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-rw-r--r--src/server/game/Entities/Unit/Unit.cpp2
-rw-r--r--src/server/game/Spells/SpellMgr.cpp8
-rw-r--r--src/server/game/Spells/SpellMgr.h2
3 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index b01c17e91d4..6e6072aa5b4 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -14972,7 +14972,7 @@ bool Unit::IsTriggeredAtSpellProcEvent(Unit* victim, Aura* aura, SpellInfo const
}
// Check spellProcEvent data requirements
- if (!sSpellMgr->IsSpellProcEventCanTriggeredBy(spellProcEvent, EventProcFlag, procSpell, procFlag, procExtra, active))
+ if (!sSpellMgr->IsSpellProcEventCanTriggeredBy(spellProto, spellProcEvent, EventProcFlag, procSpell, procFlag, procExtra, active))
return false;
// In most cases req get honor or XP from kill
if (EventProcFlag & PROC_FLAG_KILL && GetTypeId() == TYPEID_PLAYER)
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index e0a20346242..ba5b8856323 100644
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -773,7 +773,7 @@ SpellProcEventEntry const* SpellMgr::GetSpellProcEvent(uint32 spellId) const
return NULL;
}
-bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellProcEvent, uint32 EventProcFlag, SpellInfo const* procSpell, uint32 procFlags, uint32 procExtra, bool active) const
+bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellInfo const* spellProto, SpellProcEventEntry const* spellProcEvent, uint32 EventProcFlag, SpellInfo const* procSpell, uint32 procFlags, uint32 procExtra, bool active) const
{
// No extra req need
uint32 procEvent_procEx = PROC_EX_NONE;
@@ -790,7 +790,7 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellPr
*Only damaging Dots can proc auras with PROC_FLAG_TAKEN_DAMAGE
- *Only Dots can proc if ONLY has PROC_FLAG_DONE_PERIODIC and spellfamily == 0 or PROC_FLAG_TAKEN_PERIODIC.
+ *Only Dots can proc if ONLY has PROC_FLAG_DONE_PERIODIC or PROC_FLAG_TAKEN_PERIODIC.
*Hots can proc if ONLY has PROC_FLAG_DONE_PERIODIC and spellfamily != 0
@@ -806,7 +806,7 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellPr
* @param procFlags proc_flags of spellProc
* @param procExtra proc_EX of procSpell
* @param EventProcFlag proc_flags of aura to be procced
- * @param spellProcEvent SpellProcEventEntry of aura to be procced
+ * @param spellProto SpellInfo of aura to be procced
*/
@@ -821,7 +821,7 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellPr
if (EventProcFlag == PROC_FLAG_DONE_PERIODIC)
{
/// no aura with only PROC_FLAG_DONE_PERIODIC and spellFamilyName == 0 can proc from a HOT.
- if (!spellProcEvent || !spellProcEvent->spellFamilyName)
+ if (!spellProto->SpellFamilyName)
return false;
}
/// Aura must have positive procflags for a HOT to proc
diff --git a/src/server/game/Spells/SpellMgr.h b/src/server/game/Spells/SpellMgr.h
index 5f11870b3e9..bea740732c3 100644
--- a/src/server/game/Spells/SpellMgr.h
+++ b/src/server/game/Spells/SpellMgr.h
@@ -657,7 +657,7 @@ class SpellMgr
// Spell proc event table
SpellProcEventEntry const* GetSpellProcEvent(uint32 spellId) const;
- bool IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellProcEvent, uint32 EventProcFlag, SpellInfo const* procSpell, uint32 procFlags, uint32 procExtra, bool active) const;
+ bool IsSpellProcEventCanTriggeredBy(SpellInfo const* spellProto, SpellProcEventEntry const* spellProcEvent, uint32 EventProcFlag, SpellInfo const* procSpell, uint32 procFlags, uint32 procExtra, bool active) const;
// Spell proc table
SpellProcEntry const* GetSpellProcEntry(uint32 spellId) const;