diff options
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 1c0042b06dc..d475620a4c9 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2322,7 +2322,8 @@ void Spell::TargetInfo::PreprocessTarget(Spell* spell) if (_spellHitTarget) { // if target is flagged for pvp also flag caster if a player - if (unit->IsPvP() && spell->m_caster->GetTypeId() == TYPEID_PLAYER) + // but respect current pvp rules (buffing/healing npcs flagged for pvp only flags you if they are in combat) + if (unit->IsPvP() && (unit->IsInCombat() || unit->IsCharmedOwnedByPlayerOrPlayer()) && spell->m_caster->GetTypeId() == TYPEID_PLAYER) _enablePVP = true; // Decide on PvP flagging now, but act on it later. SpellMissInfo missInfo = spell->PreprocessSpellHit(_spellHitTarget, ScaleAura, *this); |