diff options
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 9d088b5be49..8971f6be7b4 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -23985,20 +23985,20 @@ void Player::SendRefundInfo(Item *item) bool Player::AddItem(uint32 itemId, uint32 count) { uint32 noSpaceForCount = 0; - ItemPosCountVec dest;
- uint8 msg = CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemId, count, &noSpaceForCount);
- if (msg != EQUIP_ERR_OK)
- count = noSpaceForCount;
-
- if (count == 0 || dest.empty())
- {
- // -- TODO: Send to mailbox if no space
- ChatHandler(this).PSendSysMessage("You don't have any space in your bags.");
- return false;
- }
-
- Item* item = StoreNewItem(dest, itemId, true, Item::GenerateItemRandomPropertyId(itemId));
- if(item)
+ ItemPosCountVec dest; + uint8 msg = CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemId, count, &noSpaceForCount); + if (msg != EQUIP_ERR_OK) + count = noSpaceForCount; + + if (count == 0 || dest.empty()) + { + // -- TODO: Send to mailbox if no space + ChatHandler(this).PSendSysMessage("You don't have any space in your bags."); + return false; + } + + Item* item = StoreNewItem(dest, itemId, true, Item::GenerateItemRandomPropertyId(itemId)); + if(item) SendNewItem(item,count,true,false); else return false; |