diff options
-rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp | 14 | ||||
-rw-r--r-- | src/server/game/Handlers/PetHandler.cpp | 3 |
2 files changed, 1 insertions, 16 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp index f42fbcb1691..fde068bf24c 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp @@ -52,19 +52,7 @@ void FollowerAI::MovementInform(uint32 type, uint32 id) void FollowerAI::AttackStart(Unit* who) { - if (!who) - return; - - if (me->Attack(who, true)) - { - me->EngageWithTarget(who); // in case it doesn't have threat+combat yet - - if (me->HasUnitState(UNIT_STATE_FOLLOW)) - me->ClearUnitState(UNIT_STATE_FOLLOW); - - if (IsCombatMovementAllowed()) - me->GetMotionMaster()->MoveChase(who); - } + ScriptedAI::AttackStart(who); } void FollowerAI::MoveInLineOfSight(Unit* who) diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp index 667d81bdca9..eb2510b28df 100644 --- a/src/server/game/Handlers/PetHandler.cpp +++ b/src/server/game/Handlers/PetHandler.cpp @@ -195,7 +195,6 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe if (!owner->IsValidAttackTarget(TargetUnit)) return; - pet->ClearUnitState(UNIT_STATE_FOLLOW); // This is true if pet has no target or has target but targets differs. if (pet->GetVictim() != TargetUnit || !pet->GetCharmInfo()->IsCommandAttack()) { @@ -695,8 +694,6 @@ void WorldSession::HandlePetCastSpellOpcode(WorldPackets::Spells::PetCastSpell& SpellCastTargets targets(caster, petCastSpell.Cast); - caster->ClearUnitState(UNIT_STATE_FOLLOW); - Spell* spell = new Spell(caster, spellInfo, TRIGGERED_NONE); spell->m_fromClient = true; spell->m_misc.Raw.Data[0] = petCastSpell.Cast.Misc[0]; |