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-rw-r--r--src/game/BattleGroundMgr.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/game/BattleGroundMgr.cpp b/src/game/BattleGroundMgr.cpp
index 6bd0f65dbf2..54d2538068d 100644
--- a/src/game/BattleGroundMgr.cpp
+++ b/src/game/BattleGroundMgr.cpp
@@ -652,18 +652,18 @@ void BattleGroundQueue::Update(uint32 bgTypeId, uint32 queue_id, uint8 arenatype
std::list<GroupQueueInfo* >::iterator itr;
- //Send corrent ammount of invites to both faction at start of BG, not all in current queue, makes starting teams even
- unsigned int QUEUED_HORDE = m_SelectionPools[NORMAL_HORDE].SelectedGroups.size();
- unsigned int QUEUED_ALLIANCE= m_SelectionPools[NORMAL_ALLIANCE].SelectedGroups.size();
- unsigned int maxbginvites = 0;
+ // Send amount of invites based on the difference between the sizes of the two faction's queues
+ uint32 QUEUED_HORDE = m_SelectionPools[NORMAL_HORDE].SelectedGroups.size();
+ uint32 QUEUED_ALLIANCE = m_SelectionPools[NORMAL_ALLIANCE].SelectedGroups.size();
+ uint16 maxbginvites = 0;
if(QUEUED_ALLIANCE <= QUEUED_HORDE)
maxbginvites = QUEUED_ALLIANCE;
else
- maxbginvites = QUEUED_HORDE;
+ maxbginvites = QUEUED_HORDE;
// invite groups from horde selection pool
- int invitecounter = 0;
+ uint16 invitecounter = 0;
for(itr = m_SelectionPools[NORMAL_HORDE].SelectedGroups.begin(); itr != m_SelectionPools[NORMAL_HORDE].SelectedGroups.end(); ++itr)
{
if (invitecounter >= maxbginvites)
@@ -675,7 +675,7 @@ void BattleGroundQueue::Update(uint32 bgTypeId, uint32 queue_id, uint8 arenatype
// invite groups from ally selection pool
invitecounter = 0;
for(itr = m_SelectionPools[NORMAL_ALLIANCE].SelectedGroups.begin(); itr != m_SelectionPools[NORMAL_ALLIANCE].SelectedGroups.end(); ++itr)
- {
+ {
if (invitecounter >= maxbginvites)
return;
InviteGroupToBG((*itr),bg2,ALLIANCE);