diff options
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 3 | ||||
-rw-r--r-- | src/server/game/Miscellaneous/SharedDefines.h | 2 | ||||
-rw-r--r-- | src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp | 6 |
3 files changed, 7 insertions, 4 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index a70f5529b74..9460f97bea0 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -940,6 +940,9 @@ bool Unit::HasBreakableByDamageCrowdControlAura(Unit* excludeCasterChannel) cons } } + if (spellProto && spellProto->HasAttribute(SPELL_ATTR9_CANNOT_KILL_TARGET) && damageTaken >= health) + damageTaken = health - 1; + if (attacker && attacker != victim) { if (Player* killer = attacker->ToPlayer()) diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index fda10c6ae7b..8d4c63961e8 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -787,7 +787,7 @@ enum SpellAttr9 : uint32 SPELL_ATTR9_DONT_CONSUME_CHARGE_IF_ITEM_DELETED = 0x02000000, /*NYI - some sort of bugfix attribute to prevent double item deletion?*/ // TITLE (Programmer Only) Don't consume charge if item deleted SPELL_ATTR9_ITEM_PASSIVE_ON_CLIENT = 0x04000000, // TITLE Item Passive On Client SPELL_ATTR9_FORCE_CORPSE_TARGET = 0x08000000, // TITLE Force Corpse Target DESCRIPTION Causes the spell to continue executing effects on the target even if one of them kills it - SPELL_ATTR9_UNK28 = 0x10000000, // TITLE Unknown attribute 28@Attr9 + SPELL_ATTR9_CANNOT_KILL_TARGET = 0x10000000, // TITLE Cannot Kill Target SPELL_ATTR9_UNK29 = 0x20000000, // TITLE Unknown attribute 29@Attr9 SPELL_ATTR9_UNK30 = 0x40000000, // TITLE Unknown attribute 30@Attr9 SPELL_ATTR9_UNK31 = 0x80000000 // TITLE Unknown attribute 31@Attr9 diff --git a/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp b/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp index f283edcc1ca..8bcf6b86d69 100644 --- a/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp +++ b/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp @@ -1463,7 +1463,7 @@ TC_API_EXPORT EnumText EnumUtils<SpellAttr9>::ToString(SpellAttr9 value) case SPELL_ATTR9_DONT_CONSUME_CHARGE_IF_ITEM_DELETED: return { "SPELL_ATTR9_DONT_CONSUME_CHARGE_IF_ITEM_DELETED", "(Programmer Only) Don't consume charge if item deleted", "" }; case SPELL_ATTR9_ITEM_PASSIVE_ON_CLIENT: return { "SPELL_ATTR9_ITEM_PASSIVE_ON_CLIENT", "Item Passive On Client", "" }; case SPELL_ATTR9_FORCE_CORPSE_TARGET: return { "SPELL_ATTR9_FORCE_CORPSE_TARGET", "Force Corpse Target", "Causes the spell to continue executing effects on the target even if one of them kills it" }; - case SPELL_ATTR9_UNK28: return { "SPELL_ATTR9_UNK28", "Unknown attribute 28@Attr9", "" }; + case SPELL_ATTR9_CANNOT_KILL_TARGET: return { "SPELL_ATTR9_CANNOT_KILL_TARGET", "Cannot Kill Target", "" }; case SPELL_ATTR9_UNK29: return { "SPELL_ATTR9_UNK29", "Unknown attribute 29@Attr9", "" }; case SPELL_ATTR9_UNK30: return { "SPELL_ATTR9_UNK30", "Unknown attribute 30@Attr9", "" }; case SPELL_ATTR9_UNK31: return { "SPELL_ATTR9_UNK31", "Unknown attribute 31@Attr9", "" }; @@ -1507,7 +1507,7 @@ TC_API_EXPORT SpellAttr9 EnumUtils<SpellAttr9>::FromIndex(size_t index) case 25: return SPELL_ATTR9_DONT_CONSUME_CHARGE_IF_ITEM_DELETED; case 26: return SPELL_ATTR9_ITEM_PASSIVE_ON_CLIENT; case 27: return SPELL_ATTR9_FORCE_CORPSE_TARGET; - case 28: return SPELL_ATTR9_UNK28; + case 28: return SPELL_ATTR9_CANNOT_KILL_TARGET; case 29: return SPELL_ATTR9_UNK29; case 30: return SPELL_ATTR9_UNK30; case 31: return SPELL_ATTR9_UNK31; @@ -1548,7 +1548,7 @@ TC_API_EXPORT size_t EnumUtils<SpellAttr9>::ToIndex(SpellAttr9 value) case SPELL_ATTR9_DONT_CONSUME_CHARGE_IF_ITEM_DELETED: return 25; case SPELL_ATTR9_ITEM_PASSIVE_ON_CLIENT: return 26; case SPELL_ATTR9_FORCE_CORPSE_TARGET: return 27; - case SPELL_ATTR9_UNK28: return 28; + case SPELL_ATTR9_CANNOT_KILL_TARGET: return 28; case SPELL_ATTR9_UNK29: return 29; case SPELL_ATTR9_UNK30: return 30; case SPELL_ATTR9_UNK31: return 31; |