diff options
-rw-r--r-- | src/common/Collision/DynamicTree.cpp | 1 | ||||
-rw-r--r-- | src/common/Collision/Models/GameObjectModel.cpp | 9 |
2 files changed, 6 insertions, 4 deletions
diff --git a/src/common/Collision/DynamicTree.cpp b/src/common/Collision/DynamicTree.cpp index bae8ab38dc1..bfe33c9eae7 100644 --- a/src/common/Collision/DynamicTree.cpp +++ b/src/common/Collision/DynamicTree.cpp @@ -26,6 +26,7 @@ #include "Timer.h" #include "VMapFactory.h" #include "VMapManager2.h" +#include "WorldModel.h" #include <G3D/AABox.h> #include <G3D/Ray.h> #include <G3D/Vector3.h> diff --git a/src/common/Collision/Models/GameObjectModel.cpp b/src/common/Collision/Models/GameObjectModel.cpp index 2c95187fbb2..6ad062d466f 100644 --- a/src/common/Collision/Models/GameObjectModel.cpp +++ b/src/common/Collision/Models/GameObjectModel.cpp @@ -15,13 +15,14 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -#include "VMapFactory.h" -#include "VMapManager2.h" -#include "VMapDefinitions.h" -#include "WorldModel.h" #include "GameObjectModel.h" #include "Log.h" +#include "MapTree.h" #include "Timer.h" +#include "VMapDefinitions.h" +#include "VMapFactory.h" +#include "VMapManager2.h" +#include "WorldModel.h" using G3D::Vector3; using G3D::Ray; |