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-rw-r--r--cmake/genrev.cmake2
-rw-r--r--cmake/macros/ConfigureBoost.cmake2
-rw-r--r--cmake/macros/FindMySQL.cmake6
-rw-r--r--cmake/macros/FindReadline.cmake2
-rw-r--r--cmake/stack_direction.c10
-rw-r--r--src/server/scripts/Spells/spell_shaman.cpp2
6 files changed, 12 insertions, 12 deletions
diff --git a/cmake/genrev.cmake b/cmake/genrev.cmake
index f4885f53e1c..26c26d8ad62 100644
--- a/cmake/genrev.cmake
+++ b/cmake/genrev.cmake
@@ -41,7 +41,7 @@ else()
OUTPUT_STRIP_TRAILING_WHITESPACE
ERROR_QUIET
)
-
+
# Also retrieve branch name
execute_process(
COMMAND "${GIT_EXEC}" rev-parse --abbrev-ref HEAD
diff --git a/cmake/macros/ConfigureBoost.cmake b/cmake/macros/ConfigureBoost.cmake
index ae5ac633ce2..3d3791b8a93 100644
--- a/cmake/macros/ConfigureBoost.cmake
+++ b/cmake/macros/ConfigureBoost.cmake
@@ -20,7 +20,7 @@ if(WIN32)
set(Boost_USE_STATIC_LIBS ON)
set(Boost_USE_MULTITHREADED ON)
set(Boost_USE_STATIC_RUNTIME OFF)
-
+
get_WIN32_WINNT(ver)
add_definitions(-D_WIN32_WINNT=${ver})
endif()
diff --git a/cmake/macros/FindMySQL.cmake b/cmake/macros/FindMySQL.cmake
index 036b8302c75..7650a83c571 100644
--- a/cmake/macros/FindMySQL.cmake
+++ b/cmake/macros/FindMySQL.cmake
@@ -1,6 +1,6 @@
#
# Find the MySQL client includes and library
-#
+#
# This module defines
# MYSQL_INCLUDE_DIR, where to find mysql.h
@@ -95,7 +95,7 @@ find_path(MYSQL_INCLUDE_DIR
if( UNIX )
foreach(LIB ${MYSQL_ADD_LIBRARIES})
- find_library( MYSQL_LIBRARY
+ find_library( MYSQL_LIBRARY
NAMES
mysql libmysql ${LIB}
PATHS
@@ -111,7 +111,7 @@ if( UNIX )
endif( UNIX )
if( WIN32 )
- find_library( MYSQL_LIBRARY
+ find_library( MYSQL_LIBRARY
NAMES
libmysql
PATHS
diff --git a/cmake/macros/FindReadline.cmake b/cmake/macros/FindReadline.cmake
index 07c6b368df8..34af35204b5 100644
--- a/cmake/macros/FindReadline.cmake
+++ b/cmake/macros/FindReadline.cmake
@@ -5,7 +5,7 @@
# READLINE_FOUND - TRUE if READLINE was found
FIND_PATH(READLINE_INCLUDE_DIR readline/readline.h)
-FIND_LIBRARY(READLINE_LIBRARY NAMES readline)
+FIND_LIBRARY(READLINE_LIBRARY NAMES readline)
IF (READLINE_INCLUDE_DIR AND READLINE_LIBRARY)
SET(READLINE_FOUND TRUE)
diff --git a/cmake/stack_direction.c b/cmake/stack_direction.c
index 11bcf803bfa..4797d8e14e7 100644
--- a/cmake/stack_direction.c
+++ b/cmake/stack_direction.c
@@ -1,5 +1,5 @@
/* Copyright (C) 2009 Sun Microsystems, Inc
-
+
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
@@ -14,17 +14,17 @@
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */
/* Check stack direction (0-down, 1-up) */
-int f(int *a)
+int f(int *a)
{
int b;
- return(&b > a)?1:0;
+ return(&b > a)?1:0;
}
/*
- Prevent compiler optimizations by calling function
+ Prevent compiler optimizations by calling function
through pointer.
*/
volatile int (*ptr_f)(int *) = f;
-int main()
+int main()
{
int a;
return ptr_f(&a);
diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp
index 593ce9a54de..bba1f4e298b 100644
--- a/src/server/scripts/Spells/spell_shaman.cpp
+++ b/src/server/scripts/Spells/spell_shaman.cpp
@@ -312,7 +312,7 @@ class spell_sha_earth_shield : public SpellScriptLoader
amount = GetUnitOwner()->SpellHealingBonusTaken(caster, GetSpellInfo(), amount, HEAL);
//! WORKAROUND
- // If target is affected by healing reduction, modifier is guaranteed to be negative
+ // If target is affected by healing reduction, modifier is guaranteed to be negative
// value (e.g. -50). To revert the effect, multiply amount with reciprocal of relative value:
// (100 / ((-1) * modifier)) * 100 = (-1) * 100 * 100 / modifier = -10000 / modifier
if (int32 modifier = GetUnitOwner()->GetMaxNegativeAuraModifier(SPELL_AURA_MOD_HEALING_PCT))