diff options
-rw-r--r-- | sql/updates/world/2015_09_14_00_world_335.sql (renamed from sql/updates/world/2015_09_12_00_world_335.sql) | 0 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/GossipDef.cpp | 32 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 26 | ||||
-rw-r--r-- | src/server/game/Globals/ObjectMgr.cpp | 110 | ||||
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Quests/QuestDef.cpp | 46 | ||||
-rw-r--r-- | src/server/game/Quests/QuestDef.h | 66 |
7 files changed, 141 insertions, 141 deletions
diff --git a/sql/updates/world/2015_09_12_00_world_335.sql b/sql/updates/world/2015_09_14_00_world_335.sql index d76511a05f6..d76511a05f6 100644 --- a/sql/updates/world/2015_09_12_00_world_335.sql +++ b/sql/updates/world/2015_09_14_00_world_335.sql diff --git a/src/server/game/Entities/Creature/GossipDef.cpp b/src/server/game/Entities/Creature/GossipDef.cpp index 63be8d06739..db67f1f74f1 100644 --- a/src/server/game/Entities/Creature/GossipDef.cpp +++ b/src/server/game/Entities/Creature/GossipDef.cpp @@ -381,10 +381,10 @@ void PlayerMenu::SendQuestGiverStatus(uint8 questStatus, ObjectGuid npcGUID) con void PlayerMenu::SendQuestGiverQuestDetails(Quest const* quest, ObjectGuid npcGUID, bool activateAccept) const { - std::string questTitle = quest->GetTitle(); - std::string questDetails = quest->GetDetails(); - std::string questObjectives = quest->GetObjectives(); - std::string questEndText = quest->GetEndText(); + std::string questTitle = quest->GetTitle(); + std::string questDetails = quest->GetDetails(); + std::string questObjectives = quest->GetObjectives(); + std::string questAreaDescription = quest->GetAreaDescription(); int32 locale = _session->GetSessionDbLocaleIndex(); if (locale >= 0) @@ -394,7 +394,7 @@ void PlayerMenu::SendQuestGiverQuestDetails(Quest const* quest, ObjectGuid npcGU ObjectMgr::GetLocaleString(localeData->Title, locale, questTitle); ObjectMgr::GetLocaleString(localeData->Details, locale, questDetails); ObjectMgr::GetLocaleString(localeData->Objectives, locale, questObjectives); - ObjectMgr::GetLocaleString(localeData->EndText, locale, questEndText); + ObjectMgr::GetLocaleString(localeData->AreaDescription, locale, questAreaDescription); } } @@ -489,11 +489,11 @@ void PlayerMenu::SendQuestGiverQuestDetails(Quest const* quest, ObjectGuid npcGU void PlayerMenu::SendQuestQueryResponse(Quest const* quest) const { - std::string questTitle = quest->GetTitle(); - std::string questDetails = quest->GetDetails(); - std::string questObjectives = quest->GetObjectives(); - std::string questEndText = quest->GetEndText(); - std::string questCompletedText = quest->GetCompletedText(); + std::string questTitle = quest->GetTitle(); + std::string questDetails = quest->GetDetails(); + std::string questObjectives = quest->GetObjectives(); + std::string questAreaDescription = quest->GetAreaDescription(); + std::string questCompletedText = quest->GetCompletedText(); std::string questObjectiveText[QUEST_OBJECTIVES_COUNT]; for (uint8 i = 0; i < QUEST_OBJECTIVES_COUNT; ++i) @@ -507,7 +507,7 @@ void PlayerMenu::SendQuestQueryResponse(Quest const* quest) const ObjectMgr::GetLocaleString(localeData->Title, locale, questTitle); ObjectMgr::GetLocaleString(localeData->Details, locale, questDetails); ObjectMgr::GetLocaleString(localeData->Objectives, locale, questObjectives); - ObjectMgr::GetLocaleString(localeData->EndText, locale, questEndText); + ObjectMgr::GetLocaleString(localeData->AreaDescription, locale, questAreaDescription); ObjectMgr::GetLocaleString(localeData->CompletedText, locale, questCompletedText); for (uint8 i = 0; i < QUEST_OBJECTIVES_COUNT; ++i) @@ -585,9 +585,9 @@ void PlayerMenu::SendQuestQueryResponse(Quest const* quest) const for (uint8 i = 0; i < QUEST_REPUTATIONS_COUNT; ++i) // unk (0) data << int32(quest->RewardFactionValueIdOverride[i]); - data << uint32(quest->GetPointMapId()); - data << float(quest->GetPointX()); - data << float(quest->GetPointY()); + data << uint32(quest->GetPOIContinent()); + data << float(quest->GetPOIx()); + data << float(quest->GetPOIy()); data << uint32(quest->GetPointOpt()); if (sWorld->getBoolConfig(CONFIG_UI_QUESTLEVELS_IN_DIALOGS)) @@ -596,7 +596,7 @@ void PlayerMenu::SendQuestQueryResponse(Quest const* quest) const data << questTitle; data << questObjectives; data << questDetails; - data << questEndText; + data << questAreaDescription; data << questCompletedText; // display in quest objectives window once all objectives are completed for (uint8 i = 0; i < QUEST_OBJECTIVES_COUNT; ++i) @@ -607,7 +607,7 @@ void PlayerMenu::SendQuestQueryResponse(Quest const* quest) const data << uint32(quest->RequiredNpcOrGo[i]); data << uint32(quest->RequiredNpcOrGoCount[i]); - data << uint32(quest->RequiredSourceItemId[i]); + data << uint32(quest->ItemDrop[i]); data << uint32(0); // req source count? } diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 25531760b69..a4f55d0c257 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -15060,15 +15060,15 @@ void Player::AddQuest(Quest const* quest, Object* questGiver) uint32 qtime = 0; if (quest->HasSpecialFlag(QUEST_SPECIAL_FLAGS_TIMED)) { - uint32 limittime = quest->GetLimitTime(); + uint32 timeAllowed = quest->GetTimeAllowed(); // shared timed quest if (questGiver && questGiver->GetTypeId() == TYPEID_PLAYER) - limittime = questGiver->ToPlayer()->getQuestStatusMap()[quest_id].Timer / IN_MILLISECONDS; + timeAllowed = questGiver->ToPlayer()->getQuestStatusMap()[quest_id].Timer / IN_MILLISECONDS; AddTimedQuest(quest_id); - questStatusData.Timer = limittime * IN_MILLISECONDS; - qtime = static_cast<uint32>(time(NULL)) + limittime; + questStatusData.Timer = timeAllowed * IN_MILLISECONDS; + qtime = static_cast<uint32>(time(NULL)) + timeAllowed; } else questStatusData.Timer = 0; @@ -15158,10 +15158,10 @@ void Player::RewardQuest(Quest const* quest, uint32 reward, Object* questGiver, for (uint8 i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i) { - if (quest->RequiredSourceItemId[i]) + if (quest->ItemDrop[i]) { - uint32 count = quest->RequiredSourceItemCount[i]; - DestroyItemCount(quest->RequiredSourceItemId[i], count ? count : 9999, true); + uint32 count = quest->ItemDropQuantity[i]; + DestroyItemCount(quest->ItemDrop[i], count ? count : 9999, true); } } @@ -15368,9 +15368,9 @@ void Player::FailQuest(uint32 questId) // Destroy items received on starting the quest. DestroyItemCount(quest->RequiredItemId[i], quest->RequiredItemCount[i], true, true); for (uint8 i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i) - if (quest->RequiredSourceItemId[i] > 0 && quest->RequiredSourceItemCount[i] > 0) + if (quest->ItemDrop[i] > 0 && quest->ItemDropQuantity[i] > 0) // Destroy items received during the quest. - DestroyItemCount(quest->RequiredSourceItemId[i], quest->RequiredSourceItemCount[i], true, true); + DestroyItemCount(quest->ItemDrop[i], quest->ItemDropQuantity[i], true, true); } } @@ -15552,7 +15552,7 @@ bool Player::SatisfyQuestClass(Quest const* qInfo, bool msg) const bool Player::SatisfyQuestRace(Quest const* qInfo, bool msg) { - uint32 reqraces = qInfo->GetRequiredRaces(); + uint32 reqraces = qInfo->GetAllowableRaces(); if (reqraces == 0) return true; if ((reqraces & getRaceMask()) == 0) @@ -16673,7 +16673,7 @@ bool Player::HasQuestForItem(uint32 itemid) const for (uint8 j = 0; j < QUEST_SOURCE_ITEM_IDS_COUNT; ++j) { // examined item is a source item - if (qinfo->RequiredSourceItemId[j] == itemid) + if (qinfo->ItemDrop[j] == itemid) { ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(itemid); @@ -16682,9 +16682,9 @@ bool Player::HasQuestForItem(uint32 itemid) const return true; // allows custom amount drop when not 0 - if (qinfo->RequiredSourceItemCount[j]) + if (qinfo->ItemDropQuantity[j]) { - if (GetItemCount(itemid, true) < qinfo->RequiredSourceItemCount[j]) + if (GetItemCount(itemid, true) < qinfo->ItemDropQuantity[j]) return true; } else if (GetItemCount(itemid, true) < pProto->GetMaxStackSize()) return true; diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 9ed8dc1cf75..7b701f681b5 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -3971,7 +3971,7 @@ void ObjectMgr::LoadQuests() // 9 10 11 12 "RequiredFactionId1, RequiredFactionId2, RequiredFactionValue1, RequiredFactionValue2, " // 13 14 15 16 17 18 19 20 - "RewardNextQuest, RewardXPDifficulty, RewardMoney, RewardBonusMoney, RewardDisplaySpell, RewardSpell, RewardHonor, RewardKillHonor, " + "RewardNextQuest, RewardXPDifficulty, RewardMoney, RewardBonusMoney, RewardDisplaySpell, RewardDisplaySpell, RewardHonor, RewardKillHonor, " // 21 22 23 24 25 26 "StartItem, Flags, RewardTitle, RequiredPlayerKills, RewardTalents, RewardArenaPoints, " // 27 28 29 30 31 32 33 34 @@ -4215,13 +4215,13 @@ void ObjectMgr::LoadQuests() qinfo->RequiredClasses = 0; } } - // RequiredRaces, can be 0/RACEMASK_ALL_PLAYABLE to allow any race - if (qinfo->RequiredRaces) + // AllowableRaces, can be 0/RACEMASK_ALL_PLAYABLE to allow any race + if (qinfo->AllowableRaces) { - if (!(qinfo->RequiredRaces & RACEMASK_ALL_PLAYABLE)) + if (!(qinfo->AllowableRaces & RACEMASK_ALL_PLAYABLE)) { - TC_LOG_ERROR("sql.sql", "Quest %u does not contain any playable races in `RequiredRaces` (%u), value set to 0 (all races).", qinfo->GetQuestId(), qinfo->RequiredRaces); - qinfo->RequiredRaces = 0; + TC_LOG_ERROR("sql.sql", "Quest %u does not contain any playable races in `AllowableRaces` (%u), value set to 0 (all races).", qinfo->GetQuestId(), qinfo->AllowableRaces); + qinfo->AllowableRaces = 0; } } // RequiredSkillId, can be 0 @@ -4323,26 +4323,26 @@ void ObjectMgr::LoadQuests() // quest can't reward this title } - if (qinfo->SourceItemId) + if (qinfo->StartItem) { - if (!sObjectMgr->GetItemTemplate(qinfo->SourceItemId)) + if (!sObjectMgr->GetItemTemplate(qinfo->StartItem)) { - TC_LOG_ERROR("sql.sql", "Quest %u has `SourceItemId` = %u but item with entry %u does not exist, quest can't be done.", - qinfo->GetQuestId(), qinfo->SourceItemId, qinfo->SourceItemId); - qinfo->SourceItemId = 0; // quest can't be done for this requirement + TC_LOG_ERROR("sql.sql", "Quest %u has `StartItem` = %u but item with entry %u does not exist, quest can't be done.", + qinfo->GetQuestId(), qinfo->StartItem, qinfo->StartItem); + qinfo->StartItem = 0; // quest can't be done for this requirement } - else if (qinfo->SourceItemIdCount == 0) + else if (qinfo->StartItemCount == 0) { - TC_LOG_ERROR("sql.sql", "Quest %u has `SourceItemId` = %u but `SourceItemIdCount` = 0, set to 1 but need fix in DB.", - qinfo->GetQuestId(), qinfo->SourceItemId); - qinfo->SourceItemIdCount = 1; // update to 1 for allow quest work for backward compatibility with DB + TC_LOG_ERROR("sql.sql", "Quest %u has `StartItem` = %u but `StartItemCount` = 0, set to 1 but need fix in DB.", + qinfo->GetQuestId(), qinfo->StartItem); + qinfo->StartItemCount = 1; // update to 1 for allow quest work for backward compatibility with DB } } - else if (qinfo->SourceItemIdCount>0) + else if (qinfo->StartItemCount>0) { - TC_LOG_ERROR("sql.sql", "Quest %u has `SourceItemId` = 0 but `SourceItemIdCount` = %u, useless value.", - qinfo->GetQuestId(), qinfo->SourceItemIdCount); - qinfo->SourceItemIdCount=0; // no quest work changes in fact + TC_LOG_ERROR("sql.sql", "Quest %u has `StartItem` = 0 but `StartItemCount` = %u, useless value.", + qinfo->GetQuestId(), qinfo->StartItemCount); + qinfo->StartItemCount=0; // no quest work changes in fact } if (qinfo->SourceSpellid) @@ -4393,22 +4393,22 @@ void ObjectMgr::LoadQuests() for (uint8 j = 0; j < QUEST_SOURCE_ITEM_IDS_COUNT; ++j) { - uint32 id = qinfo->RequiredSourceItemId[j]; + uint32 id = qinfo->ItemDrop[j]; if (id) { if (!sObjectMgr->GetItemTemplate(id)) { - TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredSourceItemId%d` = %u but item with entry %u does not exist, quest can't be done.", + TC_LOG_ERROR("sql.sql", "Quest %u has `ItemDrop%d` = %u but item with entry %u does not exist, quest can't be done.", qinfo->GetQuestId(), j+1, id, id); // no changes, quest can't be done for this requirement } } else { - if (qinfo->RequiredSourceItemCount[j]>0) + if (qinfo->ItemDropQuantity[j]>0) { - TC_LOG_ERROR("sql.sql", "Quest %u has `RequiredSourceItemId%d` = 0 but `RequiredSourceItemCount%d` = %u.", - qinfo->GetQuestId(), j+1, j+1, qinfo->RequiredSourceItemCount[j]); + TC_LOG_ERROR("sql.sql", "Quest %u has `ItemDrop%d` = 0 but `ItemDropQuantity%d` = %u.", + qinfo->GetQuestId(), j+1, j+1, qinfo->ItemDropQuantity[j]); // no changes, quest ignore this data } } @@ -4529,55 +4529,55 @@ void ObjectMgr::LoadQuests() } } - if (qinfo->RewardSpell) + if (qinfo->RewardDisplaySpell) { - SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(qinfo->RewardSpell); + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(qinfo->RewardDisplaySpell); if (!spellInfo) { - TC_LOG_ERROR("sql.sql", "Quest %u has `RewardSpell` = %u but spell %u does not exist, spell removed as display reward.", - qinfo->GetQuestId(), qinfo->RewardSpell, qinfo->RewardSpell); - qinfo->RewardSpell = 0; // no spell reward will display for this quest + TC_LOG_ERROR("sql.sql", "Quest %u has `RewardDisplaySpell` = %u but spell %u does not exist, spell removed as display reward.", + qinfo->GetQuestId(), qinfo->RewardDisplaySpell, qinfo->RewardDisplaySpell); + qinfo->RewardDisplaySpell = 0; // no spell reward will display for this quest } else if (!SpellMgr::IsSpellValid(spellInfo)) { - TC_LOG_ERROR("sql.sql", "Quest %u has `RewardSpell` = %u but spell %u is broken, quest will not have a spell reward.", - qinfo->GetQuestId(), qinfo->RewardSpell, qinfo->RewardSpell); - qinfo->RewardSpell = 0; // no spell reward will display for this quest + TC_LOG_ERROR("sql.sql", "Quest %u has `RewardDisplaySpell` = %u but spell %u is broken, quest will not have a spell reward.", + qinfo->GetQuestId(), qinfo->RewardDisplaySpell, qinfo->RewardDisplaySpell); + qinfo->RewardDisplaySpell = 0; // no spell reward will display for this quest } - else if (GetTalentSpellCost(qinfo->RewardSpell)) + else if (GetTalentSpellCost(qinfo->RewardDisplaySpell)) { - TC_LOG_ERROR("sql.sql", "Quest %u has `RewardSpell` = %u but spell %u is talent, quest will not have a spell reward.", - qinfo->GetQuestId(), qinfo->RewardSpell, qinfo->RewardSpell); - qinfo->RewardSpell = 0; // no spell reward will display for this quest + TC_LOG_ERROR("sql.sql", "Quest %u has `RewardDisplaySpell` = %u but spell %u is talent, quest will not have a spell reward.", + qinfo->GetQuestId(), qinfo->RewardDisplaySpell, qinfo->RewardDisplaySpell); + qinfo->RewardDisplaySpell = 0; // no spell reward will display for this quest } } - if (qinfo->RewardSpellCast > 0) + if (qinfo->RewardSpell > 0) { - SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(qinfo->RewardSpellCast); + SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(qinfo->RewardSpell); if (!spellInfo) { - TC_LOG_ERROR("sql.sql", "Quest %u has `RewardSpellCast` = %u but spell %u does not exist, quest will not have a spell reward.", - qinfo->GetQuestId(), qinfo->RewardSpellCast, qinfo->RewardSpellCast); - qinfo->RewardSpellCast = 0; // no spell will be cast on player + TC_LOG_ERROR("sql.sql", "Quest %u has `RewardSpell` = %u but spell %u does not exist, quest will not have a spell reward.", + qinfo->GetQuestId(), qinfo->RewardSpell, qinfo->RewardSpell); + qinfo->RewardSpell = 0; // no spell will be cast on player } else if (!SpellMgr::IsSpellValid(spellInfo)) { - TC_LOG_ERROR("sql.sql", "Quest %u has `RewardSpellCast` = %u but spell %u is broken, quest will not have a spell reward.", - qinfo->GetQuestId(), qinfo->RewardSpellCast, qinfo->RewardSpellCast); - qinfo->RewardSpellCast = 0; // no spell will be cast on player + TC_LOG_ERROR("sql.sql", "Quest %u has `RewardSpell` = %u but spell %u is broken, quest will not have a spell reward.", + qinfo->GetQuestId(), qinfo->RewardSpell, qinfo->RewardSpell); + qinfo->RewardSpell = 0; // no spell will be cast on player } - else if (GetTalentSpellCost(qinfo->RewardSpellCast)) + else if (GetTalentSpellCost(qinfo->RewardSpell)) { - TC_LOG_ERROR("sql.sql", "Quest %u has `RewardSpell` = %u but spell %u is talent, quest will not have a spell reward.", - qinfo->GetQuestId(), qinfo->RewardSpellCast, qinfo->RewardSpellCast); - qinfo->RewardSpellCast = 0; // no spell will be cast on player + TC_LOG_ERROR("sql.sql", "Quest %u has `RewardDisplaySpell` = %u but spell %u is talent, quest will not have a spell reward.", + qinfo->GetQuestId(), qinfo->RewardSpell, qinfo->RewardSpell); + qinfo->RewardSpell = 0; // no spell will be cast on player } } @@ -4602,14 +4602,14 @@ void ObjectMgr::LoadQuests() usedMailTemplates[qinfo->RewardMailTemplateId] = qinfo->GetQuestId(); } - if (qinfo->NextQuestIdChain) + if (qinfo->RewardNextQuest) { - QuestMap::iterator qNextItr = _questTemplates.find(qinfo->NextQuestIdChain); + QuestMap::iterator qNextItr = _questTemplates.find(qinfo->RewardNextQuest); if (qNextItr == _questTemplates.end()) { - TC_LOG_ERROR("sql.sql", "Quest %u has `NextQuestIdChain` = %u but quest %u does not exist, quest chain will not work.", - qinfo->GetQuestId(), qinfo->NextQuestIdChain, qinfo->NextQuestIdChain); - qinfo->NextQuestIdChain = 0; + TC_LOG_ERROR("sql.sql", "Quest %u has `RewardNextQuest` = %u but quest %u does not exist, quest chain will not work.", + qinfo->GetQuestId(), qinfo->RewardNextQuest, qinfo->RewardNextQuest); + qinfo->RewardNextQuest = 0; } else qNextItr->second->prevChainQuests.push_back(qinfo->GetQuestId()); @@ -4644,7 +4644,7 @@ void ObjectMgr::LoadQuests() if (qinfo->ExclusiveGroup) mExclusiveQuestGroups.insert(std::pair<int32, uint32>(qinfo->ExclusiveGroup, qinfo->GetQuestId())); - if (qinfo->LimitTime) + if (qinfo->TimeAllowed) qinfo->SetSpecialFlag(QUEST_SPECIAL_FLAGS_TIMED); if (qinfo->RequiredPlayerKills) qinfo->SetSpecialFlag(QUEST_SPECIAL_FLAGS_PLAYER_KILL); @@ -4720,7 +4720,7 @@ void ObjectMgr::LoadQuestLocales() AddLocaleString(fields[1 + 11 * (i - 1) + 2].GetString(), locale, data.Objectives); AddLocaleString(fields[1 + 11 * (i - 1) + 3].GetString(), locale, data.OfferRewardText); AddLocaleString(fields[1 + 11 * (i - 1) + 4].GetString(), locale, data.RequestItemsText); - AddLocaleString(fields[1 + 11 * (i - 1) + 5].GetString(), locale, data.EndText); + AddLocaleString(fields[1 + 11 * (i - 1) + 5].GetString(), locale, data.AreaDescription); AddLocaleString(fields[1 + 11 * (i - 1) + 6].GetString(), locale, data.CompletedText); for (uint8 k = 0; k < 4; ++k) diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index 11b31d98cc8..b6e8d3c3ede 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -1942,7 +1942,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recvData) { Quest const* quest = iter->second; uint32 newRaceMask = (team == TEAM_ALLIANCE) ? RACEMASK_ALLIANCE : RACEMASK_HORDE; - if (!(quest->GetRequiredRaces() & newRaceMask)) + if (!(quest->GetAllowableRaces() & newRaceMask)) { stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_CHAR_QUESTSTATUS_REWARDED_ACTIVE_BY_QUEST); stmt->setUInt32(0, lowGuid); diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp index eea0fd72e8b..4fce8d9adde 100644 --- a/src/server/game/Quests/QuestDef.cpp +++ b/src/server/game/Quests/QuestDef.cpp @@ -29,21 +29,21 @@ Quest::Quest(Field* questRecord) ZoneOrSort = questRecord[4].GetInt16(); Type = questRecord[5].GetUInt16(); SuggestedPlayers = questRecord[6].GetUInt8(); - LimitTime = questRecord[7].GetUInt32(); - RequiredRaces = questRecord[8].GetUInt16(); + TimeAllowed = questRecord[7].GetUInt32(); + AllowableRaces = questRecord[8].GetUInt16(); RequiredFactionId1 = questRecord[9].GetUInt16(); RequiredFactionId2 = questRecord[10].GetUInt16(); RequiredFactionValue1 = questRecord[11].GetInt32(); RequiredFactionValue2 = questRecord[12].GetInt32(); - NextQuestIdChain = questRecord[13].GetUInt32(); - RewardXPId = questRecord[14].GetUInt8(); - RewardOrRequiredMoney = questRecord[15].GetInt32(); - RewardMoneyMaxLevel = questRecord[16].GetUInt32(); - RewardSpell = questRecord[17].GetUInt32(); - RewardSpellCast = questRecord[18].GetInt32(); + RewardNextQuest = questRecord[13].GetUInt32(); + RewardXPDifficulty = questRecord[14].GetUInt8(); + RewardMoney = questRecord[15].GetInt32(); + RewardBonusMoney = questRecord[16].GetUInt32(); + RewardDisplaySpell = questRecord[17].GetUInt32(); + RewardSpell = questRecord[18].GetInt32(); RewardHonor = questRecord[19].GetUInt32(); - RewardHonorMultiplier = questRecord[20].GetFloat(); - SourceItemId = questRecord[21].GetUInt32(); + RewardKillHonor = questRecord[20].GetFloat(); + StartItem = questRecord[21].GetUInt32(); Flags = questRecord[22].GetUInt32(); RewardTitleId = questRecord[23].GetUInt8(); RequiredPlayerKills = questRecord[24].GetUInt8(); @@ -69,14 +69,14 @@ Quest::Quest(Field* questRecord) RewardFactionValueIdOverride[i] = questRecord[49+i*3].GetInt32(); } - PointMapId = questRecord[62].GetUInt16(); - PointX = questRecord[63].GetFloat(); - PointY = questRecord[64].GetFloat(); - PointOption = questRecord[65].GetUInt32(); + POIContinent = questRecord[62].GetUInt16(); + POIx = questRecord[63].GetFloat(); + POIy = questRecord[64].GetFloat(); + POIPriority = questRecord[65].GetUInt32(); Title = questRecord[66].GetString(); Objectives = questRecord[67].GetString(); Details = questRecord[68].GetString(); - EndText = questRecord[69].GetString(); + AreaDescription = questRecord[69].GetString(); CompletedText = questRecord[70].GetString(); for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i) @@ -86,10 +86,10 @@ Quest::Quest(Field* questRecord) RequiredNpcOrGoCount[i] = questRecord[75+i].GetUInt16(); for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i) - RequiredSourceItemId[i] = questRecord[79+i].GetUInt32(); + ItemDrop[i] = questRecord[79+i].GetUInt32(); for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i) - RequiredSourceItemCount[i] = questRecord[83+i].GetUInt16(); + ItemDropQuantity[i] = questRecord[83+i].GetUInt16(); for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i) RequiredItemId[i] = questRecord[87+i].GetUInt32(); @@ -169,7 +169,7 @@ void Quest::LoadQuestTemplateAddon(Field* fields) RequiredMaxRepFaction = fields[12].GetUInt16(); RequiredMinRepValue = fields[13].GetInt32(); RequiredMaxRepValue = fields[14].GetInt32(); - SourceItemIdCount = fields[15].GetUInt8(); + StartItemCount = fields[15].GetUInt8(); SpecialFlags = fields[16].GetUInt8(); if (SpecialFlags & QUEST_SPECIAL_FLAGS_AUTO_ACCEPT) @@ -191,7 +191,7 @@ uint32 Quest::XPValue(Player* player) const else if (diffFactor > 10) diffFactor = 10; - uint32 xp = diffFactor * xpentry->Exp[RewardXPId] / 10; + uint32 xp = diffFactor * xpentry->Exp[RewardXPDifficulty] / 10; if (xp <= 100) xp = 5 * ((xp + 2) / 5); else if (xp <= 500) @@ -210,11 +210,11 @@ uint32 Quest::XPValue(Player* player) const int32 Quest::GetRewOrReqMoney() const { // RequiredMoney: the amount is the negative copper sum. - if (RewardOrRequiredMoney <= 0) - return RewardOrRequiredMoney; + if (RewardMoney <= 0) + return RewardMoney; // RewardMoney: the positive amount - return int32(RewardOrRequiredMoney * sWorld->getRate(RATE_MONEY_QUEST)); + return int32(RewardMoney * sWorld->getRate(RATE_MONEY_QUEST)); } uint32 Quest::GetRewMoneyMaxLevel() const @@ -224,7 +224,7 @@ uint32 Quest::GetRewMoneyMaxLevel() const return 0; // Else, return the rewarded copper sum modified by the rate - return uint32(RewardMoneyMaxLevel * sWorld->getRate(RATE_MONEY_MAX_LEVEL_QUEST)); + return uint32(RewardBonusMoney * sWorld->getRate(RATE_MONEY_MAX_LEVEL_QUEST)); } bool Quest::IsAutoAccept() const diff --git a/src/server/game/Quests/QuestDef.h b/src/server/game/Quests/QuestDef.h index 78fd065e9bd..91b4a3181f5 100644 --- a/src/server/game/Quests/QuestDef.h +++ b/src/server/game/Quests/QuestDef.h @@ -182,7 +182,7 @@ struct QuestLocale StringVector Objectives; StringVector OfferRewardText; StringVector RequestItemsText; - StringVector EndText; + StringVector AreaDescription; StringVector CompletedText; std::vector< StringVector > ObjectiveText; }; @@ -217,7 +217,7 @@ class Quest int32 GetQuestLevel() const { return Level; } uint32 GetType() const { return Type; } uint32 GetRequiredClasses() const { return RequiredClasses; } - uint32 GetRequiredRaces() const { return RequiredRaces; } + uint32 GetAllowableRaces() const { return AllowableRaces; } uint32 GetRequiredSkill() const { return RequiredSkillId; } uint32 GetRequiredSkillValue() const { return RequiredSkillPoints; } uint32 GetRepObjectiveFaction() const { return RequiredFactionId1; } @@ -229,38 +229,38 @@ class Quest uint32 GetRequiredMaxRepFaction() const { return RequiredMaxRepFaction; } int32 GetRequiredMaxRepValue() const { return RequiredMaxRepValue; } uint32 GetSuggestedPlayers() const { return SuggestedPlayers; } - uint32 GetLimitTime() const { return LimitTime; } + uint32 GetTimeAllowed() const { return TimeAllowed; } int32 GetPrevQuestId() const { return PrevQuestId; } int32 GetNextQuestId() const { return NextQuestId; } int32 GetExclusiveGroup() const { return ExclusiveGroup; } - uint32 GetNextQuestInChain() const { return NextQuestIdChain; } + uint32 GetNextQuestInChain() const { return RewardNextQuest; } uint32 GetCharTitleId() const { return RewardTitleId; } uint32 GetPlayersSlain() const { return RequiredPlayerKills; } uint32 GetBonusTalents() const { return RewardTalents; } int32 GetRewArenaPoints() const {return RewardArenaPoints; } - uint32 GetXPId() const { return RewardXPId; } - uint32 GetSrcItemId() const { return SourceItemId; } - uint32 GetSrcItemCount() const { return SourceItemIdCount; } + uint32 GetXPId() const { return RewardXPDifficulty; } + uint32 GetSrcItemId() const { return StartItem; } + uint32 GetSrcItemCount() const { return StartItemCount; } uint32 GetSrcSpell() const { return SourceSpellid; } std::string const& GetTitle() const { return Title; } std::string const& GetDetails() const { return Details; } std::string const& GetObjectives() const { return Objectives; } std::string const& GetOfferRewardText() const { return OfferRewardText; } std::string const& GetRequestItemsText() const { return RequestItemsText; } - std::string const& GetEndText() const { return EndText; } + std::string const& GetAreaDescription() const { return AreaDescription; } std::string const& GetCompletedText() const { return CompletedText; } int32 GetRewOrReqMoney() const; uint32 GetRewHonorAddition() const { return RewardHonor; } - float GetRewHonorMultiplier() const { return RewardHonorMultiplier; } + float GetRewHonorMultiplier() const { return RewardKillHonor; } uint32 GetRewMoneyMaxLevel() const; // use in XP calculation at client - uint32 GetRewSpell() const { return RewardSpell; } - int32 GetRewSpellCast() const { return RewardSpellCast; } + uint32 GetRewSpell() const { return RewardDisplaySpell; } + int32 GetRewSpellCast() const { return RewardSpell; } uint32 GetRewMailTemplateId() const { return RewardMailTemplateId; } uint32 GetRewMailDelaySecs() const { return RewardMailDelay; } - uint32 GetPointMapId() const { return PointMapId; } - float GetPointX() const { return PointX; } - float GetPointY() const { return PointY; } - uint32 GetPointOpt() const { return PointOption; } + uint32 GetPOIContinent() const { return POIContinent; } + float GetPOIx() const { return POIx; } + float GetPOIy() const { return POIy; } + uint32 GetPointOpt() const { return POIPriority; } uint32 GetIncompleteEmote() const { return EmoteOnIncomplete; } uint32 GetCompleteEmote() const { return EmoteOnComplete; } bool IsRepeatable() const { return SpecialFlags & QUEST_SPECIAL_FLAGS_REPEATABLE; } @@ -281,8 +281,8 @@ class Quest std::string ObjectiveText[QUEST_OBJECTIVES_COUNT]; uint32 RequiredItemId[QUEST_ITEM_OBJECTIVES_COUNT]; uint32 RequiredItemCount[QUEST_ITEM_OBJECTIVES_COUNT]; - uint32 RequiredSourceItemId[QUEST_SOURCE_ITEM_IDS_COUNT]; - uint32 RequiredSourceItemCount[QUEST_SOURCE_ITEM_IDS_COUNT]; + uint32 ItemDrop[QUEST_SOURCE_ITEM_IDS_COUNT]; + uint32 ItemDropQuantity[QUEST_SOURCE_ITEM_IDS_COUNT]; int32 RequiredNpcOrGo[QUEST_OBJECTIVES_COUNT]; // >0 Creature <0 Gameobject uint32 RequiredNpcOrGoCount[QUEST_OBJECTIVES_COUNT]; uint32 RewardChoiceItemId[QUEST_REWARD_CHOICES_COUNT]; @@ -322,38 +322,38 @@ class Quest uint32 MinLevel; int32 Level; uint32 Type; - uint32 RequiredRaces; + uint32 AllowableRaces; uint32 RequiredFactionId1; int32 RequiredFactionValue1; uint32 RequiredFactionId2; int32 RequiredFactionValue2; uint32 SuggestedPlayers; - uint32 LimitTime; + uint32 TimeAllowed; uint32 Flags; uint32 RewardTitleId; uint32 RequiredPlayerKills; uint32 RewardTalents; int32 RewardArenaPoints; - uint32 NextQuestIdChain; - uint32 RewardXPId; - uint32 SourceItemId; + uint32 RewardNextQuest; + uint32 RewardXPDifficulty; + uint32 StartItem; std::string Title; std::string Details; std::string Objectives; std::string OfferRewardText; std::string RequestItemsText; - std::string EndText; + std::string AreaDescription; std::string CompletedText; uint32 RewardHonor; - float RewardHonorMultiplier; - int32 RewardOrRequiredMoney; - uint32 RewardMoneyMaxLevel; - uint32 RewardSpell; - int32 RewardSpellCast; - uint32 PointMapId; - float PointX; - float PointY; - uint32 PointOption; + float RewardKillHonor; + int32 RewardMoney; + uint32 RewardBonusMoney; + uint32 RewardDisplaySpell; + int32 RewardSpell; + uint32 POIContinent; + float POIx; + float POIy; + uint32 POIPriority; uint32 EmoteOnIncomplete; uint32 EmoteOnComplete; @@ -372,7 +372,7 @@ class Quest int32 RequiredMinRepValue = 0; uint32 RequiredMaxRepFaction = 0; int32 RequiredMaxRepValue = 0; - uint32 SourceItemIdCount = 0; + uint32 StartItemCount = 0; uint32 SpecialFlags = 0; // custom flags, not sniffed/WDB }; |