diff options
-rw-r--r-- | sql/updates/world/2013_08_05_02_world_quest_relation_tables.sql | 28 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 32 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.h | 18 | ||||
-rw-r--r-- | src/server/game/World/World.cpp | 4 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_reload.cpp | 44 |
5 files changed, 77 insertions, 49 deletions
diff --git a/sql/updates/world/2013_08_05_02_world_quest_relation_tables.sql b/sql/updates/world/2013_08_05_02_world_quest_relation_tables.sql new file mode 100644 index 00000000000..a7d2af1725a --- /dev/null +++ b/sql/updates/world/2013_08_05_02_world_quest_relation_tables.sql @@ -0,0 +1,28 @@ +ALTER TABLE `creature_questrelation` RENAME `creature_queststarter`; +ALTER TABLE `creature_involvedrelation` RENAME `creature_questender`; +ALTER TABLE `gameobject_questrelation` RENAME `gameobject_queststarter`; +ALTER TABLE `gameobject_involvedrelation` RENAME `gameobject_questender`; + +UPDATE `command` SET + `name` = 'reload gameobject_queststarter', + `help` = 'Syntax: .reload gameobject_queststarter\nReload gameobject_queststarter table.' +WHERE + `name` = 'reload gameobject_questrelation'; + +UPDATE `command` SET + `name` = 'reload gameobject_questender', + `help` = 'Syntax: .reload gameobject_questender\nReload gameobject_questender table.' +WHERE + `name` = 'reload gameobject_questrelation'; + +UPDATE `command` SET + `name` = 'reload creature_queststarter', + `help` = 'Syntax: .reload creature_queststarter\nReload creature_queststarter table.' +WHERE + `name` = 'reload creature_questrelation'; + +UPDATE `command` SET + `name` = 'reload creature_questender', + `help` = 'Syntax: .reload creature_questender\nReload creature_questender table.' +WHERE + `name` = 'reload creature_involvedrelation'; diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 33003de4e6d..88a8664e8a4 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -7212,59 +7212,59 @@ void ObjectMgr::LoadQuestRelationsHelper(QuestRelations& map, std::string const& TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u quest relations from %s in %u ms", count, table.c_str(), GetMSTimeDiffToNow(oldMSTime)); } -void ObjectMgr::LoadGameobjectQuestRelations() +void ObjectMgr::LoadGameobjectQuestStarters() { - LoadQuestRelationsHelper(_goQuestRelations, "gameobject_questrelation", true, true); + LoadQuestRelationsHelper(_goQuestRelations, "gameobject_queststarter", true, true); for (QuestRelations::iterator itr = _goQuestRelations.begin(); itr != _goQuestRelations.end(); ++itr) { GameObjectTemplate const* goInfo = GetGameObjectTemplate(itr->first); if (!goInfo) - TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject_questrelation` have data for not existed gameobject entry (%u) and existed quest %u", itr->first, itr->second); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject_queststarter` have data for not existed gameobject entry (%u) and existed quest %u", itr->first, itr->second); else if (goInfo->type != GAMEOBJECT_TYPE_QUESTGIVER) - TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject_questrelation` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER", itr->first, itr->second); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject_queststarter` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER", itr->first, itr->second); } } -void ObjectMgr::LoadGameobjectInvolvedRelations() +void ObjectMgr::LoadGameobjectQuestEnders() { - LoadQuestRelationsHelper(_goQuestInvolvedRelations, "gameobject_involvedrelation", false, true); + LoadQuestRelationsHelper(_goQuestInvolvedRelations, "gameobject_questender", false, true); for (QuestRelations::iterator itr = _goQuestInvolvedRelations.begin(); itr != _goQuestInvolvedRelations.end(); ++itr) { GameObjectTemplate const* goInfo = GetGameObjectTemplate(itr->first); if (!goInfo) - TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject_involvedrelation` have data for not existed gameobject entry (%u) and existed quest %u", itr->first, itr->second); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject_questender` have data for not existed gameobject entry (%u) and existed quest %u", itr->first, itr->second); else if (goInfo->type != GAMEOBJECT_TYPE_QUESTGIVER) - TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject_involvedrelation` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER", itr->first, itr->second); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `gameobject_questender` have data gameobject entry (%u) for quest %u, but GO is not GAMEOBJECT_TYPE_QUESTGIVER", itr->first, itr->second); } } -void ObjectMgr::LoadCreatureQuestRelations() +void ObjectMgr::LoadCreatureQuestStarters() { - LoadQuestRelationsHelper(_creatureQuestRelations, "creature_questrelation", true, false); + LoadQuestRelationsHelper(_creatureQuestRelations, "creature_queststarter", true, false); for (QuestRelations::iterator itr = _creatureQuestRelations.begin(); itr != _creatureQuestRelations.end(); ++itr) { CreatureTemplate const* cInfo = GetCreatureTemplate(itr->first); if (!cInfo) - TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_questrelation` have data for not existed creature entry (%u) and existed quest %u", itr->first, itr->second); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_queststarter` have data for not existed creature entry (%u) and existed quest %u", itr->first, itr->second); else if (!(cInfo->npcflag & UNIT_NPC_FLAG_QUESTGIVER)) - TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_questrelation` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER", itr->first, itr->second); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_queststarter` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER", itr->first, itr->second); } } -void ObjectMgr::LoadCreatureInvolvedRelations() +void ObjectMgr::LoadCreatureQuestEnders() { - LoadQuestRelationsHelper(_creatureQuestInvolvedRelations, "creature_involvedrelation", false, false); + LoadQuestRelationsHelper(_creatureQuestInvolvedRelations, "creature_questender", false, false); for (QuestRelations::iterator itr = _creatureQuestInvolvedRelations.begin(); itr != _creatureQuestInvolvedRelations.end(); ++itr) { CreatureTemplate const* cInfo = GetCreatureTemplate(itr->first); if (!cInfo) - TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_involvedrelation` have data for not existed creature entry (%u) and existed quest %u", itr->first, itr->second); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_questender` have data for not existed creature entry (%u) and existed quest %u", itr->first, itr->second); else if (!(cInfo->npcflag & UNIT_NPC_FLAG_QUESTGIVER)) - TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_involvedrelation` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER", itr->first, itr->second); + TC_LOG_ERROR(LOG_FILTER_SQL, "Table `creature_questender` has creature entry (%u) for quest %u, but npcflag does not include UNIT_NPC_FLAG_QUESTGIVER", itr->first, itr->second); } } diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h index ddabc56fbb6..aad699fe9c1 100644 --- a/src/server/game/Globals/ObjectMgr.h +++ b/src/server/game/Globals/ObjectMgr.h @@ -851,21 +851,21 @@ class ObjectMgr } void LoadQuests(); - void LoadQuestRelations() + void LoadQuestStartersAndEnders() { TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading GO Start Quest Data..."); - LoadGameobjectQuestRelations(); + LoadGameobjectQuestStarters(); TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading GO End Quest Data..."); - LoadGameobjectInvolvedRelations(); + LoadGameobjectQuestEnders(); TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Creature Start Quest Data..."); - LoadCreatureQuestRelations(); + LoadCreatureQuestStarters(); TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Creature End Quest Data..."); - LoadCreatureInvolvedRelations(); + LoadCreatureQuestEnders(); } - void LoadGameobjectQuestRelations(); - void LoadGameobjectInvolvedRelations(); - void LoadCreatureQuestRelations(); - void LoadCreatureInvolvedRelations(); + void LoadGameobjectQuestStarters(); + void LoadGameobjectQuestEnders(); + void LoadCreatureQuestStarters(); + void LoadCreatureQuestEnders(); QuestRelations* GetGOQuestRelationMap() { diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index 159d315e808..410fbee9931 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1460,8 +1460,8 @@ void World::SetInitialWorldSettings() TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Quest POI"); sObjectMgr->LoadQuestPOI(); - TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Quests Relations..."); - sObjectMgr->LoadQuestRelations(); // must be after quest load + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Quests Starters and Enders..."); + sObjectMgr->LoadQuestStartersAndEnders(); // must be after quest load TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Objects Pooling Data..."); sPoolMgr->LoadFromDB(); diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp index 5351f3edda0..829152b7fa7 100644 --- a/src/server/scripts/Commands/cs_reload.cpp +++ b/src/server/scripts/Commands/cs_reload.cpp @@ -82,11 +82,11 @@ public: { "creature_text", SEC_ADMINISTRATOR, true, &HandleReloadCreatureText, "", NULL }, { "creature_ai_scripts", SEC_ADMINISTRATOR, true, &HandleReloadEventAIScriptsCommand, "", NULL }, { "creature_ai_texts", SEC_ADMINISTRATOR, true, &HandleReloadEventAITextsCommand, "", NULL }, - { "creature_involvedrelation", SEC_ADMINISTRATOR, true, &HandleReloadCreatureQuestInvRelationsCommand, "", NULL }, + { "creature_questender", SEC_ADMINISTRATOR, true, &HandleReloadCreatureQuestEnderCommand, "", NULL }, { "creature_linked_respawn", SEC_GAMEMASTER, true, &HandleReloadLinkedRespawnCommand, "", NULL }, { "creature_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesCreatureCommand, "", NULL }, { "creature_onkill_reputation", SEC_ADMINISTRATOR, true, &HandleReloadOnKillReputationCommand, "", NULL }, - { "creature_questrelation", SEC_ADMINISTRATOR, true, &HandleReloadCreatureQuestRelationsCommand, "", NULL }, + { "creature_queststarter", SEC_ADMINISTRATOR, true, &HandleReloadCreatureQuestStarterCommand, "", NULL }, { "creature_summon_groups", SEC_ADMINISTRATOR, true, &HandleReloadCreatureSummonGroupsCommand, "", NULL }, { "creature_template", SEC_ADMINISTRATOR, true, &HandleReloadCreatureTemplateCommand, "", NULL }, //{ "db_script_string", SEC_ADMINISTRATOR, true, &HandleReloadDbScriptStringCommand, "", NULL }, @@ -96,9 +96,9 @@ public: { "fishing_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesFishingCommand, "", NULL }, { "game_graveyard_zone", SEC_ADMINISTRATOR, true, &HandleReloadGameGraveyardZoneCommand, "", NULL }, { "game_tele", SEC_ADMINISTRATOR, true, &HandleReloadGameTeleCommand, "", NULL }, - { "gameobject_involvedrelation", SEC_ADMINISTRATOR, true, &HandleReloadGOQuestInvRelationsCommand, "", NULL }, + { "gameobject_questender", SEC_ADMINISTRATOR, true, &HandleReloadGOQuestEnderCommand, "", NULL }, { "gameobject_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesGameobjectCommand, "", NULL }, - { "gameobject_questrelation", SEC_ADMINISTRATOR, true, &HandleReloadGOQuestRelationsCommand, "", NULL }, + { "gameobject_queststarter", SEC_ADMINISTRATOR, true, &HandleReloadGOQuestStarterCommand, "", NULL }, { "gm_tickets", SEC_ADMINISTRATOR, true, &HandleReloadGMTicketsCommand, "", NULL }, { "gossip_menu", SEC_ADMINISTRATOR, true, &HandleReloadGossipMenuCommand, "", NULL }, { "gossip_menu_option", SEC_ADMINISTRATOR, true, &HandleReloadGossipMenuOptionCommand, "", NULL }, @@ -249,8 +249,8 @@ public: HandleReloadQuestTemplateCommand(handler, "a"); TC_LOG_INFO(LOG_FILTER_GENERAL, "Re-Loading Quests Relations..."); - sObjectMgr->LoadQuestRelations(); - handler->SendGlobalGMSysMessage("DB tables `*_questrelation` and `*_involvedrelation` reloaded."); + sObjectMgr->LoadQuestStartersAndEnders(); + handler->SendGlobalGMSysMessage("DB tables `*_queststarter` and `*_questender` reloaded."); return true; } @@ -532,11 +532,11 @@ public: return true; } - static bool HandleReloadCreatureQuestRelationsCommand(ChatHandler* handler, const char* /*args*/) + static bool HandleReloadCreatureQuestStarterCommand(ChatHandler* handler, const char* /*args*/) { - TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_questrelation`)"); - sObjectMgr->LoadCreatureQuestRelations(); - handler->SendGlobalGMSysMessage("DB table `creature_questrelation` (creature quest givers) reloaded."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_queststarter`)"); + sObjectMgr->LoadCreatureQuestStarters(); + handler->SendGlobalGMSysMessage("DB table `creature_queststarter` reloaded."); return true; } @@ -548,11 +548,11 @@ public: return true; } - static bool HandleReloadCreatureQuestInvRelationsCommand(ChatHandler* handler, const char* /*args*/) + static bool HandleReloadCreatureQuestEnderCommand(ChatHandler* handler, const char* /*args*/) { - TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_involvedrelation`)"); - sObjectMgr->LoadCreatureInvolvedRelations(); - handler->SendGlobalGMSysMessage("DB table `creature_involvedrelation` (creature quest takers) reloaded."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`creature_questender`)"); + sObjectMgr->LoadCreatureQuestEnders(); + handler->SendGlobalGMSysMessage("DB table `creature_questender` reloaded."); return true; } @@ -574,19 +574,19 @@ public: return true; } - static bool HandleReloadGOQuestRelationsCommand(ChatHandler* handler, const char* /*args*/) + static bool HandleReloadGOQuestStarterCommand(ChatHandler* handler, const char* /*args*/) { - TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_questrelation`)"); - sObjectMgr->LoadGameobjectQuestRelations(); - handler->SendGlobalGMSysMessage("DB table `gameobject_questrelation` (gameobject quest givers) reloaded."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_queststarter`)"); + sObjectMgr->LoadGameobjectQuestStarters(); + handler->SendGlobalGMSysMessage("DB table `gameobject_queststarter` reloaded."); return true; } - static bool HandleReloadGOQuestInvRelationsCommand(ChatHandler* handler, const char* /*args*/) + static bool HandleReloadGOQuestEnderCommand(ChatHandler* handler, const char* /*args*/) { - TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_involvedrelation`)"); - sObjectMgr->LoadGameobjectInvolvedRelations(); - handler->SendGlobalGMSysMessage("DB table `gameobject_involvedrelation` (gameobject quest takers) reloaded."); + TC_LOG_INFO(LOG_FILTER_GENERAL, "Loading Quests Relations... (`gameobject_questender`)"); + sObjectMgr->LoadGameobjectQuestEnders(); + handler->SendGlobalGMSysMessage("DB table `gameobject_questender` reloaded."); return true; } |