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-rw-r--r--src/server/game/Battlefield/Zones/BattlefieldWG.cpp28
-rw-r--r--src/server/game/Chat/Channels/Channel.cpp10
-rw-r--r--src/server/game/Chat/Chat.cpp6
-rw-r--r--src/server/game/Guilds/Guild.cpp2
-rw-r--r--src/server/game/Handlers/ArenaTeamHandler.cpp2
-rw-r--r--src/server/game/Handlers/CalendarHandler.cpp2
-rw-r--r--src/server/game/Handlers/ChatHandler.cpp2
-rw-r--r--src/server/game/Handlers/GroupHandler.cpp6
-rw-r--r--src/server/game/Handlers/MiscHandler.cpp4
-rw-r--r--src/server/game/World/World.cpp4
-rw-r--r--src/server/scripts/Commands/cs_ban.cpp2
-rw-r--r--src/server/scripts/Commands/cs_character.cpp2
-rw-r--r--src/server/scripts/Commands/cs_gm.cpp2
-rw-r--r--src/server/scripts/Commands/cs_message.cpp2
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp8
-rw-r--r--src/server/scripts/Commands/cs_reset.cpp2
-rw-r--r--src/server/scripts/Commands/cs_ticket.cpp2
17 files changed, 43 insertions, 43 deletions
diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
index 4c5994f6b3a..326adb66c72 100644
--- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
+++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp
@@ -253,7 +253,7 @@ void BattlefieldWG::OnBattleStart()
for (GuidSet::const_iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
{
// Kick player in orb room, TODO: offline player ?
- if (Player* player = sObjectAccessor->FindPlayer(*itr))
+ if (Player* player = ObjectAccessor::FindPlayer(*itr))
{
float x, y, z;
player->GetPosition(x, y, z);
@@ -356,7 +356,7 @@ void BattlefieldWG::OnBattleEnd(bool endByTimer)
for (GuidSet::const_iterator itr = m_PlayersInWar[GetDefenderTeam()].begin(); itr != m_PlayersInWar[GetDefenderTeam()].end(); ++itr)
{
- if (Player* player = sObjectAccessor->FindPlayer(*itr))
+ if (Player* player = ObjectAccessor::FindPlayer(*itr))
{
player->CastSpell(player, SPELL_ESSENCE_OF_WINTERGRASP, true);
player->CastSpell(player, SPELL_VICTORY_REWARD, true);
@@ -369,13 +369,13 @@ void BattlefieldWG::OnBattleEnd(bool endByTimer)
}
for (GuidSet::const_iterator itr = m_PlayersInWar[GetAttackerTeam()].begin(); itr != m_PlayersInWar[GetAttackerTeam()].end(); ++itr)
- if (Player* player = sObjectAccessor->FindPlayer(*itr))
+ if (Player* player = ObjectAccessor::FindPlayer(*itr))
player->CastSpell(player, SPELL_DEFEAT_REWARD, true);
for (uint8 team = 0; team < 2; ++team)
{
for (GuidSet::const_iterator itr = m_PlayersInWar[team].begin(); itr != m_PlayersInWar[team].end(); ++itr)
- if (Player* player = sObjectAccessor->FindPlayer(*itr))
+ if (Player* player = ObjectAccessor::FindPlayer(*itr))
RemoveAurasFromPlayer(player);
m_PlayersInWar[team].clear();
@@ -394,7 +394,7 @@ void BattlefieldWG::OnBattleEnd(bool endByTimer)
{
for (GuidSet::const_iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
{
- if (Player* player = sObjectAccessor->FindPlayer(*itr))
+ if (Player* player = ObjectAccessor::FindPlayer(*itr))
{
player->RemoveAurasDueToSpell(m_DefenderTeam == TEAM_ALLIANCE ? SPELL_HORDE_CONTROL_PHASE_SHIFT : SPELL_ALLIANCE_CONTROL_PHASE_SHIFT, player->GetGUID());
player->AddAura(m_DefenderTeam == TEAM_HORDE ? SPELL_HORDE_CONTROL_PHASE_SHIFT : SPELL_ALLIANCE_CONTROL_PHASE_SHIFT, player);
@@ -620,7 +620,7 @@ void BattlefieldWG::HandleKill(Player* killer, Unit* victim)
if (victim->GetTypeId() == TYPEID_PLAYER)
{
for (GuidSet::const_iterator itr = m_PlayersInWar[killerTeam].begin(); itr != m_PlayersInWar[killerTeam].end(); ++itr)
- if (Player* player = sObjectAccessor->FindPlayer(*itr))
+ if (Player* player = ObjectAccessor::FindPlayer(*itr))
if (player->GetDistance2d(killer) < 40)
PromotePlayer(player);
return;
@@ -635,7 +635,7 @@ void BattlefieldWG::HandleKill(Player* killer, Unit* victim)
{
again = true;
for (GuidSet::const_iterator iter = m_PlayersInWar[killerTeam].begin(); iter != m_PlayersInWar[killerTeam].end(); ++iter)
- if (Player* player = sObjectAccessor->FindPlayer(*iter))
+ if (Player* player = ObjectAccessor::FindPlayer(*iter))
if (player->GetDistance2d(killer) < 40.0f)
PromotePlayer(player);
}
@@ -847,7 +847,7 @@ void BattlefieldWG::SendInitWorldStatesToAll()
{
for (uint8 team = 0; team < 2; team++)
for (GuidSet::iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
- if (Player* player = sObjectAccessor->FindPlayer(*itr))
+ if (Player* player = ObjectAccessor::FindPlayer(*itr))
SendInitWorldStatesTo(player);
}
@@ -858,7 +858,7 @@ void BattlefieldWG::BrokenWallOrTower(TeamId /*team*/)
{
for (GuidSet::const_iterator itr = m_PlayersInWar[GetAttackerTeam()].begin(); itr != m_PlayersInWar[GetAttackerTeam()].end(); ++itr)
{
- if (Player* player = sObjectAccessor->FindPlayer(*itr))
+ if (Player* player = ObjectAccessor::FindPlayer(*itr))
IncrementQuest(player, WGQuest[player->GetTeamId()][2], true);
}
}*/
@@ -876,12 +876,12 @@ void BattlefieldWG::UpdatedDestroyedTowerCount(TeamId team)
// Remove buff stack on attackers
for (GuidSet::const_iterator itr = m_PlayersInWar[GetAttackerTeam()].begin(); itr != m_PlayersInWar[GetAttackerTeam()].end(); ++itr)
- if (Player* player = sObjectAccessor->FindPlayer(*itr))
+ if (Player* player = ObjectAccessor::FindPlayer(*itr))
player->RemoveAuraFromStack(SPELL_TOWER_CONTROL);
// Add buff stack to defenders
for (GuidSet::const_iterator itr = m_PlayersInWar[GetDefenderTeam()].begin(); itr != m_PlayersInWar[GetDefenderTeam()].end(); ++itr)
- if (Player* player = sObjectAccessor->FindPlayer(*itr))
+ if (Player* player = ObjectAccessor::FindPlayer(*itr))
{
player->CastSpell(player, SPELL_TOWER_CONTROL, true);
DoCompleteOrIncrementAchievement(ACHIEVEMENTS_WG_TOWER_DESTROY, player);
@@ -986,7 +986,7 @@ void BattlefieldWG::UpdateTenacity()
if (team != TEAM_NEUTRAL)
{
for (GuidSet::const_iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
- if (Player* player = sObjectAccessor->FindPlayer(*itr))
+ if (Player* player = ObjectAccessor::FindPlayer(*itr))
if (player->getLevel() >= m_MinLevel)
player->RemoveAurasDueToSpell(SPELL_TENACITY);
@@ -1014,7 +1014,7 @@ void BattlefieldWG::UpdateTenacity()
buff_honor = 0;
for (GuidSet::const_iterator itr = m_PlayersInWar[team].begin(); itr != m_PlayersInWar[team].end(); ++itr)
- if (Player* player = sObjectAccessor->FindPlayer(*itr))
+ if (Player* player = ObjectAccessor::FindPlayer(*itr))
player->SetAuraStack(SPELL_TENACITY, player, newStack);
for (GuidSet::const_iterator itr = m_vehicles[team].begin(); itr != m_vehicles[team].end(); ++itr)
@@ -1024,7 +1024,7 @@ void BattlefieldWG::UpdateTenacity()
if (buff_honor != 0)
{
for (GuidSet::const_iterator itr = m_PlayersInWar[team].begin(); itr != m_PlayersInWar[team].end(); ++itr)
- if (Player* player = sObjectAccessor->FindPlayer(*itr))
+ if (Player* player = ObjectAccessor::FindPlayer(*itr))
player->CastSpell(player, buff_honor, true);
for (GuidSet::const_iterator itr = m_vehicles[team].begin(); itr != m_vehicles[team].end(); ++itr)
if (Creature* creature = GetCreature(*itr))
diff --git a/src/server/game/Chat/Channels/Channel.cpp b/src/server/game/Chat/Channels/Channel.cpp
index 40605444ec0..6d984ab2e66 100644
--- a/src/server/game/Chat/Channels/Channel.cpp
+++ b/src/server/game/Chat/Channels/Channel.cpp
@@ -296,7 +296,7 @@ void Channel::KickOrBan(Player const* player, std::string const& badname, bool b
return;
}
- Player* bad = sObjectAccessor->FindConnectedPlayerByName(badname);
+ Player* bad = ObjectAccessor::FindConnectedPlayerByName(badname);
ObjectGuid victim = bad ? bad->GetGUID() : ObjectGuid::Empty;
if (!victim || !IsOn(victim))
{
@@ -366,7 +366,7 @@ void Channel::UnBan(Player const* player, std::string const& badname)
return;
}
- Player* bad = sObjectAccessor->FindConnectedPlayerByName(badname);
+ Player* bad = ObjectAccessor::FindConnectedPlayerByName(badname);
ObjectGuid victim = bad ? bad->GetGUID() : ObjectGuid::Empty;
if (!victim || !IsBanned(victim))
@@ -439,7 +439,7 @@ void Channel::SetMode(Player const* player, std::string const& p2n, bool mod, bo
if (guid == _ownerGUID && std::string(p2n) == player->GetName() && mod)
return;
- Player* newp = sObjectAccessor->FindConnectedPlayerByName(p2n);
+ Player* newp = ObjectAccessor::FindConnectedPlayerByName(p2n);
ObjectGuid victim = newp ? newp->GetGUID() : ObjectGuid::Empty;
if (!victim || !IsOn(victim) ||
@@ -487,7 +487,7 @@ void Channel::SetOwner(Player const* player, std::string const& newname)
return;
}
- Player* newp = sObjectAccessor->FindConnectedPlayerByName(newname);
+ Player* newp = ObjectAccessor::FindConnectedPlayerByName(newname);
ObjectGuid victim = newp ? newp->GetGUID() : ObjectGuid::Empty;
if (!victim || !IsOn(victim) ||
@@ -641,7 +641,7 @@ void Channel::Invite(Player const* player, std::string const& newname)
return;
}
- Player* newp = sObjectAccessor->FindConnectedPlayerByName(newname);
+ Player* newp = ObjectAccessor::FindConnectedPlayerByName(newname);
if (!newp || !newp->isGMVisible())
{
WorldPacket data;
diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp
index fa255749404..501f73c460f 100644
--- a/src/server/game/Chat/Chat.cpp
+++ b/src/server/game/Chat/Chat.cpp
@@ -1090,7 +1090,7 @@ ObjectGuid ChatHandler::extractGuidFromLink(char* text)
if (!normalizePlayerName(name))
return ObjectGuid::Empty;
- if (Player* player = sObjectAccessor->FindPlayerByName(name))
+ if (Player* player = ObjectAccessor::FindPlayerByName(name))
return player->GetGUID();
if (ObjectGuid guid = sObjectMgr->GetPlayerGUIDByName(name))
@@ -1148,7 +1148,7 @@ bool ChatHandler::extractPlayerTarget(char* args, Player** player, ObjectGuid* p
return false;
}
- Player* pl = sObjectAccessor->FindPlayerByName(name);
+ Player* pl = ObjectAccessor::FindPlayerByName(name);
// if allowed player pointer
if (player)
@@ -1312,7 +1312,7 @@ bool ChatHandler::GetPlayerGroupAndGUIDByName(const char* cname, Player*& player
return false;
}
- player = sObjectAccessor->FindPlayerByName(name);
+ player = ObjectAccessor::FindPlayerByName(name);
if (offline)
guid = sObjectMgr->GetPlayerGUIDByName(name.c_str());
}
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index f89bd5000fe..b7f3f2c2f79 100644
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -1760,7 +1760,7 @@ void Guild::HandleBuyBankTab(WorldSession* session, uint8 tabId)
void Guild::HandleInviteMember(WorldSession* session, std::string const& name)
{
- Player* pInvitee = sObjectAccessor->FindPlayerByName(name);
+ Player* pInvitee = ObjectAccessor::FindPlayerByName(name);
if (!pInvitee)
{
SendCommandResult(session, GUILD_COMMAND_INVITE, ERR_GUILD_PLAYER_NOT_FOUND_S, name);
diff --git a/src/server/game/Handlers/ArenaTeamHandler.cpp b/src/server/game/Handlers/ArenaTeamHandler.cpp
index d9303d0295a..0f40650691f 100644
--- a/src/server/game/Handlers/ArenaTeamHandler.cpp
+++ b/src/server/game/Handlers/ArenaTeamHandler.cpp
@@ -147,7 +147,7 @@ void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket& recvData)
if (!normalizePlayerName(invitedName))
return;
- player = sObjectAccessor->FindPlayerByName(invitedName);
+ player = ObjectAccessor::FindPlayerByName(invitedName);
}
if (!player)
diff --git a/src/server/game/Handlers/CalendarHandler.cpp b/src/server/game/Handlers/CalendarHandler.cpp
index 56326fd51af..4d3b7dd024e 100644
--- a/src/server/game/Handlers/CalendarHandler.cpp
+++ b/src/server/game/Handlers/CalendarHandler.cpp
@@ -436,7 +436,7 @@ void WorldSession::HandleCalendarEventInvite(WorldPacket& recvData)
recvData >> eventId >> inviteId >> name >> isPreInvite >> isGuildEvent;
- if (Player* player = sObjectAccessor->FindConnectedPlayerByName(name.c_str()))
+ if (Player* player = ObjectAccessor::FindConnectedPlayerByName(name))
{
// Invitee is online
inviteeGuid = player->GetGUID();
diff --git a/src/server/game/Handlers/ChatHandler.cpp b/src/server/game/Handlers/ChatHandler.cpp
index 8e3433a8a3e..73600ba7c60 100644
--- a/src/server/game/Handlers/ChatHandler.cpp
+++ b/src/server/game/Handlers/ChatHandler.cpp
@@ -326,7 +326,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
break;
}
- Player* receiver = sObjectAccessor->FindConnectedPlayerByName(to);
+ Player* receiver = ObjectAccessor::FindConnectedPlayerByName(to);
if (!receiver || (lang != LANG_ADDON && !receiver->isAcceptWhispers() && receiver->GetSession()->HasPermission(rbac::RBAC_PERM_CAN_FILTER_WHISPERS) && !receiver->IsInWhisperWhiteList(sender->GetGUID())))
{
SendPlayerNotFoundNotice(to);
diff --git a/src/server/game/Handlers/GroupHandler.cpp b/src/server/game/Handlers/GroupHandler.cpp
index fc509fd92da..10a16dc6b48 100644
--- a/src/server/game/Handlers/GroupHandler.cpp
+++ b/src/server/game/Handlers/GroupHandler.cpp
@@ -106,7 +106,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
return;
}
- Player* player = sObjectAccessor->FindPlayerByName(memberName);
+ Player* player = ObjectAccessor::FindPlayerByName(memberName);
// no player
if (!player)
@@ -831,7 +831,7 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData)
if (!group->HasFreeSlotSubGroup(groupNr))
return;
- Player* movedPlayer = sObjectAccessor->FindConnectedPlayerByName(name);
+ Player* movedPlayer = ObjectAccessor::FindConnectedPlayerByName(name);
ObjectGuid guid;
if (movedPlayer)
@@ -1200,7 +1200,7 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recvData)
ObjectGuid Guid;
recvData >> Guid;
- Player* player = HashMapHolder<Player>::Find(Guid);
+ Player* player = ObjectAccessor::FindConnectedPlayer(Guid);
if (!player)
{
WorldPacket data(SMSG_PARTY_MEMBER_STATS_FULL, 3+4+2);
diff --git a/src/server/game/Handlers/MiscHandler.cpp b/src/server/game/Handlers/MiscHandler.cpp
index ba6c2e1cc5a..a149d066a05 100644
--- a/src/server/game/Handlers/MiscHandler.cpp
+++ b/src/server/game/Handlers/MiscHandler.cpp
@@ -258,7 +258,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recvData)
boost::shared_lock<boost::shared_mutex> lock(*HashMapHolder<Player>::GetLock());
- HashMapHolder<Player>::MapType const& m = sObjectAccessor->GetPlayers();
+ HashMapHolder<Player>::MapType const& m = ObjectAccessor::GetPlayers();
for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr)
{
Player* target = itr->second;
@@ -1375,7 +1375,7 @@ void WorldSession::HandleWhoisOpcode(WorldPacket& recvData)
return;
}
- Player* player = sObjectAccessor->FindConnectedPlayerByName(charname);
+ Player* player = ObjectAccessor::FindConnectedPlayerByName(charname);
if (!player)
{
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index f9cf34d928a..d3d06d0ee8a 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -2499,7 +2499,7 @@ bool World::RemoveBanAccount(BanMode mode, std::string const& nameOrIP)
/// Ban an account or ban an IP address, duration will be parsed using TimeStringToSecs if it is positive, otherwise permban
BanReturn World::BanCharacter(std::string const& name, std::string const& duration, std::string const& reason, std::string const& author)
{
- Player* pBanned = sObjectAccessor->FindConnectedPlayerByName(name);
+ Player* pBanned = ObjectAccessor::FindConnectedPlayerByName(name);
uint32 guid = 0;
uint32 duration_secs = TimeStringToSecs(duration);
@@ -2540,7 +2540,7 @@ BanReturn World::BanCharacter(std::string const& name, std::string const& durati
/// Remove a ban from a character
bool World::RemoveBanCharacter(std::string const& name)
{
- Player* pBanned = sObjectAccessor->FindConnectedPlayerByName(name);
+ Player* pBanned = ObjectAccessor::FindConnectedPlayerByName(name);
uint32 guid = 0;
/// Pick a player to ban if not online
diff --git a/src/server/scripts/Commands/cs_ban.cpp b/src/server/scripts/Commands/cs_ban.cpp
index e11ee0008d2..370d03162d1 100644
--- a/src/server/scripts/Commands/cs_ban.cpp
+++ b/src/server/scripts/Commands/cs_ban.cpp
@@ -299,7 +299,7 @@ public:
if (!*args)
return false;
- Player* target = sObjectAccessor->FindPlayerByName(args);
+ Player* target = ObjectAccessor::FindPlayerByName(args);
uint32 targetGuid = 0;
std::string name(args);
diff --git a/src/server/scripts/Commands/cs_character.cpp b/src/server/scripts/Commands/cs_character.cpp
index 8254d08558a..c8961d4fad8 100644
--- a/src/server/scripts/Commands/cs_character.cpp
+++ b/src/server/scripts/Commands/cs_character.cpp
@@ -776,7 +776,7 @@ public:
ObjectGuid characterGuid;
uint32 accountId;
- Player* player = sObjectAccessor->FindPlayerByName(characterName);
+ Player* player = ObjectAccessor::FindPlayerByName(characterName);
if (player)
{
characterGuid = player->GetGUID();
diff --git a/src/server/scripts/Commands/cs_gm.cpp b/src/server/scripts/Commands/cs_gm.cpp
index 4c5b68516ca..24da9e37327 100644
--- a/src/server/scripts/Commands/cs_gm.cpp
+++ b/src/server/scripts/Commands/cs_gm.cpp
@@ -121,7 +121,7 @@ public:
bool footer = false;
boost::shared_lock<boost::shared_mutex> lock(*HashMapHolder<Player>::GetLock());
- HashMapHolder<Player>::MapType const& m = sObjectAccessor->GetPlayers();
+ HashMapHolder<Player>::MapType const& m = ObjectAccessor::GetPlayers();
for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr)
{
AccountTypes itrSec = itr->second->GetSession()->GetSecurity();
diff --git a/src/server/scripts/Commands/cs_message.cpp b/src/server/scripts/Commands/cs_message.cpp
index f2067e6c70b..715487eff99 100644
--- a/src/server/scripts/Commands/cs_message.cpp
+++ b/src/server/scripts/Commands/cs_message.cpp
@@ -211,7 +211,7 @@ public:
std::string name = strtok(NULL, " ");
if (normalizePlayerName(name))
{
- if (Player* player = sObjectAccessor->FindPlayerByName(name))
+ if (Player* player = ObjectAccessor::FindPlayerByName(name))
{
handler->GetSession()->GetPlayer()->RemoveFromWhisperWhiteList(player->GetGUID());
handler->PSendSysMessage(LANG_COMMAND_WHISPEROFFPLAYER, name.c_str());
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index 6fa3c6512b7..75dbf975857 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -2194,7 +2194,7 @@ public:
if (args && args[0] != '\0')
{
- target = sObjectAccessor->FindPlayerByName(args);
+ target = ObjectAccessor::FindPlayerByName(args);
if (!target)
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
@@ -2282,7 +2282,7 @@ public:
// find the player
std::string name = arg1;
normalizePlayerName(name);
- player = sObjectAccessor->FindPlayerByName(name);
+ player = ObjectAccessor::FindPlayerByName(name);
// Check if we have duration set
if (arg2 && isNumeric(arg2))
{
@@ -2346,7 +2346,7 @@ public:
{
name = targetName;
normalizePlayerName(name);
- player = sObjectAccessor->FindPlayerByName(name);
+ player = ObjectAccessor::FindPlayerByName(name);
}
else // If no name was entered - use target
{
@@ -2422,7 +2422,7 @@ public:
int32 remaintime = fields[1].GetInt32();
// Save the frozen player to update remaining time in case of future .listfreeze uses
// before the frozen state expires
- if (Player* frozen = sObjectAccessor->FindPlayerByName(player))
+ if (Player* frozen = ObjectAccessor::FindPlayerByName(player))
frozen->SaveToDB();
// Notify the freeze duration
if (remaintime == -1) // Permanent duration
diff --git a/src/server/scripts/Commands/cs_reset.cpp b/src/server/scripts/Commands/cs_reset.cpp
index faf87adc7b6..2823c2c8c5d 100644
--- a/src/server/scripts/Commands/cs_reset.cpp
+++ b/src/server/scripts/Commands/cs_reset.cpp
@@ -295,7 +295,7 @@ public:
CharacterDatabase.Execute(stmt);
boost::shared_lock<boost::shared_mutex> lock(*HashMapHolder<Player>::GetLock());
- HashMapHolder<Player>::MapType const& plist = sObjectAccessor->GetPlayers();
+ HashMapHolder<Player>::MapType const& plist = ObjectAccessor::GetPlayers();
for (HashMapHolder<Player>::MapType::const_iterator itr = plist.begin(); itr != plist.end(); ++itr)
itr->second->SetAtLoginFlag(atLogin);
diff --git a/src/server/scripts/Commands/cs_ticket.cpp b/src/server/scripts/Commands/cs_ticket.cpp
index 5794ca7cc2d..a06bd95f6b6 100644
--- a/src/server/scripts/Commands/cs_ticket.cpp
+++ b/src/server/scripts/Commands/cs_ticket.cpp
@@ -427,7 +427,7 @@ public:
// Detect target's GUID
ObjectGuid guid;
- if (Player* player = sObjectAccessor->FindPlayerByName(name))
+ if (Player* player = ObjectAccessor::FindPlayerByName(name))
guid = player->GetGUID();
else
guid = sObjectMgr->GetPlayerGUIDByName(name);