diff options
-rw-r--r-- | src/game/SpellEffects.cpp | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 39aa086b004..cbdb666cd90 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -4493,15 +4493,16 @@ void Spell::SpellDamageWeaponDmg(uint32 i) } case SPELLFAMILY_ROGUE: { - // Hemorrhage - if (m_spellInfo->SpellFamilyFlags[0] & 0x2000000) - { - if (m_caster->GetTypeId() == TYPEID_PLAYER) - m_caster->ToPlayer()->AddComboPoints(unitTarget, 1, this); - } - // Fan of Knives - else if (m_spellInfo->SpellFamilyFlags[1] & 0x40000) + // Fan of Knives, Hemorrhage, Ghostly Strike + if ((m_spellInfo->SpellFamilyFlags[1] & 0x40000) + || (m_spellInfo->SpellFamilyFlags[0] & 0x6000000)) { + // Hemorrhage + if (m_spellInfo->SpellFamilyFlags[0] & 0x2000000) + { + if (m_caster->GetTypeId() == TYPEID_PLAYER) + m_caster->ToPlayer()->AddComboPoints(unitTarget, 1, this); + } // 50% more damage with daggers if (m_caster->GetTypeId() == TYPEID_PLAYER) if (Item* item = m_caster->ToPlayer()->GetWeaponForAttack(m_attackType, true)) |