diff options
-rw-r--r-- | src/server/game/DungeonFinding/LFGMgr.cpp | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index b4e233fd455..7604ef81102 100644 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -348,7 +348,7 @@ void LFGMgr::Update(uint32 diff) LfgGuidList firstNew; while (!m_newToQueue.empty()) { - sLog.outError("DEBUG:LFGMgr::Update: checking [" UI64FMTD "] m_newToQueue(%u), m_currentQueue(%u)", m_newToQueue.front(), m_newToQueue.size(), m_currentQueue.size()); + sLog.outDebug("LFGMgr::Update: checking [" UI64FMTD "] m_newToQueue(%u), m_currentQueue(%u)", m_newToQueue.front(), m_newToQueue.size(), m_currentQueue.size()); firstNew.push_back(m_newToQueue.front()); @@ -360,6 +360,7 @@ void LFGMgr::Update(uint32 diff) if (proposals.size()) // Group found! { + sLog.outDebug("LFGMgr::Update: Found %u size proposals for [" UI64FMTD "]", m_newToQueue.front()); LfgProposal* pProposal = (*proposals.begin()); // TODO: Create algorithm to select better group based on GS (uses to be good tank with bad healer and viceversa) @@ -551,7 +552,7 @@ bool LFGMgr::RemoveFromQueue(uint64 guid) m_QueueInfoMap.erase(it); ret = true; } - sLog.outError("DEBUG:LFGMgr::RemoveFromQueue: [" UI64FMTD "] %s - Queue(%u)", guid, before != m_QueueInfoMap.size() ? "Removed": "Not in queue", m_QueueInfoMap.size()); + sLog.outDebug("LFGMgr::RemoveFromQueue: [" UI64FMTD "] %s - Queue(%u)", guid, before != m_QueueInfoMap.size() ? "Removed": "Not in queue", m_QueueInfoMap.size()); return ret; } @@ -631,7 +632,7 @@ void LFGMgr::Join(Player* plr) if (result != LFG_JOIN_OK) // Someone can't join. Clear all stuf { - sLog.outError("DEBUG:LFGMgr::Join: [" UI64FMTD "] joining with %u members. result: %u", guid, grp ? grp->GetMembersCount() : 1, result); + sLog.outDebug("LFGMgr::Join: [" UI64FMTD "] joining with %u members. result: %u", guid, grp ? grp->GetMembersCount() : 1, result); plr->GetLfgDungeons()->clear(); plr->SetLfgRoles(ROLE_NONE); if (grp && !grp->isLFGGroup()) @@ -693,7 +694,7 @@ void LFGMgr::Join(Player* plr) roles.clear(); } std::string dungeonsstr = ConcatenateDungeons(dungeons); - sLog.outError("DEBUG:LFGMgr::Join: [" UI64FMTD "] joined with %u members. dungeons: %s", guid, grp ? grp->GetMembersCount() : 1, dungeonsstr.c_str()); + sLog.outDebug("LFGMgr::Join: [" UI64FMTD "] joined with %u members. dungeons: %s", guid, grp ? grp->GetMembersCount() : 1, dungeonsstr.c_str()); } /// <summary> @@ -707,7 +708,7 @@ void LFGMgr::Leave(Player* plr, Group* grp /* = NULL*/) return; uint64 guid = grp ? grp->GetGUID() : plr ? plr->GetGUID() : 0; - sLog.outError("DEBUG:LFGMgr::Leave: [" UI64FMTD "]", guid); + sLog.outDebug("LFGMgr::Leave: [" UI64FMTD "]", guid); // Remove from Role Checks if (grp) @@ -804,7 +805,7 @@ void LFGMgr::FindNewGroups(LfgGuidList& check, LfgGuidList all, LfgProposalList* } } - sLog.outError("DEBUG:LFGMgr::FindNewGroup: (%s) - all(%s)", ConcatenateGuids(check).c_str(), ConcatenateGuids(all).c_str()); + sLog.outDebug("LFGMgr::FindNewGroup: (%s) - all(%s)", ConcatenateGuids(check).c_str(), ConcatenateGuids(all).c_str()); // Check individual compatibilities LfgGuidList compatibles; @@ -1032,7 +1033,7 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposalList* proposals) sLog.outDebug("LFGMgr::CheckCompatibility: (%s) Compatibles but not match. Players(%u)", strGuids.c_str(), numPlayers); return true; } - sLog.outError("DEBUG:LFGMgr::CheckCompatibility: (%s) MATCH! Group formed", strGuids.c_str()); + sLog.outDebug("LFGMgr::CheckCompatibility: (%s) MATCH! Group formed", strGuids.c_str()); // Select a random dungeon from the compatible list LfgDungeonSet::iterator itDungeon = compatibleDungeons->begin(); @@ -1170,7 +1171,7 @@ void LFGMgr::UpdateRoleCheck(Group* grp, Player* plr /* = NULL*/) playersLockMap = CheckCompatibleDungeons(dungeons, &players); std::string dungeonstr = ConcatenateDungeons(dungeons); - sLog.outError("DEBUG:LFGMgr::UpdateRoleCheck: [" UI64FMTD "] done. Dungeons: %s", plr->GetGUID(), dungeonstr.c_str()); + sLog.outDebug("LFGMgr::UpdateRoleCheck: [" UI64FMTD "] done. Dungeons: %s", plr->GetGUID(), dungeonstr.c_str()); pRoleCheck->dungeons.clear(); if (dungeons) @@ -1814,7 +1815,7 @@ void LFGMgr::UpdateBoot(Player* plr, bool accept) /// <param name="bool">Automatic or manual teleport</param> void LFGMgr::TeleportPlayer(Player* plr, bool out, bool fromOpcode /*= false*/) { - sLog.outError("DEBUG:LFGMgr::TeleportPlayer: [" UI64FMTD "] is being teleported %s", plr->GetGUID(), out ? "out" : "in"); + sLog.outDebug("LFGMgr::TeleportPlayer: [" UI64FMTD "] is being teleported %s", plr->GetGUID(), out ? "out" : "in"); if (out) { plr->RemoveAurasDueToSpell(LFG_SPELL_LUCK_OF_THE_DRAW); |