diff options
-rw-r--r-- | src/server/game/Battlefield/Zones/BattlefieldWG.cpp | 28 | ||||
-rw-r--r-- | src/server/game/Chat/Channels/Channel.cpp | 10 | ||||
-rw-r--r-- | src/server/game/Chat/Chat.cpp | 6 | ||||
-rw-r--r-- | src/server/game/Guilds/Guild.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Handlers/ArenaTeamHandler.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Handlers/CalendarHandler.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Handlers/ChatHandler.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Handlers/GroupHandler.cpp | 6 | ||||
-rw-r--r-- | src/server/game/Handlers/MiscHandler.cpp | 4 | ||||
-rw-r--r-- | src/server/game/World/World.cpp | 4 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_ban.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_character.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_gm.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_message.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_misc.cpp | 8 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_reset.cpp | 2 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_ticket.cpp | 2 |
17 files changed, 43 insertions, 43 deletions
diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp index 4c5994f6b3a..326adb66c72 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp +++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp @@ -253,7 +253,7 @@ void BattlefieldWG::OnBattleStart() for (GuidSet::const_iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr) { // Kick player in orb room, TODO: offline player ? - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) { float x, y, z; player->GetPosition(x, y, z); @@ -356,7 +356,7 @@ void BattlefieldWG::OnBattleEnd(bool endByTimer) for (GuidSet::const_iterator itr = m_PlayersInWar[GetDefenderTeam()].begin(); itr != m_PlayersInWar[GetDefenderTeam()].end(); ++itr) { - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) { player->CastSpell(player, SPELL_ESSENCE_OF_WINTERGRASP, true); player->CastSpell(player, SPELL_VICTORY_REWARD, true); @@ -369,13 +369,13 @@ void BattlefieldWG::OnBattleEnd(bool endByTimer) } for (GuidSet::const_iterator itr = m_PlayersInWar[GetAttackerTeam()].begin(); itr != m_PlayersInWar[GetAttackerTeam()].end(); ++itr) - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) player->CastSpell(player, SPELL_DEFEAT_REWARD, true); for (uint8 team = 0; team < 2; ++team) { for (GuidSet::const_iterator itr = m_PlayersInWar[team].begin(); itr != m_PlayersInWar[team].end(); ++itr) - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) RemoveAurasFromPlayer(player); m_PlayersInWar[team].clear(); @@ -394,7 +394,7 @@ void BattlefieldWG::OnBattleEnd(bool endByTimer) { for (GuidSet::const_iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr) { - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) { player->RemoveAurasDueToSpell(m_DefenderTeam == TEAM_ALLIANCE ? SPELL_HORDE_CONTROL_PHASE_SHIFT : SPELL_ALLIANCE_CONTROL_PHASE_SHIFT, player->GetGUID()); player->AddAura(m_DefenderTeam == TEAM_HORDE ? SPELL_HORDE_CONTROL_PHASE_SHIFT : SPELL_ALLIANCE_CONTROL_PHASE_SHIFT, player); @@ -620,7 +620,7 @@ void BattlefieldWG::HandleKill(Player* killer, Unit* victim) if (victim->GetTypeId() == TYPEID_PLAYER) { for (GuidSet::const_iterator itr = m_PlayersInWar[killerTeam].begin(); itr != m_PlayersInWar[killerTeam].end(); ++itr) - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) if (player->GetDistance2d(killer) < 40) PromotePlayer(player); return; @@ -635,7 +635,7 @@ void BattlefieldWG::HandleKill(Player* killer, Unit* victim) { again = true; for (GuidSet::const_iterator iter = m_PlayersInWar[killerTeam].begin(); iter != m_PlayersInWar[killerTeam].end(); ++iter) - if (Player* player = sObjectAccessor->FindPlayer(*iter)) + if (Player* player = ObjectAccessor::FindPlayer(*iter)) if (player->GetDistance2d(killer) < 40.0f) PromotePlayer(player); } @@ -847,7 +847,7 @@ void BattlefieldWG::SendInitWorldStatesToAll() { for (uint8 team = 0; team < 2; team++) for (GuidSet::iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr) - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) SendInitWorldStatesTo(player); } @@ -858,7 +858,7 @@ void BattlefieldWG::BrokenWallOrTower(TeamId /*team*/) { for (GuidSet::const_iterator itr = m_PlayersInWar[GetAttackerTeam()].begin(); itr != m_PlayersInWar[GetAttackerTeam()].end(); ++itr) { - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) IncrementQuest(player, WGQuest[player->GetTeamId()][2], true); } }*/ @@ -876,12 +876,12 @@ void BattlefieldWG::UpdatedDestroyedTowerCount(TeamId team) // Remove buff stack on attackers for (GuidSet::const_iterator itr = m_PlayersInWar[GetAttackerTeam()].begin(); itr != m_PlayersInWar[GetAttackerTeam()].end(); ++itr) - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) player->RemoveAuraFromStack(SPELL_TOWER_CONTROL); // Add buff stack to defenders for (GuidSet::const_iterator itr = m_PlayersInWar[GetDefenderTeam()].begin(); itr != m_PlayersInWar[GetDefenderTeam()].end(); ++itr) - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) { player->CastSpell(player, SPELL_TOWER_CONTROL, true); DoCompleteOrIncrementAchievement(ACHIEVEMENTS_WG_TOWER_DESTROY, player); @@ -986,7 +986,7 @@ void BattlefieldWG::UpdateTenacity() if (team != TEAM_NEUTRAL) { for (GuidSet::const_iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr) - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) if (player->getLevel() >= m_MinLevel) player->RemoveAurasDueToSpell(SPELL_TENACITY); @@ -1014,7 +1014,7 @@ void BattlefieldWG::UpdateTenacity() buff_honor = 0; for (GuidSet::const_iterator itr = m_PlayersInWar[team].begin(); itr != m_PlayersInWar[team].end(); ++itr) - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) player->SetAuraStack(SPELL_TENACITY, player, newStack); for (GuidSet::const_iterator itr = m_vehicles[team].begin(); itr != m_vehicles[team].end(); ++itr) @@ -1024,7 +1024,7 @@ void BattlefieldWG::UpdateTenacity() if (buff_honor != 0) { for (GuidSet::const_iterator itr = m_PlayersInWar[team].begin(); itr != m_PlayersInWar[team].end(); ++itr) - if (Player* player = sObjectAccessor->FindPlayer(*itr)) + if (Player* player = ObjectAccessor::FindPlayer(*itr)) player->CastSpell(player, buff_honor, true); for (GuidSet::const_iterator itr = m_vehicles[team].begin(); itr != m_vehicles[team].end(); ++itr) if (Creature* creature = GetCreature(*itr)) diff --git a/src/server/game/Chat/Channels/Channel.cpp b/src/server/game/Chat/Channels/Channel.cpp index 40605444ec0..6d984ab2e66 100644 --- a/src/server/game/Chat/Channels/Channel.cpp +++ b/src/server/game/Chat/Channels/Channel.cpp @@ -296,7 +296,7 @@ void Channel::KickOrBan(Player const* player, std::string const& badname, bool b return; } - Player* bad = sObjectAccessor->FindConnectedPlayerByName(badname); + Player* bad = ObjectAccessor::FindConnectedPlayerByName(badname); ObjectGuid victim = bad ? bad->GetGUID() : ObjectGuid::Empty; if (!victim || !IsOn(victim)) { @@ -366,7 +366,7 @@ void Channel::UnBan(Player const* player, std::string const& badname) return; } - Player* bad = sObjectAccessor->FindConnectedPlayerByName(badname); + Player* bad = ObjectAccessor::FindConnectedPlayerByName(badname); ObjectGuid victim = bad ? bad->GetGUID() : ObjectGuid::Empty; if (!victim || !IsBanned(victim)) @@ -439,7 +439,7 @@ void Channel::SetMode(Player const* player, std::string const& p2n, bool mod, bo if (guid == _ownerGUID && std::string(p2n) == player->GetName() && mod) return; - Player* newp = sObjectAccessor->FindConnectedPlayerByName(p2n); + Player* newp = ObjectAccessor::FindConnectedPlayerByName(p2n); ObjectGuid victim = newp ? newp->GetGUID() : ObjectGuid::Empty; if (!victim || !IsOn(victim) || @@ -487,7 +487,7 @@ void Channel::SetOwner(Player const* player, std::string const& newname) return; } - Player* newp = sObjectAccessor->FindConnectedPlayerByName(newname); + Player* newp = ObjectAccessor::FindConnectedPlayerByName(newname); ObjectGuid victim = newp ? newp->GetGUID() : ObjectGuid::Empty; if (!victim || !IsOn(victim) || @@ -641,7 +641,7 @@ void Channel::Invite(Player const* player, std::string const& newname) return; } - Player* newp = sObjectAccessor->FindConnectedPlayerByName(newname); + Player* newp = ObjectAccessor::FindConnectedPlayerByName(newname); if (!newp || !newp->isGMVisible()) { WorldPacket data; diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp index fa255749404..501f73c460f 100644 --- a/src/server/game/Chat/Chat.cpp +++ b/src/server/game/Chat/Chat.cpp @@ -1090,7 +1090,7 @@ ObjectGuid ChatHandler::extractGuidFromLink(char* text) if (!normalizePlayerName(name)) return ObjectGuid::Empty; - if (Player* player = sObjectAccessor->FindPlayerByName(name)) + if (Player* player = ObjectAccessor::FindPlayerByName(name)) return player->GetGUID(); if (ObjectGuid guid = sObjectMgr->GetPlayerGUIDByName(name)) @@ -1148,7 +1148,7 @@ bool ChatHandler::extractPlayerTarget(char* args, Player** player, ObjectGuid* p return false; } - Player* pl = sObjectAccessor->FindPlayerByName(name); + Player* pl = ObjectAccessor::FindPlayerByName(name); // if allowed player pointer if (player) @@ -1312,7 +1312,7 @@ bool ChatHandler::GetPlayerGroupAndGUIDByName(const char* cname, Player*& player return false; } - player = sObjectAccessor->FindPlayerByName(name); + player = ObjectAccessor::FindPlayerByName(name); if (offline) guid = sObjectMgr->GetPlayerGUIDByName(name.c_str()); } diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index f89bd5000fe..b7f3f2c2f79 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -1760,7 +1760,7 @@ void Guild::HandleBuyBankTab(WorldSession* session, uint8 tabId) void Guild::HandleInviteMember(WorldSession* session, std::string const& name) { - Player* pInvitee = sObjectAccessor->FindPlayerByName(name); + Player* pInvitee = ObjectAccessor::FindPlayerByName(name); if (!pInvitee) { SendCommandResult(session, GUILD_COMMAND_INVITE, ERR_GUILD_PLAYER_NOT_FOUND_S, name); diff --git a/src/server/game/Handlers/ArenaTeamHandler.cpp b/src/server/game/Handlers/ArenaTeamHandler.cpp index d9303d0295a..0f40650691f 100644 --- a/src/server/game/Handlers/ArenaTeamHandler.cpp +++ b/src/server/game/Handlers/ArenaTeamHandler.cpp @@ -147,7 +147,7 @@ void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket& recvData) if (!normalizePlayerName(invitedName)) return; - player = sObjectAccessor->FindPlayerByName(invitedName); + player = ObjectAccessor::FindPlayerByName(invitedName); } if (!player) diff --git a/src/server/game/Handlers/CalendarHandler.cpp b/src/server/game/Handlers/CalendarHandler.cpp index 56326fd51af..4d3b7dd024e 100644 --- a/src/server/game/Handlers/CalendarHandler.cpp +++ b/src/server/game/Handlers/CalendarHandler.cpp @@ -436,7 +436,7 @@ void WorldSession::HandleCalendarEventInvite(WorldPacket& recvData) recvData >> eventId >> inviteId >> name >> isPreInvite >> isGuildEvent; - if (Player* player = sObjectAccessor->FindConnectedPlayerByName(name.c_str())) + if (Player* player = ObjectAccessor::FindConnectedPlayerByName(name)) { // Invitee is online inviteeGuid = player->GetGUID(); diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp index 8e3433a8a3e..73600ba7c60 100644 --- a/src/server/game/Handlers/ChatHandler.cpp +++ b/src/server/game/Handlers/ChatHandler.cpp @@ -326,7 +326,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData) break; } - Player* receiver = sObjectAccessor->FindConnectedPlayerByName(to); + Player* receiver = ObjectAccessor::FindConnectedPlayerByName(to); if (!receiver || (lang != LANG_ADDON && !receiver->isAcceptWhispers() && receiver->GetSession()->HasPermission(rbac::RBAC_PERM_CAN_FILTER_WHISPERS) && !receiver->IsInWhisperWhiteList(sender->GetGUID()))) { SendPlayerNotFoundNotice(to); diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp index fc509fd92da..10a16dc6b48 100644 --- a/src/server/game/Handlers/GroupHandler.cpp +++ b/src/server/game/Handlers/GroupHandler.cpp @@ -106,7 +106,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData) return; } - Player* player = sObjectAccessor->FindPlayerByName(memberName); + Player* player = ObjectAccessor::FindPlayerByName(memberName); // no player if (!player) @@ -831,7 +831,7 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData) if (!group->HasFreeSlotSubGroup(groupNr)) return; - Player* movedPlayer = sObjectAccessor->FindConnectedPlayerByName(name); + Player* movedPlayer = ObjectAccessor::FindConnectedPlayerByName(name); ObjectGuid guid; if (movedPlayer) @@ -1200,7 +1200,7 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recvData) ObjectGuid Guid; recvData >> Guid; - Player* player = HashMapHolder<Player>::Find(Guid); + Player* player = ObjectAccessor::FindConnectedPlayer(Guid); if (!player) { WorldPacket data(SMSG_PARTY_MEMBER_STATS_FULL, 3+4+2); diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp index ba6c2e1cc5a..a149d066a05 100644 --- a/src/server/game/Handlers/MiscHandler.cpp +++ b/src/server/game/Handlers/MiscHandler.cpp @@ -258,7 +258,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recvData) boost::shared_lock<boost::shared_mutex> lock(*HashMapHolder<Player>::GetLock()); - HashMapHolder<Player>::MapType const& m = sObjectAccessor->GetPlayers(); + HashMapHolder<Player>::MapType const& m = ObjectAccessor::GetPlayers(); for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr) { Player* target = itr->second; @@ -1375,7 +1375,7 @@ void WorldSession::HandleWhoisOpcode(WorldPacket& recvData) return; } - Player* player = sObjectAccessor->FindConnectedPlayerByName(charname); + Player* player = ObjectAccessor::FindConnectedPlayerByName(charname); if (!player) { diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index f9cf34d928a..d3d06d0ee8a 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -2499,7 +2499,7 @@ bool World::RemoveBanAccount(BanMode mode, std::string const& nameOrIP) /// Ban an account or ban an IP address, duration will be parsed using TimeStringToSecs if it is positive, otherwise permban BanReturn World::BanCharacter(std::string const& name, std::string const& duration, std::string const& reason, std::string const& author) { - Player* pBanned = sObjectAccessor->FindConnectedPlayerByName(name); + Player* pBanned = ObjectAccessor::FindConnectedPlayerByName(name); uint32 guid = 0; uint32 duration_secs = TimeStringToSecs(duration); @@ -2540,7 +2540,7 @@ BanReturn World::BanCharacter(std::string const& name, std::string const& durati /// Remove a ban from a character bool World::RemoveBanCharacter(std::string const& name) { - Player* pBanned = sObjectAccessor->FindConnectedPlayerByName(name); + Player* pBanned = ObjectAccessor::FindConnectedPlayerByName(name); uint32 guid = 0; /// Pick a player to ban if not online diff --git a/src/server/scripts/Commands/cs_ban.cpp b/src/server/scripts/Commands/cs_ban.cpp index e11ee0008d2..370d03162d1 100644 --- a/src/server/scripts/Commands/cs_ban.cpp +++ b/src/server/scripts/Commands/cs_ban.cpp @@ -299,7 +299,7 @@ public: if (!*args) return false; - Player* target = sObjectAccessor->FindPlayerByName(args); + Player* target = ObjectAccessor::FindPlayerByName(args); uint32 targetGuid = 0; std::string name(args); diff --git a/src/server/scripts/Commands/cs_character.cpp b/src/server/scripts/Commands/cs_character.cpp index 8254d08558a..c8961d4fad8 100644 --- a/src/server/scripts/Commands/cs_character.cpp +++ b/src/server/scripts/Commands/cs_character.cpp @@ -776,7 +776,7 @@ public: ObjectGuid characterGuid; uint32 accountId; - Player* player = sObjectAccessor->FindPlayerByName(characterName); + Player* player = ObjectAccessor::FindPlayerByName(characterName); if (player) { characterGuid = player->GetGUID(); diff --git a/src/server/scripts/Commands/cs_gm.cpp b/src/server/scripts/Commands/cs_gm.cpp index 4c5b68516ca..24da9e37327 100644 --- a/src/server/scripts/Commands/cs_gm.cpp +++ b/src/server/scripts/Commands/cs_gm.cpp @@ -121,7 +121,7 @@ public: bool footer = false; boost::shared_lock<boost::shared_mutex> lock(*HashMapHolder<Player>::GetLock()); - HashMapHolder<Player>::MapType const& m = sObjectAccessor->GetPlayers(); + HashMapHolder<Player>::MapType const& m = ObjectAccessor::GetPlayers(); for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr) { AccountTypes itrSec = itr->second->GetSession()->GetSecurity(); diff --git a/src/server/scripts/Commands/cs_message.cpp b/src/server/scripts/Commands/cs_message.cpp index f2067e6c70b..715487eff99 100644 --- a/src/server/scripts/Commands/cs_message.cpp +++ b/src/server/scripts/Commands/cs_message.cpp @@ -211,7 +211,7 @@ public: std::string name = strtok(NULL, " "); if (normalizePlayerName(name)) { - if (Player* player = sObjectAccessor->FindPlayerByName(name)) + if (Player* player = ObjectAccessor::FindPlayerByName(name)) { handler->GetSession()->GetPlayer()->RemoveFromWhisperWhiteList(player->GetGUID()); handler->PSendSysMessage(LANG_COMMAND_WHISPEROFFPLAYER, name.c_str()); diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index 6fa3c6512b7..75dbf975857 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -2194,7 +2194,7 @@ public: if (args && args[0] != '\0') { - target = sObjectAccessor->FindPlayerByName(args); + target = ObjectAccessor::FindPlayerByName(args); if (!target) { handler->SendSysMessage(LANG_PLAYER_NOT_FOUND); @@ -2282,7 +2282,7 @@ public: // find the player std::string name = arg1; normalizePlayerName(name); - player = sObjectAccessor->FindPlayerByName(name); + player = ObjectAccessor::FindPlayerByName(name); // Check if we have duration set if (arg2 && isNumeric(arg2)) { @@ -2346,7 +2346,7 @@ public: { name = targetName; normalizePlayerName(name); - player = sObjectAccessor->FindPlayerByName(name); + player = ObjectAccessor::FindPlayerByName(name); } else // If no name was entered - use target { @@ -2422,7 +2422,7 @@ public: int32 remaintime = fields[1].GetInt32(); // Save the frozen player to update remaining time in case of future .listfreeze uses // before the frozen state expires - if (Player* frozen = sObjectAccessor->FindPlayerByName(player)) + if (Player* frozen = ObjectAccessor::FindPlayerByName(player)) frozen->SaveToDB(); // Notify the freeze duration if (remaintime == -1) // Permanent duration diff --git a/src/server/scripts/Commands/cs_reset.cpp b/src/server/scripts/Commands/cs_reset.cpp index faf87adc7b6..2823c2c8c5d 100644 --- a/src/server/scripts/Commands/cs_reset.cpp +++ b/src/server/scripts/Commands/cs_reset.cpp @@ -295,7 +295,7 @@ public: CharacterDatabase.Execute(stmt); boost::shared_lock<boost::shared_mutex> lock(*HashMapHolder<Player>::GetLock()); - HashMapHolder<Player>::MapType const& plist = sObjectAccessor->GetPlayers(); + HashMapHolder<Player>::MapType const& plist = ObjectAccessor::GetPlayers(); for (HashMapHolder<Player>::MapType::const_iterator itr = plist.begin(); itr != plist.end(); ++itr) itr->second->SetAtLoginFlag(atLogin); diff --git a/src/server/scripts/Commands/cs_ticket.cpp b/src/server/scripts/Commands/cs_ticket.cpp index 5794ca7cc2d..a06bd95f6b6 100644 --- a/src/server/scripts/Commands/cs_ticket.cpp +++ b/src/server/scripts/Commands/cs_ticket.cpp @@ -427,7 +427,7 @@ public: // Detect target's GUID ObjectGuid guid; - if (Player* player = sObjectAccessor->FindPlayerByName(name)) + if (Player* player = ObjectAccessor::FindPlayerByName(name)) guid = player->GetGUID(); else guid = sObjectMgr->GetPlayerGUIDByName(name); |