diff options
| -rw-r--r-- | src/game/Unit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 04c594d34b5..268de0d0f05 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -10135,8 +10135,8 @@ bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolM float crit_chance = 0.0f; switch(spellProto->DmgClass) { - case SPELL_DAMAGE_CLASS_NONE: // Exception for earth shield - if (spellProto->Id != 379) // We need more spells to find a general way (if there is any) + case SPELL_DAMAGE_CLASS_NONE: // Exception for Earth Shield and Lifebloom Final Bloom + if (spellProto->Id != 379 && spellProto->Id != 33778) // We need more spells to find a general way (if there is any) return false; case SPELL_DAMAGE_CLASS_MAGIC: { |
