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-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index e2b3bf391b1..da38a519917 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -1859,7 +1859,7 @@ void AuraEffect::HandlePhase(AuraApplication const* aurApp, uint8 mode, bool app
// call functions which may have additional effects after chainging state of unit
// phase auras normally not expected at BG but anyway better check
- if (apply && (mode & AURA_EFFECT_HANDLE_REAL))
+ if (apply)
{
// drop flag at invisibiliy in bg
target->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_IMMUNE_OR_LOST_SELECTION);