aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--src/game/Pet.cpp1
-rw-r--r--src/game/SpellMgr.cpp2
-rw-r--r--src/game/SpellMgr.h2
-rw-r--r--src/game/Unit.cpp2
-rw-r--r--src/game/Unit.h2
5 files changed, 5 insertions, 4 deletions
diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp
index e723298565a..4d87a224f7e 100644
--- a/src/game/Pet.cpp
+++ b/src/game/Pet.cpp
@@ -576,6 +576,7 @@ void Pet::Update(uint32 diff)
default:
break;
}
+ uint32 guidlow = GetGUIDLow();
Creature::Update(diff);
}
diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp
index f3f8907cfc4..59063eb05b1 100644
--- a/src/game/SpellMgr.cpp
+++ b/src/game/SpellMgr.cpp
@@ -1158,7 +1158,7 @@ void SpellMgr::LoadSpellBonusess()
sLog.outString( ">> Loaded %u extra spell bonus data", count);
}
-bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const * spellProcEvent, uint32 EventProcFlag, SpellEntry const * procSpell, uint32 procFlags, uint32 procExtra, bool active)
+bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const*& spellProcEvent, uint32 EventProcFlag, SpellEntry const * procSpell, uint32 procFlags, uint32 procExtra, bool active)
{
// No extra req need
uint32 procEvent_procEx = PROC_EX_NONE;
diff --git a/src/game/SpellMgr.h b/src/game/SpellMgr.h
index 5c55d9b93a2..45285121c1a 100644
--- a/src/game/SpellMgr.h
+++ b/src/game/SpellMgr.h
@@ -715,7 +715,7 @@ class SpellMgr
return NULL;
}
- static bool IsSpellProcEventCanTriggeredBy( SpellProcEventEntry const * spellProcEvent, uint32 EventProcFlag, SpellEntry const * procSpell, uint32 procFlags, uint32 procExtra, bool active);
+ bool IsSpellProcEventCanTriggeredBy( SpellProcEventEntry const *& spellProcEvent, uint32 EventProcFlag, SpellEntry const * procSpell, uint32 procFlags, uint32 procExtra, bool active);
// Spell bonus data
SpellBonusEntry const* GetSpellBonusData(uint32 spellId) const
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 01712ef5b49..1395288d19d 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -12324,7 +12324,7 @@ bool Unit::IsTriggeredAtSpellProcEvent(Unit *pVictim, Aura * aura, SpellEntry co
return false;
// Check spellProcEvent data requirements
- if(!SpellMgr::IsSpellProcEventCanTriggeredBy(spellProcEvent, EventProcFlag, procSpell, procFlag, procExtra, active))
+ if(!spellmgr.IsSpellProcEventCanTriggeredBy(spellProcEvent, EventProcFlag, procSpell, procFlag, procExtra, active))
return false;
// In most cases req get honor or XP from kill
diff --git a/src/game/Unit.h b/src/game/Unit.h
index 672886c4fb4..5076f87bd26 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -1623,7 +1623,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
void SendAttackStop(Unit* victim); // only from AttackStop(Unit*)
//void SendAttackStart(Unit* pVictim); // only from Unit::AttackStart(Unit*)
- bool IsTriggeredAtSpellProcEvent(Unit *pVictim, Aura* aura, SpellEntry const* procSpell, uint32 procFlag, uint32 procExtra, WeaponAttackType attType, bool isVictim, bool active, SpellProcEventEntry const*& spellProcEvent );
+ bool IsTriggeredAtSpellProcEvent(Unit *pVictim, Aura* aura, SpellEntry const * procSpell, uint32 procFlag, uint32 procExtra, WeaponAttackType attType, bool isVictim, bool active, SpellProcEventEntry const*& spellProcEvent );
bool HandleDummyAuraProc( Unit *pVictim, uint32 damage, AuraEffect* triggeredByAura, SpellEntry const *procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown);
bool HandleObsModEnergyAuraProc( Unit *pVictim, uint32 damage, AuraEffect* triggeredByAura, SpellEntry const *procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown);
bool HandleHasteAuraProc( Unit *pVictim, uint32 damage, AuraEffect* triggeredByAura, SpellEntry const *procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown);