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-rw-r--r--src/server/game/Handlers/MovementHandler.cpp8
-rw-r--r--src/server/game/Handlers/VehicleHandler.cpp2
2 files changed, 4 insertions, 6 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index 39e9ac0cac7..23c1ed1c2d9 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -426,11 +426,11 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPackets::Movement::MovementSpe
case CMSG_MOVE_FORCE_RUN_SPEED_CHANGE_ACK: move_type = MOVE_RUN; break;
case CMSG_MOVE_FORCE_RUN_BACK_SPEED_CHANGE_ACK: move_type = MOVE_RUN_BACK; break;
case CMSG_MOVE_FORCE_SWIM_SPEED_CHANGE_ACK: move_type = MOVE_SWIM; break;
- //case CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK: move_type = MOVE_SWIM_BACK; break;
- //case CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK: move_type = MOVE_TURN_RATE; break;
+ case CMSG_MOVE_FORCE_SWIM_BACK_SPEED_CHANGE_ACK: move_type = MOVE_SWIM_BACK; break;
+ case CMSG_MOVE_FORCE_TURN_RATE_CHANGE_ACK: move_type = MOVE_TURN_RATE; break;
case CMSG_MOVE_FORCE_FLIGHT_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT; break;
- //case CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT_BACK; break;
- //case CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK: move_type = MOVE_PITCH_RATE; break;
+ case CMSG_MOVE_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK: move_type = MOVE_FLIGHT_BACK; break;
+ case CMSG_MOVE_FORCE_PITCH_RATE_CHANGE_ACK: move_type = MOVE_PITCH_RATE; break;
default:
TC_LOG_ERROR("network", "WorldSession::HandleForceSpeedChangeAck: Unknown move type opcode: %u", opcode);
diff --git a/src/server/game/Handlers/VehicleHandler.cpp b/src/server/game/Handlers/VehicleHandler.cpp
index 22e551eed01..98b2f5630bd 100644
--- a/src/server/game/Handlers/VehicleHandler.cpp
+++ b/src/server/game/Handlers/VehicleHandler.cpp
@@ -66,7 +66,6 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData)
switch (recvData.GetOpcode())
{
- /*
case CMSG_REQUEST_VEHICLE_PREV_SEAT:
GetPlayer()->ChangeSeat(-1, false);
break;
@@ -133,7 +132,6 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData)
vehUnit->HandleSpellClick(GetPlayer(), seatId);
break;
}
- */
default:
break;
}