diff options
-rw-r--r-- | src/server/game/Entities/Unit/Unit.h | 6 | ||||
-rw-r--r-- | src/server/game/Maps/Map.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp | 2 |
3 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index 4060628e3b3..73b0835826b 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1213,9 +1213,9 @@ class Unit : public WorldObject uint32 GetMaxHealth() const { return GetUInt32Value(UNIT_FIELD_MAXHEALTH); } inline bool IsFullHealth() const { return GetHealth() == GetMaxHealth(); } - inline bool HealthBelowPct(uint32 pct) const { return GetHealth() * (uint64)100 < GetMaxHealth() * (uint64)pct; } - inline bool HealthBelowPctDamaged(uint32 pct, uint32 damage) const { return (int32(GetHealth()) - damage) * (int64)100 < GetMaxHealth() * (int64)pct; } - inline bool HealthAbovePct(uint32 pct) const { return GetHealth() * (uint64)100 > GetMaxHealth() * (uint64)pct; } + inline bool HealthBelowPct(int32 pct) const { return GetHealth() * (uint64)100 < GetMaxHealth() * (uint64)pct; } + inline bool HealthBelowPctDamaged(int32 pct, uint32 damage) const { return (int32(GetHealth()) - damage) * (int64)100 < GetMaxHealth() * (int64)pct; } + inline bool HealthAbovePct(int32 pct) const { return GetHealth() * (uint64)100 > GetMaxHealth() * (uint64)pct; } inline float GetHealthPct() const { return GetMaxHealth() ? 100.f * GetHealth() / GetMaxHealth() : 0.0f; } inline uint32 CountPctFromMaxHealth(int32 pct) const { return uint32(float(pct) * GetMaxHealth() / 100.0f); } diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 1811868899a..71036873143 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -3174,7 +3174,7 @@ void Map::ScriptsProcess() float z = step.script->z; float o = step.script->o; - if (pSummoner->SummonCreature(step.script->datalong, x, y, z, o, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, step.script->datalong2)) + if (!pSummoner->SummonCreature(step.script->datalong, x, y, z, o, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, step.script->datalong2)) sLog.outError("%s creature was not spawned (entry: %u).", step.script->GetDebugInfo().c_str(), step.script->datalong); } } diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp index 8762fc51e4a..4a082bd161c 100644 --- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/instance_forge_of_souls.cpp @@ -65,7 +65,7 @@ public: if (!players.isEmpty()) if (Player* pPlayer = players.begin()->getSource()) - uiTeamInInstance = pPlayer->GetTeam(); + uiTeamInInstance = pPlayer->GetTeamId(); switch(pCreature->GetEntry()) { |