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-rw-r--r--src/server/scripts/Commands/cs_modify.cpp83
1 files changed, 83 insertions, 0 deletions
diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp
index 9fc220e600a..00832aa4d59 100644
--- a/src/server/scripts/Commands/cs_modify.cpp
+++ b/src/server/scripts/Commands/cs_modify.cpp
@@ -60,6 +60,7 @@ public:
{ "morph", SEC_GAMEMASTER, false, &HandleModifyMorphCommand, "", NULL },
{ "phase", SEC_ADMINISTRATOR, false, &HandleModifyPhaseCommand, "", NULL },
{ "gender", SEC_GAMEMASTER, false, &HandleModifyGenderCommand, "", NULL },
+ { "collision", SEC_GAMEMASTER, false, &HandleModifyCollisionCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
@@ -1374,6 +1375,88 @@ public:
return true;
}
+
+ static bool HandleModifyCollisionCommand(ChatHandler* handler, const char* args)
+ {
+ if (!*args)
+ return false;
+
+ Player* target = handler->getSelectedPlayer();
+
+ if (!target)
+ {
+ handler->PSendSysMessage(LANG_PLAYER_NOT_FOUND);
+ handler->SetSentErrorMessage(true);
+ return false;
+ }
+
+ std::string param = (char*)args;
+
+ if (param == "on")
+ {
+ // enable collision
+ WorldPacket data;
+ uint64 guid = target->GetGUID();
+ uint8* bytes = (uint8*)&guid;
+
+ data.Initialize(SMSG_MOVE_SPLINE_ENABLE_COLLISION, 1 + 8);
+ data.WriteByteMask(bytes[7]);
+ data.WriteByteMask(bytes[5]);
+ data.WriteByteMask(bytes[4]);
+ data.WriteByteMask(bytes[0]);
+ data.WriteByteMask(bytes[1]);
+ data.WriteByteMask(bytes[6]);
+ data.WriteByteMask(bytes[2]);
+ data.WriteByteMask(bytes[3]);
+
+ data.WriteByteSeq(bytes[6]);
+ data.WriteByteSeq(bytes[3]);
+ data.WriteByteSeq(bytes[2]);
+ data.WriteByteSeq(bytes[7]);
+ data.WriteByteSeq(bytes[4]);
+ data.WriteByteSeq(bytes[1]);
+ data.WriteByteSeq(bytes[5]);
+ data.WriteByteSeq(bytes[0]);
+
+ target->SendMessageToSet(&data, true);
+ handler->SendSysMessage("Enabled Collision");
+ return true;
+ }
+
+ if (param == "off")
+ {
+ // disable collision
+ WorldPacket data;
+ uint64 guid = target->GetGUID();
+ uint8* bytes = (uint8*)&guid;
+
+ data.Initialize(SMSG_MOVE_SPLINE_DISABLE_COLLISION, 1 + 8);
+ data.WriteByteMask(bytes[4]);
+ data.WriteByteMask(bytes[7]);
+ data.WriteByteMask(bytes[5]);
+ data.WriteByteMask(bytes[3]);
+ data.WriteByteMask(bytes[2]);
+ data.WriteByteMask(bytes[1]);
+ data.WriteByteMask(bytes[6]);
+ data.WriteByteMask(bytes[0]);
+
+ data.WriteByteSeq(bytes[6]);
+ data.WriteByteSeq(bytes[0]);
+ data.WriteByteSeq(bytes[5]);
+ data.WriteByteSeq(bytes[4]);
+ data.WriteByteSeq(bytes[7]);
+ data.WriteByteSeq(bytes[3]);
+ data.WriteByteSeq(bytes[1]);
+ data.WriteByteSeq(bytes[2]);
+
+ target->SendMessageToSet(&data, true);
+ handler->SendSysMessage("Disabled Collision");
+ return true;
+ }
+
+ return false;
+ }
+
};
void AddSC_modify_commandscript()