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-rw-r--r--sql/updates/world/2012_07_05_00_world_item_template.sql2
-rwxr-xr-xsrc/server/game/Entities/Item/ItemPrototype.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/sql/updates/world/2012_07_05_00_world_item_template.sql b/sql/updates/world/2012_07_05_00_world_item_template.sql
index be6dc1979c1..d4240ca65a7 100644
--- a/sql/updates/world/2012_07_05_00_world_item_template.sql
+++ b/sql/updates/world/2012_07_05_00_world_item_template.sql
@@ -1 +1 @@
-UPDATE `item_template` SET `flagsCustom` = `flagsCustom` | 3 WHERE `entry` IN (50226,50231,50274);
+UPDATE `item_template` SET `flagsCustom` = `flagsCustom` | 4 WHERE `entry` IN (50226,50231,50274);
diff --git a/src/server/game/Entities/Item/ItemPrototype.h b/src/server/game/Entities/Item/ItemPrototype.h
index 17a9e82db7d..5088a30157c 100755
--- a/src/server/game/Entities/Item/ItemPrototype.h
+++ b/src/server/game/Entities/Item/ItemPrototype.h
@@ -196,7 +196,7 @@ enum ItemFlagsCustom
{
ITEM_FLAGS_CU_DURATION_REAL_TIME = 0x0001, // Item duration will tick even if player is offline
ITEM_FLAGS_CU_IGNORE_QUEST_STATUS = 0x0002, // No quest status will be checked when this item drops
- ITEM_FLAGS_CU_FOLLOW_LOOT_RULES = 0x0003, // Item will always follow group/master/need before greed looting rules
+ ITEM_FLAGS_CU_FOLLOW_LOOT_RULES = 0x0004, // Item will always follow group/master/need before greed looting rules
};
enum BAG_FAMILY_MASK