diff options
| -rw-r--r-- | src/server/game/Entities/Unit/StatSystem.cpp | 2 | ||||
| -rw-r--r-- | src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp | 3 |
2 files changed, 1 insertions, 4 deletions
diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp index def6c382893..d1984da9648 100644 --- a/src/server/game/Entities/Unit/StatSystem.cpp +++ b/src/server/game/Entities/Unit/StatSystem.cpp @@ -1426,7 +1426,7 @@ void Guardian::UpdateDamagePhysical(WeaponAttackType attType) float maxdamage = ((base_value + weapon_maxdamage) * base_pct + total_value) * total_pct; // Pet's base damage changes depending on happiness - if (IsHunterPet() && attType == BASE_ATTACK) + if (IsHunterPet()) { switch (ToPet()->GetHappinessState()) { diff --git a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp index 56d333b2dda..699dd578b8d 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_teron_gorefiend.cpp @@ -241,7 +241,6 @@ public: boss_teron_gorefiendAI(Creature* creature) : BossAI(creature, DATA_TERON_GOREFIEND) { Initialize(); - instance = creature->GetInstanceScript(); } void Initialize() @@ -259,8 +258,6 @@ public: Done = false; } - InstanceScript* instance; - uint32 IncinerateTimer; uint32 SummonDoomBlossomTimer; uint32 EnrageTimer; |
