diff options
-rw-r--r-- | win/VC80/game.vcproj | 47 |
1 files changed, 23 insertions, 24 deletions
diff --git a/win/VC80/game.vcproj b/win/VC80/game.vcproj index 96817c41095..7cd964ca9a1 100644 --- a/win/VC80/game.vcproj +++ b/win/VC80/game.vcproj @@ -578,22 +578,9 @@ > </File> <File - RelativePath="..\..\src\game\BattleGroundBE.h"> - </File> - </Filter> - <Filter - Name="AuctionHouseBot" - > - <File - RelativePath="..\..\src\game\AuctionHouseBot.cpp"> - </File> - <File - RelativePath="..\..\src\game\AuctionHouseBot.h"> + RelativePath="..\..\src\game\BattleGroundBE.h" + > </File> - </Filter> - <Filter - Name="Objects" - > <File RelativePath="..\..\src\game\BattleGroundDS.cpp" > @@ -1068,6 +1055,18 @@ </File> </Filter> <Filter + Name="AuctionHouseBot" + > + <File + RelativePath="..\..\src\game\AuctionHouseBot.cpp" + > + </File> + <File + RelativePath="..\..\src\game\AuctionHouseBot.h" + > + </File> + </Filter> + <Filter Name="Object" > <File @@ -1167,27 +1166,27 @@ > </File> <File - RelativePath="..\..\src\game\CreatureGroups.cpp" + RelativePath="..\..\src\game\CreatureEventAI.cpp" > </File> <File - RelativePath="..\..\src\game\CreatureGroups.h" + RelativePath="..\..\src\game\CreatureEventAI.h" > </File> <File - RelativePath="..\..\src\game\DestinationHolder.cpp" + RelativePath="..\..\src\game\CreatureEventAIMgr.cpp" > </File> <File - RelativePath="..\..\src\game\CreatureEventAI.h" + RelativePath="..\..\src\game\CreatureEventAIMgr.h" > </File> <File - RelativePath="..\..\src\game\CreatureEventAIMgr.cpp" + RelativePath="..\..\src\game\CreatureGroups.cpp" > </File> <File - RelativePath="..\..\src\game\CreatureEventAIMgr.h" + RelativePath="..\..\src\game\CreatureGroups.h" > </File> <File @@ -1379,15 +1378,15 @@ > </File> <File - RelativePath="..\..\src\game\PossessedAI.cpp" + RelativePath="..\..\src\game\PointMovementGenerator.h" > </File> <File - RelativePath="..\..\src\game\PossessedAI.h" + RelativePath="..\..\src\game\PossessedAI.cpp" > </File> <File - RelativePath="..\..\src\game\PointMovementGenerator.h" + RelativePath="..\..\src\game\PossessedAI.h" > </File> <File |