diff options
-rw-r--r-- | src/game/Creature.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index f19fe2cdac3..07fa83f0144 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -1395,11 +1395,12 @@ void Creature::SelectLevel(const CreatureInfo *cinfo) uint32 attackpower = cinfo->attackpower * level / 60; uint32 rangedattackpower = cinfo->rangedattackpower * level / 60; - SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg + attackpower) * damagemod); + damagemod *= 0.75f; + SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg + attackpower/2) * damagemod); SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg + attackpower) * damagemod); - SetBaseWeaponDamage(OFF_ATTACK, MINDAMAGE, (cinfo->mindmg + attackpower) * damagemod); + SetBaseWeaponDamage(OFF_ATTACK, MINDAMAGE, (cinfo->mindmg + attackpower/2) * damagemod); SetBaseWeaponDamage(OFF_ATTACK, MAXDAMAGE, (cinfo->maxdmg + attackpower) * damagemod); - SetBaseWeaponDamage(RANGED_ATTACK, MINDAMAGE, (cinfo->minrangedmg + rangedattackpower) * damagemod); + SetBaseWeaponDamage(RANGED_ATTACK, MINDAMAGE, (cinfo->minrangedmg + rangedattackpower/2) * damagemod); SetBaseWeaponDamage(RANGED_ATTACK, MAXDAMAGE, (cinfo->maxrangedmg + rangedattackpower) * damagemod); // this value is not accurate, but should be close to the real value |