, 2118.31, 1671.54, 59.21);
+ thisAI->AddWaypoint(23, 2086.02, 1672.04, 61.24);
+ thisAI->AddWaypoint(24, 2068.81, 1658.93, 61.24);
+ thisAI->AddWaypoint(25, 2062.82, 1633.31, 64.35, 3000);
+ thisAI->AddWaypoint(26, 2063.05, 1589.16, 63.26);
+ thisAI->AddWaypoint(27, 2063.67, 1577.22, 65.89);
+ thisAI->AddWaypoint(28, 2057.94, 1560.68, 68.40);
+ thisAI->AddWaypoint(29, 2052.56, 1548.05, 73.35);
+ thisAI->AddWaypoint(30, 2045.22, 1543.4, 76.65);
+ thisAI->AddWaypoint(31, 2034.35, 1543.01, 79.70);
+ thisAI->AddWaypoint(32, 2029.95, 1542.94, 80.79);
+ thisAI->AddWaypoint(33, 2021.34, 1538.67, 80.8);
+ thisAI->AddWaypoint(34, 2012.45, 1549.48, 79.93);
+ thisAI->AddWaypoint(35, 2008.05, 1554.92, 80.44);
+ thisAI->AddWaypoint(36, 2006.54, 1562.72, 81.11);
+ thisAI->AddWaypoint(37, 2003.8, 1576.43, 81.57);
+ thisAI->AddWaypoint(38, 2000.57, 1590.06, 80.62);
+ thisAI->AddWaypoint(39, 1998.96, 1596.87, 80.22);
+ thisAI->AddWaypoint(40, 1991.19, 1600.82, 79.39);
+ thisAI->AddWaypoint(41, 1980.71, 1601.44, 79.77, 3000);
+ thisAI->AddWaypoint(42, 1967.22, 1600.18, 80.62, 3000);
+ thisAI->AddWaypoint(43, 1956.43, 1596.97, 81.75, 3000);
+ thisAI->AddWaypoint(44, 1954.87, 1592.02, 82.18);
+ thisAI->AddWaypoint(45, 1948.35, 1571.35, 80.96, 30000);
+ thisAI->AddWaypoint(46, 1947.02, 1566.42, 81.80, 30000);
+
+ return (CreatureAI*)thisAI;
+}
+
+void AddSC_razorfen_kraul()
+{
+ Script *newscript;
+
+ newscript = new Script;
+ newscript->Name = "npc_willix";
+ newscript->GetAI = &GetAI_npc_willix;
+ newscript->pQuestAccept = &QuestAccept_npc_willix;
+ newscript->RegisterSelf();
+} \ No newline at end of file
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp
index ac82b8177c6..821ea1696d9 100644
--- a/src/game/Level2.cpp
+++ b/src/game/Level2.cpp
@@ -1679,80 +1679,72 @@ bool ChatHandler::HandleNpcFactionIdCommand(const char* args)
//kick player
bool ChatHandler::HandleKickPlayerCommand(const char *args)
{
- char* kickName = strtok((char*)args, " ");
- char* kickReason = strtok(NULL, "\n");
+ if(!*args)
+ return false;
+
+ const char* kickName = strtok((char*)args, " ");
+ if(!kickName)
+ {
- if (!kickName)
- {
- Player* player = getSelectedPlayer();
+ SendSysMessage(LANG_NO_CHAR_SELECTED);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ std::string name = kickName;
- if(!player)
- {
- SendSysMessage(LANG_NO_CHAR_SELECTED);
- SetSentErrorMessage(true);
- return false;
- }
+ if(!normalizePlayerName(name))
+ {
+ SendSysMessage(LANG_PLAYER_NOT_FOUND);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ if(m_session && name==m_session->GetPlayer()->GetName())
+ {
+ SendSysMessage(LANG_COMMAND_KICKSELF);
+ SetSentErrorMessage(true);
+ return false;
+ }
- if(player==m_session->GetPlayer())
- {
- SendSysMessage(LANG_COMMAND_KICKSELF);
- SetSentErrorMessage(true);
- return false;
- }
-
- if(player->GetSession()->GetSecurity() > m_session->GetSecurity())
- {
- SendSysMessage(LANG_YOURS_SECURITY_IS_LOW); //maybe replacement string for this later on
- SetSentErrorMessage(true);
- return false;
- }
+ Player* player = objmgr.GetPlayer(kickName);
+ if(!player)
+ {
+ SendSysMessage(LANG_PLAYER_NOT_FOUND);
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ if(player->GetSession()->GetSecurity() > m_session->GetSecurity())
+ {
+ SendSysMessage(LANG_YOURS_SECURITY_IS_LOW); //maybe replacement string for this later on
+ SetSentErrorMessage(true);
+ return false;
+ }
+
+ char* kickReason = strtok(NULL, "\n");
+ std::string reason = "No Reason";
+ if(kickReason)
+ {reason = kickReason;}
- player->GetSession()->KickPlayer();
- }
- else
+ if(sWorld.KickPlayer(name.c_str()))
{
- std::string name = kickName;
- std::string reason = "No Reason";
- if(kickReason)
- reason = kickReason;
-
- if(!normalizePlayerName(name))
- {
- SendSysMessage(LANG_PLAYER_NOT_FOUND);
- SetSentErrorMessage(true);
- return false;
- }
-
- if(m_session && name==m_session->GetPlayer()->GetName())
- {
- SendSysMessage(LANG_COMMAND_KICKSELF);
- SetSentErrorMessage(true);
- return false;
- }
-
- if(objmgr.GetPlayer(kickName)->GetSession()->GetSecurity() > m_session->GetSecurity())
- {
- SendSysMessage(LANG_YOURS_SECURITY_IS_LOW); //maybe replacement string for this later on
- SetSentErrorMessage(true);
- return false;
- }
-
- if(sWorld.KickPlayer(name))
- {
- if(sWorld.getConfig(CONFIG_SHOW_KICK_IN_WORLD) == 1)
- {
- sWorld.SendWorldText(LANG_COMMAND_KICKMESSAGE, name.c_str(), m_session->GetPlayer()->GetName(), reason.c_str());
- }
- else
- {
- PSendSysMessage(LANG_COMMAND_KICKMESSAGE, name.c_str(), m_session->GetPlayer()->GetName(), reason.c_str());
- }
- }
- else
- PSendSysMessage(LANG_COMMAND_KICKNOTFOUNDPLAYER, name.c_str());
- }
+ if(sWorld.getConfig(CONFIG_SHOW_KICK_IN_WORLD) == 1)
+ {
+ sWorld.SendWorldText(LANG_COMMAND_KICKMESSAGE, name.c_str(), m_session->GetPlayer()->GetName(), reason.c_str());
+ }
+ else
+ {
+ PSendSysMessage(LANG_COMMAND_KICKMESSAGE, name.c_str(), m_session->GetPlayer()->GetName(), reason.c_str());
+ }
+ }
+ else
+ {
+ PSendSysMessage(LANG_COMMAND_KICKNOTFOUNDPLAYER, name.c_str());
+ return false;
+ }
- return true;
+ return true;
}
//show info of player