diff options
-rw-r--r-- | src/game/Chat.cpp | 530 | ||||
-rw-r--r-- | src/game/Chat.h | 95 | ||||
-rw-r--r-- | src/game/Debugcmds.cpp | 32 | ||||
-rw-r--r-- | src/game/Level1.cpp | 10 | ||||
-rw-r--r-- | src/game/Level2.cpp | 22 | ||||
-rw-r--r-- | src/game/Level3.cpp | 30 |
6 files changed, 355 insertions, 364 deletions
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp index 7ea44fd023a..9e2f94c5444 100644 --- a/src/game/Chat.cpp +++ b/src/game/Chat.cpp @@ -74,53 +74,199 @@ ChatCommand * ChatHandler::getCommandTable() { NULL, 0, false, NULL, "", NULL } }; - static ChatCommand serverSetCommandTable[] = + static ChatCommand banCommandTable[] = { - { "loglevel", SEC_CONSOLE, true, &ChatHandler::HandleServerSetLogLevelCommand, "", NULL }, - { "difftime", SEC_CONSOLE, true, &ChatHandler::HandleServerSetDiffTimeCommand, "", NULL }, - { "motd", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerSetMotdCommand, "", NULL }, + { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanAccountCommand, "", NULL }, + { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanCharacterCommand, "", NULL }, + { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanIPCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; - static ChatCommand serverIdleRestartCommandTable[] = + static ChatCommand baninfoCommandTable[] = { - { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL }, - { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleRestartCommand, "", NULL }, + { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoAccountCommand, "", NULL }, + { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoCharacterCommand, "", NULL }, + { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoIPCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; - static ChatCommand serverIdleShutdownCommandTable[] = + static ChatCommand banlistCommandTable[] = { - { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL }, - { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleShutDownCommand, "", NULL }, + { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListAccountCommand, "", NULL }, + { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListCharacterCommand, "", NULL }, + { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListIPCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; - static ChatCommand serverRestartCommandTable[] = + static ChatCommand castCommandTable[] = { - { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL }, - { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerRestartCommand, "", NULL }, + { "back", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastBackCommand, "", NULL }, + { "dist", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastDistCommand, "", NULL }, + { "self", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastSelfCommand, "", NULL }, + { "target", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastTargetCommand, "", NULL }, + { "", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; - static ChatCommand serverShutdownCommandTable[] = + static ChatCommand debugCommandTable[] = { - { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL }, - { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCommand, "", NULL }, + { "inarc", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugInArcCommand, "", NULL }, + { "spellfail", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSpellFailCommand, "", NULL }, + { "setpoi", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetPoiCommand, "", NULL }, + { "qpartymsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendQuestPartyMsgCommand, "", NULL }, + { "qinvalidmsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendQuestInvalidMsgCommand, "", NULL }, + { "equiperr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugEquipErrorCommand, "", NULL }, + { "sellerr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSellErrorCommand, "", NULL }, + { "buyerr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugBuyErrorCommand, "", NULL }, + { "sendopcode", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendOpcodeCommand, "", NULL }, + { "spawnvehicle", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSpawnVehicle, "", NULL }, + { "uws", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugUpdateWorldStateCommand, "", NULL }, + { "ps", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugPlaySound2Command, "", NULL }, + { "scn", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendChannelNotifyCommand, "", NULL }, + { "scm", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendChatMsgCommand, "", NULL }, + { "sps", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendSetPhaseShiftCommand, "", NULL }, + { "getitemstate", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugGetItemState, "", NULL }, + { "playsound", SEC_MODERATOR, false, &ChatHandler::HandleDebugPlaySoundCommand, "", NULL }, + { "update", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugUpdate, "", NULL }, + { "setvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetValue, "", NULL }, + { "getvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugGetValue, "", NULL }, + { "setbit", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSet32Bit, "", NULL }, + { "Mod32Value", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugMod32Value, "", NULL }, + { "anim", SEC_GAMEMASTER, false, &ChatHandler::HandleDebugAnimCommand, "", NULL }, + { "lootrecipient", SEC_GAMEMASTER, false, &ChatHandler::HandleDebugGetLootRecipient, "", NULL }, + { "arena", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugArenaCommand, "", NULL }, + { "bg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugBattlegroundCommand, "", NULL }, + { "sendlargepacket",SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendLargePacketCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + + static ChatCommand eventCommandTable[] = + { + { "activelist", SEC_GAMEMASTER, true, &ChatHandler::HandleEventActiveListCommand, "", NULL }, + { "start", SEC_GAMEMASTER, true, &ChatHandler::HandleEventStartCommand, "", NULL }, + { "stop", SEC_GAMEMASTER, true, &ChatHandler::HandleEventStopCommand, "", NULL }, + { "", SEC_GAMEMASTER, true, &ChatHandler::HandleEventInfoCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; - static ChatCommand serverCommandTable[] = + static ChatCommand gmCommandTable[] = { - { "corpses", SEC_GAMEMASTER, true, &ChatHandler::HandleServerCorpsesCommand, "", NULL }, - { "exit", SEC_CONSOLE, true, &ChatHandler::HandleServerExitCommand, "", NULL }, - { "idlerestart", SEC_ADMINISTRATOR, true, NULL, "", serverIdleRestartCommandTable }, - { "idleshutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable }, - { "info", SEC_PLAYER, true, &ChatHandler::HandleServerInfoCommand, "", NULL }, - { "motd", SEC_PLAYER, true, &ChatHandler::HandleServerMotdCommand, "", NULL }, - { "restart", SEC_ADMINISTRATOR, true, NULL, "", serverRestartCommandTable }, - { "shutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable }, - { "set", SEC_ADMINISTRATOR, true, NULL, "", serverSetCommandTable }, + { "chat", SEC_MODERATOR, false, &ChatHandler::HandleGMChatCommand, "", NULL }, + { "ingame", SEC_PLAYER, true, &ChatHandler::HandleGMListIngameCommand, "", NULL }, + { "list", SEC_ADMINISTRATOR, true, &ChatHandler::HandleGMListFullCommand, "", NULL }, + { "visible", SEC_MODERATOR, false, &ChatHandler::HandleGMVisibleCommand, "", NULL }, + { "fly", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGMFlyModeCommand, "", NULL }, + { "", SEC_MODERATOR, false, &ChatHandler::HandleGMmodeCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + + static ChatCommand goCommandTable[] = + { + { "grid", SEC_MODERATOR, false, &ChatHandler::HandleGoGridCommand, "", NULL }, + { "creature", SEC_GAMEMASTER, false, &ChatHandler::HandleGoCreatureCommand, "", NULL }, + { "object", SEC_GAMEMASTER, false, &ChatHandler::HandleGoObjectCommand, "", NULL }, + { "trigger", SEC_GAMEMASTER, false, &ChatHandler::HandleGoTriggerCommand, "", NULL }, + { "graveyard", SEC_GAMEMASTER, false, &ChatHandler::HandleGoGraveyardCommand, "", NULL }, + { "zonexy", SEC_MODERATOR, false, &ChatHandler::HandleGoZoneXYCommand, "", NULL }, + { "xy", SEC_MODERATOR, false, &ChatHandler::HandleGoXYCommand, "", NULL }, + { "xyz", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL }, + { "", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + + static ChatCommand gobjectCommandTable[] = + { + { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectAddCommand, "", NULL }, + { "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectDeleteCommand, "", NULL }, + { "move", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectMoveCommand, "", NULL }, + { "near", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGameObjectNearCommand, "", NULL }, + { "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectPhaseCommand, "", NULL }, + { "target", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectTargetCommand, "", NULL }, + { "turn", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectTurnCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + + static ChatCommand groupCommandTable[] = + { + { "leader", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGroupLeaderCommand, "", NULL }, + { "disband", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGroupDisbandCommand, "", NULL }, + { "remove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGroupRemoveCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + + static ChatCommand guildCommandTable[] = + { + { "create", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildCreateCommand, "", NULL }, + { "delete", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildDeleteCommand, "", NULL }, + { "invite", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildInviteCommand, "", NULL }, + { "uninvite", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildUninviteCommand, "", NULL }, + { "rank", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildRankCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + + static ChatCommand honorCommandTable[] = + { + { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorAddCommand, "", NULL }, + { "addkill", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorAddKillCommand, "", NULL }, + { "update", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorUpdateCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + + static ChatCommand instanceCommandTable[] = + { + { "listbinds", SEC_MODERATOR, false, &ChatHandler::HandleInstanceListBindsCommand, "", NULL }, + { "unbind", SEC_MODERATOR, false, &ChatHandler::HandleInstanceUnbindCommand, "", NULL }, + { "stats", SEC_MODERATOR, true, &ChatHandler::HandleInstanceStatsCommand, "", NULL }, + { "savedata", SEC_MODERATOR, false, &ChatHandler::HandleInstanceSaveDataCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + + static ChatCommand learnCommandTable[] = + { + { "all", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllCommand, "", NULL }, + { "all_gm", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllGMCommand, "", NULL }, + { "all_crafts", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllCraftsCommand, "", NULL }, + { "all_default", SEC_MODERATOR, false, &ChatHandler::HandleLearnAllDefaultCommand, "", NULL }, + { "all_lang", SEC_MODERATOR, false, &ChatHandler::HandleLearnAllLangCommand, "", NULL }, + { "all_myclass", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMyClassCommand, "", NULL }, + { "all_myspells", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMySpellsCommand, "", NULL }, + { "all_mytalents", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMyTalentsCommand, "", NULL }, + { "all_recipes", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllRecipesCommand, "", NULL }, + { "", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + + static ChatCommand listCommandTable[] = + { + { "creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListCreatureCommand, "", NULL }, + { "item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListItemCommand, "", NULL }, + { "object", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListObjectCommand, "", NULL }, + { "auras", SEC_ADMINISTRATOR, false, &ChatHandler::HandleListAurasCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + + static ChatCommand lookupPlayerCommandTable[] = + { + { "ip", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerIpCommand, "", NULL }, + { "account", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerAccountCommand, "", NULL }, + { "email", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerEmailCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } + }; + + static ChatCommand lookupCommandTable[] = + { + { "area", SEC_MODERATOR, true, &ChatHandler::HandleLookupAreaCommand, "", NULL }, + { "creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupCreatureCommand, "", NULL }, + { "event", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupEventCommand, "", NULL }, + { "faction", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupFactionCommand, "", NULL }, + { "item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupItemCommand, "", NULL }, + { "itemset", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupItemSetCommand, "", NULL }, + { "object", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupObjectCommand, "", NULL }, + { "quest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupQuestCommand, "", NULL }, + { "player", SEC_GAMEMASTER, true, NULL, "", lookupPlayerCommandTable }, + { "skill", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSkillCommand, "", NULL }, + { "spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSpellCommand, "", NULL }, + { "tele", SEC_MODERATOR, true, &ChatHandler::HandleLookupTeleCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; @@ -147,112 +293,71 @@ ChatCommand * ChatHandler::getCommandTable() { "honor", SEC_MODERATOR, false, &ChatHandler::HandleModifyHonorCommand, "", NULL }, { "rep", SEC_MODERATOR, false, &ChatHandler::HandleModifyRepCommand, "", NULL }, { "arena", SEC_MODERATOR, false, &ChatHandler::HandleModifyArenaCommand, "", NULL }, - { "drunk", SEC_MODERATOR, false, &ChatHandler::HandleDrunkCommand, "", NULL }, - { "standstate", SEC_GAMEMASTER, false, &ChatHandler::HandleStandStateCommand, "", NULL }, - { "morph", SEC_GAMEMASTER, false, &ChatHandler::HandleMorphCommand, "", NULL }, + { "drunk", SEC_MODERATOR, false, &ChatHandler::HandleModifyDrunkCommand, "", NULL }, + { "standstate", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyStandStateCommand, "", NULL }, + { "morph", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyMorphCommand, "", NULL }, { "phase", SEC_GAMEMASTER, false, &ChatHandler::HandleModifyPhaseCommand, "", NULL }, { "gender", SEC_ADMINISTRATOR, false, &ChatHandler::HandleModifyGenderCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; - static ChatCommand wpCommandTable[] = - { - { "show", SEC_GAMEMASTER, false, &ChatHandler::HandleWpShowCommand, "", NULL }, - { "addwp", SEC_GAMEMASTER, false, &ChatHandler::HandleWpAddCommand, "", NULL }, - { "load", SEC_GAMEMASTER, false, &ChatHandler::HandleWpLoadPathCommand, "", NULL }, - { "modify", SEC_GAMEMASTER, false, &ChatHandler::HandleWpModifyCommand, "", NULL }, - { "event", SEC_GAMEMASTER, false, &ChatHandler::HandleWpEventCommand, "", NULL }, - { "unload", SEC_GAMEMASTER, false, &ChatHandler::HandleWpUnLoadPathCommand, "", NULL }, - - { NULL, 0, false, NULL, "", NULL } - }; - - - static ChatCommand banCommandTable[] = - { - { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanAccountCommand, "", NULL }, - { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanCharacterCommand, "", NULL }, - { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanIPCommand, "", NULL }, - { NULL, 0, false, NULL, "", NULL } - }; - - static ChatCommand baninfoCommandTable[] = + static ChatCommand npcCommandTable[] = { - { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoAccountCommand, "", NULL }, - { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoCharacterCommand, "", NULL }, - { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanInfoIPCommand, "", NULL }, - { NULL, 0, false, NULL, "", NULL } - }; + { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddCommand, "", NULL }, + { "additem", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddVendorItemCommand, "", NULL }, + { "addmove", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddMoveCommand, "", NULL }, + { "changeentry", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcChangeEntryCommand, "", NULL }, + { "changelevel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcChangeLevelCommand, "", NULL }, + { "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcDeleteCommand, "", NULL }, + { "factionid", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFactionIdCommand, "", NULL }, + { "flag", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFlagCommand, "", NULL }, + { "follow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFollowCommand, "", NULL }, + { "info", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcInfoCommand, "", NULL }, + { "move", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcMoveCommand, "", NULL }, + { "playemote", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcPlayEmoteCommand, "", NULL }, + { "setmodel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetModelCommand, "", NULL }, + { "setmovetype", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetMoveTypeCommand, "", NULL }, + { "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetPhaseCommand, "", NULL }, + { "spawndist", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnDistCommand, "", NULL }, + { "spawntime", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnTimeCommand, "", NULL }, + { "say", SEC_MODERATOR, false, &ChatHandler::HandleNpcSayCommand, "", NULL }, + { "textemote", SEC_MODERATOR, false, &ChatHandler::HandleNpcTextEmoteCommand, "", NULL }, + { "unfollow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcUnFollowCommand, "", NULL }, + { "whisper", SEC_MODERATOR, false, &ChatHandler::HandleNpcWhisperCommand, "", NULL }, + { "yell", SEC_MODERATOR, false, &ChatHandler::HandleNpcYellCommand, "", NULL }, + { "tame", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcTameCommand, "", NULL }, + { "setdeathstate", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetDeathStateCommand, "", NULL }, - static ChatCommand banlistCommandTable[] = - { - { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListAccountCommand, "", NULL }, - { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListCharacterCommand, "", NULL }, - { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleBanListIPCommand, "", NULL }, - { NULL, 0, false, NULL, "", NULL } - }; + //{ TODO: fix or remove this commands + { "addweapon", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcAddWeaponCommand, "", NULL }, + { "name", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcNameCommand, "", NULL }, + { "subname", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSubNameCommand, "", NULL }, + //} - static ChatCommand unbanCommandTable[] = - { - { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanAccountCommand, "", NULL }, - { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanCharacterCommand, "", NULL }, - { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanIPCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; - static ChatCommand debugCommandTable[] = + static ChatCommand petCommandTable[] = { - { "inarc", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugInArcCommand, "", NULL }, - { "spellfail", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSpellFailCommand, "", NULL }, - { "setpoi", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSetPoiCommand, "", NULL }, - { "qpartymsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendQuestPartyMsgCommand, "", NULL }, - { "qinvalidmsg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendQuestInvalidMsgCommand, "", NULL }, - { "equiperr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleEquipErrorCommand, "", NULL }, - { "sellerr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSellErrorCommand, "", NULL }, - { "buyerr", SEC_ADMINISTRATOR, false, &ChatHandler::HandleBuyErrorCommand, "", NULL }, - { "sendopcode", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendOpcodeCommand, "", NULL }, - { "spawnvehicle", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSpawnVehicle, "", NULL }, - { "uws", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUpdateWorldStateCommand, "", NULL }, - { "ps", SEC_ADMINISTRATOR, false, &ChatHandler::HandlePlaySound2Command, "", NULL }, - { "scn", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendChannelNotifyCommand, "", NULL }, - { "scm", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendChatMsgCommand, "", NULL }, - { "sps", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendSetPhaseShiftCommand, "", NULL }, - { "getitemstate", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGetItemState, "", NULL }, - { "playsound", SEC_MODERATOR, false, &ChatHandler::HandlePlaySoundCommand, "", NULL }, - { "update", SEC_ADMINISTRATOR, false, &ChatHandler::HandleUpdate, "", NULL }, - { "setvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSetValue, "", NULL }, - { "getvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGetValue, "", NULL }, - { "setbit", SEC_ADMINISTRATOR, false, &ChatHandler::HandleSet32Bit, "", NULL }, - { "Mod32Value", SEC_ADMINISTRATOR, false, &ChatHandler::HandleMod32Value, "", NULL }, - { "anim", SEC_GAMEMASTER, false, &ChatHandler::HandleAnimCommand, "", NULL }, - { "lootrecipient", SEC_GAMEMASTER, false, &ChatHandler::HandleGetLootRecipient, "", NULL }, - { "arena", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugArenaCommand, "", NULL }, - { "bg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugBattlegroundCommand, "", NULL }, - { "sendlargepacket",SEC_ADMINISTRATOR, false, &ChatHandler::HandleSendLargePacketCommand, "", NULL }, + { "create", SEC_GAMEMASTER, false, &ChatHandler::HandleCreatePetCommand, "", NULL }, + { "learn", SEC_GAMEMASTER, false, &ChatHandler::HandlePetLearnCommand, "", NULL }, + { "unlearn", SEC_GAMEMASTER, false, &ChatHandler::HandlePetUnlearnCommand, "", NULL }, + { "tp", SEC_GAMEMASTER, false, &ChatHandler::HandlePetTpCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; - static ChatCommand eventCommandTable[] = + static ChatCommand pdumpCommandTable[] = { - { "activelist", SEC_GAMEMASTER, true, &ChatHandler::HandleEventActiveListCommand, "", NULL }, - { "start", SEC_GAMEMASTER, true, &ChatHandler::HandleEventStartCommand, "", NULL }, - { "stop", SEC_GAMEMASTER, true, &ChatHandler::HandleEventStopCommand, "", NULL }, - { "", SEC_GAMEMASTER, true, &ChatHandler::HandleEventInfoCommand, "", NULL }, + { "load", SEC_ADMINISTRATOR, true, &ChatHandler::HandlePDumpLoadCommand, "", NULL }, + { "write", SEC_ADMINISTRATOR, true, &ChatHandler::HandlePDumpWriteCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; - static ChatCommand learnCommandTable[] = + static ChatCommand questCommandTable[] = { - { "all", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllCommand, "", NULL }, - { "all_gm", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllGMCommand, "", NULL }, - { "all_crafts", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllCraftsCommand, "", NULL }, - { "all_default", SEC_MODERATOR, false, &ChatHandler::HandleLearnAllDefaultCommand, "", NULL }, - { "all_lang", SEC_MODERATOR, false, &ChatHandler::HandleLearnAllLangCommand, "", NULL }, - { "all_myclass", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMyClassCommand, "", NULL }, - { "all_myspells", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMySpellsCommand, "", NULL }, - { "all_mytalents", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnAllMyTalentsCommand, "", NULL }, - { "all_recipes", SEC_GAMEMASTER, false, &ChatHandler::HandleLearnAllRecipesCommand, "", NULL }, - { "", SEC_ADMINISTRATOR, false, &ChatHandler::HandleLearnCommand, "", NULL }, + { "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestAdd, "", NULL }, + { "complete", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestComplete, "", NULL }, + { "remove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleQuestRemove, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; @@ -338,67 +443,6 @@ ChatCommand * ChatHandler::getCommandTable() { NULL, 0, false, NULL, "", NULL } }; - static ChatCommand honorCommandTable[] = - { - { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleAddHonorCommand, "", NULL }, - { "addkill", SEC_GAMEMASTER, false, &ChatHandler::HandleHonorAddKillCommand, "", NULL }, - { "update", SEC_GAMEMASTER, false, &ChatHandler::HandleUpdateHonorFieldsCommand, "", NULL }, - { NULL, 0, false, NULL, "", NULL } - }; - - static ChatCommand guildCommandTable[] = - { - { "create", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildCreateCommand, "", NULL }, - { "delete", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildDeleteCommand, "", NULL }, - { "invite", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildInviteCommand, "", NULL }, - { "uninvite", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildUninviteCommand, "", NULL }, - { "rank", SEC_GAMEMASTER, true, &ChatHandler::HandleGuildRankCommand, "", NULL }, - { NULL, 0, false, NULL, "", NULL } - }; - - static ChatCommand petCommandTable[] = - { - { "create", SEC_GAMEMASTER, false, &ChatHandler::HandleCreatePetCommand, "", NULL }, - { "learn", SEC_GAMEMASTER, false, &ChatHandler::HandlePetLearnCommand, "", NULL }, - { "unlearn", SEC_GAMEMASTER, false, &ChatHandler::HandlePetUnlearnCommand, "", NULL }, - { "tp", SEC_GAMEMASTER, false, &ChatHandler::HandlePetTpCommand, "", NULL }, - { NULL, 0, false, NULL, "", NULL } - }; - - - static ChatCommand groupCommandTable[] = - { - { "leader", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGroupLeaderCommand, "", NULL }, - { "disband", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGroupDisbandCommand, "", NULL }, - { "remove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleGroupRemoveCommand, "", NULL }, - { NULL, 0, false, NULL, "", NULL } - }; - - static ChatCommand lookupPlayerCommandTable[] = - { - { "ip", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerIpCommand, "", NULL }, - { "account", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerAccountCommand, "", NULL }, - { "email", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupPlayerEmailCommand, "", NULL }, - { NULL, 0, false, NULL, "", NULL } - }; - - static ChatCommand lookupCommandTable[] = - { - { "area", SEC_MODERATOR, true, &ChatHandler::HandleLookupAreaCommand, "", NULL }, - { "creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupCreatureCommand, "", NULL }, - { "event", SEC_GAMEMASTER, true, &ChatHandler::HandleLookupEventCommand, "", NULL }, - { "faction", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupFactionCommand, "", NULL }, - { "item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupItemCommand, "", NULL }, - { "itemset", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupItemSetCommand, "", NULL }, - { "object", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupObjectCommand, "", NULL }, - { "quest", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupQuestCommand, "", NULL }, - { "player", SEC_GAMEMASTER, true, NULL, "", lookupPlayerCommandTable }, - { "skill", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSkillCommand, "", NULL }, - { "spell", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLookupSpellCommand, "", NULL }, - { "tele", SEC_MODERATOR, true, &ChatHandler::HandleLookupTeleCommand, "", NULL }, - { NULL, 0, false, NULL, "", NULL } - }; - static ChatCommand resetCommandTable[] = { { "achievements", SEC_ADMINISTRATOR, false, &ChatHandler::HandleResetAchievementsCommand, "", NULL }, @@ -411,133 +455,82 @@ ChatCommand * ChatHandler::getCommandTable() { NULL, 0, false, NULL, "", NULL } }; - static ChatCommand castCommandTable[] = - { - { "back", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastBackCommand, "", NULL }, - { "dist", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastDistCommand, "", NULL }, - { "self", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastSelfCommand, "", NULL }, - { "target", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastTargetCommand, "", NULL }, - { "", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCastCommand, "", NULL }, - { NULL, 0, false, NULL, "", NULL } - }; - - static ChatCommand pdumpCommandTable[] = + static ChatCommand serverIdleRestartCommandTable[] = { - { "load", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLoadPDumpCommand, "", NULL }, - { "write", SEC_ADMINISTRATOR, true, &ChatHandler::HandleWritePDumpCommand, "", NULL }, + { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL }, + { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleRestartCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; - static ChatCommand listCommandTable[] = + static ChatCommand serverIdleShutdownCommandTable[] = { - { "creature", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListCreatureCommand, "", NULL }, - { "item", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListItemCommand, "", NULL }, - { "object", SEC_ADMINISTRATOR, true, &ChatHandler::HandleListObjectCommand, "", NULL }, - { "auras", SEC_ADMINISTRATOR, false, &ChatHandler::HandleListAurasCommand, "", NULL }, + { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL }, + { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerIdleShutDownCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; - static ChatCommand teleCommandTable[] = + static ChatCommand serverRestartCommandTable[] = { - { "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAddTeleCommand, "", NULL }, - { "del", SEC_ADMINISTRATOR, true, &ChatHandler::HandleDelTeleCommand, "", NULL }, - { "name", SEC_MODERATOR, true, &ChatHandler::HandleNameTeleCommand, "", NULL }, - { "group", SEC_MODERATOR, false, &ChatHandler::HandleGroupTeleCommand, "", NULL }, - { "", SEC_MODERATOR, false, &ChatHandler::HandleTeleCommand, "", NULL }, + { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL }, + { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerRestartCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; - static ChatCommand npcCommandTable[] = + static ChatCommand serverShutdownCommandTable[] = { - { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddCommand, "", NULL }, - { "additem", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddVendorItemCommand, "", NULL }, - { "addmove", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcAddMoveCommand, "", NULL }, - { "changeentry", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcChangeEntryCommand, "", NULL }, - { "changelevel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcChangeLevelCommand, "", NULL }, - { "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcDeleteCommand, "", NULL }, - { "factionid", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFactionIdCommand, "", NULL }, - { "flag", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFlagCommand, "", NULL }, - { "follow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcFollowCommand, "", NULL }, - { "info", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcInfoCommand, "", NULL }, - { "move", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcMoveCommand, "", NULL }, - { "playemote", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcPlayEmoteCommand, "", NULL }, - { "setmodel", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetModelCommand, "", NULL }, - { "setmovetype", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetMoveTypeCommand, "", NULL }, - { "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetPhaseCommand, "", NULL }, - { "spawndist", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnDistCommand, "", NULL }, - { "spawntime", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSpawnTimeCommand, "", NULL }, - { "say", SEC_MODERATOR, false, &ChatHandler::HandleNpcSayCommand, "", NULL }, - { "textemote", SEC_MODERATOR, false, &ChatHandler::HandleNpcTextEmoteCommand, "", NULL }, - { "unfollow", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcUnFollowCommand, "", NULL }, - { "whisper", SEC_MODERATOR, false, &ChatHandler::HandleNpcWhisperCommand, "", NULL }, - { "yell", SEC_MODERATOR, false, &ChatHandler::HandleNpcYellCommand, "", NULL }, - { "addtemp", SEC_GAMEMASTER, false, &ChatHandler::HandleTempAddSpwCommand, "", NULL }, - { "addformation", SEC_MODERATOR, false, &ChatHandler::HandleNpcAddFormationCommand, "", NULL }, - { "tame", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcTameCommand, "", NULL }, - { "setdeathstate", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSetDeathStateCommand, "", NULL }, - - //{ TODO: fix or remove this commands - { "addweapon", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNpcAddWeaponCommand, "", NULL }, - { "name", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcNameCommand, "", NULL }, - { "subname", SEC_GAMEMASTER, false, &ChatHandler::HandleNpcSubNameCommand, "", NULL }, - //} - + { "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL }, + { "" , SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; - static ChatCommand goCommandTable[] = + static ChatCommand serverSetCommandTable[] = { - { "grid", SEC_MODERATOR, false, &ChatHandler::HandleGoGridCommand, "", NULL }, - { "creature", SEC_GAMEMASTER, false, &ChatHandler::HandleGoCreatureCommand, "", NULL }, - { "object", SEC_GAMEMASTER, false, &ChatHandler::HandleGoObjectCommand, "", NULL }, - { "trigger", SEC_GAMEMASTER, false, &ChatHandler::HandleGoTriggerCommand, "", NULL }, - { "graveyard", SEC_GAMEMASTER, false, &ChatHandler::HandleGoGraveyardCommand, "", NULL }, - { "zonexy", SEC_MODERATOR, false, &ChatHandler::HandleGoZoneXYCommand, "", NULL }, - { "xy", SEC_MODERATOR, false, &ChatHandler::HandleGoXYCommand, "", NULL }, - { "xyz", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL }, - { "", SEC_MODERATOR, false, &ChatHandler::HandleGoXYZCommand, "", NULL }, + { "difftime", SEC_CONSOLE, true, &ChatHandler::HandleServerSetDiffTimeCommand, "", NULL }, + { "loglevel", SEC_CONSOLE, true, &ChatHandler::HandleServerSetLogLevelCommand, "", NULL }, + { "motd", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerSetMotdCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; - static ChatCommand gobjectCommandTable[] = + static ChatCommand serverCommandTable[] = { - { "add", SEC_GAMEMASTER, false, &ChatHandler::HandleGameObjectCommand, "", NULL }, - { "delete", SEC_GAMEMASTER, false, &ChatHandler::HandleDelObjectCommand, "", NULL }, - { "move", SEC_GAMEMASTER, false, &ChatHandler::HandleMoveObjectCommand, "", NULL }, - { "near", SEC_ADMINISTRATOR, false, &ChatHandler::HandleNearObjectCommand, "", NULL }, - { "activate", SEC_GAMEMASTER, false, &ChatHandler::HandleActivateObjectCommand, "", NULL }, - { "addtemp", SEC_GAMEMASTER, false, &ChatHandler::HandleTempGameObjectCommand, "", NULL }, - { "setphase", SEC_GAMEMASTER, false, &ChatHandler::HandleGOPhaseCommand, "", NULL }, - { "target", SEC_GAMEMASTER, false, &ChatHandler::HandleTargetObjectCommand, "", NULL }, - { "turn", SEC_GAMEMASTER, false, &ChatHandler::HandleTurnObjectCommand, "", NULL }, + { "corpses", SEC_GAMEMASTER, true, &ChatHandler::HandleServerCorpsesCommand, "", NULL }, + { "exit", SEC_CONSOLE, true, &ChatHandler::HandleServerExitCommand, "", NULL }, + { "idlerestart", SEC_ADMINISTRATOR, true, NULL, "", serverIdleRestartCommandTable }, + { "idleshutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable }, + { "info", SEC_PLAYER, true, &ChatHandler::HandleServerInfoCommand, "", NULL }, + { "motd", SEC_PLAYER, true, &ChatHandler::HandleServerMotdCommand, "", NULL }, + { "restart", SEC_ADMINISTRATOR, true, NULL, "", serverRestartCommandTable }, + { "shutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable }, + { "set", SEC_ADMINISTRATOR, true, NULL, "", serverSetCommandTable }, { NULL, 0, false, NULL, "", NULL } }; - static ChatCommand questCommandTable[] = + static ChatCommand teleCommandTable[] = { - { "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleAddQuest, "", NULL }, - { "complete", SEC_ADMINISTRATOR, false, &ChatHandler::HandleCompleteQuest, "", NULL }, - { "remove", SEC_ADMINISTRATOR, false, &ChatHandler::HandleRemoveQuest, "", NULL }, + { "add", SEC_ADMINISTRATOR, false, &ChatHandler::HandleTeleAddCommand, "", NULL }, + { "del", SEC_ADMINISTRATOR, true, &ChatHandler::HandleTeleDelCommand, "", NULL }, + { "name", SEC_MODERATOR, true, &ChatHandler::HandleTeleNameCommand, "", NULL }, + { "group", SEC_MODERATOR, false, &ChatHandler::HandleTeleGroupCommand, "", NULL }, + { "", SEC_MODERATOR, false, &ChatHandler::HandleTeleCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; - static ChatCommand gmCommandTable[] = + static ChatCommand unbanCommandTable[] = { - { "chat", SEC_MODERATOR, false, &ChatHandler::HandleGMChatCommand, "", NULL }, - { "ingame", SEC_PLAYER, true, &ChatHandler::HandleGMListIngameCommand, "", NULL }, - { "list", SEC_ADMINISTRATOR, true, &ChatHandler::HandleGMListFullCommand, "", NULL }, - { "visible", SEC_MODERATOR, false, &ChatHandler::HandleVisibleCommand, "", NULL }, - { "fly", SEC_ADMINISTRATOR, false, &ChatHandler::HandleFlyModeCommand, "", NULL }, - { "", SEC_MODERATOR, false, &ChatHandler::HandleGMmodeCommand, "", NULL }, + { "account", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanAccountCommand, "", NULL }, + { "character", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanCharacterCommand, "", NULL }, + { "ip", SEC_ADMINISTRATOR, true, &ChatHandler::HandleUnBanIPCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; - static ChatCommand instanceCommandTable[] = + static ChatCommand wpCommandTable[] = { - { "listbinds", SEC_MODERATOR, false, &ChatHandler::HandleInstanceListBindsCommand, "", NULL }, - { "unbind", SEC_MODERATOR, false, &ChatHandler::HandleInstanceUnbindCommand, "", NULL }, - { "stats", SEC_MODERATOR, true, &ChatHandler::HandleInstanceStatsCommand, "", NULL }, - { "savedata", SEC_MODERATOR, false, &ChatHandler::HandleInstanceSaveDataCommand, "", NULL }, + { "show", SEC_GAMEMASTER, false, &ChatHandler::HandleWpShowCommand, "", NULL }, + { "addwp", SEC_GAMEMASTER, false, &ChatHandler::HandleWpAddCommand, "", NULL }, + { "load", SEC_GAMEMASTER, false, &ChatHandler::HandleWpLoadPathCommand, "", NULL }, + { "modify", SEC_GAMEMASTER, false, &ChatHandler::HandleWpModifyCommand, "", NULL }, + { "event", SEC_GAMEMASTER, false, &ChatHandler::HandleWpEventCommand, "", NULL }, + { "unload", SEC_GAMEMASTER, false, &ChatHandler::HandleWpUnLoadPathCommand, "", NULL }, { NULL, 0, false, NULL, "", NULL } }; @@ -653,8 +646,7 @@ ChatCommand * ChatHandler::getCommandTable() { "cometome", SEC_ADMINISTRATOR, false, &ChatHandler::HandleComeToMeCommand, "", NULL }, { "damage", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDamageCommand, "", NULL }, { "combatstop", SEC_GAMEMASTER, false, &ChatHandler::HandleCombatStopCommand, "", NULL }, - { "ahbotoptions", SEC_ADMINISTRATOR, true, &ChatHandler::HandleAHBotOptionsCommand, "", NULL }, - { "flusharenapoints", SEC_ADMINISTRATOR, false, &ChatHandler::HandleFlushArenaPointsCommand, "", NULL }, + { "flusharenapoints",SEC_ADMINISTRATOR, false, &ChatHandler::HandleFlushArenaPointsCommand, "", NULL }, { "chardelete", SEC_CONSOLE, true, &ChatHandler::HandleCharacterDeleteCommand, "", NULL }, { "sendmessage", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendMessageCommand, "", NULL }, { "playall", SEC_ADMINISTRATOR, false, &ChatHandler::HandlePlayAllCommand, "", NULL }, diff --git a/src/game/Chat.h b/src/game/Chat.h index abae5c132af..5d8dd5e646c 100644 --- a/src/game/Chat.h +++ b/src/game/Chat.h @@ -120,13 +120,13 @@ class ChatHandler bool HandleGMNotifyCommand(const char* args); bool HandleGMmodeCommand(const char* args); bool HandleGMChatCommand(const char* args); - bool HandleVisibleCommand(const char* args); + bool HandleGMVisibleCommand(const char* args); bool HandleGPSCommand(const char* args); bool HandleTaxiCheatCommand(const char* args); bool HandleWhispersCommand(const char* args); - bool HandleNameTeleCommand(const char* args); - bool HandleGroupTeleCommand(const char* args); - bool HandleDrunkCommand(const char* args); + bool HandleTeleNameCommand(const char* args); + bool HandleTeleGroupCommand(const char* args); + bool HandleModifyDrunkCommand(const char* args); bool HandleSendItemsCommand(const char* args); bool HandleSendMailCommand(const char* args); bool HandleSendMoneyCommand(const char* args); @@ -315,13 +315,13 @@ class ChatHandler bool HandleServerShutDownCommand(const char* args); bool HandleServerShutDownCancelCommand(const char* args); - bool HandleAddHonorCommand(const char* args); + bool HandleHonorAddCommand(const char* args); bool HandleHonorAddKillCommand(const char* args); - bool HandleUpdateHonorFieldsCommand(const char* args); + bool HandleHonorUpdateCommand(const char* args); bool HandleLoadScriptsCommand(const char* args); - bool HandleSendQuestPartyMsgCommand(const char* args); - bool HandleSendQuestInvalidMsgCommand(const char* args); + bool HandleDebugSendQuestPartyMsgCommand(const char* args); + bool HandleDebugSendQuestInvalidMsgCommand(const char* args); bool HandleDebugInArcCommand(const char* args); bool HandleDebugSpellFailCommand(const char* args); @@ -329,18 +329,18 @@ class ChatHandler bool HandleGUIDCommand(const char* args); bool HandleItemMoveCommand(const char* args); bool HandleDeMorphCommand(const char* args); - bool HandleSetPoiCommand(const char* args); - bool HandleEquipErrorCommand(const char* args); + bool HandleDebugSetPoiCommand(const char* args); + bool HandleDebugEquipErrorCommand(const char* args); bool HandleGoCreatureCommand(const char* args); bool HandleGoObjectCommand(const char* args); bool HandleGoTriggerCommand(const char* args); bool HandleGoGraveyardCommand(const char* args); - bool HandleTargetObjectCommand(const char* args); - bool HandleDelObjectCommand(const char* args); - bool HandleMoveObjectCommand(const char* args); - bool HandleGOPhaseCommand(const char* args); - bool HandleTurnObjectCommand(const char* args); - bool HandleObjectStateCommand(const char* args); + bool HandleGameObjectTargetCommand(const char* args); + bool HandleGameObjectDeleteCommand(const char* args); + bool HandleGameObjectMoveCommand(const char* args); + bool HandleGameObjectPhaseCommand(const char* args); + bool HandleGameObjectTurnCommand(const char* args); + bool HandleGameObjectStateCommand(const char* args); bool HandlePInfoCommand(const char* args); bool HandlePLimitCommand(const char* args); bool HandleMuteCommand(const char* args); @@ -373,14 +373,14 @@ class ChatHandler bool HandleCooldownCommand(const char* args); bool HandleUnLearnCommand(const char* args); bool HandleGetDistanceCommand(const char* args); - bool HandleGameObjectCommand(const char* args); - bool HandleAnimCommand(const char* args); - bool HandlePlaySoundCommand(const char* args); - bool HandleStandStateCommand(const char* args); + bool HandleGameObjectAddCommand(const char* args); + bool HandleDebugAnimCommand(const char* args); + bool HandleDebugPlaySoundCommand(const char* args); + bool HandleModifyStandStateCommand(const char* args); bool HandleDieCommand(const char* args); bool HandleDamageCommand(const char *args); bool HandleReviveCommand(const char* args); - bool HandleMorphCommand(const char* args); + bool HandleModifyMorphCommand(const char* args); bool HandleAuraCommand(const char* args); bool HandleUnAuraCommand(const char* args); bool HandleLinkGraveCommand(const char* args); @@ -409,13 +409,13 @@ class ChatHandler bool HandleGuildUninviteCommand(const char* args); bool HandleGuildRankCommand(const char* args); bool HandleGuildDeleteCommand(const char* args); - bool HandleUpdate(const char* args); + bool HandleDebugUpdate(const char* args); bool HandleBankCommand(const char* args); bool HandleChangeWeather(const char* args); bool HandleKickPlayerCommand(const char * args); bool HandleTeleCommand(const char * args); - bool HandleAddTeleCommand(const char * args); - bool HandleDelTeleCommand(const char * args); + bool HandleTeleAddCommand(const char * args); + bool HandleTeleDelCommand(const char * args); bool HandleListAurasCommand(const char * args); bool HandleResetAchievementsCommand(const char * args); @@ -447,7 +447,7 @@ class ChatHandler bool HandleListCreatureCommand(const char* args); bool HandleListItemCommand(const char* args); bool HandleListObjectCommand(const char* args); - bool HandleNearObjectCommand(const char* args); + bool HandleGameObjectNearCommand(const char* args); bool HandlePasswordCommand(const char* args); bool HandleLockAccountCommand(const char* args); bool HandleRespawnCommand(const char* args); @@ -460,19 +460,18 @@ class ChatHandler bool HandleWpEventCommand(const char* args); bool HandleWpShowCommand(const char* args); bool HandleReloadAllPaths(const char *args); - - bool HandleFlyModeCommand(const char* args); - bool HandleSendOpcodeCommand(const char* args); - bool HandleSellErrorCommand(const char* args); - bool HandleBuyErrorCommand(const char* args); - bool HandleUpdateWorldStateCommand(const char* args); - bool HandlePlaySound2Command(const char* args); - bool HandleSendChannelNotifyCommand(const char* args); - bool HandleSendChatMsgCommand(const char* args); + bool HandleGMFlyModeCommand(const char* args); + bool HandleDebugSendOpcodeCommand(const char* args); + bool HandleDebugSellErrorCommand(const char* args); + bool HandleDebugBuyErrorCommand(const char* args); + bool HandleDebugUpdateWorldStateCommand(const char* args); + bool HandleDebugPlaySound2Command(const char* args); + bool HandleDebugSendChannelNotifyCommand(const char* args); + bool HandleDebugSendChatMsgCommand(const char* args); bool HandleRenameCommand(const char * args); bool HandleCustomizeCommand(const char * args); - bool HandleLoadPDumpCommand(const char *args); - bool HandleWritePDumpCommand(const char *args); + bool HandlePDumpLoadCommand(const char *args); + bool HandlePDumpWriteCommand(const char *args); bool HandleCastCommand(const char *args); bool HandleCastBackCommand(const char *args); bool HandleCastDistCommand(const char *args); @@ -490,16 +489,16 @@ class ChatHandler bool HandleTempAddSpwCommand(const char* args); //! Development Commands - bool HandleSetValue(const char* args); - bool HandleGetValue(const char* args); - bool HandleSet32Bit(const char* args); - bool HandleMod32Value(const char* args); - bool HandleAddQuest(const char * args); - bool HandleRemoveQuest(const char * args); - bool HandleCompleteQuest(const char * args); + bool HandleDebugSetValue(const char* args); + bool HandleDebugGetValue(const char* args); + bool HandleDebugSet32Bit(const char* args); + bool HandleDebugMod32Value(const char* args); + bool HandleQuestAdd(const char * args); + bool HandleQuestRemove(const char * args); + bool HandleQuestComplete(const char * args); bool HandleSaveAllCommand(const char* args); - bool HandleGetItemState(const char * args); - bool HandleGetLootRecipient(const char * args); + bool HandleDebugGetItemState(const char * args); + bool HandleDebugGetLootRecipient(const char * args); bool HandleDebugArenaCommand(const char * args); bool HandleDebugThreatList(const char * args); bool HandleDebugHostilRefList(const char * args); @@ -508,9 +507,9 @@ class ChatHandler bool HandleBindSightCommand(const char* args); bool HandleUnbindSightCommand(const char* args); bool HandleDebugBattlegroundCommand(const char * args); - bool HandleSpawnVehicle(const char * args); - bool HandleSendLargePacketCommand(const char * args); - bool HandleSendSetPhaseShiftCommand(const char * args); + bool HandleDebugSpawnVehicle(const char * args); + bool HandleDebugSendLargePacketCommand(const char * args); + bool HandleDebugSendSetPhaseShiftCommand(const char * args); Player* getSelectedPlayer(); Creature* getSelectedCreature(); diff --git a/src/game/Debugcmds.cpp b/src/game/Debugcmds.cpp index 8a28ae72e00..53ae820bcbc 100644 --- a/src/game/Debugcmds.cpp +++ b/src/game/Debugcmds.cpp @@ -68,7 +68,7 @@ bool ChatHandler::HandleDebugSpellFailCommand(const char* args) return true; } -bool ChatHandler::HandleSetPoiCommand(const char* args) +bool ChatHandler::HandleDebugSetPoiCommand(const char* args) { Player *pPlayer = m_session->GetPlayer(); Unit* target = getSelectedUnit(); @@ -94,7 +94,7 @@ bool ChatHandler::HandleSetPoiCommand(const char* args) return true; } -bool ChatHandler::HandleEquipErrorCommand(const char* args) +bool ChatHandler::HandleDebugEquipErrorCommand(const char* args) { if(!args) return false; @@ -104,7 +104,7 @@ bool ChatHandler::HandleEquipErrorCommand(const char* args) return true; } -bool ChatHandler::HandleSellErrorCommand(const char* args) +bool ChatHandler::HandleDebugSellErrorCommand(const char* args) { if(!args) return false; @@ -114,7 +114,7 @@ bool ChatHandler::HandleSellErrorCommand(const char* args) return true; } -bool ChatHandler::HandleBuyErrorCommand(const char* args) +bool ChatHandler::HandleDebugBuyErrorCommand(const char* args) { if(!args) return false; @@ -124,7 +124,7 @@ bool ChatHandler::HandleBuyErrorCommand(const char* args) return true; } -bool ChatHandler::HandleSendOpcodeCommand(const char* /*args*/) +bool ChatHandler::HandleDebugSendOpcodeCommand(const char* /*args*/) { Unit *unit = getSelectedUnit(); Player *player = NULL; @@ -221,7 +221,7 @@ bool ChatHandler::HandleSendOpcodeCommand(const char* /*args*/) return true; } -bool ChatHandler::HandleUpdateWorldStateCommand(const char* args) +bool ChatHandler::HandleDebugUpdateWorldStateCommand(const char* args) { char* w = strtok((char*)args, " "); char* s = strtok(NULL, " "); @@ -235,7 +235,7 @@ bool ChatHandler::HandleUpdateWorldStateCommand(const char* args) return true; } -bool ChatHandler::HandlePlaySound2Command(const char* args) +bool ChatHandler::HandleDebugPlaySound2Command(const char* args) { if(!args) return false; @@ -246,7 +246,7 @@ bool ChatHandler::HandlePlaySound2Command(const char* args) } //Send notification in channel -bool ChatHandler::HandleSendChannelNotifyCommand(const char* args) +bool ChatHandler::HandleDebugSendChannelNotifyCommand(const char* args) { if(!args) return false; @@ -264,7 +264,7 @@ bool ChatHandler::HandleSendChannelNotifyCommand(const char* args) } //Send notification in chat -bool ChatHandler::HandleSendChatMsgCommand(const char* args) +bool ChatHandler::HandleDebugSendChatMsgCommand(const char* args) { if(!args) return false; @@ -277,14 +277,14 @@ bool ChatHandler::HandleSendChatMsgCommand(const char* args) return true; } -bool ChatHandler::HandleSendQuestPartyMsgCommand(const char* args) +bool ChatHandler::HandleDebugSendQuestPartyMsgCommand(const char* args) { uint32 msg = atol((char*)args); m_session->GetPlayer()->SendPushToPartyResponse(m_session->GetPlayer(), msg); return true; } -bool ChatHandler::HandleGetLootRecipient(const char* /*args*/) +bool ChatHandler::HandleDebugGetLootRecipient(const char* /*args*/) { Creature* target = getSelectedCreature(); if(!target) @@ -294,14 +294,14 @@ bool ChatHandler::HandleGetLootRecipient(const char* /*args*/) return true; } -bool ChatHandler::HandleSendQuestInvalidMsgCommand(const char* args) +bool ChatHandler::HandleDebugSendQuestInvalidMsgCommand(const char* args) { uint32 msg = atol((char*)args); m_session->GetPlayer()->SendCanTakeQuestResponse(msg); return true; } -bool ChatHandler::HandleGetItemState(const char* args) +bool ChatHandler::HandleDebugGetItemState(const char* args) { if (!args) return false; @@ -590,7 +590,7 @@ bool ChatHandler::HandleDebugHostilRefList(const char * /*args*/) return true; } -bool ChatHandler::HandleSpawnVehicle(const char* args) +bool ChatHandler::HandleDebugSpawnVehicle(const char* args) { if(!args) return false; @@ -640,7 +640,7 @@ bool ChatHandler::HandleSpawnVehicle(const char* args) return true; } -bool ChatHandler::HandleSendLargePacketCommand(const char* /*args*/) +bool ChatHandler::HandleDebugSendLargePacketCommand(const char* /*args*/) { const char* stuffingString = "This is a dummy string to push the packet's size beyond 128000 bytes. "; std::ostringstream ss; @@ -650,7 +650,7 @@ bool ChatHandler::HandleSendLargePacketCommand(const char* /*args*/) return true; } -bool ChatHandler::HandleSendSetPhaseShiftCommand(const char* args) +bool ChatHandler::HandleDebugSendSetPhaseShiftCommand(const char* args) { if(!args) return false; diff --git a/src/game/Level1.cpp b/src/game/Level1.cpp index c1e8fa0fd76..f4c9c62ba09 100644 --- a/src/game/Level1.cpp +++ b/src/game/Level1.cpp @@ -626,7 +626,7 @@ bool ChatHandler::HandleGMTicketReloadCommand(const char*) } //Enable\Dissable Invisible mode -bool ChatHandler::HandleVisibleCommand(const char* args) +bool ChatHandler::HandleGMVisibleCommand(const char* args) { if (!*args) { @@ -2384,7 +2384,7 @@ bool ChatHandler::HandleWhispersCommand(const char* args) } //Play sound -bool ChatHandler::HandlePlaySoundCommand(const char* args) +bool ChatHandler::HandleDebugPlaySoundCommand(const char* args) { // USAGE: .debug playsound #soundid // #soundid - ID decimal number from SoundEntries.dbc (1st column) @@ -2501,7 +2501,7 @@ bool ChatHandler::HandleSendMailCommand(const char* args) } // teleport player to given game_tele.entry -bool ChatHandler::HandleNameTeleCommand(const char * args) +bool ChatHandler::HandleTeleNameCommand(const char * args) { if(!*args) return false; @@ -2586,7 +2586,7 @@ bool ChatHandler::HandleNameTeleCommand(const char * args) } //Teleport group to given game_tele.entry -bool ChatHandler::HandleGroupTeleCommand(const char * args) +bool ChatHandler::HandleTeleGroupCommand(const char * args) { if(!*args) return false; @@ -2985,7 +2985,7 @@ bool ChatHandler::HandleGoGridCommand(const char* args) return true; } -bool ChatHandler::HandleDrunkCommand(const char* args) +bool ChatHandler::HandleModifyDrunkCommand(const char* args) { if(!*args) return false; diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp index 4c5a8f51ce0..09f13786592 100644 --- a/src/game/Level2.cpp +++ b/src/game/Level2.cpp @@ -157,7 +157,7 @@ bool ChatHandler::HandleUnmuteCommand(const char* args) return true; } -bool ChatHandler::HandleTargetObjectCommand(const char* args) +bool ChatHandler::HandleGameObjectTargetCommand(const char* args) { Player* pl = m_session->GetPlayer(); QueryResult *result; @@ -1708,7 +1708,7 @@ bool ChatHandler::HandleItemMoveCommand(const char* args) } //delete object by selection or guid -bool ChatHandler::HandleDelObjectCommand(const char* args) +bool ChatHandler::HandleGameObjectDeleteCommand(const char* args) { // number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hgameobject"); @@ -1756,7 +1756,7 @@ bool ChatHandler::HandleDelObjectCommand(const char* args) } //turn selected object -bool ChatHandler::HandleTurnObjectCommand(const char* args) +bool ChatHandler::HandleGameObjectTurnCommand(const char* args) { // number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hgameobject"); @@ -1810,7 +1810,7 @@ bool ChatHandler::HandleTurnObjectCommand(const char* args) } //move selected object -bool ChatHandler::HandleMoveObjectCommand(const char* args) +bool ChatHandler::HandleGameObjectMoveCommand(const char* args) { // number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hgameobject"); @@ -1905,7 +1905,7 @@ bool ChatHandler::HandleDeMorphCommand(const char* /*args*/) } //morph creature or player -bool ChatHandler::HandleMorphCommand(const char* args) +bool ChatHandler::HandleModifyMorphCommand(const char* args) { if (!*args) return false; @@ -3545,7 +3545,7 @@ bool ChatHandler::HandleCustomizeCommand(const char* args) } //spawn go -bool ChatHandler::HandleGameObjectCommand(const char* args) +bool ChatHandler::HandleGameObjectAddCommand(const char* args) { if (!*args) return false; @@ -3614,7 +3614,7 @@ bool ChatHandler::HandleGameObjectCommand(const char* args) } //show animation -bool ChatHandler::HandleAnimCommand(const char* args) +bool ChatHandler::HandleDebugAnimCommand(const char* args) { if (!*args) return false; @@ -3625,7 +3625,7 @@ bool ChatHandler::HandleAnimCommand(const char* args) } //change standstate -bool ChatHandler::HandleStandStateCommand(const char* args) +bool ChatHandler::HandleModifyStandStateCommand(const char* args) { if (!*args) return false; @@ -3636,7 +3636,7 @@ bool ChatHandler::HandleStandStateCommand(const char* args) return true; } -bool ChatHandler::HandleAddHonorCommand(const char* args) +bool ChatHandler::HandleHonorAddCommand(const char* args) { if (!*args) return false; @@ -3676,7 +3676,7 @@ bool ChatHandler::HandleHonorAddKillCommand(const char* /*args*/) return true; } -bool ChatHandler::HandleUpdateHonorFieldsCommand(const char* /*args*/) +bool ChatHandler::HandleHonorUpdateCommand(const char* /*args*/) { Player *target = getSelectedPlayer(); if(!target) @@ -4523,7 +4523,7 @@ bool ChatHandler::HandleNpcAddFormationCommand(const char* args) } //set pahsemask for selected object -bool ChatHandler::HandleGOPhaseCommand(const char* args) +bool ChatHandler::HandleGameObjectPhaseCommand(const char* args) { // number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hgameobject"); diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp index 7ca960775a6..9fd8684ecee 100644 --- a/src/game/Level3.cpp +++ b/src/game/Level3.cpp @@ -2901,7 +2901,7 @@ bool ChatHandler::HandleListObjectCommand(const char* args) return true; } -bool ChatHandler::HandleNearObjectCommand(const char* args) +bool ChatHandler::HandleGameObjectNearCommand(const char* args) { float distance = (!*args) ? 10 : atol(args); uint32 count = 0; @@ -2942,7 +2942,7 @@ bool ChatHandler::HandleNearObjectCommand(const char* args) return true; } -bool ChatHandler::HandleObjectStateCommand(const char* args) +bool ChatHandler::HandleGameObjectStateCommand(const char* args) { // number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r char* cId = extractKeyFromLink((char*)args, "Hgameobject"); @@ -4556,7 +4556,7 @@ bool ChatHandler::HandleHideAreaCommand(const char* args) return true; } -bool ChatHandler::HandleUpdate(const char* args) +bool ChatHandler::HandleDebugUpdate(const char* args) { if(!*args) return false; @@ -4656,7 +4656,7 @@ bool ChatHandler::HandleChangeWeather(const char* args) return true; } -bool ChatHandler::HandleSetValue(const char* args) +bool ChatHandler::HandleDebugSetValue(const char* args) { if(!*args) return false; @@ -4707,7 +4707,7 @@ bool ChatHandler::HandleSetValue(const char* args) return true; } -bool ChatHandler::HandleGetValue(const char* args) +bool ChatHandler::HandleDebugGetValue(const char* args) { if(!*args) return false; @@ -4756,7 +4756,7 @@ bool ChatHandler::HandleGetValue(const char* args) return true; } -bool ChatHandler::HandleSet32Bit(const char* args) +bool ChatHandler::HandleDebugSet32Bit(const char* args) { if(!*args) return false; @@ -4789,7 +4789,7 @@ bool ChatHandler::HandleSet32Bit(const char* args) return true; } -bool ChatHandler::HandleMod32Value(const char* args) +bool ChatHandler::HandleDebugMod32Value(const char* args) { if(!*args) return false; @@ -4821,7 +4821,7 @@ bool ChatHandler::HandleMod32Value(const char* args) return true; } -bool ChatHandler::HandleAddTeleCommand(const char * args) +bool ChatHandler::HandleTeleAddCommand(const char * args) { if(!*args) return false; @@ -4861,7 +4861,7 @@ bool ChatHandler::HandleAddTeleCommand(const char * args) return true; } -bool ChatHandler::HandleDelTeleCommand(const char * args) +bool ChatHandler::HandleTeleDelCommand(const char * args) { if(!*args) return false; @@ -5459,7 +5459,7 @@ bool ChatHandler::HandleServerIdleShutDownCommand(const char* args) return true; } -bool ChatHandler::HandleAddQuest(const char* args) +bool ChatHandler::HandleQuestAdd(const char* args) { Player* player = getSelectedPlayer(); if(!player) @@ -5513,7 +5513,7 @@ bool ChatHandler::HandleAddQuest(const char* args) return true; } -bool ChatHandler::HandleRemoveQuest(const char* args) +bool ChatHandler::HandleQuestRemove(const char* args) { Player* player = getSelectedPlayer(); if(!player) @@ -5563,7 +5563,7 @@ bool ChatHandler::HandleRemoveQuest(const char* args) return true; } -bool ChatHandler::HandleCompleteQuest(const char* args) +bool ChatHandler::HandleQuestComplete(const char* args) { Player* player = getSelectedPlayer(); if(!player) @@ -6155,7 +6155,7 @@ bool ChatHandler::HandleRespawnCommand(const char* /*args*/) return true; } -bool ChatHandler::HandleFlyModeCommand(const char* args) +bool ChatHandler::HandleGMFlyModeCommand(const char* args) { if(!args) return false; @@ -6181,7 +6181,7 @@ bool ChatHandler::HandleFlyModeCommand(const char* args) return true; } -bool ChatHandler::HandleLoadPDumpCommand(const char *args) +bool ChatHandler::HandlePDumpLoadCommand(const char *args) { if(!args) return false; @@ -6292,7 +6292,7 @@ bool ChatHandler::HandleLoadPDumpCommand(const char *args) return true; } -bool ChatHandler::HandleWritePDumpCommand(const char *args) +bool ChatHandler::HandlePDumpWriteCommand(const char *args) { if(!args) return false; |