diff options
-rw-r--r-- | src/server/game/Handlers/MovementHandler.cpp | 8 | ||||
-rw-r--r-- | src/server/game/Handlers/VehicleHandler.cpp | 2 |
2 files changed, 4 insertions, 6 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp index 39e9ac0cac7..23c1ed1c2d9 100644 --- a/src/server/game/Handlers/MovementHandler.cpp +++ b/src/server/game/Handlers/MovementHandler.cpp @@ -426,11 +426,11 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPackets::Movement::MovementSpe case CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK: move_type = MOVE_RUN; break; case CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK: move_type = MOVE_RUN_BACK; break; case CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK: move_type = MOVE_SWIM; break; - //case CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK: move_type = MOVE_SWIM_BACK; break; - //case CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK: move_type = MOVE_TURN_RATE; break; + case CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK: move_type = MOVE_SWIM_BACK; break; + case CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK: move_type = MOVE_TURN_RATE; break; case CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT; break; - //case CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT_BACK; break; - //case CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK: move_type = MOVE_PITCH_RATE; break; + case CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT_BACK; break; + case CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK: move_type = MOVE_PITCH_RATE; break; default: TC_LOG_ERROR("network", "WorldSession::HandleForceSpeedChangeAck: Unknown move type opcode: %u", opcode); diff --git a/src/server/game/Handlers/VehicleHandler.cpp b/src/server/game/Handlers/VehicleHandler.cpp index 22e551eed01..98b2f5630bd 100644 --- a/src/server/game/Handlers/VehicleHandler.cpp +++ b/src/server/game/Handlers/VehicleHandler.cpp @@ -66,7 +66,6 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData) switch (recvData.GetOpcode()) { - /* case CMSG_REQUEST_VEHICLE_PREV_SEAT: GetPlayer()->ChangeSeat(-1, false); break; @@ -133,7 +132,6 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData) vehUnit->HandleSpellClick(GetPlayer(), seatId); break; } - */ default: break; } |