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-rw-r--r--src/bindings/scripts/scripts/custom/on_events.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp4
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp2
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp12
-rw-r--r--src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp2
-rw-r--r--src/bindings/scripts/scripts/kalimdor/azuremyst_isle.cpp6
-rw-r--r--src/bindings/scripts/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp6
-rw-r--r--src/bindings/scripts/scripts/kalimdor/silithus.cpp12
-rw-r--r--src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp22
-rw-r--r--src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp60
-rw-r--r--src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp6
-rw-r--r--src/bindings/scripts/scripts/northrend/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp4
-rw-r--r--src/bindings/scripts/scripts/northrend/borean_tundra.cpp12
-rw-r--r--src/bindings/scripts/scripts/northrend/draktharon_keep/boss_dred.cpp8
-rw-r--r--src/bindings/scripts/scripts/northrend/draktharon_keep/boss_novos.cpp30
-rw-r--r--src/bindings/scripts/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp10
-rw-r--r--src/bindings/scripts/scripts/northrend/draktharon_keep/boss_trollgore.cpp8
-rw-r--r--src/bindings/scripts/scripts/northrend/draktharon_keep/instance_drak_tharon_keep.cpp28
-rw-r--r--src/bindings/scripts/scripts/northrend/gundrak/boss_eck.cpp18
-rw-r--r--src/bindings/scripts/scripts/northrend/gundrak/boss_gal_darah.cpp34
-rw-r--r--src/bindings/scripts/scripts/northrend/gundrak/boss_moorabi.cpp30
-rw-r--r--src/bindings/scripts/scripts/northrend/gundrak/boss_slad_ran.cpp52
-rw-r--r--src/bindings/scripts/scripts/northrend/gundrak/instance_gundrak.cpp50
-rw-r--r--src/bindings/scripts/scripts/northrend/howling_fjord.cpp16
-rw-r--r--src/bindings/scripts/scripts/northrend/naxxramas/boss_anubrekhan.cpp2
-rw-r--r--src/bindings/scripts/scripts/northrend/naxxramas/boss_grobbulus.cpp2
-rw-r--r--src/bindings/scripts/scripts/northrend/naxxramas/boss_patchwerk.cpp2
-rw-r--r--src/bindings/scripts/scripts/northrend/naxxramas/boss_razuvious.cpp4
-rw-r--r--src/bindings/scripts/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp6
-rw-r--r--src/bindings/scripts/scripts/northrend/ulduar/halls_of_stone/boss_krystallus.cpp30
-rw-r--r--src/bindings/scripts/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp10
-rw-r--r--src/bindings/scripts/scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp64
-rw-r--r--src/bindings/scripts/scripts/northrend/ulduar/halls_of_stone/instance_halls_of_stone.cpp36
-rw-r--r--src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp4
-rw-r--r--src/bindings/scripts/scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp2
-rw-r--r--src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp12
-rw-r--r--src/bindings/scripts/scripts/northrend/violet_hold/boss_cyanigosa.cpp28
-rw-r--r--src/bindings/scripts/scripts/northrend/violet_hold/boss_erekem.cpp54
-rw-r--r--src/bindings/scripts/scripts/northrend/violet_hold/boss_ichoron.cpp18
-rw-r--r--src/bindings/scripts/scripts/northrend/violet_hold/boss_lavanthor.cpp20
-rw-r--r--src/bindings/scripts/scripts/northrend/violet_hold/boss_moragg.cpp16
-rw-r--r--src/bindings/scripts/scripts/northrend/violet_hold/boss_xevozz.cpp10
-rw-r--r--src/bindings/scripts/scripts/northrend/violet_hold/boss_zuramat.cpp14
-rw-r--r--src/bindings/scripts/scripts/northrend/violet_hold/instance_violet_hold.cpp46
-rw-r--r--src/bindings/scripts/scripts/northrend/violet_hold/violet_hold.cpp12
-rw-r--r--src/bindings/scripts/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp4
-rw-r--r--src/bindings/scripts/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp2
-rw-r--r--src/bindings/scripts/scripts/outland/black_temple/boss_illidan.cpp16
-rw-r--r--src/bindings/scripts/scripts/outland/black_temple/boss_shade_of_akama.cpp10
-rw-r--r--src/bindings/scripts/scripts/outland/black_temple/boss_supremus.cpp2
-rw-r--r--src/bindings/scripts/scripts/outland/black_temple/def_black_temple.h2
-rw-r--r--src/bindings/scripts/scripts/outland/black_temple/instance_black_temple.cpp2
-rw-r--r--src/bindings/scripts/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp20
-rw-r--r--src/bindings/scripts/scripts/outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp14
-rw-r--r--src/bindings/scripts/scripts/outland/coilfang_resevoir/steam_vault/instance_steam_vault.cpp2
-rw-r--r--src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp14
-rw-r--r--src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp14
-rw-r--r--src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp14
-rw-r--r--src/bindings/scripts/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp4
-rw-r--r--src/bindings/scripts/scripts/outland/nagrand.cpp2
-rw-r--r--src/bindings/scripts/scripts/world/go_scripts.cpp2
-rw-r--r--src/bindings/scripts/system/ScriptLoader.cpp4
62 files changed, 477 insertions, 477 deletions
diff --git a/src/bindings/scripts/scripts/custom/on_events.cpp b/src/bindings/scripts/scripts/custom/on_events.cpp
index 842d07f35f0..e8d9a68e793 100644
--- a/src/bindings/scripts/scripts/custom/on_events.cpp
+++ b/src/bindings/scripts/scripts/custom/on_events.cpp
@@ -103,6 +103,6 @@ bool OnSpellCast(Unit *pUnitTarget, Item *pItemTarget, GameObject *pGoTarget, ui
newscript->pOnServerShutdown = &OnServerShutdown;
newscript->pOnServerStartup = &OnServerStartup;
newscript->pOnSpellCast = &OnSpellCast;
-
+
newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp
index b9e1a2e8e5a..f60fab0bddb 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/karazhan/boss_terestian_illhoof.cpp
@@ -304,10 +304,10 @@ struct TRINITY_DLL_DECL boss_terestianAI : public ScriptedAI
{
if(!PortalGUID[0])
DoCast(m_creature->getVictim(), SPELL_FIENDISH_PORTAL, false);
-
+
if(!PortalGUID[1])
DoCast(m_creature->getVictim(), SPELL_FIENDISH_PORTAL_1, false);
-
+
if(PortalGUID[0] && PortalGUID[1])
{
if (Creature* pPortal = Unit::GetCreature(*m_creature, PortalGUID[rand()%2]))
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp
index 82c5b42a751..449ed462a44 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/scarlet_enclave/chapter1.cpp
@@ -765,7 +765,7 @@ struct TRINITY_DLL_DECL npc_scarlet_ghoulAI : public ScriptedAI
}
}
}
-
+
if (!UpdateVictim())
return;
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp
index 7507bc5372f..22328334919 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/boss_kalecgos.cpp
@@ -236,7 +236,7 @@ struct TRINITY_DLL_DECL boss_kalecgosAI : public ScriptedAI
JustReseted = false;
}else ResetTimer -= diff;
return;
- }
+ }
if (!UpdateVictim())
return;
@@ -316,8 +316,8 @@ struct TRINITY_DLL_DECL boss_kalecgosAI : public ScriptedAI
if((*i))
{
(*i)->CastSpell((*i), SPELL_SPECTRAL_BLAST,true);
- SpectralBlastTimer = 20000+rand()%5000;
- }else SpectralBlastTimer = 1000;
+ SpectralBlastTimer = 20000+rand()%5000;
+ }else SpectralBlastTimer = 1000;
}else SpectralBlastTimer -= diff;
DoMeleeAttackIfReady();
@@ -560,7 +560,7 @@ struct TRINITY_DLL_DECL boss_sathrovarrAI : public ScriptedAI
if (Creature *Kalecgos = Unit::GetCreature(*me, KalecgosGUID))
Kalecgos->AI()->EnterEvadeMode();
return;
- }
+ }
if (HealthBelowPct(10) && !isEnraged)
{
if(Creature* Kalecgos = Unit::GetCreature(*me, KalecgosGUID))
@@ -609,7 +609,7 @@ struct TRINITY_DLL_DECL boss_sathrovarrAI : public ScriptedAI
me->getThreatManager().modifyThreatPercent(pUnit,-100);
}
}
- }
+ }
ResetThreat = 1000;
}else ResetThreat -= diff;
@@ -732,7 +732,7 @@ struct TRINITY_DLL_DECL boss_kalecAI : public ScriptedAI
bool GOkalecgos_teleporter(Player* pPlayer, GameObject* pGo)
{
uint32 SpectralPlayers = 0;
- Map* pMap = pGo->GetMap();
+ Map* pMap = pGo->GetMap();
if (!pMap->IsDungeon()) return true;
Map::PlayerList const &PlayerList = pMap->GetPlayers();
for(Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
diff --git a/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp b/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp
index 4cb4f3eab21..4195ebd91a5 100644
--- a/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp
+++ b/src/bindings/scripts/scripts/eastern_kingdoms/sunwell_plateau/instance_sunwell_plateau.cpp
@@ -212,7 +212,7 @@ struct TRINITY_DLL_DECL instance_sunwell_plateau : public ScriptedInstance
HandleGameObject(KalecgosWall[0],false);
HandleGameObject(KalecgosWall[1],false);
}
- m_auiEncounter[0] = data;
+ m_auiEncounter[0] = data;
}break;
case DATA_BRUTALLUS_EVENT: m_auiEncounter[1] = data; break;
case DATA_FELMYST_EVENT:
diff --git a/src/bindings/scripts/scripts/kalimdor/azuremyst_isle.cpp b/src/bindings/scripts/scripts/kalimdor/azuremyst_isle.cpp
index 5527ca61996..76d7ff0e4af 100644
--- a/src/bindings/scripts/scripts/kalimdor/azuremyst_isle.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/azuremyst_isle.cpp
@@ -440,7 +440,7 @@ struct TRINITY_DLL_DECL npc_geezleAI : public ScriptedAI
switch(Step)
{
- case 0:
+ case 0:
if (Spark)
Spark->GetMotionMaster()->MovePoint(0, -5080.70, -11253.61, 0.56);
m_creature->GetMotionMaster()->MovePoint(0, -5092.26, -11252, 0.71);
@@ -472,7 +472,7 @@ struct TRINITY_DLL_DECL npc_geezleAI : public ScriptedAI
case 10:
if (Spark)
Spark->DisappearAndDie();
- DespawnNagaFlag(false);
+ DespawnNagaFlag(false);
m_creature->DisappearAndDie();
default: return 99999999;
}
@@ -491,7 +491,7 @@ struct TRINITY_DLL_DECL npc_geezleAI : public ScriptedAI
{
if((*itr)->GetQuestStatus(QUEST_TREES_COMPANY)==QUEST_STATUS_INCOMPLETE
&&(*itr)->HasAuraEffect(SPELL_TREE_DISGUISE,3) )
- {
+ {
(*itr)->KilledMonsterCredit(MOB_SPARK,0);
}
}
diff --git a/src/bindings/scripts/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp b/src/bindings/scripts/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp
index cab14e26de8..0845396ffa3 100644
--- a/src/bindings/scripts/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/blackfathom_depths/instance_blackfathom_deeps.cpp
@@ -128,7 +128,7 @@ struct TRINITY_DLL_DECL instance_blackfathom_deeps : public ScriptedInstance
return 0;
}
-
+
void CheckFires()
{
GameObject *pShrine1 = instance->GetGameObject(m_uiShrine1GUID);
@@ -151,7 +151,7 @@ InstanceData* GetInstanceData_instance_blackfathom_deeps(Map* pMap)
bool GoHello_fire(Player *pPlayer, GameObject* pGo)
{
ScriptedInstance *pInstance = pGo->GetInstanceData();
-
+
if (pInstance)
{
pGo->SetGoState(GO_STATE_ACTIVE);
@@ -167,7 +167,7 @@ void AddSC_instance_blackfathom_deeps()
newscript->Name = "instance_blackfathom_deeps";
newscript->GetInstanceData = &GetInstanceData_instance_blackfathom_deeps;
newscript->RegisterSelf();
-
+
newscript = new Script;
newscript->Name = "go_blackfathom_fire";
newscript->pGOHello = &GoHello_fire;
diff --git a/src/bindings/scripts/scripts/kalimdor/silithus.cpp b/src/bindings/scripts/scripts/kalimdor/silithus.cpp
index 396b09ea331..45313fbbc73 100644
--- a/src/bindings/scripts/scripts/kalimdor/silithus.cpp
+++ b/src/bindings/scripts/scripts/kalimdor/silithus.cpp
@@ -800,7 +800,7 @@ struct TRINITY_DLL_DECL mob_qiraj_war_spawnAI : public ScriptedAI
{
Unit* target;
Player* plr = m_creature->GetPlayer(PlayerGUID);
-
+
if(!Timers)
{
if(m_creature->GetEntry() == 15424 || m_creature->GetEntry() == 15422 || m_creature->GetEntry() == 15414) //all but Kaldorei Soldiers
@@ -850,7 +850,7 @@ struct TRINITY_DLL_DECL mob_qiraj_war_spawnAI : public ScriptedAI
{
uint8 tar;
tar = rand()%3;
-
+
if (tar == 0)
target = m_creature->FindNearestCreature(15422,20,true);
else if (tar == 1)
@@ -870,7 +870,7 @@ struct TRINITY_DLL_DECL mob_qiraj_war_spawnAI : public ScriptedAI
hasTarget = false;
return;
}
-
+
DoMeleeAttackIfReady();
}
};
@@ -928,7 +928,7 @@ struct TRINITY_DLL_DECL npc_anachronos_quest_triggerAI : public ScriptedAI
float O = SpawnLocation[locIndex + i].o;
uint32 desptimer = WavesInfo[WaveCount].DespTimer;
Spawn = m_creature->SummonCreature(WavesInfo[WaveCount].CreatureId, X, Y, Z, O, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, desptimer);
-
+
if(Spawn)
{
Spawn->LoadCreaturesAddon();
@@ -1098,12 +1098,12 @@ CreatureAI* GetAI_npc_anachronos_the_ancient(Creature* c)
void AddSC_silithus()
{
Script *newscript;
-
+
newscript = new Script;
newscript->Name = "go_crystalline_tear";
newscript->pGOQuestAccept = &GOQuestAccept_GO_crystalline_tear;
newscript->RegisterSelf();
-
+
newscript = new Script;
newscript->Name = "npc_anachronos_quest_trigger";
newscript->GetAI = &GetAI_npc_anachronos_quest_trigger;
diff --git a/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp b/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp
index acdb27f3f08..33c3ba42011 100644
--- a/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp
+++ b/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_herald_volazj.cpp
@@ -76,19 +76,19 @@ struct TRINITY_DLL_DECL boss_volazjAI : public ScriptedAI
uiMindFlayTimer = 8000;
uiShadowBoltVolleyTimer = 5000;
uiShiverTimer = 15000;
-
+
if (pInstance)
pInstance->SetData(DATA_HERALD_VOLAZJ, NOT_STARTED);
}
-
+
void EnterCombat(Unit* who)
{
DoScriptText(SAY_AGGRO, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_HERALD_VOLAZJ, IN_PROGRESS);
}
-
+
void UpdateAI(const uint32 diff)
{
//Return since we have no target
@@ -98,22 +98,22 @@ struct TRINITY_DLL_DECL boss_volazjAI : public ScriptedAI
if (uiMindFlayTimer < diff)
{
DoCast(m_creature->getVictim(), HEROIC(SPELL_MIND_FLAY, H_SPELL_MIND_FLAY));
- uiMindFlayTimer = 20000;
+ uiMindFlayTimer = 20000;
} else uiMindFlayTimer -= diff;
-
+
if (uiShadowBoltVolleyTimer < diff)
{
DoCast(m_creature->getVictim(), HEROIC(SPELL_SHADOW_BOLT_VOLLEY, H_SPELL_SHADOW_BOLT_VOLLEY));
uiShadowBoltVolleyTimer = 5000;
} else uiShadowBoltVolleyTimer -= diff;
-
+
if (uiShiverTimer < diff)
{
if (Unit * target = SelectUnit(SELECT_TARGET_RANDOM, 0))
DoCast(target, HEROIC(SPELL_SHIVER, H_SPELL_SHIVER));
uiShiverTimer = 15000;
} else uiShiverTimer -= diff;
-
+
uiEncounterTimer += diff;
DoMeleeAttackIfReady();
@@ -121,13 +121,13 @@ struct TRINITY_DLL_DECL boss_volazjAI : public ScriptedAI
void JustDied(Unit* killer)
{
DoScriptText(SAY_DEATH_1, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_HERALD_VOLAZJ, DONE);
-
+
AchievementEntry const *AchievQuickDemise = GetAchievementStore()->LookupEntry(ACHIEVEMENT_QUICK_DEMISE);
Map* pMap = m_creature->GetMap();
-
+
if (HeroicMode && uiEncounterTimer < 120000 && pMap && pMap->IsDungeon() && AchievQuickDemise)
{
Map::PlayerList const &players = pMap->GetPlayers();
diff --git a/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp b/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp
index 40fa9ee5cfa..b6b1ac586eb 100644
--- a/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp
+++ b/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/boss_prince_taldaram.cpp
@@ -48,7 +48,7 @@ enum Spells
H_CREATURE_FLAME_SPHERE_2 = 31687
};
enum Misc
-{
+{
DATA_EMBRACE_DMG = 20000,
H_DATA_EMBRACE_DMG = 40000,
DATA_SPHERE_DISTANCE = 15
@@ -70,7 +70,7 @@ enum Yells
SAY_VANISH_1 = -1619027,
SAY_VANISH_2 = -1619028
};
-enum CombatPhase
+enum CombatPhase
{
NORMAL,
CASTING_FLAME_SPHERES,
@@ -87,7 +87,7 @@ struct TRINITY_DLL_DECL boss_taldaramAI : public ScriptedAI
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
-
+
uint32 uiBloodthirstTimer;
uint32 uiVanishTimer;
uint32 uiWaitTimer;
@@ -100,13 +100,13 @@ struct TRINITY_DLL_DECL boss_taldaramAI : public ScriptedAI
Unit *pEmbraceTarget;
Unit *pSphereTarget;
-
+
Creature* pSpheres[3];
-
+
CombatPhase Phase;
-
+
ScriptedInstance* pInstance;
-
+
void Reset()
{
uiBloodthirstTimer = 10000;
@@ -120,14 +120,14 @@ struct TRINITY_DLL_DECL boss_taldaramAI : public ScriptedAI
if (pInstance)
pInstance->SetData(DATA_PRINCE_TALDARAM_EVENT, NOT_STARTED);
}
-
+
void EnterCombat(Unit* who)
{
if (pInstance)
pInstance->SetData(DATA_PRINCE_TALDARAM_EVENT, IN_PROGRESS);
DoScriptText(SAY_AGGRO, m_creature);
}
-
+
void UpdateAI(const uint32 diff)
{
if (!UpdateVictim())
@@ -167,7 +167,7 @@ struct TRINITY_DLL_DECL boss_taldaramAI : public ScriptedAI
pSpheres[2]->GetMotionMaster()->MovePoint(0, x, y, pSpheres[2]->GetPositionZ());
}
}
-
+
Phase = NORMAL;
uiPhaseTimer = 0;
break;
@@ -197,7 +197,7 @@ struct TRINITY_DLL_DECL boss_taldaramAI : public ScriptedAI
DoCast(m_creature->getVictim(),SPELL_BLOODTHIRST);
uiBloodthirstTimer = 10000;
} else uiBloodthirstTimer -= diff;
-
+
if (uiFlamesphereTimer < diff)
{
DoCast(m_creature, SPELL_CONJURE_FLAME_SPHERE);
@@ -205,7 +205,7 @@ struct TRINITY_DLL_DECL boss_taldaramAI : public ScriptedAI
uiPhaseTimer = 3000 + diff;
uiFlamesphereTimer = 15000;
} else uiFlamesphereTimer -= diff;
-
+
if (uiVanishTimer < diff )
{
//Count alive players
@@ -231,13 +231,13 @@ struct TRINITY_DLL_DECL boss_taldaramAI : public ScriptedAI
}
uiVanishTimer = urand(25000,35000);
} else uiVanishTimer -= diff;
-
+
DoMeleeAttackIfReady();
break;
}
} else uiPhaseTimer -= diff;
}
-
+
void DamageTaken(Unit* done_by, uint32 &damage)
{
if (Phase == FEEDING && pEmbraceTarget && pEmbraceTarget->isAlive())
@@ -252,15 +252,15 @@ struct TRINITY_DLL_DECL boss_taldaramAI : public ScriptedAI
}
}
}
-
+
void JustDied(Unit* killer)
{
DoScriptText(SAY_DEATH, m_creature);
-
+
if (pInstance)
{
pInstance->SetData(DATA_PRINCE_TALDARAM_EVENT, DONE);
-
+
//The Party's Over achievement:
AchievementEntry const *AchievThePartyIsOver = GetAchievementStore()->LookupEntry(ACHIEVEMENT_THE_PARTY_IS_OVER);
Map* pMap = m_creature->GetMap();
@@ -289,14 +289,14 @@ struct TRINITY_DLL_DECL boss_taldaramAI : public ScriptedAI
}
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2), m_creature);
}
-
+
bool CheckSpheres()
{
if(!pInstance)
return false;
uiSphereGuids[0] = pInstance->GetData64(DATA_SPHERE1);
uiSphereGuids[1] = pInstance->GetData64(DATA_SPHERE2);
-
+
GameObject *pSpheres[2];
for (uint8 i=0; i < 2; ++i)
{
@@ -309,7 +309,7 @@ struct TRINITY_DLL_DECL boss_taldaramAI : public ScriptedAI
RemovePrison();
return true;
}
-
+
void RemovePrison()
{
m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
@@ -324,14 +324,14 @@ struct TRINITY_DLL_DECL boss_taldaramAI : public ScriptedAI
struct TRINITY_DLL_DECL mob_taldaram_flamesphereAI : public ScriptedAI
{
- mob_taldaram_flamesphereAI(Creature *c) : ScriptedAI(c)
+ mob_taldaram_flamesphereAI(Creature *c) : ScriptedAI(c)
{
pInstance = c->GetInstanceData();
}
-
+
uint32 uiDespawnTimer;
ScriptedInstance* pInstance;
-
+
void Reset()
{
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -343,15 +343,15 @@ struct TRINITY_DLL_DECL mob_taldaram_flamesphereAI : public ScriptedAI
DoCast(m_creature, HEROIC(SPELL_FLAME_SPHERE_PERIODIC, H_SPELL_FLAME_SPHERE_PERIODIC));
uiDespawnTimer = 10000;
}
-
+
void EnterCombat(Unit *who) {}
void MoveInLineOfSight(Unit *who) {}
-
+
void JustDied(Unit* slayer)
{
DoCast(m_creature, SPELL_FLAME_SPHERE_DEATH_EFFECT);
}
-
+
void UpdateAI(const uint32 diff)
{
if (uiDespawnTimer < diff)
@@ -381,13 +381,13 @@ bool GOHello_prince_taldaram_sphere(Player *pPlayer, GameObject *pGO)
// maybe these are hacks :(
pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
pGO->SetGoState(GO_STATE_ACTIVE);
-
+
switch(pGO->GetEntry())
{
case 193093: pInstance->SetData(DATA_SPHERE1_EVENT,IN_PROGRESS); break;
case 193094: pInstance->SetData(DATA_SPHERE2_EVENT,IN_PROGRESS); break;
}
-
+
CAST_AI(boss_taldaramAI, pPrinceTaldaram->AI())->CheckSpheres();
}
return true;
@@ -401,12 +401,12 @@ void AddSC_boss_taldaram()
newscript->Name = "boss_taldaram";
newscript->GetAI = &GetAI_boss_taldaram;
newscript->RegisterSelf();
-
+
newscript = new Script;
newscript->Name = "mob_taldaram_flamesphere";
newscript->GetAI = &GetAI_mob_taldaram_flamesphere;
newscript->RegisterSelf();
-
+
newscript = new Script;
newscript->Name = "prince_taldaram_sphere";
newscript->pGOHello = &GOHello_prince_taldaram_sphere;
diff --git a/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp b/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp
index d74fce9e47c..c8a0fc22c3c 100644
--- a/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp
+++ b/src/bindings/scripts/scripts/northrend/azjol_nerub/ahnkahet/instance_ahnkahet.cpp
@@ -45,7 +45,7 @@ struct TRINITY_DLL_DECL instance_ahnkahet : public ScriptedInstance
uint64 Jedoga_Shadowseeker;
uint64 Herald_Volazj;
uint64 Amanitar;
-
+
uint64 Prince_TaldaramSpheres[2];
uint64 Prince_TaldaramPlatform;
uint64 Prince_TaldaramGate;
@@ -60,7 +60,7 @@ struct TRINITY_DLL_DECL instance_ahnkahet : public ScriptedInstance
Jedoga_Shadowseeker =0;
Herald_Volazj =0;
Amanitar =0;
-
+
for(uint8 i = 0; i < MAX_ENCOUNTER; ++i)
m_auiEncounter[i] = NOT_STARTED;
spheres[0] = NOT_STARTED;
@@ -87,7 +87,7 @@ struct TRINITY_DLL_DECL instance_ahnkahet : public ScriptedInstance
case 30258: Amanitar = pCreature->GetGUID(); break;
}
}
-
+
void OnGameObjectCreate(GameObject* pGo, bool add)
{
switch(pGo->GetEntry())
diff --git a/src/bindings/scripts/scripts/northrend/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp b/src/bindings/scripts/scripts/northrend/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp
index 80d2ed04652..d06335bdbd3 100644
--- a/src/bindings/scripts/scripts/northrend/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp
+++ b/src/bindings/scripts/scripts/northrend/azjol_nerub/azjol_nerub/instance_azjol_nerub.cpp
@@ -44,7 +44,7 @@ struct TRINITY_DLL_DECL instance_azjol_nerub : public ScriptedInstance
uint64 m_uiWatcherGashra;
uint64 m_uiWatcherSilthik;
uint64 m_uiWatcherNarjil;
-
+
uint64 m_uiKrikthirDoor;
uint32 m_auiEncounter[MAX_ENCOUNTER];
@@ -83,7 +83,7 @@ struct TRINITY_DLL_DECL instance_azjol_nerub : public ScriptedInstance
case 28729: m_uiWatcherNarjil = pCreature->GetGUID(); break;
}
}
-
+
void OnGameObjectCreate(GameObject* pGo, bool add)
{
switch (pGo->GetEntry())
diff --git a/src/bindings/scripts/scripts/northrend/borean_tundra.cpp b/src/bindings/scripts/scripts/northrend/borean_tundra.cpp
index 9f87ed03d79..85fc89940db 100644
--- a/src/bindings/scripts/scripts/northrend/borean_tundra.cpp
+++ b/src/bindings/scripts/scripts/northrend/borean_tundra.cpp
@@ -380,7 +380,7 @@ bool GossipHello_npc_corastrasza(Player* pPlayer, Creature* pCreature)
{
if (pCreature->isQuestGiver())
pPlayer->PrepareQuestMenu(pCreature->GetGUID());
-
+
if (pPlayer->GetQuestStatus(QUEST_ACES_HIGH) == QUEST_STATUS_INCOMPLETE || pPlayer->GetQuestStatus(QUEST_ACES_HIGH_DAILY) == QUEST_STATUS_INCOMPLETE) //It's the same dragon for both quests.
{
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_C_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
@@ -398,7 +398,7 @@ bool GossipSelect_npc_corastrasza(Player* pPlayer, Creature* pCreature, uint32 u
pPlayer->CastSpell(pPlayer, SPELL_SUMMON_WYRMREST_SKYTALON, true);
pPlayer->CastSpell(pPlayer, SPELL_WYRMREST_SKYTALON_RIDE_PERIODIC, true);
-
+
}
return true;
@@ -419,10 +419,10 @@ enum eIruk
bool GossipHello_npc_iruk(Player* pPlayer, Creature* pCreature)
{
-
+
if (pPlayer->GetQuestStatus(QUEST_SPIRITS_WATCH_OVER_US) == QUEST_STATUS_INCOMPLETE)
pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_I, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
-
+
pPlayer->PlayerTalkClass->SendGossipMenu(GOSSIP_TEXT_I, pCreature->GetGUID());
return true;
}
@@ -435,7 +435,7 @@ bool GossipSelect_npc_iruk(Player* pPlayer, Creature* pCreature, uint32 uiSender
pPlayer->CastSpell(pPlayer, SPELL_CREATURE_TOTEM_OF_ISSLIRUK, true);
pPlayer->CLOSE_GOSSIP_MENU();
break;
-
+
}
return true;
}
@@ -470,7 +470,7 @@ struct TRINITY_DLL_DECL mob_nerubar_victimAI : public ScriptedAI
CAST_PLR(Killer)->KilledMonsterCredit(WARSONG_PEON, 0);
}
else if(uiRand < 75)
- Killer->CastSpell(m_creature,nerubarVictims[rand()%3],true);
+ Killer->CastSpell(m_creature,nerubarVictims[rand()%3],true);
}
}
}
diff --git a/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_dred.cpp b/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_dred.cpp
index ae9fc231702..eedc97e3e36 100644
--- a/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_dred.cpp
+++ b/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_dred.cpp
@@ -29,7 +29,7 @@ struct TRINITY_DLL_DECL boss_dredAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
ScriptedInstance* pInstance;
void Reset()
@@ -37,13 +37,13 @@ struct TRINITY_DLL_DECL boss_dredAI : public ScriptedAI
if (pInstance)
pInstance->SetData(DATA_DRED_EVENT,NOT_STARTED);
}
-
+
void EnterCombat(Unit* who)
{
if (pInstance)
pInstance->SetData(DATA_DRED_EVENT,IN_PROGRESS);
}
-
+
void UpdateAI(const uint32 diff)
{
//Return since we have no target
@@ -52,7 +52,7 @@ struct TRINITY_DLL_DECL boss_dredAI : public ScriptedAI
DoMeleeAttackIfReady();
}
-
+
void JustDied(Unit* killer)
{
if (pInstance)
diff --git a/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_novos.cpp b/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_novos.cpp
index 93a89d303ac..2f07378c992 100644
--- a/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_novos.cpp
+++ b/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_novos.cpp
@@ -68,16 +68,16 @@ struct TRINITY_DLL_DECL boss_novosAI : public Scripted_NoMovementAI
pInstance = c->GetInstanceData();
Reset();
}
-
+
uint32 uiTimer;
uint32 uiCrystalHandlerTimer;
-
+
bool bAchiev;
-
+
std::list<uint64> luiCrystals;
-
+
CombatPhase Phase;
-
+
ScriptedInstance* pInstance;
void Reset()
@@ -99,7 +99,7 @@ struct TRINITY_DLL_DECL boss_novosAI : public Scripted_NoMovementAI
}
}
}
-
+
void EnterCombat(Unit* who)
{
DoScriptText(SAY_AGGRO, m_creature);
@@ -120,7 +120,7 @@ struct TRINITY_DLL_DECL boss_novosAI : public Scripted_NoMovementAI
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}
-
+
void UpdateAI(const uint32 diff)
{
switch (Phase)
@@ -160,7 +160,7 @@ struct TRINITY_DLL_DECL boss_novosAI : public Scripted_NoMovementAI
{
if (pInstance)
pInstance->SetData(DATA_NOVOS_EVENT, DONE);
-
+
if (HeroicMode && bAchiev)
{
AchievementEntry const *AchievOhNovos = GetAchievementStore()->LookupEntry(ACHIEVEMENT_OH_NOVOS);
@@ -176,14 +176,14 @@ struct TRINITY_DLL_DECL boss_novosAI : public Scripted_NoMovementAI
}
}
}
-
+
void KilledUnit(Unit *victim)
{
if (victim == m_creature)
return;
DoScriptText(SAY_KILL, m_creature);
}
-
+
void RemoveCrystal()
{
if (!luiCrystals.empty())
@@ -211,9 +211,9 @@ struct TRINITY_DLL_DECL mob_crystal_handlerAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
ScriptedInstance *pInstance;
-
+
void JustDied(Unit* killer)
{
if (Creature* pNovos = Unit::GetCreature(*m_creature, pInstance ? pInstance->GetData64(DATA_NOVOS) : 0))
@@ -227,9 +227,9 @@ struct TRINITY_DLL_DECL mob_novos_minionAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
ScriptedInstance *pInstance;
-
+
void MovementInform(uint32 type, uint32 id)
{
if(type != POINT_MOTION_TYPE)
@@ -262,7 +262,7 @@ void AddSC_boss_novos()
newscript->Name = "boss_novos";
newscript->GetAI = &GetAI_boss_novos;
newscript->RegisterSelf();
-
+
newscript = new Script;
newscript->Name = "mob_crystal_handler";
newscript->GetAI = &GetAI_mob_crystal_handler;
diff --git a/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp b/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp
index d551e1d8265..185d062b11a 100644
--- a/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp
+++ b/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_tharon_ja.cpp
@@ -60,7 +60,7 @@ struct TRINITY_DLL_DECL boss_tharon_jaAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
ScriptedInstance* pInstance;
void Reset()
@@ -71,7 +71,7 @@ struct TRINITY_DLL_DECL boss_tharon_jaAI : public ScriptedAI
void EnterCombat(Unit* who)
{
DoScriptText(SAY_AGGRO, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_THARON_JA_EVENT, IN_PROGRESS);
}
@@ -85,16 +85,16 @@ struct TRINITY_DLL_DECL boss_tharon_jaAI : public ScriptedAI
DoMeleeAttackIfReady();
}
-
+
void KilledUnit(Unit *victim)
{
DoScriptText(RAND(SAY_KILL_1,SAY_KILL_2),m_creature);
}
-
+
void JustDied(Unit* killer)
{
DoScriptText(SAY_DEATH,m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_THARON_JA_EVENT, DONE);
}
diff --git a/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_trollgore.cpp b/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_trollgore.cpp
index 80afb5a469d..64c476296cc 100644
--- a/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_trollgore.cpp
+++ b/src/bindings/scripts/scripts/northrend/draktharon_keep/boss_trollgore.cpp
@@ -38,7 +38,7 @@ struct TRINITY_DLL_DECL boss_trollgoreAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
ScriptedInstance* pInstance;
void Reset()
@@ -46,11 +46,11 @@ struct TRINITY_DLL_DECL boss_trollgoreAI : public ScriptedAI
if (pInstance)
pInstance->SetData(DATA_TROLLGORE_EVENT, NOT_STARTED);
}
-
+
void EnterCombat(Unit* who)
{
DoScriptText(SAY_AGGRO, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_TROLLGORE_EVENT, IN_PROGRESS);
}
@@ -67,7 +67,7 @@ struct TRINITY_DLL_DECL boss_trollgoreAI : public ScriptedAI
void JustDied(Unit* killer)
{
DoScriptText(SAY_DEATH, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_TROLLGORE_EVENT, DONE);
}
diff --git a/src/bindings/scripts/scripts/northrend/draktharon_keep/instance_drak_tharon_keep.cpp b/src/bindings/scripts/scripts/northrend/draktharon_keep/instance_drak_tharon_keep.cpp
index 3c4900684bd..4b498223838 100644
--- a/src/bindings/scripts/scripts/northrend/draktharon_keep/instance_drak_tharon_keep.cpp
+++ b/src/bindings/scripts/scripts/northrend/draktharon_keep/instance_drak_tharon_keep.cpp
@@ -12,21 +12,21 @@
struct TRINITY_DLL_DECL instance_drak_tharon : public ScriptedInstance
{
instance_drak_tharon(Map* pMap) : ScriptedInstance(pMap) {Initialize();};
-
+
uint64 uiTrollgore;
uint64 uiNovos;
uint64 uiDred;
uint64 uiTharonJa;
-
+
uint64 uiNovosCrystal1;
uint64 uiNovosCrystal2;
uint64 uiNovosCrystal3;
uint64 uiNovosCrystal4;
-
+
uint8 m_auiEncounter[MAX_ENCOUNTER];
-
+
std::string str_data;
-
+
void Initialize()
{
uiTrollgore = 0;
@@ -38,7 +38,7 @@ struct TRINITY_DLL_DECL instance_drak_tharon : public ScriptedInstance
uiNovosCrystal3 = 0;
uiNovosCrystal4 = 0;
}
-
+
bool IsEncounterInProgress() const
{
for(uint8 i = 0; i < MAX_ENCOUNTER; ++i)
@@ -46,7 +46,7 @@ struct TRINITY_DLL_DECL instance_drak_tharon : public ScriptedInstance
return false;
}
-
+
void OnGameObjectCreate(GameObject* pGo, bool add)
{
switch(pGo->GetEntry())
@@ -65,7 +65,7 @@ struct TRINITY_DLL_DECL instance_drak_tharon : public ScriptedInstance
break;
}
}
-
+
void OnCreatureCreate(Creature* pCreature, bool add)
{
switch(pCreature->GetEntry())
@@ -84,7 +84,7 @@ struct TRINITY_DLL_DECL instance_drak_tharon : public ScriptedInstance
break;
}
}
-
+
uint64 GetData64(uint32 identifier)
{
switch(identifier)
@@ -98,10 +98,10 @@ struct TRINITY_DLL_DECL instance_drak_tharon : public ScriptedInstance
case DATA_NOVOS_CRYSTAL_3: return uiNovosCrystal3;
case DATA_NOVOS_CRYSTAL_4: return uiNovosCrystal4;
}
-
+
return 0;
}
-
+
void SetData(uint32 type, uint32 data)
{
switch(type)
@@ -119,13 +119,13 @@ struct TRINITY_DLL_DECL instance_drak_tharon : public ScriptedInstance
m_auiEncounter[3] = data;
break;
}
-
+
if (data == DONE)
{
SaveToDB();
}
}
-
+
uint32 GetData(uint32 type)
{
switch (type)
@@ -137,7 +137,7 @@ struct TRINITY_DLL_DECL instance_drak_tharon : public ScriptedInstance
}
return 0;
}
-
+
std::string GetSaveData()
{
OUT_SAVE_INST_DATA;
diff --git a/src/bindings/scripts/scripts/northrend/gundrak/boss_eck.cpp b/src/bindings/scripts/scripts/northrend/gundrak/boss_eck.cpp
index 2e9a4bd7a48..af0ebba511b 100644
--- a/src/bindings/scripts/scripts/northrend/gundrak/boss_eck.cpp
+++ b/src/bindings/scripts/scripts/northrend/gundrak/boss_eck.cpp
@@ -31,9 +31,9 @@ struct TRINITY_DLL_DECL boss_eckAI : public ScriptedAI
uint32 uiBiteTimer;
uint32 uiSpitTimer;
uint32 uiSpringTimer;
-
+
bool bBerserk;
-
+
ScriptedInstance* pInstance;
void Reset()
@@ -42,9 +42,9 @@ struct TRINITY_DLL_DECL boss_eckAI : public ScriptedAI
uiBiteTimer = 5000;
uiSpitTimer = 10000;
uiSpringTimer = 8000;
-
+
bBerserk = false;
-
+
if (pInstance)
pInstance->SetData(DATA_ECK_THE_FEROCIOUS_EVENT, NOT_STARTED);
}
@@ -54,13 +54,13 @@ struct TRINITY_DLL_DECL boss_eckAI : public ScriptedAI
if (pInstance)
pInstance->SetData(DATA_ECK_THE_FEROCIOUS_EVENT, IN_PROGRESS);
}
-
+
void UpdateAI(const uint32 diff)
{
//Return since we have no target
if (!UpdateVictim())
return;
-
+
if (uiBiteTimer < diff)
{
DoCast(m_creature->getVictim(),SPELL_ECK_BITE);
@@ -91,7 +91,7 @@ struct TRINITY_DLL_DECL boss_eckAI : public ScriptedAI
DoCast(m_creature,SPELL_ECK_BERSERK);
bBerserk = true;
}
- else
+ else
{
uiBerserkTimer -= diff;
if (m_creature->GetHealth()*100 / m_creature->GetMaxHealth() < 20)
@@ -104,8 +104,8 @@ struct TRINITY_DLL_DECL boss_eckAI : public ScriptedAI
DoMeleeAttackIfReady();
}
-
- void JustDied(Unit* killer)
+
+ void JustDied(Unit* killer)
{
if (pInstance)
pInstance->SetData(DATA_ECK_THE_FEROCIOUS_EVENT, DONE);
diff --git a/src/bindings/scripts/scripts/northrend/gundrak/boss_gal_darah.cpp b/src/bindings/scripts/scripts/northrend/gundrak/boss_gal_darah.cpp
index bcb65351b59..b82f937c157 100644
--- a/src/bindings/scripts/scripts/northrend/gundrak/boss_gal_darah.cpp
+++ b/src/bindings/scripts/scripts/northrend/gundrak/boss_gal_darah.cpp
@@ -55,18 +55,18 @@ struct TRINITY_DLL_DECL boss_gal_darahAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
uint32 uiStampedeTimer;
uint32 uiWhirlingSlashTimer;
uint32 uiPunctureTimer;
uint32 uiEnrageTimer;
uint32 uiImpalingChargeTimer;
uint32 uiStompTimer;
-
+
CombatPhase Phase;
-
+
uint8 uiPhaseCounter;
-
+
ScriptedInstance* pInstance;
void Reset()
@@ -77,27 +77,27 @@ struct TRINITY_DLL_DECL boss_gal_darahAI : public ScriptedAI
uiEnrageTimer = 15000;
uiImpalingChargeTimer = 20000;
uiStompTimer = 25000;
-
+
Phase = TROLL;
-
+
if (pInstance)
pInstance->SetData(DATA_GAL_DARAH_EVENT, NOT_STARTED);
}
-
+
void EnterCombat(Unit* who)
{
DoScriptText(SAY_AGGRO, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_GAL_DARAH_EVENT, IN_PROGRESS);
}
-
+
void UpdateAI(const uint32 diff)
{
//Return since we have no target
if (!UpdateVictim())
return;
-
+
switch (Phase)
{
case TROLL:
@@ -116,7 +116,7 @@ struct TRINITY_DLL_DECL boss_gal_darahAI : public ScriptedAI
DoScriptText(RAND(SAY_SUMMON_RHINO_1,SAY_SUMMON_RHINO_2,SAY_SUMMON_RHINO_3),m_creature);
uiStampedeTimer = 15000;
} else uiStampedeTimer -= diff;
-
+
if (uiWhirlingSlashTimer < diff)
{
DoCast(m_creature->getVictim(), HEROIC(SPELL_WHIRLING_SLASH, H_SPELL_WHIRLING_SLASH));
@@ -140,19 +140,19 @@ struct TRINITY_DLL_DECL boss_gal_darahAI : public ScriptedAI
DoCast(m_creature->getVictim(), HEROIC(SPELL_PUNCTURE, H_SPELL_PUNCTURE));
uiPunctureTimer = 8000;
} else uiPunctureTimer -= diff;
-
+
if (uiEnrageTimer < diff)
{
DoCast(m_creature->getVictim(), HEROIC(SPELL_ENRAGE, H_SPELL_ENRAGE));
uiEnrageTimer = 20000;
} else uiEnrageTimer -= diff;
-
+
if(uiStompTimer < diff)
{
DoCast(m_creature->getVictim(), HEROIC(SPELL_STOMP, H_SPELL_STOMP));
uiStompTimer = 20000;
} else uiStompTimer -= diff;
-
+
if (uiImpalingChargeTimer < diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
@@ -166,15 +166,15 @@ struct TRINITY_DLL_DECL boss_gal_darahAI : public ScriptedAI
DoMeleeAttackIfReady();
}
-
+
void JustDied(Unit* killer)
{
DoScriptText(SAY_DEATH, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_GAL_DARAH_EVENT, DONE);
}
-
+
void KilledUnit(Unit *victim)
{
if (victim == m_creature)
diff --git a/src/bindings/scripts/scripts/northrend/gundrak/boss_moorabi.cpp b/src/bindings/scripts/scripts/northrend/gundrak/boss_moorabi.cpp
index 96830423bcc..a352310a78d 100644
--- a/src/bindings/scripts/scripts/northrend/gundrak/boss_moorabi.cpp
+++ b/src/bindings/scripts/scripts/northrend/gundrak/boss_moorabi.cpp
@@ -11,16 +11,16 @@ Script Data End */
//Spells
-#define SPELL_DETERMINED_STAB 55104
-#define SPELL_GROUND_TREMOR 55142
-#define SPELL_NUMBING_SHOUT 55106
+#define SPELL_DETERMINED_STAB 55104
+#define SPELL_GROUND_TREMOR 55142
+#define SPELL_NUMBING_SHOUT 55106
-#define SPELL_DETERMINED_GORE 55102
-#define SPELL_DETERMINED_GORE_1 59444
-#define SPELL_QUAKE 55101
-#define SPELL_NUMBING_ROAR 55100
+#define SPELL_DETERMINED_GORE 55102
+#define SPELL_DETERMINED_GORE_1 59444
+#define SPELL_QUAKE 55101
+#define SPELL_NUMBING_ROAR 55100
-#define SPELL_MOJO_FRENZY 55163
+#define SPELL_MOJO_FRENZY 55163
#define SPELL_TRANSFORMATION 55098 //Periodic, The caster transforms into a powerful mammoth, increasing Physical damage done by 25% and granting immunity to Stun effects.
#define ACHIEVEMENT_LESS_RABI 2040
@@ -49,7 +49,7 @@ struct TRINITY_DLL_DECL boss_moorabiAI : public ScriptedAI
uint32 SPELL_GROUND_TREMOR_TIMER;
uint32 SPELL_DETERMINED_STAB_TIMER;
uint32 SPELL_TRANSFORMATION_TIMER;
-
+
void Reset()
{
SPELL_GROUND_TREMOR_TIMER = 18000;
@@ -57,7 +57,7 @@ struct TRINITY_DLL_DECL boss_moorabiAI : public ScriptedAI
SPELL_DETERMINED_STAB_TIMER = 20000;
SPELL_TRANSFORMATION_TIMER = 12000;
Phase = false;
-
+
if (pInstance)
pInstance->SetData(DATA_MOORABI_EVENT, NOT_STARTED);
}
@@ -66,7 +66,7 @@ struct TRINITY_DLL_DECL boss_moorabiAI : public ScriptedAI
{
DoScriptText(SAY_AGGRO, m_creature);
m_creature->CastSpell(m_creature,SPELL_MOJO_FRENZY,true);
-
+
if (pInstance)
pInstance->SetData(DATA_MOORABI_EVENT, IN_PROGRESS);
}
@@ -76,7 +76,7 @@ struct TRINITY_DLL_DECL boss_moorabiAI : public ScriptedAI
//Return since we have no target
if (!UpdateVictim())
return;
-
+
if(Phase == false && m_creature->HasAura(SPELL_TRANSFORMATION))
Phase = true;
@@ -107,7 +107,7 @@ struct TRINITY_DLL_DECL boss_moorabiAI : public ScriptedAI
{
//CAST TRANSFORMATION
if (SPELL_TRANSFORMATION_TIMER < diff)
- {
+ {
DoScriptText(EMOTE_TRANSFORM, m_creature);
DoScriptText(SAY_TRANSFORM, m_creature);
m_creature->CastSpell(m_creature,SPELL_TRANSFORMATION,false);
@@ -130,7 +130,7 @@ struct TRINITY_DLL_DECL boss_moorabiAI : public ScriptedAI
} else SPELL_NUMBING_SHOUT_TIMER -= diff;
if (SPELL_DETERMINED_STAB_TIMER < diff)
- {
+ {
m_creature->CastSpell(m_creature->getVictim(),SPELL_DETERMINED_STAB,true);
SPELL_DETERMINED_STAB_TIMER = 8000;
} else SPELL_DETERMINED_STAB_TIMER -= diff;
@@ -156,7 +156,7 @@ struct TRINITY_DLL_DECL boss_moorabiAI : public ScriptedAI
}
}
}
-
+
if (pInstance)
pInstance->SetData(DATA_MOORABI_EVENT, DONE);
}
diff --git a/src/bindings/scripts/scripts/northrend/gundrak/boss_slad_ran.cpp b/src/bindings/scripts/scripts/northrend/gundrak/boss_slad_ran.cpp
index 88922449b8b..95f74af7e35 100644
--- a/src/bindings/scripts/scripts/northrend/gundrak/boss_slad_ran.cpp
+++ b/src/bindings/scripts/scripts/northrend/gundrak/boss_slad_ran.cpp
@@ -71,16 +71,16 @@ struct TRINITY_DLL_DECL boss_slad_ranAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
uint32 uiPoisonNovaTimer;
uint32 uiPowerfullBiteTimer;
uint32 uiVenomBoltTimer;
uint32 uiSpawnTimer;
-
+
uint8 uiPhase;
ScriptedInstance* pInstance;
-
+
void Reset()
{
uiPoisonNovaTimer = 10000;
@@ -88,43 +88,43 @@ struct TRINITY_DLL_DECL boss_slad_ranAI : public ScriptedAI
uiVenomBoltTimer = 15000;
uiSpawnTimer = 5000;
uiPhase = 0;
-
+
if (pInstance)
pInstance->SetData(DATA_SLAD_RAN_EVENT, NOT_STARTED);
}
-
+
void EnterCombat(Unit* who)
{
DoScriptText(SAY_AGGRO, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_SLAD_RAN_EVENT, IN_PROGRESS);
}
-
+
void UpdateAI(const uint32 diff)
{
//Return since we have no target
if (!UpdateVictim())
return;
-
+
if (uiPoisonNovaTimer < diff)
{
DoCast(m_creature->getVictim(), HEROIC(SPELL_POISON_NOVA, H_SPELL_POISON_NOVA));
uiPoisonNovaTimer = 15000;
} else uiPoisonNovaTimer -= diff;
-
+
if (uiPowerfullBiteTimer < diff)
{
DoCast(m_creature->getVictim(), HEROIC(SPELL_POWERFULL_BITE, H_SPELL_POWERFULL_BITE));
uiPowerfullBiteTimer = 10000;
} else uiPowerfullBiteTimer -= diff;
-
+
if (uiVenomBoltTimer < diff)
{
DoCast(m_creature->getVictim(), HEROIC(SPELL_VENOM_BOLT, H_SPELL_VENOM_BOLT));
uiVenomBoltTimer = 10000;
} else uiVenomBoltTimer -= diff;
-
+
if (uiPhase)
{
if(uiSpawnTimer < diff)
@@ -152,15 +152,15 @@ struct TRINITY_DLL_DECL boss_slad_ranAI : public ScriptedAI
DoMeleeAttackIfReady();
}
-
+
void JustDied(Unit* killer)
{
DoScriptText(SAY_DEATH, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_SLAD_RAN_EVENT, DONE);
}
-
+
void KilledUnit(Unit *victim)
{
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), m_creature);
@@ -169,21 +169,21 @@ struct TRINITY_DLL_DECL boss_slad_ranAI : public ScriptedAI
void JustSummoned(Creature* summoned)
{
summoned->GetMotionMaster()->MovePoint(0,m_creature->GetPositionX(),m_creature->GetPositionY(),m_creature->GetPositionZ());
-
+
}
};
struct TRINITY_DLL_DECL mob_slad_ran_constrictorAI : public ScriptedAI
{
mob_slad_ran_constrictorAI(Creature *c) : ScriptedAI(c) {}
-
+
uint32 uiGripOfSladRanTimer;
-
+
void Reset()
{
uiGripOfSladRanTimer = 1000;
}
-
+
void UpdateAI(const uint32 diff)
{
if (!UpdateVictim())
@@ -194,28 +194,28 @@ struct TRINITY_DLL_DECL mob_slad_ran_constrictorAI : public ScriptedAI
uiGripOfSladRanTimer = 5000;
} else uiGripOfSladRanTimer -= diff;;
}
-
+
ScriptedInstance* pInstance;
};
struct TRINITY_DLL_DECL mob_slad_ran_viperAI : public ScriptedAI
{
mob_slad_ran_viperAI(Creature *c) : ScriptedAI(c) {}
-
+
uint32 uiVenomousBiteTimer;
-
+
ScriptedInstance* pInstance;
-
+
void Reset()
{
uiVenomousBiteTimer = 2000;
}
-
+
void UpdateAI(const uint32 diff)
{
if (!UpdateVictim())
return;
-
+
if (uiVenomousBiteTimer < diff)
{
DoCast(m_creature->getVictim(), HEROIC(SPELL_VENOMOUS_BITE, H_SPELL_VENOMOUS_BITE));
@@ -247,12 +247,12 @@ void AddSC_boss_slad_ran()
newscript->Name = "boss_slad_ran";
newscript->GetAI = &GetAI_boss_slad_ran;
newscript->RegisterSelf();
-
+
newscript = new Script;
newscript->Name = "mob_slad_ran_constrictor";
newscript->GetAI = &GetAI_mob_slad_ran_constrictor;
newscript->RegisterSelf();
-
+
newscript = new Script;
newscript->Name = "mob_slad_ran_viper";
newscript->GetAI = &GetAI_mob_slad_ran_viper;
diff --git a/src/bindings/scripts/scripts/northrend/gundrak/instance_gundrak.cpp b/src/bindings/scripts/scripts/northrend/gundrak/instance_gundrak.cpp
index 30ef5c8e181..3b8dd7edea2 100644
--- a/src/bindings/scripts/scripts/northrend/gundrak/instance_gundrak.cpp
+++ b/src/bindings/scripts/scripts/northrend/gundrak/instance_gundrak.cpp
@@ -18,15 +18,15 @@ struct TRINITY_DLL_DECL instance_gundrak : public ScriptedInstance
bHeroicMode = pMap->IsHeroic();
Initialize();
};
-
+
bool bHeroicMode;
-
+
uint64 uiSladRan;
uint64 uiMoorabi;
uint64 uiDrakkariColossus;
uint64 uiGalDarah;
uint64 uiEckTheFerocious;
-
+
uint64 uiSladRanAltar;
uint64 uiMoorabiAltar;
uint64 uiDrakkariColossusAltar;
@@ -38,11 +38,11 @@ struct TRINITY_DLL_DECL instance_gundrak : public ScriptedInstance
uint64 uiGalDarahDoor2;
uint64 uiBridge;
uint64 uiCollision;
-
+
uint32 m_auiEncounter[MAX_ENCOUNTER];
-
+
std::string str_data;
-
+
void Initialize()
{
uiSladRan = 0;
@@ -50,25 +50,25 @@ struct TRINITY_DLL_DECL instance_gundrak : public ScriptedInstance
uiDrakkariColossus = 0;
uiGalDarah = 0;
uiEckTheFerocious = 0;
-
+
uiSladRanAltar = 0;
uiMoorabiAltar = 0;
uiDrakkariColossusAltar = 0;
-
+
uiSladRanStatue = 0;
uiMoorabiStatue = 0;
uiDrakkariColossusStatue = 0;
-
+
uiEckTheFerociousDoor = 0;
uiGalDarahDoor1 = 0;
uiGalDarahDoor2 = 0;
-
+
uiBridge = 0;
uiCollision = 0;
-
+
memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
}
-
+
bool IsEncounterInProgress() const
{
for(uint8 i = 0; i < MAX_ENCOUNTER; ++i)
@@ -76,7 +76,7 @@ struct TRINITY_DLL_DECL instance_gundrak : public ScriptedInstance
return false;
}
-
+
void OnCreatureCreate(Creature* pCreature, bool add)
{
switch(pCreature->GetEntry())
@@ -88,7 +88,7 @@ struct TRINITY_DLL_DECL instance_gundrak : public ScriptedInstance
case 29932: uiEckTheFerocious = pCreature->GetGUID(); break;
}
}
-
+
void OnGameObjectCreate(GameObject* pGo, bool add)
{
switch(pGo->GetEntry())
@@ -142,7 +142,7 @@ struct TRINITY_DLL_DECL instance_gundrak : public ScriptedInstance
break;
}
}
-
+
void SetData(uint32 type, uint32 data)
{
switch(type)
@@ -188,11 +188,11 @@ struct TRINITY_DLL_DECL instance_gundrak : public ScriptedInstance
m_auiEncounter[4] = data;
break;
}
-
+
if (data == DONE)
SaveToDB();
}
-
+
uint32 GetData(uint32 type)
{
switch(type)
@@ -206,7 +206,7 @@ struct TRINITY_DLL_DECL instance_gundrak : public ScriptedInstance
return 0;
}
-
+
uint64 GetData64(uint32 type)
{
switch(type)
@@ -221,7 +221,7 @@ struct TRINITY_DLL_DECL instance_gundrak : public ScriptedInstance
return 0;
}
-
+
std::string GetSaveData()
{
OUT_SAVE_INST_DATA;
@@ -235,7 +235,7 @@ struct TRINITY_DLL_DECL instance_gundrak : public ScriptedInstance
OUT_SAVE_INST_DATA_COMPLETE;
return str_data;
}
-
+
void Load(const char* in)
{
if (!in)
@@ -267,13 +267,13 @@ struct TRINITY_DLL_DECL instance_gundrak : public ScriptedInstance
OUT_LOAD_INST_DATA_COMPLETE;
}
-
+
void CheckAltars()
{
GameObject* pSladRanAltar = instance->GetGameObject(uiSladRanAltar);
GameObject* pMoorabiAltar = instance->GetGameObject(uiMoorabiAltar);
GameObject* pDrakkariColossusAltar = instance->GetGameObject(uiDrakkariColossusAltar);
-
+
if (pSladRanAltar && pSladRanAltar->GetGoState() == GO_STATE_ACTIVE &&
pMoorabiAltar && pMoorabiAltar->GetGoState() == GO_STATE_ACTIVE &&
pDrakkariColossusAltar && pDrakkariColossusAltar->GetGoState() == GO_STATE_ACTIVE)
@@ -288,10 +288,10 @@ bool GOHello_altar(Player *pPlayer, GameObject *pGO)
{
ScriptedInstance *pInstance = pGO->GetInstanceData();
uint32 uiStatue;
-
+
pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_UNK1);
pGO->SetGoState(GO_STATE_ACTIVE);
-
+
if (pInstance)
{
switch(pGO->GetEntry())
@@ -319,7 +319,7 @@ void AddSC_instance_gundrak()
newscript->Name = "instance_gundrak";
newscript->GetInstanceData = &GetInstanceData_instance_gundrak;
newscript->RegisterSelf();
-
+
newscript = new Script;
newscript->Name = "go_gundrak_altar";
newscript->pGOHello = &GOHello_altar;
diff --git a/src/bindings/scripts/scripts/northrend/howling_fjord.cpp b/src/bindings/scripts/scripts/northrend/howling_fjord.cpp
index d6c2189babe..cabb00d748f 100644
--- a/src/bindings/scripts/scripts/northrend/howling_fjord.cpp
+++ b/src/bindings/scripts/scripts/northrend/howling_fjord.cpp
@@ -44,7 +44,7 @@ enum Entries
};
bool QuestAccept_npc_apothecary_hanes(Player* pPlayer, Creature* pCreature, Quest const* quest)
-{
+{
if (quest->GetQuestId() == QUEST_TRAIL_OF_FIRE)
{
switch (pPlayer->GetTeam())
@@ -81,7 +81,7 @@ struct TRINITY_DLL_DECL npc_Apothecary_HanesAI : public npc_escortAI
void UpdateEscortAI(const uint32 diff)
{
if(HealthBelowPct(75))
- {
+ {
if(PotTimer < diff)
{
DoCast(me,17534,true);
@@ -113,31 +113,31 @@ struct TRINITY_DLL_DECL npc_Apothecary_HanesAI : public npc_escortAI
Trigger->CastSpell(Trigger, SPELL_COSMETIC_LOW_POLY_FIRE, false);
SetRun(false);
break;
- case 6:
+ case 6:
if (Unit* Trigger = m_creature->FindNearestCreature(NPC_HANES_FIRE_TRIGGER,10.0f))
Trigger->CastSpell(Trigger, SPELL_COSMETIC_LOW_POLY_FIRE, false);
SetRun(true);
break;
- case 8:
+ case 8:
if (Unit* Trigger = m_creature->FindNearestCreature(NPC_HANES_FIRE_TRIGGER,10.0f))
Trigger->CastSpell(Trigger, SPELL_COSMETIC_LOW_POLY_FIRE, false);
SetRun(false);
break;
- case 9:
+ case 9:
if (Unit* Trigger = m_creature->FindNearestCreature(NPC_HANES_FIRE_TRIGGER,10.0f))
Trigger->CastSpell(Trigger, SPELL_COSMETIC_LOW_POLY_FIRE, false);
break;
case 10:
SetRun(true);
break;
- case 13:
+ case 13:
SetRun(false);
break;
- case 14:
+ case 14:
if (Unit* Trigger = m_creature->FindNearestCreature(NPC_HANES_FIRE_TRIGGER,10.0f))
Trigger->CastSpell(Trigger, SPELL_COSMETIC_LOW_POLY_FIRE, false);
SetRun(true);
- break;
+ break;
}
}
};
diff --git a/src/bindings/scripts/scripts/northrend/naxxramas/boss_anubrekhan.cpp b/src/bindings/scripts/scripts/northrend/naxxramas/boss_anubrekhan.cpp
index bd2ed8f8ab6..2de7abcf392 100644
--- a/src/bindings/scripts/scripts/northrend/naxxramas/boss_anubrekhan.cpp
+++ b/src/bindings/scripts/scripts/northrend/naxxramas/boss_anubrekhan.cpp
@@ -40,7 +40,7 @@ struct TRINITY_DLL_DECL boss_anubrekhanAI : public BossAI
void Prepare()
{
HasTaunted = false;
-
+
if (HeroicMode)
{
DoSpawnCreature(MOB_CRYPT_GUARD, 0, -10, 0, me->GetOrientation(), TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60000);
diff --git a/src/bindings/scripts/scripts/northrend/naxxramas/boss_grobbulus.cpp b/src/bindings/scripts/scripts/northrend/naxxramas/boss_grobbulus.cpp
index 9326f30092e..38edde2c327 100644
--- a/src/bindings/scripts/scripts/northrend/naxxramas/boss_grobbulus.cpp
+++ b/src/bindings/scripts/scripts/northrend/naxxramas/boss_grobbulus.cpp
@@ -34,7 +34,7 @@
struct TRINITY_DLL_DECL boss_grobbulusAI : public BossAI
{
- boss_grobbulusAI(Creature *c) : BossAI(c, BOSS_GROBBULUS)
+ boss_grobbulusAI(Creature *c) : BossAI(c, BOSS_GROBBULUS)
{
me->ApplySpellImmune(0, IMMUNITY_ID, SPELL_POISON_CLOUD_ADD, true);
}
diff --git a/src/bindings/scripts/scripts/northrend/naxxramas/boss_patchwerk.cpp b/src/bindings/scripts/scripts/northrend/naxxramas/boss_patchwerk.cpp
index 0071bb76db8..5077f0267ed 100644
--- a/src/bindings/scripts/scripts/northrend/naxxramas/boss_patchwerk.cpp
+++ b/src/bindings/scripts/scripts/northrend/naxxramas/boss_patchwerk.cpp
@@ -64,7 +64,7 @@ struct TRINITY_DLL_DECL boss_patchwerkAI : public BossAI
if(pMap && pMap->IsDungeon())
{
Map::PlayerList const &players = pMap->GetPlayers();
- for(Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
+ for(Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
itr->getSource()->CompletedAchievement(AchievMakeQuickWerkOfHim);
}
}
diff --git a/src/bindings/scripts/scripts/northrend/naxxramas/boss_razuvious.cpp b/src/bindings/scripts/scripts/northrend/naxxramas/boss_razuvious.cpp
index 8eff3c08076..7f92978e8b1 100644
--- a/src/bindings/scripts/scripts/northrend/naxxramas/boss_razuvious.cpp
+++ b/src/bindings/scripts/scripts/northrend/naxxramas/boss_razuvious.cpp
@@ -61,7 +61,7 @@ struct TRINITY_DLL_DECL boss_razuviousAI : public BossAI
if (!(rand()%3))
DoPlaySoundToSet(me, SOUND_SLAY);
}
-
+
void DamageTaken(Unit* pDone_by, uint32& uiDamage)
{
// Damage done by the controlled Death Knight understudies should also count toward damage done by players
@@ -70,7 +70,7 @@ struct TRINITY_DLL_DECL boss_razuviousAI : public BossAI
me->LowerPlayerDamageReq(uiDamage);
}
}
-
+
void JustDied(Unit* killer)
{
_JustDied();
diff --git a/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp b/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp
index 97ae9a03fa5..d043705ab54 100644
--- a/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp
+++ b/src/bindings/scripts/scripts/northrend/nexus/nexus/boss_magus_telestra.cpp
@@ -91,7 +91,7 @@ struct TRINITY_DLL_DECL boss_magus_telestraAI : public ScriptedAI
bool AchievementTimerRunning;
uint8 AchievementProgress;
- uint32 AchievementTimer;
+ uint32 AchievementTimer;
void Reset()
{
@@ -109,7 +109,7 @@ struct TRINITY_DLL_DECL boss_magus_telestraAI : public ScriptedAI
AchievementProgress = 0;
AchievementTimer = 0;
AchievementTimerRunning = false;
-
+
AppearDelay = false;
m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
@@ -218,7 +218,7 @@ struct TRINITY_DLL_DECL boss_magus_telestraAI : public ScriptedAI
if (ArcaneMagusGUID)
ArcaneMagus = Unit::GetUnit((*m_creature), ArcaneMagusGUID);
if (FireMagus && FireMagus->isDead())
- {
+ {
FireMagusDead = true;
if (!AchievementTimerRunning)
AchievementTimerRunning = true;
diff --git a/src/bindings/scripts/scripts/northrend/ulduar/halls_of_stone/boss_krystallus.cpp b/src/bindings/scripts/scripts/northrend/ulduar/halls_of_stone/boss_krystallus.cpp
index b3d749316b7..ed5291a6887 100644
--- a/src/bindings/scripts/scripts/northrend/ulduar/halls_of_stone/boss_krystallus.cpp
+++ b/src/bindings/scripts/scripts/northrend/ulduar/halls_of_stone/boss_krystallus.cpp
@@ -38,64 +38,64 @@ struct TRINITY_DLL_DECL boss_krystallusAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
uint32 uiBoulderTossTimer;
uint32 uiGroundSpikeTimer;
uint32 uiGroundSlamTimer;
uint32 uiShatterTimer;
uint32 uiStompTimer;
-
+
bool bIsSlam;
-
+
ScriptedInstance* pInstance;
void Reset()
{
bIsSlam = false;
-
+
uiBoulderTossTimer = 3000 + rand()%6000;
uiGroundSpikeTimer = 9000 + rand()%5000;
uiGroundSlamTimer = 15000 + rand()%3000;
uiStompTimer = 20000 + rand()%9000;
uiShatterTimer = 0;
-
+
if (pInstance)
pInstance->SetData(DATA_KRYSTALLUS_EVENT, NOT_STARTED);
}
void EnterCombat(Unit* who)
{
DoScriptText(SAY_AGGRO, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_KRYSTALLUS_EVENT, IN_PROGRESS);
}
-
+
void UpdateAI(const uint32 diff)
{
//Return since we have no target
if (!UpdateVictim())
return;
-
+
if (uiBoulderTossTimer < diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, HEROIC(SPELL_BOULDER_TOSS, H_SPELL_BOULDER_TOSS));
uiBoulderTossTimer = 9000 + rand()%6000;
} else uiBoulderTossTimer -= diff;
-
+
if (uiGroundSpikeTimer < diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_GROUND_SPIKE);
uiGroundSpikeTimer = 12000 + rand()%5000;
} else uiGroundSpikeTimer -= diff;
-
+
if (uiStompTimer < diff)
{
DoCast(m_creature, HEROIC(SPELL_STOMP, H_SPELL_STOMP));
uiStompTimer = 20000 + rand()%9000;
} else uiStompTimer -= diff;
-
+
if (uiGroundSlamTimer < diff)
{
DoCast(m_creature, SPELL_GROUND_SLAM);
@@ -103,7 +103,7 @@ struct TRINITY_DLL_DECL boss_krystallusAI : public ScriptedAI
uiShatterTimer = 10000;
uiGroundSlamTimer = 15000 + rand()%3000;
} else uiGroundSlamTimer -= diff;
-
+
if (bIsSlam)
{
if(uiShatterTimer < diff)
@@ -115,15 +115,15 @@ struct TRINITY_DLL_DECL boss_krystallusAI : public ScriptedAI
DoMeleeAttackIfReady();
}
-
+
void JustDied(Unit* killer)
{
DoScriptText(SAY_DEATH, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_KRYSTALLUS_EVENT, DONE);
}
-
+
void KilledUnit(Unit *victim)
{
if (victim == m_creature)
diff --git a/src/bindings/scripts/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp b/src/bindings/scripts/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp
index 9b1ad662bb6..f8fcd720dfa 100644
--- a/src/bindings/scripts/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp
+++ b/src/bindings/scripts/scripts/northrend/ulduar/halls_of_stone/boss_maiden_of_grief.cpp
@@ -41,7 +41,7 @@ enum Achievements
struct TRINITY_DLL_DECL boss_maiden_of_griefAI : public ScriptedAI
{
- boss_maiden_of_griefAI(Creature *c) : ScriptedAI(c)
+ boss_maiden_of_griefAI(Creature *c) : ScriptedAI(c)
{
pInstance = m_creature->GetInstanceData();
IsHeroic = m_creature->GetMap()->IsHeroic();
@@ -56,7 +56,7 @@ struct TRINITY_DLL_DECL boss_maiden_of_griefAI : public ScriptedAI
uint32 PillarOfWoeTimer;
uint32 AchievTimer;
- void Reset()
+ void Reset()
{
PartingSorrowTimer = 25000 + rand()%5000;
StormOfGriefTimer = 10000;
@@ -81,7 +81,7 @@ struct TRINITY_DLL_DECL boss_maiden_of_griefAI : public ScriptedAI
//Return since we have no target
if (!UpdateVictim())
return;
-
+
//Achievement counter
if (pInstance)
if (pInstance->GetData(DATA_MAIDEN_OF_GRIEF_EVENT) == IN_PROGRESS)
@@ -134,10 +134,10 @@ struct TRINITY_DLL_DECL boss_maiden_of_griefAI : public ScriptedAI
if (pInstance)
pInstance->SetData(DATA_MAIDEN_OF_GRIEF_EVENT, DONE);
-
+
AchievementEntry const *AchievGoodGrief = GetAchievementStore()->LookupEntry(ACHIEVEMENT_GOOD_GRIEF);
Map* pMap = m_creature->GetMap();
-
+
if (HeroicMode && AchievTimer < 60000 && pMap && pMap->IsDungeon() && AchievGoodGrief)
{
Map::PlayerList const &players = pMap->GetPlayers();
diff --git a/src/bindings/scripts/scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp b/src/bindings/scripts/scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp
index 40325c75d32..69061ad1d1f 100644
--- a/src/bindings/scripts/scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp
+++ b/src/bindings/scripts/scripts/northrend/ulduar/halls_of_stone/boss_sjonnir.cpp
@@ -71,9 +71,9 @@ struct TRINITY_DLL_DECL boss_sjonnirAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
bool bIsFrenzy;
-
+
uint32 uiChainLightningTimer;
uint32 uiLightningShieldTimer;
uint32 uiStaticChargeTimer;
@@ -82,13 +82,13 @@ struct TRINITY_DLL_DECL boss_sjonnirAI : public ScriptedAI
uint32 uiFrenzyTimer;
uint32 uiEncounterTimer;
uint32 uiKilledIronSludges;
-
+
ScriptedInstance* pInstance;
void Reset()
{
bIsFrenzy = false;
-
+
uiEncounterTimer = 0;
uiChainLightningTimer = 3000 + rand()%5000;
uiLightningShieldTimer = 20000 + rand()%5000;
@@ -97,46 +97,46 @@ struct TRINITY_DLL_DECL boss_sjonnirAI : public ScriptedAI
uiSummonTimer = 5000;
uiFrenzyTimer = 300000; //5 minutes
uiKilledIronSludges = 0;
-
+
if (pInstance)
pInstance->SetData(DATA_SJONNIR_EVENT, NOT_STARTED);
}
-
+
void EnterCombat(Unit* who)
{
DoScriptText(SAY_AGGRO, m_creature);
-
+
uiEncounterTimer = 0;
-
+
if (pInstance)
pInstance->SetData(DATA_SJONNIR_EVENT, IN_PROGRESS);
}
-
+
void UpdateAI(const uint32 diff)
{
//Return since we have no target
if (!UpdateVictim())
return;
-
+
if (uiChainLightningTimer < diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, HEROIC(SPELL_CHAIN_LIGHTING, H_SPELL_CHAIN_LIGHTING));
uiChainLightningTimer = 10000 + rand()%5000;
} else uiChainLightningTimer -= diff;
-
+
if (uiLightningShieldTimer < diff)
{
DoCast(m_creature, HEROIC(SPELL_LIGHTING_SHIELD, H_SPELL_LIGHTING_SHIELD));
uiLightningShieldTimer -= diff;
}
-
+
if (uiStaticChargeTimer < diff)
{
DoCast(m_creature->getVictim(), HEROIC(SPELL_STATIC_CHARGE, H_SPELL_STATIC_CHARGE));
uiStaticChargeTimer = 20000 + rand()%5000;
} uiStaticChargeTimer -= diff;
-
+
if (uiLightningRingTimer < diff)
{
if (m_creature->IsNonMeleeSpellCasted(false))
@@ -144,17 +144,17 @@ struct TRINITY_DLL_DECL boss_sjonnirAI : public ScriptedAI
DoCast(m_creature, HEROIC(SPELL_LIGHTING_RING, H_SPELL_LIGHTING_RING));
uiLightningRingTimer = 30000 + rand()%5000;
} else uiLightningRingTimer -= diff;
-
+
if (uiSummonTimer < diff)
{
uint32 uiSummonPipe = rand()%2;
- m_creature->SummonCreature(uiEncounterTimer > DATA_TIME_BEFORE_OOZE ? CREATURE_MALFORMED_OOZE :
+ m_creature->SummonCreature(uiEncounterTimer > DATA_TIME_BEFORE_OOZE ? CREATURE_MALFORMED_OOZE :
RAND(CREATURE_FORGED_IRON_DWARF,CREATURE_FORGED_IRON_TROGG),
PipeLocations[uiSummonPipe].x, PipeLocations[uiSummonPipe].y, PipeLocations[uiSummonPipe].z, 0.0f,
TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
uiSummonTimer = 20000;
} else uiSummonTimer -= diff;
-
+
if (!bIsFrenzy)
{
if (uiFrenzyTimer < diff)
@@ -164,23 +164,23 @@ struct TRINITY_DLL_DECL boss_sjonnirAI : public ScriptedAI
}
else uiFrenzyTimer -= diff;
}
-
+
uiEncounterTimer +=diff;
DoMeleeAttackIfReady();
}
-
+
void JustSummoned(Creature* summon)
{
summon->GetMotionMaster()->MovePoint(0, CenterPoint.x, CenterPoint.y, CenterPoint.z);
/*if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
summon->AI()->AttackStart(pTarget);*/
}
-
+
void JustDied(Unit* killer)
{
DoScriptText(SAY_DEATH, m_creature);
-
+
if (HeroicMode && uiKilledIronSludges > 4)
{
AchievementEntry const *AchievAbuseTheOoze = GetAchievementStore()->LookupEntry(ACHIEVEMENT_ABUSE_THE_OOZE);
@@ -195,7 +195,7 @@ struct TRINITY_DLL_DECL boss_sjonnirAI : public ScriptedAI
}
}
}
-
+
if (pInstance)
pInstance->SetData(DATA_SJONNIR_EVENT, DONE);
}
@@ -205,7 +205,7 @@ struct TRINITY_DLL_DECL boss_sjonnirAI : public ScriptedAI
return;
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), m_creature);
}
-
+
void KilledIronSludge()
{
++uiKilledIronSludges;
@@ -220,16 +220,16 @@ CreatureAI* GetAI_boss_sjonnir(Creature* pCreature)
struct TRINITY_DLL_DECL mob_malformed_oozeAI : public ScriptedAI
{
mob_malformed_oozeAI(Creature *c) : ScriptedAI(c) {}
-
+
uint32 uiMergeTimer;
bool bIsMerging;
-
+
void Reset()
{
uiMergeTimer = 5000;
bIsMerging = false;
}
-
+
void UpdateAI(const uint32 diff)
{
if (bIsMerging)
@@ -244,13 +244,13 @@ struct TRINITY_DLL_DECL mob_malformed_oozeAI : public ScriptedAI
} else bIsMerging = false;
} else uiMergeTimer -= diff;
}
-
+
if (!UpdateVictim())
return;
-
+
DoMeleeAttackIfReady();
}
-
+
void MovementInform(uint32 type, uint32 id)
{
if(type != POINT_MOTION_TYPE)
@@ -270,9 +270,9 @@ struct TRINITY_DLL_DECL mob_iron_sludgeAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
ScriptedInstance* pInstance;
-
+
void JustDied(Unit* pKiller)
{
if (pInstance)
@@ -294,12 +294,12 @@ void AddSC_boss_sjonnir()
newscript->Name = "boss_sjonnir";
newscript->GetAI = &GetAI_boss_sjonnir;
newscript->RegisterSelf();
-
+
newscript = new Script;
newscript->Name = "mob_malformed_ooze";
newscript->GetAI = &GetAI_mob_malformed_ooze;
newscript->RegisterSelf();
-
+
newscript = new Script;
newscript->Name = "mob_iron_sludge";
newscript->GetAI = &GetAI_mob_iron_sludge;
diff --git a/src/bindings/scripts/scripts/northrend/ulduar/halls_of_stone/instance_halls_of_stone.cpp b/src/bindings/scripts/scripts/northrend/ulduar/halls_of_stone/instance_halls_of_stone.cpp
index 4af80a93abd..85d9367ae1d 100644
--- a/src/bindings/scripts/scripts/northrend/ulduar/halls_of_stone/instance_halls_of_stone.cpp
+++ b/src/bindings/scripts/scripts/northrend/ulduar/halls_of_stone/instance_halls_of_stone.cpp
@@ -13,16 +13,16 @@
struct TRINITY_DLL_DECL instance_halls_of_stone : public ScriptedInstance
{
instance_halls_of_stone(Map* pMap) : ScriptedInstance(pMap) {Initialize();};
-
+
uint64 uiMaidenOfGrief;
uint64 uiKrystallus;
uint64 uiSjonnir;
-
+
uint64 uiKaddrak;
uint64 uiAbedneum;
uint64 uiMarnak;
uint64 uiBrann;
-
+
uint64 uiMaidenOfGriefDoor;
uint64 uiSjonnirDoor;
uint64 uiBrannDoor;
@@ -32,22 +32,22 @@ struct TRINITY_DLL_DECL instance_halls_of_stone : public ScriptedInstance
uint64 uiKaddrakGo;
uint64 uiAbedneumGo;
uint64 uiMarnakGo;
-
+
uint32 m_auiEncounter[MAX_ENCOUNTER];
-
+
std::string str_data;
-
+
void Initialize()
{
uiMaidenOfGrief = 0;
uiKrystallus = 0;
uiSjonnir = 0;
-
+
uiKaddrak = 0;
uiMarnak = 0;
uiAbedneum = 0;
uiBrann = 0;
-
+
uiMaidenOfGriefDoor = 0;
uiSjonnirDoor = 0;
uiBrannDoor = 0;
@@ -57,11 +57,11 @@ struct TRINITY_DLL_DECL instance_halls_of_stone : public ScriptedInstance
uiTribunalConsole = 0;
uiTribunalChest = 0;
uiTribunalSkyFloor = 0;
-
+
for(uint8 i = 0; i < MAX_ENCOUNTER; ++i)
m_auiEncounter[i] = NOT_STARTED;
}
-
+
void OnCreatureCreate(Creature* pCreature, bool add)
{
switch(pCreature->GetEntry())
@@ -75,7 +75,7 @@ struct TRINITY_DLL_DECL instance_halls_of_stone : public ScriptedInstance
case 28070: uiBrann = pCreature->GetGUID(); break;
}
}
-
+
void OnGameObjectCreate(GameObject* pGo, bool add)
{
switch(pGo->GetEntry())
@@ -121,7 +121,7 @@ struct TRINITY_DLL_DECL instance_halls_of_stone : public ScriptedInstance
break;
}
}
-
+
void SetData(uint32 type, uint32 data)
{
switch(type)
@@ -145,11 +145,11 @@ struct TRINITY_DLL_DECL instance_halls_of_stone : public ScriptedInstance
HandleGameObject(uiSjonnirDoor,true);
break;
}
-
+
if (data == DONE)
SaveToDB();
}
-
+
uint32 GetData(uint32 type)
{
switch(type)
@@ -159,10 +159,10 @@ struct TRINITY_DLL_DECL instance_halls_of_stone : public ScriptedInstance
case DATA_SJONNIR_EVENT: return m_auiEncounter[2];
case DATA_BRANN_EVENT: return m_auiEncounter[3];
}
-
+
return 0;
}
-
+
uint64 GetData64(uint32 identifier)
{
switch(identifier)
@@ -179,10 +179,10 @@ struct TRINITY_DLL_DECL instance_halls_of_stone : public ScriptedInstance
case DATA_GO_MARNAK: return uiMarnakGo;
case DATA_GO_SKY_FLOOR: return uiTribunalSkyFloor;
}
-
+
return 0;
}
-
+
std::string GetSaveData()
{
OUT_SAVE_INST_DATA;
diff --git a/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp b/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp
index 8944d98ef9a..1aa70290b69 100644
--- a/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp
+++ b/src/bindings/scripts/scripts/northrend/ulduar/ulduar/boss_flame_leviathan.cpp
@@ -286,7 +286,7 @@ struct TRINITY_DLL_DECL boss_flame_leviathan_overload_deviceAI : public PassiveA
if(Unit *leviathan = me->GetVehicleBase()->GetVehicleBase())
player->GetMotionMaster()->MoveKnockbackFrom(leviathan->GetPositionX(), leviathan->GetPositionY(), 30, 30);
}
- }
+ }
}
}
};
@@ -387,7 +387,7 @@ void AddSC_boss_flame_leviathan()
newscript = new Script;
newscript->Name = "boss_flame_leviathan_safety_container";
newscript->GetAI = &GetAI_boss_flame_leviathan_safety_containerAI;
- newscript->RegisterSelf();
+ newscript->RegisterSelf();
newscript = new Script;
newscript->Name = "spell_pool_of_tar";
diff --git a/src/bindings/scripts/scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp b/src/bindings/scripts/scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp
index 19637c4961a..3ea183059da 100644
--- a/src/bindings/scripts/scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp
+++ b/src/bindings/scripts/scripts/northrend/ulduar/ulduar/ulduar_teleporter.cpp
@@ -71,7 +71,7 @@ bool GOSelect_ulduar_teleporter( Player *pPlayer, GameObject *pGO, uint32 sender
pPlayer->TeleportTo(603, 1498.09, -24.246, 420.967, 0);
pPlayer->CLOSE_GOSSIP_MENU(); break;
case WALKWAY:
- pPlayer->TeleportTo(603, 1859.45, -24.1, 448.9, 0);
+ pPlayer->TeleportTo(603, 1859.45, -24.1, 448.9, 0);
pPlayer->CLOSE_GOSSIP_MENU(); break;
case CONSERVATORY:
pPlayer->TeleportTo(603, 2086.27, -24.3134, 421.239, 0);
diff --git a/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp b/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp
index bbbc7058ad9..df72278c684 100644
--- a/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp
+++ b/src/bindings/scripts/scripts/northrend/utgarde_keep/utgarde_pinnacle/boss_ymiron.cpp
@@ -25,7 +25,7 @@ enum Spells
SPELL_SPIRIT_STRIKE = 48423,
H_SPELL_SPIRIT_STRIKE = 59304,
SPELL_ANCESTORS_VENGEANCE = 16939,
-
+
SPELL_SUMMON_AVENGING_SPIRIT = 48592,
SPELL_SUMMON_SPIRIT_FOUNT = 48386,
@@ -96,14 +96,14 @@ struct TRINITY_DLL_DECL boss_ymironAI : public ScriptedAI
m_uiActiveOrder[r] = temp;
}
}
-
+
bool m_bIsWalking;
bool m_bIsPause;
bool m_bIsActiveWithBJORN;
bool m_bIsActiveWithHALDOR;
bool m_bIsActiveWithRANULF;
bool m_bIsActiveWithTORGYN;
-
+
uint8 m_uiActiveOrder[4];
uint8 m_uiActivedNumber;
@@ -151,7 +151,7 @@ struct TRINITY_DLL_DECL boss_ymironAI : public ScriptedAI
DespawnBoatGhosts(m_uiActivedCreatureGUID);
DespawnBoatGhosts(m_uiOrbGUID);
-
+
if (pInstance)
pInstance->SetData(DATA_KING_YMIRON_EVENT, NOT_STARTED);
}
@@ -212,7 +212,7 @@ struct TRINITY_DLL_DECL boss_ymironAI : public ScriptedAI
//Return since we have no target
if (!UpdateVictim())
return;
-
+
if (!m_bIsPause)
{
// Normal spells ------------------------------------------------------------------------
@@ -328,7 +328,7 @@ struct TRINITY_DLL_DECL boss_ymironAI : public ScriptedAI
void JustDied(Unit* killer)
{
DoScriptText(SAY_DEATH, m_creature);
-
+
DespawnBoatGhosts(m_uiActivedCreatureGUID);
DespawnBoatGhosts(m_uiOrbGUID);
diff --git a/src/bindings/scripts/scripts/northrend/violet_hold/boss_cyanigosa.cpp b/src/bindings/scripts/scripts/northrend/violet_hold/boss_cyanigosa.cpp
index a55e68ebb91..6d4822a01d9 100644
--- a/src/bindings/scripts/scripts/northrend/violet_hold/boss_cyanigosa.cpp
+++ b/src/bindings/scripts/scripts/northrend/violet_hold/boss_cyanigosa.cpp
@@ -44,13 +44,13 @@ struct TRINITY_DLL_DECL boss_cyanigosaAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
uint32 uiArcaneVacumTimer;
uint32 uiBlizzardTimer;
uint32 uiManaDestructionTimer;
uint32 uiTailSweepTimer;
uint32 uiUncontrollableEnergyTimer;
-
+
ScriptedInstance* pInstance;
void Reset()
@@ -58,28 +58,28 @@ struct TRINITY_DLL_DECL boss_cyanigosaAI : public ScriptedAI
if (pInstance)
pInstance->SetData(DATA_CYANIGOSA_EVENT, NOT_STARTED);
}
-
+
void EnterCombat(Unit* who)
{
DoScriptText(SAY_AGGRO, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_CYANIGOSA_EVENT, IN_PROGRESS);
}
-
+
void MoveInLineOfSight(Unit* who) {}
-
+
void UpdateAI(const uint32 diff)
{
//Return since we have no target
if (!UpdateVictim())
return;
-
+
if (uiArcaneVacumTimer < diff)
{
DoCast(m_creature, SPELL_ARCANE_VACUM);
} else uiArcaneVacumTimer -= diff;
-
+
if (uiBlizzardTimer < diff)
{
Unit* pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0);
@@ -88,17 +88,17 @@ struct TRINITY_DLL_DECL boss_cyanigosaAI : public ScriptedAI
if (pTarget)
DoCast(pTarget, HeroicMode ? H_SPELL_BLIZZARD : SPELL_BLIZZARD);
} else uiBlizzardTimer -= diff;
-
+
if (uiTailSweepTimer < diff)
{
DoCast(m_creature, HeroicMode ? H_SPELL_TAIL_SWEEP : SPELL_TAIL_SWEEP);
} else uiTailSweepTimer -= diff;
-
+
if (uiUncontrollableEnergyTimer < diff)
{
DoCast(m_creature->getVictim(), HeroicMode ? H_SPELL_UNCONTROLLABLE_ENERGY : SPELL_UNCONTROLLABLE_ENERGY);
} else uiUncontrollableEnergyTimer -= diff;
-
+
if (HeroicMode)
if (uiManaDestructionTimer < diff)
{
@@ -111,15 +111,15 @@ struct TRINITY_DLL_DECL boss_cyanigosaAI : public ScriptedAI
DoMeleeAttackIfReady();
}
-
+
void JustDied(Unit* killer)
{
DoScriptText(SAY_DEATH, m_creature);
-
+
if (pInstance)
pInstance->SetData(DATA_CYANIGOSA_EVENT, DONE);
}
-
+
void KilledUnit(Unit *victim)
{
if (victim == m_creature)
diff --git a/src/bindings/scripts/scripts/northrend/violet_hold/boss_erekem.cpp b/src/bindings/scripts/scripts/northrend/violet_hold/boss_erekem.cpp
index fbbbe84cba1..cf6686421d1 100644
--- a/src/bindings/scripts/scripts/northrend/violet_hold/boss_erekem.cpp
+++ b/src/bindings/scripts/scripts/northrend/violet_hold/boss_erekem.cpp
@@ -44,16 +44,16 @@ struct TRINITY_DLL_DECL boss_erekemAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
uint32 uiBloodlustTimer;
uint32 uiChainHealTimer;
uint32 uiEarthShockTimer;
uint32 uiLightningBoltTimer;
uint32 uiEarthShieldTimer;
-
+
Creature* pGuard1;
Creature* pGuard2;
-
+
ScriptedInstance* pInstance;
void Reset()
@@ -71,12 +71,12 @@ struct TRINITY_DLL_DECL boss_erekemAI : public ScriptedAI
pInstance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
}
}
-
+
void EnterCombat(Unit* who)
{
DoScriptText(SAY_AGGRO, m_creature);
DoCast(m_creature, HEROIC(SPELL_EARTH_SHIELD, H_SPELL_EARTH_SHIELD));
-
+
if (pInstance)
{
if (pInstance->GetData(DATA_WAVE_COUNT) == 6)
@@ -85,15 +85,15 @@ struct TRINITY_DLL_DECL boss_erekemAI : public ScriptedAI
pInstance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
}
}
-
+
void MoveInLineOfSight(Unit* who) {}
-
+
void UpdateAI(const uint32 diff)
{
//Return since we have no target
if (!UpdateVictim())
return;
-
+
//spam stormstrike in hc mode if spawns are dead
if (HeroicMode)
{
@@ -102,13 +102,13 @@ struct TRINITY_DLL_DECL boss_erekemAI : public ScriptedAI
DoCast(m_creature->getVictim(), SPELL_STORMSTRIKE);
}
}
-
+
if (uiEarthShieldTimer < diff)
{
DoCast(m_creature, HEROIC(SPELL_EARTH_SHIELD, H_SPELL_EARTH_SHIELD));
uiEarthShieldTimer = 20000;
} else uiEarthShieldTimer -= diff;
-
+
if (uiChainHealTimer < diff)
{
if (Creature *pTarget = GetChainHealTarget())
@@ -118,20 +118,20 @@ struct TRINITY_DLL_DECL boss_erekemAI : public ScriptedAI
uiChainHealTimer = ((pGuard1 && !pGuard1->isAlive()) || (pGuard2 && !pGuard2->isAlive()) ? 3000 : 8000) + rand()%3000;
}
} else uiChainHealTimer -= diff;
-
+
if (uiBloodlustTimer < diff)
{
DoCast(m_creature,SPELL_BLOODLUST);
uiBloodlustTimer = urand(35000,45000);
} else uiBloodlustTimer -= diff;
-
-
+
+
if (uiEarthShockTimer < diff)
{
DoCast(m_creature->getVictim(), SPELL_EARTH_SHOCK);
uiEarthShockTimer = urand(8000,13000);
} else uiEarthShockTimer -= diff;
-
+
if (uiLightningBoltTimer < diff)
{
Unit* pTarget = SelectUnit(SELECT_TARGET_RANDOM,0);
@@ -144,11 +144,11 @@ struct TRINITY_DLL_DECL boss_erekemAI : public ScriptedAI
DoMeleeAttackIfReady();
}
-
+
void JustDied(Unit* killer)
{
DoScriptText(SAY_DEATH, m_creature);
-
+
if (pInstance)
{
if (pInstance->GetData(DATA_WAVE_COUNT) == 6)
@@ -163,14 +163,14 @@ struct TRINITY_DLL_DECL boss_erekemAI : public ScriptedAI
}
}
}
-
+
void KilledUnit(Unit *victim)
{
if (victim == m_creature)
return;
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), m_creature);
}
-
+
Creature* GetChainHealTarget()
{
Creature* pTarget = NULL;
@@ -189,27 +189,27 @@ struct TRINITY_DLL_DECL mob_erekem_guardAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
uint32 uiEarthShieldTimer;
uint32 uiLightningBoltTimer;
uint32 uiBloodlustTimer;
-
+
ScriptedInstance* pInstance;
-
+
void Reset()
{
uiEarthShieldTimer = 20000;
uiLightningBoltTimer = urand(0,5000);
uiBloodlustTimer = urand(8000,18000);
}
-
+
void EnterCombat(Unit* who)
{
DoCast(m_creature, H_SPELL_EARTH_SHIELD);
}
-
+
void MoveInLineOfSight(Unit* who) {}
-
+
void UpdateAI(const uint32 diff)
{
if (uiEarthShieldTimer < diff)
@@ -217,14 +217,14 @@ struct TRINITY_DLL_DECL mob_erekem_guardAI : public ScriptedAI
DoCast(m_creature, H_SPELL_EARTH_SHIELD);
uiEarthShieldTimer = 20000;
} else uiEarthShieldTimer -= diff;
-
+
if (uiLightningBoltTimer < diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_LIGHTNING_BOLT);
uiLightningBoltTimer = urand(18000,24000);
} else uiLightningBoltTimer -= diff;
-
+
if (uiBloodlustTimer < diff)
{
DoCast(m_creature,SPELL_BLOODLUST);
@@ -247,7 +247,7 @@ void AddSC_boss_erekem()
newscript->Name = "boss_erekem";
newscript->GetAI = &GetAI_boss_erekem;
newscript->RegisterSelf();
-
+
newscript->Name = "mob_erekem_guard";
newscript->GetAI = &GetAI_mob_erekem_guard;
newscript->RegisterSelf();
diff --git a/src/bindings/scripts/scripts/northrend/violet_hold/boss_ichoron.cpp b/src/bindings/scripts/scripts/northrend/violet_hold/boss_ichoron.cpp
index 51cc1557352..3d9f5bc659c 100644
--- a/src/bindings/scripts/scripts/northrend/violet_hold/boss_ichoron.cpp
+++ b/src/bindings/scripts/scripts/northrend/violet_hold/boss_ichoron.cpp
@@ -51,17 +51,17 @@ struct TRINITY_DLL_DECL boss_ichoronAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
CombatPhase Phase;
-
+
ScriptedInstance* pInstance;
void Reset()
{
Phase = BUBBLED;
-
+
DoCast(m_creature, SPELL_PROTECTIVE_BUBBLE);
-
+
if (pInstance)
{
if (pInstance->GetData(DATA_WAVE_COUNT) == 6)
@@ -73,7 +73,7 @@ struct TRINITY_DLL_DECL boss_ichoronAI : public ScriptedAI
void EnterCombat(Unit* who)
{
DoScriptText(SAY_AGGRO, m_creature);
-
+
if (pInstance)
{
if (pInstance->GetData(DATA_WAVE_COUNT) == 6)
@@ -82,7 +82,7 @@ struct TRINITY_DLL_DECL boss_ichoronAI : public ScriptedAI
pInstance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
}
}
-
+
void UpdateAI(const uint32 diff)
{
//Return since we have no target
@@ -91,11 +91,11 @@ struct TRINITY_DLL_DECL boss_ichoronAI : public ScriptedAI
DoMeleeAttackIfReady();
}
-
+
void JustDied(Unit* killer)
{
DoScriptText(SAY_DEATH, m_creature);
-
+
if (pInstance)
{
if (pInstance->GetData(DATA_WAVE_COUNT) == 6)
@@ -110,7 +110,7 @@ struct TRINITY_DLL_DECL boss_ichoronAI : public ScriptedAI
}
}
}
-
+
void KilledUnit(Unit *victim)
{
if (victim == m_creature)
diff --git a/src/bindings/scripts/scripts/northrend/violet_hold/boss_lavanthor.cpp b/src/bindings/scripts/scripts/northrend/violet_hold/boss_lavanthor.cpp
index 30d8e5d7526..fc493735a72 100644
--- a/src/bindings/scripts/scripts/northrend/violet_hold/boss_lavanthor.cpp
+++ b/src/bindings/scripts/scripts/northrend/violet_hold/boss_lavanthor.cpp
@@ -29,12 +29,12 @@ struct TRINITY_DLL_DECL boss_lavanthorAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
uint32 uiFireboltTimer;
uint32 uiFlameBreathTimer;
uint32 uiLavaBurnTimer;
uint32 uiCauterizingFlamesTimer;
-
+
ScriptedInstance* pInstance;
void Reset()
@@ -51,7 +51,7 @@ struct TRINITY_DLL_DECL boss_lavanthorAI : public ScriptedAI
pInstance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
}
}
-
+
void EnterCombat(Unit* who)
{
if (pInstance)
@@ -62,33 +62,33 @@ struct TRINITY_DLL_DECL boss_lavanthorAI : public ScriptedAI
pInstance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
}
}
-
+
void MoveInLineOfSight(Unit* who) {}
-
+
void UpdateAI(const uint32 diff)
{
//Return since we have no target
if (!UpdateVictim())
return;
-
+
if (uiFireboltTimer < diff)
{
DoCast(m_creature->getVictim(), HEROIC(SPELL_FIREBOLT, H_SPELL_FIREBOLT));
uiFireboltTimer = urand(5000,13000);
} else uiFireboltTimer -= diff;
-
+
if (uiFlameBreathTimer < diff)
{
DoCast(m_creature->getVictim(), HEROIC(SPELL_FLAME_BREATH, H_SPELL_FLAME_BREATH));
uiFlameBreathTimer = urand(10000,15000);
} else uiFlameBreathTimer -= diff;
-
+
if (uiLavaBurnTimer < diff)
{
DoCast(m_creature->getVictim(), HEROIC(SPELL_LAVA_BURN, H_SPELL_LAVA_BURN));
uiLavaBurnTimer = urand(15000,23000);
}
-
+
if (HeroicMode)
{
if (uiCauterizingFlamesTimer < diff)
@@ -100,7 +100,7 @@ struct TRINITY_DLL_DECL boss_lavanthorAI : public ScriptedAI
DoMeleeAttackIfReady();
}
-
+
void JustDied(Unit* killer)
{
if (pInstance)
diff --git a/src/bindings/scripts/scripts/northrend/violet_hold/boss_moragg.cpp b/src/bindings/scripts/scripts/northrend/violet_hold/boss_moragg.cpp
index 8bc82b6b40a..53501a6425a 100644
--- a/src/bindings/scripts/scripts/northrend/violet_hold/boss_moragg.cpp
+++ b/src/bindings/scripts/scripts/northrend/violet_hold/boss_moragg.cpp
@@ -26,17 +26,17 @@ struct TRINITY_DLL_DECL boss_moraggAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
uint32 uiOpticLinkTimer;
uint32 uiCorrosiveSalivaTimer;
-
+
ScriptedInstance* pInstance;
void Reset()
{
uiOpticLinkTimer = 10000;
uiCorrosiveSalivaTimer = 5000;
-
+
if (pInstance)
{
if (pInstance->GetData(DATA_WAVE_COUNT) == 6)
@@ -45,7 +45,7 @@ struct TRINITY_DLL_DECL boss_moraggAI : public ScriptedAI
pInstance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
}
}
-
+
void EnterCombat(Unit* who)
{
if (pInstance)
@@ -56,22 +56,22 @@ struct TRINITY_DLL_DECL boss_moraggAI : public ScriptedAI
pInstance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
}
}
-
+
void MoveInLineOfSight(Unit* who) {}
-
+
void UpdateAI(const uint32 diff)
{
//Return since we have no target
if (!UpdateVictim())
return;
-
+
if (uiOpticLinkTimer < diff)
{
if (Unit* pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget,SPELL_OPTIC_LINK);
uiOpticLinkTimer = 15000;
} else uiOpticLinkTimer -= diff;
-
+
if (uiCorrosiveSalivaTimer < diff)
{
DoCast(m_creature->getVictim(), SPELL_CORROSIVE_SALIVA);
diff --git a/src/bindings/scripts/scripts/northrend/violet_hold/boss_xevozz.cpp b/src/bindings/scripts/scripts/northrend/violet_hold/boss_xevozz.cpp
index 6fe3587345e..3f607bcd3f3 100644
--- a/src/bindings/scripts/scripts/northrend/violet_hold/boss_xevozz.cpp
+++ b/src/bindings/scripts/scripts/northrend/violet_hold/boss_xevozz.cpp
@@ -60,7 +60,7 @@ struct TRINITY_DLL_DECL boss_xevozzAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
ScriptedInstance* pInstance;
void Reset()
@@ -73,7 +73,7 @@ struct TRINITY_DLL_DECL boss_xevozzAI : public ScriptedAI
pInstance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
}
}
-
+
void EnterCombat(Unit* who)
{
DoScriptText(SAY_AGGRO, m_creature);
@@ -85,9 +85,9 @@ struct TRINITY_DLL_DECL boss_xevozzAI : public ScriptedAI
pInstance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
}
}
-
+
void MoveInLineOfSight(Unit* who) {}
-
+
void UpdateAI(const uint32 diff)
{
//Return since we have no target
@@ -96,7 +96,7 @@ struct TRINITY_DLL_DECL boss_xevozzAI : public ScriptedAI
DoMeleeAttackIfReady();
}
-
+
void JustDied(Unit* killer)
{
DoScriptText(SAY_DEATH, m_creature);
diff --git a/src/bindings/scripts/scripts/northrend/violet_hold/boss_zuramat.cpp b/src/bindings/scripts/scripts/northrend/violet_hold/boss_zuramat.cpp
index 98b4581af3d..d573060f50e 100644
--- a/src/bindings/scripts/scripts/northrend/violet_hold/boss_zuramat.cpp
+++ b/src/bindings/scripts/scripts/northrend/violet_hold/boss_zuramat.cpp
@@ -47,7 +47,7 @@ struct TRINITY_DLL_DECL boss_zuramatAI : public ScriptedAI
}
uint32 void_shift;
-
+
ScriptedInstance* pInstance;
void Reset()
@@ -60,7 +60,7 @@ struct TRINITY_DLL_DECL boss_zuramatAI : public ScriptedAI
pInstance->SetData(DATA_2ND_BOSS_EVENT, NOT_STARTED);
}
}
-
+
void EnterCombat(Unit* who)
{
DoScriptText(SAY_AGGRO, m_creature);
@@ -72,9 +72,9 @@ struct TRINITY_DLL_DECL boss_zuramatAI : public ScriptedAI
pInstance->SetData(DATA_2ND_BOSS_EVENT, IN_PROGRESS);
}
}
-
+
void MoveInLineOfSight(Unit* who) {}
-
+
void UpdateAI(const uint32 diff)
{
//Return since we have no target
@@ -86,7 +86,7 @@ struct TRINITY_DLL_DECL boss_zuramatAI : public ScriptedAI
void JustDied(Unit* killer)
{
DoScriptText(SAY_DEATH, m_creature);
-
+
if (pInstance)
{
if (pInstance->GetData(DATA_WAVE_COUNT) == 6)
@@ -101,12 +101,12 @@ struct TRINITY_DLL_DECL boss_zuramatAI : public ScriptedAI
}
}
}
-
+
void KilledUnit(Unit *victim)
{
if (victim == m_creature)
return;
-
+
DoScriptText(RAND(SAY_SLAY_1,SAY_SLAY_2,SAY_SLAY_3), m_creature);
}
};
diff --git a/src/bindings/scripts/scripts/northrend/violet_hold/instance_violet_hold.cpp b/src/bindings/scripts/scripts/northrend/violet_hold/instance_violet_hold.cpp
index db4c81675ff..cc1d72b4e3a 100644
--- a/src/bindings/scripts/scripts/northrend/violet_hold/instance_violet_hold.cpp
+++ b/src/bindings/scripts/scripts/northrend/violet_hold/instance_violet_hold.cpp
@@ -36,12 +36,12 @@ const Location PortalLocation[] =
{
{1936.07, 803.198, 53.3749, 3.12414},
{1877.51, 850.104, 44.6599, 4.7822 },
- {1890.64, 753.471, 48.7224, 1.71042}
+ {1890.64, 753.471, 48.7224, 1.71042}
};
struct TRINITY_DLL_DECL instance_violet_hold : public ScriptedInstance
{
instance_violet_hold(Map* pMap) : ScriptedInstance(pMap) {Initialize();};
-
+
uint64 uiMoragg;
uint64 uiErekem;
uint64 uiIchoron;
@@ -50,7 +50,7 @@ struct TRINITY_DLL_DECL instance_violet_hold : public ScriptedInstance
uint64 uiZuramat;
uint64 uiCyanigosa;
uint64 uiSinclari;
-
+
uint64 uiMoraggCell;
uint64 uiErekemCell;
uint64 uiErekemRightGuardCell;
@@ -60,18 +60,18 @@ struct TRINITY_DLL_DECL instance_violet_hold : public ScriptedInstance
uint64 uiXevozzCell;
uint64 uiZuramatCell;
uint64 uiMainDoor;
-
+
uint8 uiWaveCount;
uint8 uiLocation;
uint8 uiFirstBoss;
uint8 uiSecondBoss;
-
+
uint8 m_auiEncounter[MAX_ENCOUNTER];
-
+
bool HeroicMode;
-
+
std::string str_data;
-
+
void Initialize()
{
uiMoragg = 0;
@@ -82,7 +82,7 @@ struct TRINITY_DLL_DECL instance_violet_hold : public ScriptedInstance
uiZuramat = 0;
uiCyanigosa = 0;
uiSinclari = 0;
-
+
uiMoraggCell = 0;
uiErekemCell = 0;
uiErekemRightGuardCell = 0;
@@ -92,15 +92,15 @@ struct TRINITY_DLL_DECL instance_violet_hold : public ScriptedInstance
uiXevozzCell = 0;
uiZuramatCell = 0;
uiMainDoor = 0;
-
+
uiWaveCount = 0;
uiLocation = 0;
uiFirstBoss = 0;
uiSecondBoss = 0;
-
+
memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
}
-
+
bool IsEncounterInProgress() const
{
for(uint8 i = 0; i < MAX_ENCOUNTER; ++i)
@@ -108,7 +108,7 @@ struct TRINITY_DLL_DECL instance_violet_hold : public ScriptedInstance
return false;
}
-
+
void OnCreatureCreate(Creature* pCreature, bool add)
{
switch(pCreature->GetEntry())
@@ -139,7 +139,7 @@ struct TRINITY_DLL_DECL instance_violet_hold : public ScriptedInstance
break;
}
}
-
+
void OnGameObjectCreate(GameObject* pGo, bool add)
{
switch(pGo->GetEntry())
@@ -182,7 +182,7 @@ struct TRINITY_DLL_DECL instance_violet_hold : public ScriptedInstance
break;
}
}
-
+
void SetData(uint32 type, uint32 data)
{
switch(type)
@@ -248,7 +248,7 @@ struct TRINITY_DLL_DECL instance_violet_hold : public ScriptedInstance
break;
}
}
-
+
uint32 GetData(uint32 type)
{
switch(type)
@@ -258,10 +258,10 @@ struct TRINITY_DLL_DECL instance_violet_hold : public ScriptedInstance
case DATA_CYANIGOSA_EVENT: return m_auiEncounter[2];
case DATA_WAVE_COUNT: return uiWaveCount;
}
-
+
return 0;
}
-
+
void StartBossEncounter(uint8 uiBoss)
{
Creature* pBoss = NULL;
@@ -322,7 +322,7 @@ struct TRINITY_DLL_DECL instance_violet_hold : public ScriptedInstance
break;
}
}
-
+
uint64 GetData64(uint32 identifier)
{
switch(identifier)
@@ -345,10 +345,10 @@ struct TRINITY_DLL_DECL instance_violet_hold : public ScriptedInstance
case DATA_MAIN_DOOR: return uiMainDoor;
case DATA_SINCLARI: return uiSinclari;
}
-
+
return 0;
}
-
+
std::string GetSaveData()
{
OUT_SAVE_INST_DATA;
@@ -362,7 +362,7 @@ struct TRINITY_DLL_DECL instance_violet_hold : public ScriptedInstance
OUT_SAVE_INST_DATA_COMPLETE;
return str_data;
}
-
+
void Load(const char* in)
{
if (!in)
@@ -388,7 +388,7 @@ struct TRINITY_DLL_DECL instance_violet_hold : public ScriptedInstance
for(uint8 i = 0; i < MAX_ENCOUNTER; ++i)
if (m_auiEncounter[i] == IN_PROGRESS)
m_auiEncounter[i] = NOT_STARTED;
-
+
uiFirstBoss = data3;
uiSecondBoss = data4;
}else OUT_LOAD_INST_DATA_FAIL;
diff --git a/src/bindings/scripts/scripts/northrend/violet_hold/violet_hold.cpp b/src/bindings/scripts/scripts/northrend/violet_hold/violet_hold.cpp
index 6119261c801..900b0021336 100644
--- a/src/bindings/scripts/scripts/northrend/violet_hold/violet_hold.cpp
+++ b/src/bindings/scripts/scripts/northrend/violet_hold/violet_hold.cpp
@@ -38,21 +38,21 @@ struct TRINITY_DLL_DECL npc_teleportation_portalAI : public ScriptedAI
{
pInstance = c->GetInstanceData();
}
-
+
uint32 uiDespawnTimer;
uint32 uiSpawnTimer;
ScriptedInstance *pInstance;
-
+
void reset()
{
uiDespawnTimer = NEXT_WAVE_TIME;
uiSpawnTimer = 500;
}
-
+
void EnterCombat(Unit *who) {}
void MoveInLineOfSight(Unit *who) {}
-
+
void UpdateAI(const uint32 diff)
{
if (uiSpawnTimer < diff)
@@ -71,7 +71,7 @@ struct TRINITY_DLL_DECL npc_teleportation_portalAI : public ScriptedAI
m_creature->DisappearAndDie();
} else uiDespawnTimer -= diff;
}
-
+
void JustDied(Unit* killer)
{
if (pInstance)
@@ -93,7 +93,7 @@ void AddSC_violet_hold()
newscript->pGossipHello = &GossipHello_npc_sinclari;
newscript->pGossipSelect = &GossipSelect_npc_sinclari;
newscript->RegisterSelf();
-
+
newscript = new Script;
newscript->Name = "npc_teleportation_portal_vh";
newscript->GetAI = &GetAI_npc_teleportation_portal;
diff --git a/src/bindings/scripts/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp b/src/bindings/scripts/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp
index e352533c7c5..9d19da0916f 100644
--- a/src/bindings/scripts/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp
+++ b/src/bindings/scripts/scripts/outland/auchindoun/mana_tombs/boss_nexusprince_shaffar.cpp
@@ -46,7 +46,7 @@ enum ePrince
SPELL_ETHEREAL_BEACON = 32371, // Summons NPC_BEACON
SPELL_ETHEREAL_BEACON_VISUAL = 32368,
-
+
NPC_BEACON = 18431,
NPC_SHAFFAR = 18344,
@@ -351,7 +351,7 @@ void AddSC_boss_nexusprince_shaffar()
newscript->Name = "mob_ethereal_beacon";
newscript->GetAI = &GetAI_mob_ethereal_beacon;
newscript->RegisterSelf();
-
+
newscript = new Script;
newscript->Name = "mob_ethereal_apprentice";
newscript->GetAI = &GetAI_mob_ethereal_apprentice;
diff --git a/src/bindings/scripts/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp b/src/bindings/scripts/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp
index 8f4cbf9a1cf..7782b5fed62 100644
--- a/src/bindings/scripts/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp
+++ b/src/bindings/scripts/scripts/outland/auchindoun/shadow_labyrinth/boss_murmur.cpp
@@ -84,7 +84,7 @@ struct TRINITY_DLL_DECL boss_murmurAI : public ScriptedAI
}
}
}
-
+
void EnterCombat(Unit *who) { }
// Sonic Boom instant damage (needs core fix instead of this)
diff --git a/src/bindings/scripts/scripts/outland/black_temple/boss_illidan.cpp b/src/bindings/scripts/scripts/outland/black_temple/boss_illidan.cpp
index f9125a37117..e081e33eb06 100644
--- a/src/bindings/scripts/scripts/outland/black_temple/boss_illidan.cpp
+++ b/src/bindings/scripts/scripts/outland/black_temple/boss_illidan.cpp
@@ -993,7 +993,7 @@ struct TRINITY_DLL_DECL npc_akama_illidanAI : public ScriptedAI
uint32 WalkCount;
uint32 TalkCount;
uint32 Check_Timer;
-
+
void Reset()
{
WalkCount = 0;
@@ -1036,7 +1036,7 @@ struct TRINITY_DLL_DECL npc_akama_illidanAI : public ScriptedAI
Phase = PHASE_AKAMA_NULL;
Timer = 0;
- ChannelCount = 0;
+ ChannelCount = 0;
TalkCount = 0;
Check_Timer = 5000;
@@ -1059,7 +1059,7 @@ struct TRINITY_DLL_DECL npc_akama_illidanAI : public ScriptedAI
void EnterCombat(Unit *who) {}
void MoveInLineOfSight(Unit* who) {}
- void MovementInform(uint32 MovementType, uint32 Data)
+ void MovementInform(uint32 MovementType, uint32 Data)
{
if(MovementType == POINT_MOTION_TYPE)
Timer = 1;
@@ -1093,7 +1093,7 @@ struct TRINITY_DLL_DECL npc_akama_illidanAI : public ScriptedAI
pInstance->SetData(DATA_ILLIDANSTORMRAGEEVENT, IN_PROGRESS);
for(uint8 i = 0; i < 2; ++i)
- pInstance->HandleGameObject(DoorGUID[i], false);
+ pInstance->HandleGameObject(DoorGUID[i], false);
if (GETCRE(Illidan, IllidanGUID))
{
Illidan->RemoveAurasDueToSpell(SPELL_KNEEL);
@@ -1121,7 +1121,7 @@ struct TRINITY_DLL_DECL npc_akama_illidanAI : public ScriptedAI
if (Creature* Channel = m_creature->SummonCreature(ILLIDAN_DOOR_TRIGGER, x, y, z+5, 0, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 360000))
{
ChannelGUID = Channel->GetGUID();
- Channel->SetDisplayId(11686); // Invisible but spell visuals can still be seen.
+ Channel->SetDisplayId(11686); // Invisible but spell visuals can still be seen.
DoCast(Channel, SPELL_AKAMA_DOOR_FAIL);
}
@@ -1146,7 +1146,7 @@ struct TRINITY_DLL_DECL npc_akama_illidanAI : public ScriptedAI
return;
switch(NextPhase)
{
- case PHASE_CHANNEL:
+ case PHASE_CHANNEL:
BeginChannel();
Timer = 5000;
ChannelCount = 0;
@@ -1341,8 +1341,8 @@ struct TRINITY_DLL_DECL npc_akama_illidanAI : public ScriptedAI
{
case PHASE_CHANNEL:
if(JustCreated)
- HandleChannelSequence();
- else{
+ HandleChannelSequence();
+ else{
EnterPhase(PHASE_WALK);
}
break;
diff --git a/src/bindings/scripts/scripts/outland/black_temple/boss_shade_of_akama.cpp b/src/bindings/scripts/scripts/outland/black_temple/boss_shade_of_akama.cpp
index 97d28ef29be..ada3230a6f6 100644
--- a/src/bindings/scripts/scripts/outland/black_temple/boss_shade_of_akama.cpp
+++ b/src/bindings/scripts/scripts/outland/black_temple/boss_shade_of_akama.cpp
@@ -130,7 +130,7 @@ struct TRINITY_DLL_DECL mob_ashtongue_sorcererAI : public ScriptedAI
void Reset()
{
StartBanishing = false;
- CheckTimer = 5000;
+ CheckTimer = 5000;
}
void JustDied(Unit* killer);
@@ -240,12 +240,12 @@ struct TRINITY_DLL_DECL boss_shade_of_akamaAI : public ScriptedAI
{
summons.DespawnAll();
}
- void JustSummoned(Creature *summon)
+ void JustSummoned(Creature *summon)
{
if (summon->GetEntry() == CREATURE_DEFENDER || summon->GetEntry() == 23523 || summon->GetEntry() == 23318 || summon->GetEntry() == 23524)
summons.Summon(summon);
}
- void SummonedCreatureDespawn(Creature *summon)
+ void SummonedCreatureDespawn(Creature *summon)
{
if (summon->GetEntry() == CREATURE_DEFENDER || summon->GetEntry() == 23523 || summon->GetEntry() == 23318 || summon->GetEntry() == 23524)
summons.Despawn(summon);
@@ -552,12 +552,12 @@ struct TRINITY_DLL_DECL npc_akamaAI : public ScriptedAI
summons.DespawnAll();
}
- void JustSummoned(Creature *summon)
+ void JustSummoned(Creature *summon)
{
if (summon->GetEntry() == CREATURE_BROKEN)
summons.Summon(summon);
}
- void SummonedCreatureDespawn(Creature *summon)
+ void SummonedCreatureDespawn(Creature *summon)
{
if (summon->GetEntry() == CREATURE_BROKEN)
summons.Despawn(summon);
diff --git a/src/bindings/scripts/scripts/outland/black_temple/boss_supremus.cpp b/src/bindings/scripts/scripts/outland/black_temple/boss_supremus.cpp
index 40383c56f36..a4e1b2d5428 100644
--- a/src/bindings/scripts/scripts/outland/black_temple/boss_supremus.cpp
+++ b/src/bindings/scripts/scripts/outland/black_temple/boss_supremus.cpp
@@ -248,7 +248,7 @@ struct TRINITY_DLL_DECL npc_volcanoAI : public Scripted_NoMovementAI
m_creature->RemoveAura(SPELL_VOLCANIC_ERUPTION);
}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 diff)
{
if (wait<=diff)//wait 3secs before casting
{
diff --git a/src/bindings/scripts/scripts/outland/black_temple/def_black_temple.h b/src/bindings/scripts/scripts/outland/black_temple/def_black_temple.h
index ea60c281918..b7432cd5b20 100644
--- a/src/bindings/scripts/scripts/outland/black_temple/def_black_temple.h
+++ b/src/bindings/scripts/scripts/outland/black_temple/def_black_temple.h
@@ -6,7 +6,7 @@
#define DEF_BLACK_TEMPLE_H
enum eTypes
-{
+{
DATA_AKAMA = 1,
DATA_AKAMA_SHADE = 2,
DATA_GURTOGGBLOODBOILEVENT = 3,
diff --git a/src/bindings/scripts/scripts/outland/black_temple/instance_black_temple.cpp b/src/bindings/scripts/scripts/outland/black_temple/instance_black_temple.cpp
index 173632009ba..cd67af9a8f3 100644
--- a/src/bindings/scripts/scripts/outland/black_temple/instance_black_temple.cpp
+++ b/src/bindings/scripts/scripts/outland/black_temple/instance_black_temple.cpp
@@ -44,7 +44,7 @@ struct TRINITY_DLL_DECL instance_black_temple : public ScriptedInstance
uint32 m_auiEncounter[MAX_ENCOUNTER];
std::string str_data;
-
+
uint64 Najentus;
uint64 Akama; // This is the Akama that starts the Illidan encounter.
uint64 Akama_Shade; // This is the Akama that starts the Shade of Akama encounter.
diff --git a/src/bindings/scripts/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp b/src/bindings/scripts/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
index f97ff703aae..1146cf96b24 100644
--- a/src/bindings/scripts/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
+++ b/src/bindings/scripts/scripts/outland/coilfang_resevoir/serpent_shrine/boss_lurker_below.cpp
@@ -75,7 +75,7 @@ struct TRINITY_DLL_DECL boss_the_lurker_belowAI : public Scripted_NoMovementAI
TempSpell->Effect[0] = 0;//remove all spell effect, only anim is needed
TempSpell->Effect[1] = 0;
TempSpell->Effect[2] = 0;
- }
+ }
}
ScriptedInstance* pInstance;
@@ -104,7 +104,7 @@ struct TRINITY_DLL_DECL boss_the_lurker_belowAI : public Scripted_NoMovementAI
}
void Reset()
{
- m_creature->AddUnitMovementFlag(MOVEMENTFLAG_SWIMMING + MOVEMENTFLAG_LEVITATING);
+ m_creature->AddUnitMovementFlag(MOVEMENTFLAG_SWIMMING + MOVEMENTFLAG_LEVITATING);
SpoutAnimTimer = 1000;
RotTimer = 0;
WaterboltTimer = 15000;//give time to get in range when fight starts
@@ -177,7 +177,7 @@ struct TRINITY_DLL_DECL boss_the_lurker_belowAI : public Scripted_NoMovementAI
{
if(Submerged)
{
- m_creature->SetVisibility(VISIBILITY_ON);
+ m_creature->SetVisibility(VISIBILITY_ON);
Submerged = false;
WaitTimer2 = 500;
}
@@ -186,7 +186,7 @@ struct TRINITY_DLL_DECL boss_the_lurker_belowAI : public Scripted_NoMovementAI
m_creature->RemoveAllAuras();
m_creature->RemoveFlag(UNIT_NPC_EMOTESTATE,EMOTE_STATE_SUBMERGED);
DoCast(m_creature,SPELL_EMERGE,false);
- WaitTimer2 = 60000;//never reached
+ WaitTimer2 = 60000;//never reached
WaitTimer = 3000;
}else WaitTimer2 -= diff;
@@ -197,10 +197,10 @@ struct TRINITY_DLL_DECL boss_the_lurker_belowAI : public Scripted_NoMovementAI
m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
}else WaitTimer -= diff;
- }
+ }
return;
}
-
+
if(m_creature->getThreatManager().getThreatList().empty())//check if should evade
@@ -234,14 +234,14 @@ struct TRINITY_DLL_DECL boss_the_lurker_belowAI : public Scripted_NoMovementAI
if (WhirlTimer < diff)
{
WhirlTimer = 18000;
- DoCast(m_creature,SPELL_WHIRL);
+ DoCast(m_creature,SPELL_WHIRL);
}else WhirlTimer -= diff;
if(CheckTimer < diff)//check if there are players in melee range
{
InRange = false;
Map* pMap = m_creature->GetMap();
- Map::PlayerList const &PlayerList = pMap->GetPlayers();
+ Map::PlayerList const &PlayerList = pMap->GetPlayers();
if (!PlayerList.isEmpty())
{
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
@@ -269,7 +269,7 @@ struct TRINITY_DLL_DECL boss_the_lurker_belowAI : public Scripted_NoMovementAI
if(SpoutAnimTimer < diff)
{
DoCast(m_creature,SPELL_SPOUT_ANIM,true);
- SpoutAnimTimer = 1000;
+ SpoutAnimTimer = 1000;
}else SpoutAnimTimer -= diff;
if(RotTimer < diff)
@@ -343,7 +343,7 @@ struct TRINITY_DLL_DECL boss_the_lurker_belowAI : public Scripted_NoMovementAI
else Summoned = m_creature->SummonCreature(MOB_COILFANG_GUARDIAN,AddPos[i][0],AddPos[i][1],AddPos[i][2], 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
if (Summoned)
- Summons.Summon(Summoned);
+ Summons.Summon(Summoned);
}
Spawned = true;
}
diff --git a/src/bindings/scripts/scripts/outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp b/src/bindings/scripts/scripts/outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp
index 9f13332b23c..bd917a6e5c7 100644
--- a/src/bindings/scripts/scripts/outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp
+++ b/src/bindings/scripts/scripts/outland/coilfang_resevoir/serpent_shrine/instance_serpent_shrine.cpp
@@ -139,7 +139,7 @@ struct TRINITY_DLL_DECL instance_serpentshrine_cavern : public ScriptedInstance
SetData(DATA_STRANGE_POOL, IN_PROGRESS);//just fished, signal Lurker script to emerge and start fight, we use IN_PROGRESS so it won't get saved and lurker will be alway invis at start if server restarted
}else FishingTimer -= diff;
}
- //Water checks
+ //Water checks
if(WaterCheckTimer < diff)
{
if(TrashCount >= MIN_KILLS)
@@ -176,11 +176,11 @@ struct TRINITY_DLL_DECL instance_serpentshrine_cavern : public ScriptedInstance
DoSpawnFrenzy = false;
}
}
- }
+ }
if(!pPlayer->IsInWater())
pPlayer->RemoveAurasDueToSpell(SPELL_SCALDINGWATER);
}
-
+
}
WaterCheckTimer = 500;//remove stress from core
}else WaterCheckTimer -= diff;
@@ -214,7 +214,7 @@ struct TRINITY_DLL_DECL instance_serpentshrine_cavern : public ScriptedInstance
BridgePart[2] = pGo->GetGUID();
pGo->setActive(true);
break;
- case GAMEOBJECT_FISHINGNODE_ENTRY://no way checking if fish is hooked, so we create a timed event
+ case GAMEOBJECT_FISHINGNODE_ENTRY://no way checking if fish is hooked, so we create a timed event
if(LurkerSubEvent == LURKER_NOT_STARTED)
{
FishingTimer = 10000+rand()%30000;//random time before lurker emerges
@@ -241,7 +241,7 @@ struct TRINITY_DLL_DECL instance_serpentshrine_cavern : public ScriptedInstance
TrashCount++;
break;*/
}
- }
+ }
void SetData64(uint32 type, uint64 data)
{
@@ -272,7 +272,7 @@ struct TRINITY_DLL_DECL instance_serpentshrine_cavern : public ScriptedInstance
{
switch(type)
{
- case DATA_STRANGE_POOL:
+ case DATA_STRANGE_POOL:
{
StrangePool = data;
if(data == NOT_STARTED)
@@ -287,7 +287,7 @@ struct TRINITY_DLL_DECL instance_serpentshrine_cavern : public ScriptedInstance
HandleGameObject(BridgePart[0], true);
}
ControlConsole = data;break;
- case DATA_TRASH :
+ case DATA_TRASH :
{
if(data == 1 && TrashCount < MIN_KILLS)
TrashCount++;//+1 died
diff --git a/src/bindings/scripts/scripts/outland/coilfang_resevoir/steam_vault/instance_steam_vault.cpp b/src/bindings/scripts/scripts/outland/coilfang_resevoir/steam_vault/instance_steam_vault.cpp
index 29616a123ad..1ee00f2ef81 100644
--- a/src/bindings/scripts/scripts/outland/coilfang_resevoir/steam_vault/instance_steam_vault.cpp
+++ b/src/bindings/scripts/scripts/outland/coilfang_resevoir/steam_vault/instance_steam_vault.cpp
@@ -130,7 +130,7 @@ struct TRINITY_DLL_DECL instance_steam_vault : public ScriptedInstance
if (GetData(TYPE_HYDROMANCER_THESPIA) == SPECIAL)
HandleGameObject(MainChambersDoor, true);
-
+
debug_log("TSCR: Instance Steamvault: Access panel used.");
}
m_auiEncounter[1] = data;
diff --git a/src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp b/src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp
index edf78bebd0e..d359c9c25f7 100644
--- a/src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp
+++ b/src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_broggok.cpp
@@ -27,23 +27,23 @@ EndScriptData */
enum eEnums
{
SAY_AGGRO = -1542008,
-
+
SPELL_SLIME_SPRAY = 30913,
SPELL_POISON_CLOUD = 30916,
SPELL_POISON_BOLT = 30917,
-
+
SPELL_POISON = 30914
};
struct TRINITY_DLL_DECL boss_broggokAI : public ScriptedAI
{
- boss_broggokAI(Creature *c) : ScriptedAI(c)
+ boss_broggokAI(Creature *c) : ScriptedAI(c)
{
pInstance = c->GetInstanceData();
}
ScriptedInstance* pInstance;
-
+
uint32 AcidSpray_Timer;
uint32 PoisonSpawn_Timer;
uint32 PoisonBolt_Timer;
@@ -103,9 +103,9 @@ struct TRINITY_DLL_DECL boss_broggokAI : public ScriptedAI
DoMeleeAttackIfReady();
}
-
+
void JustDied(Unit* who)
- {
+ {
if (pInstance)
{
pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR4), true);
@@ -113,7 +113,7 @@ struct TRINITY_DLL_DECL boss_broggokAI : public ScriptedAI
pInstance->SetData(TYPE_BROGGOK_EVENT, DONE);
}
}
-
+
};
CreatureAI* GetAI_boss_broggok(Creature* pCreature)
diff --git a/src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp b/src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp
index 50497d0c073..d47c3eecceb 100644
--- a/src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp
+++ b/src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_kelidan_the_breaker.cpp
@@ -42,13 +42,13 @@ enum eKelidan
SPELL_CORRUPTION = 30938,
SPELL_EVOCATION = 30935,
-
+
SPELL_FIRE_NOVA = 33132,
H_SPELL_FIRE_NOVA = 37371,
-
+
SPELL_SHADOW_BOLT_VOLLEY = 28599,
H_SPELL_SHADOW_BOLT_VOLLEY = 40070,
-
+
SPELL_BURNING_NOVA = 30940,
SPELL_VORTEX = 37370,
@@ -99,7 +99,7 @@ struct TRINITY_DLL_DECL boss_kelidan_the_breakerAI : public ScriptedAI
if (pInstance)
pInstance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, NOT_STARTED);
}
-
+
void EnterCombat(Unit *who)
{
DoScriptText(SAY_WAKE, m_creature);
@@ -180,7 +180,7 @@ struct TRINITY_DLL_DECL boss_kelidan_the_breakerAI : public ScriptedAI
if (!pInstance)
return;
-
+
pInstance->SetData(TYPE_KELIDAN_THE_BREAKER_EVENT, DONE);
pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR1), true);
pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR6), true);
@@ -252,7 +252,7 @@ struct TRINITY_DLL_DECL boss_kelidan_the_breakerAI : public ScriptedAI
DoMeleeAttackIfReady();
}
-
+
};
CreatureAI* GetAI_boss_kelidan_the_breaker(Creature* pCreature)
@@ -268,7 +268,7 @@ enum eShadowmoon
{
SPELL_SHADOW_BOLT = 12739,
H_SPELL_SHADOW_BOLT = 15472,
-
+
SPELL_MARK_OF_SHADOW = 30937,
SPELL_CHANNELING = 39123
};
diff --git a/src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp b/src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp
index 44ed2bda8f3..9c19888c92c 100644
--- a/src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp
+++ b/src/bindings/scripts/scripts/outland/hellfire_citadel/blood_furnace/boss_the_maker.cpp
@@ -62,18 +62,18 @@ struct TRINITY_DLL_DECL boss_the_makerAI : public ScriptedAI
if (!pInstance)
return;
-
+
pInstance->SetData(TYPE_THE_MAKER_EVENT, NOT_STARTED);
pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR2), true);
}
-
+
void EnterCombat(Unit *who)
{
DoScriptText(RAND(SAY_AGGRO_1,SAY_AGGRO_2,SAY_AGGRO_3), m_creature);
-
+
if (!pInstance)
return;
-
+
pInstance->SetData(TYPE_THE_MAKER_EVENT, IN_PROGRESS);
pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR2), false);
}
@@ -86,14 +86,14 @@ struct TRINITY_DLL_DECL boss_the_makerAI : public ScriptedAI
void JustDied(Unit* Killer)
{
DoScriptText(SAY_DIE, m_creature);
-
+
if (!pInstance)
return;
-
+
pInstance->SetData(TYPE_THE_MAKER_EVENT, DONE);
pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR2), true);
pInstance->HandleGameObject(pInstance->GetData64(DATA_DOOR3), true);
-
+
}
diff --git a/src/bindings/scripts/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp b/src/bindings/scripts/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp
index c970e59e4d4..4ae379d988e 100644
--- a/src/bindings/scripts/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp
+++ b/src/bindings/scripts/scripts/outland/hellfire_citadel/shattered_halls/boss_nethekurse.cpp
@@ -176,7 +176,7 @@ struct TRINITY_DLL_DECL boss_grand_warlock_nethekurseAI : public ScriptedAI
{
if (who->GetTypeId() != TYPEID_PLAYER)
return;
-
+
DoScriptText(SAY_INTRO, m_creature);
IntroOnce = true;
IsIntroEvent = true;
@@ -201,7 +201,7 @@ struct TRINITY_DLL_DECL boss_grand_warlock_nethekurseAI : public ScriptedAI
summoned->setFaction(16);
summoned->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
summoned->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
-
+
//triggered spell of consumption does not properly show it's SpellVisual, wrong spellid?
summoned->CastSpell(summoned,SPELL_TEMPORARY_VISUAL,true);
summoned->CastSpell(summoned,SPELL_CONSUMPTION,false,0,0,m_creature->GetGUID());
diff --git a/src/bindings/scripts/scripts/outland/nagrand.cpp b/src/bindings/scripts/scripts/outland/nagrand.cpp
index 839c632a0eb..f4f3792283f 100644
--- a/src/bindings/scripts/scripts/outland/nagrand.cpp
+++ b/src/bindings/scripts/scripts/outland/nagrand.cpp
@@ -606,7 +606,7 @@ struct TRINITY_DLL_DECL npc_maghar_captiveAI : public npc_escortAI
pSummoned->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
pSummoned->GetMotionMaster()->MovePoint(0, m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ());
pSummoned->AI()->AttackStart(m_creature);
-
+
}
void SpellHitTarget(Unit* pTarget, const SpellEntry* pSpell)
diff --git a/src/bindings/scripts/scripts/world/go_scripts.cpp b/src/bindings/scripts/scripts/world/go_scripts.cpp
index fd77f0f6331..668dd513191 100644
--- a/src/bindings/scripts/scripts/world/go_scripts.cpp
+++ b/src/bindings/scripts/scripts/world/go_scripts.cpp
@@ -503,7 +503,7 @@ bool GOHello_go_matrix_punchograph(Player* pPlayer, GameObject* pGo)
switch(pGo->GetEntry())
{
case MATRIX_PUNCHOGRAPH_3005_A:
- if(pPlayer->HasItemCount(ITEM_WHITE_PUNCH_CARD, 1))
+ if(pPlayer->HasItemCount(ITEM_WHITE_PUNCH_CARD, 1))
{
pPlayer->DestroyItemCount(ITEM_WHITE_PUNCH_CARD, 1, true);
pPlayer->CastSpell(pPlayer,SPELL_YELLOW_PUNCH_CARD,true);
diff --git a/src/bindings/scripts/system/ScriptLoader.cpp b/src/bindings/scripts/system/ScriptLoader.cpp
index b7e85a4d2dd..aa36753cf84 100644
--- a/src/bindings/scripts/system/ScriptLoader.cpp
+++ b/src/bindings/scripts/system/ScriptLoader.cpp
@@ -697,11 +697,11 @@ void AddScripts()
AddSC_boss_drakkari_colossus();
AddSC_boss_gal_darah();
AddSC_boss_eck();
- AddSC_instance_gundrak();
+ AddSC_instance_gundrak();
AddSC_boss_taldaram(); //Azjol-Nerub Ahn'kahet
AddSC_boss_elder_nadox();
AddSC_boss_volazj();
- AddSC_instance_ahnkahet();
+ AddSC_instance_ahnkahet();
AddSC_boss_krik_thir(); //Azjol-Nerub Azjol-Nerub
AddSC_instance_azjol_nerub();
AddSC_boss_anubrekhan(); //Naxxramas