diff options
-rwxr-xr-x | src/server/game/Entities/Creature/Creature.h | 2 | ||||
-rwxr-xr-x | src/server/game/Miscellaneous/SharedDefines.h | 6 | ||||
-rwxr-xr-x | src/server/game/Spells/SpellEffects.cpp | 6 | ||||
-rw-r--r-- | src/server/scripts/World/go_scripts.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/World/npc_professions.cpp | 4 |
5 files changed, 10 insertions, 10 deletions
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index 9f5d8ec202e..aea8d0c974d 100755 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -156,7 +156,7 @@ struct CreatureTemplate else if (type_flags & CREATURE_TYPEFLAGS_MININGLOOT) return SKILL_MINING; else if (type_flags & CREATURE_TYPEFLAGS_ENGINEERLOOT) - return SKILL_ENGINERING; + return SKILL_ENGINEERING; else return SKILL_SKINNING; // normal case } diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index c9fa9346860..1eba2fea1a2 100755 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -2378,7 +2378,7 @@ enum QuestSort QUEST_SORT_ROGUE = 162, QUEST_SORT_ALCHEMY = 181, QUEST_SORT_LEATHERWORKING = 182, - QUEST_SORT_ENGINERING = 201, + QUEST_SORT_ENGINEERING = 201, QUEST_SORT_TREASURE_MAP = 221, QUEST_SORT_SUNKEN_TEMPLE_OLD = 241, QUEST_SORT_HUNTER = 261, @@ -2480,7 +2480,7 @@ enum SkillType SKILL_PET_IMP = 188, SKILL_PET_FELHUNTER = 189, SKILL_TAILORING = 197, - SKILL_ENGINERING = 202, + SKILL_ENGINEERING = 202, SKILL_PET_SPIDER = 203, SKILL_PET_VOIDWALKER = 204, SKILL_PET_SUCCUBUS = 205, @@ -2600,7 +2600,7 @@ inline uint32 SkillByQuestSort(int32 QuestSort) case QUEST_SORT_BLACKSMITHING: return SKILL_BLACKSMITHING; case QUEST_SORT_ALCHEMY: return SKILL_ALCHEMY; case QUEST_SORT_LEATHERWORKING: return SKILL_LEATHERWORKING; - case QUEST_SORT_ENGINERING: return SKILL_ENGINERING; + case QUEST_SORT_ENGINEERING: return SKILL_ENGINEERING; case QUEST_SORT_TAILORING: return SKILL_TAILORING; case QUEST_SORT_COOKING: return SKILL_COOKING; case QUEST_SORT_FIRST_AID: return SKILL_FIRST_AID; diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 5cd81e1f4cd..d4e93b1801b 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -7068,9 +7068,9 @@ void Spell::SummonGuardian(uint32 i, uint32 entry, SummonPropertiesEntry const* // level of pet summoned using engineering item based at engineering skill level if (m_CastItem && caster->GetTypeId() == TYPEID_PLAYER) if (ItemTemplate const* proto = m_CastItem->GetTemplate()) - if (proto->RequiredSkill == SKILL_ENGINERING) - if (uint16 skill202 = caster->ToPlayer()->GetSkillValue(SKILL_ENGINERING)) - level = skill202/5; + if (proto->RequiredSkill == SKILL_ENGINEERING) + if (uint16 skill202 = caster->ToPlayer()->GetSkillValue(SKILL_ENGINEERING)) + level = skill202 / 5; //float radius = GetSpellRadiusForFriend(sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[i])); float radius = 5.0f; diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp index 37da71a1a72..f83b728ee01 100644 --- a/src/server/scripts/World/go_scripts.cpp +++ b/src/server/scripts/World/go_scripts.cpp @@ -165,7 +165,7 @@ public: bool OnGossipHello(Player* player, GameObject* /*pGO*/) { - if (player->HasSkill(SKILL_ENGINERING) && player->GetBaseSkillValue(SKILL_ENGINERING) >= 300 && !player->HasSpell(22704)) + if (player->HasSkill(SKILL_ENGINEERING) && player->GetBaseSkillValue(SKILL_ENGINEERING) >= 300 && !player->HasSpell(22704)) { player->CastSpell(player, 22864, false); } diff --git a/src/server/scripts/World/npc_professions.cpp b/src/server/scripts/World/npc_professions.cpp index 149e1e455aa..01f12086477 100644 --- a/src/server/scripts/World/npc_professions.cpp +++ b/src/server/scripts/World/npc_professions.cpp @@ -774,7 +774,7 @@ public: { bool res = false; npcTextId = textId; - if (player->GetBaseSkillValue(SKILL_ENGINERING) >= skillValue && player->HasSpell(reqSpellId)) + if (player->GetBaseSkillValue(SKILL_ENGINEERING) >= skillValue && player->HasSpell(reqSpellId)) { if (!player->HasSpell(spellId)) res = true; @@ -790,7 +790,7 @@ public: std::string gossipItem; bool canLearn = false; - if (player->HasSkill(SKILL_ENGINERING)) + if (player->HasSkill(SKILL_ENGINEERING)) { switch (creature->GetEntry()) { |