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-rw-r--r--src/game/ScriptedGossip.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/ScriptedGossip.h b/src/game/ScriptedGossip.h
index 038d3a2ca23..6f1da291c45 100644
--- a/src/game/ScriptedGossip.h
+++ b/src/game/ScriptedGossip.h
@@ -172,10 +172,6 @@ extern uint32 GetSkillLevel(Player *player,uint32 skill);
// Fuctions to send NPC lists, a - is always the npc guid(uint64)
#define SEND_VENDORLIST(a) GetSession()->SendListInventory(a)
#define SEND_TRAINERLIST(a) GetSession()->SendTrainerList(a)
-#define SEND_BANKERLIST(a) GetSession()->SendShowBank(a)
-#define SEND_TABARDLIST(a) GetSession()->SendTabardVendorActivate(a)
-#define SEND_AUCTIONLIST(a) GetSession()->SendAuctionHello(a)
-#define SEND_TAXILIST(a) GetSession()->SendTaxiStatus(a)
// Ressurect's the player if is dead.
#define SEND_SPRESURRECT() GetSession()->SendSpiritResurrect()