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-rw-r--r--src/game/Unit.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 04c594d34b5..268de0d0f05 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -10135,8 +10135,8 @@ bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolM
float crit_chance = 0.0f;
switch(spellProto->DmgClass)
{
- case SPELL_DAMAGE_CLASS_NONE: // Exception for earth shield
- if (spellProto->Id != 379) // We need more spells to find a general way (if there is any)
+ case SPELL_DAMAGE_CLASS_NONE: // Exception for Earth Shield and Lifebloom Final Bloom
+ if (spellProto->Id != 379 && spellProto->Id != 33778) // We need more spells to find a general way (if there is any)
return false;
case SPELL_DAMAGE_CLASS_MAGIC:
{