diff options
-rwxr-xr-x | src/server/game/Battlegrounds/Battleground.cpp | 4 | ||||
-rwxr-xr-x | src/server/game/Battlegrounds/Battleground.h | 3 |
2 files changed, 6 insertions, 1 deletions
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index 6a758695116..36c9fe17ea5 100755 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -792,6 +792,10 @@ void Battleground::EndBattleground(uint32 winner) if (!player) continue; + // Last standing - Rated 5v5 arena & be solely alive player + if (team == winner && isArena() && isRated() && GetArenaType() == ARENA_TYPE_5v5 && GetAlivePlayersCountByTeam(winner) == 1 && player->isAlive()) + player->CastSpell(player, SPELL_THE_LAST_STANDING, true); + // should remove spirit of redemption if (player->HasAuraType(SPELL_AURA_SPIRIT_OF_REDEMPTION)) player->RemoveAurasByType(SPELL_AURA_MOD_SHAPESHIFT); diff --git a/src/server/game/Battlegrounds/Battleground.h b/src/server/game/Battlegrounds/Battleground.h index fcfc0c48cb4..274f7d04757 100755 --- a/src/server/game/Battlegrounds/Battleground.h +++ b/src/server/game/Battlegrounds/Battleground.h @@ -98,7 +98,8 @@ enum BattlegroundSpells SPELL_RECENTLY_DROPPED_FLAG = 42792, // Recently Dropped Flag SPELL_AURA_PLAYER_INACTIVE = 43681, // Inactive SPELL_HONORABLE_DEFENDER_25Y = 68652, // +50% honor when standing at a capture point that you control, 25yards radius (added in 3.2) - SPELL_HONORABLE_DEFENDER_60Y = 66157 // +50% honor when standing at a capture point that you control, 60yards radius (added in 3.2), probably for 40+ player battlegrounds + SPELL_HONORABLE_DEFENDER_60Y = 66157, // +50% honor when standing at a capture point that you control, 60yards radius (added in 3.2), probably for 40+ player battlegrounds + SPELL_THE_LAST_STANDING = 26549, // Arena achievement related }; enum BattlegroundTimeIntervals |