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-rw-r--r--src/game/InstanceData.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/InstanceData.h b/src/game/InstanceData.h
index eb4581a84b9..a54a6cdd1e2 100644
--- a/src/game/InstanceData.h
+++ b/src/game/InstanceData.h
@@ -22,6 +22,7 @@
#define TRINITY_INSTANCE_DATA_H
#include "ZoneScript.h"
+#include "World.h"
//#include "GameObject.h"
//#include "Map.h"
@@ -164,6 +165,9 @@ class InstanceData : public ZoneScript
// Remove Auras due to Spell on all players in instance
void DoRemoveAurasDueToSpellOnPlayers(uint32 spell);
+ // Return wether server allow two side groups or not
+ bool ServerAllowsTwoSideGroups() { return sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP); }
+
virtual bool SetBossState(uint32 id, EncounterState state);
EncounterState GetBossState(uint32 id) const { return id < bosses.size() ? bosses[id].state : TO_BE_DECIDED; }
const BossBoundaryMap * GetBossBoundary(uint32 id) const { return id < bosses.size() ? &bosses[id].boundary : NULL; }