diff options
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 09d8d6739f9..8d7a19a9789 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -10774,10 +10774,11 @@ Item* Player::StoreNewItem(ItemPosCountVec const& pos, uint32 itemId, bool updat count += itr->count; // quest objectives must be processed twice - QUEST_OBJECTIVE_FLAG_2_QUEST_BOUND_ITEM prevents item creation - bool hadBoundItemObjective = false; - ItemAddedQuestCheck(itemId, count, true, &hadBoundItemObjective); - if (hadBoundItemObjective) - return nullptr; + // Classic Only - This feature has been disabled + // bool hadBoundItemObjective = false; + // ItemAddedQuestCheck(itemId, count, true, &hadBoundItemObjective); + // if (hadBoundItemObjective) + // return nullptr; Item* item = Item::CreateItem(itemId, count, context, this, bonusListIDs == nullptr); if (item) |