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-rw-r--r--src/server/game/Entities/Unit/Unit.cpp59
-rw-r--r--src/server/game/Entities/Unit/Unit.h4
-rw-r--r--src/server/game/Spells/Auras/SpellAuras.cpp43
-rw-r--r--src/server/game/Spells/Auras/SpellAuras.h1
-rw-r--r--src/server/game/Spells/Spell.h2
5 files changed, 70 insertions, 39 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index f465b687e1c..334c550d235 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -185,6 +185,7 @@ Unit::Unit()
m_reactiveTimer[i] = 0;
m_cleanupDone = false;
+ m_duringRemoveFromWorld = false;
}
Unit::~Unit()
@@ -206,6 +207,7 @@ Unit::~Unit()
delete m_charmInfo;
delete m_vehicleKit;
+ ASSERT(!m_duringRemoveFromWorld);
ASSERT(!m_attacking);
ASSERT(m_attackers.empty());
ASSERT(m_sharedVision.empty());
@@ -3635,6 +3637,7 @@ void Unit::_AddAura(UnitAura * aura, Unit * caster)
aura->SetIsSingleTarget(caster && IsSingleTargetSpell(aura->GetSpellProto()));
if (aura->IsSingleTarget())
{
+ ASSERT(IsInWorld() && !IsDuringRemoveFromWorld());
// register single target aura
caster->GetSingleCastAuras().push_back(aura);
// remove other single target auras
@@ -4216,10 +4219,10 @@ void Unit::RemoveAurasDueToSpellBySteal(uint32 spellId, uint64 casterGUID, Unit
newAura = Aura::TryCreate(aura->GetSpellProto(), effMask, stealer, NULL, &baseDamage[0], NULL, aura->GetCasterGUID());
if (!newAura)
return;
- newAura->SetLoadedState(dur, dur, stealCharge ? 1 : aura->GetCharges(), aura->GetStackAmount(), recalculateMask, &damage[0]);
// strange but intended behaviour: Stolen single target auras won't be treated as single targeted
if (newAura->IsSingleTarget())
newAura->UnregisterSingleTarget();
+ newAura->SetLoadedState(dur, dur, stealCharge ? 1 : aura->GetCharges(), aura->GetStackAmount(), recalculateMask, &damage[0]);
newAura->ApplyForTargets();
}
return;
@@ -4386,43 +4389,35 @@ void Unit::RemoveAurasWithMechanic(uint32 mechanic_mask, AuraRemoveMode removemo
void Unit::RemoveAreaAurasDueToLeaveWorld()
{
- bool cleanRun;
- do
+ // make sure that all area auras not applied on self are removed - prevent access to deleted pointer later
+ for (AuraMap::iterator iter = m_ownedAuras.begin(); iter != m_ownedAuras.end();)
{
- cleanRun = true;
- // make sure that all area auras not applied on self are removed - prevent access to deleted pointer later
- for (AuraMap::iterator iter = m_ownedAuras.begin(); iter != m_ownedAuras.end();)
+ Aura * aura = iter->second;
+ ++iter;
+ Aura::ApplicationMap const & appMap = aura->GetApplicationMap();
+ for (Aura::ApplicationMap::const_iterator itr = appMap.begin(); itr!= appMap.end();)
{
- Aura * aura = iter->second;
- ++iter;
- Aura::ApplicationMap const & appMap = aura->GetApplicationMap();
- for (Aura::ApplicationMap::const_iterator itr = appMap.begin(); itr!= appMap.end();)
- {
- AuraApplication * aurApp = itr->second;
- ++itr;
- Unit * target = aurApp->GetTarget();
- if (target == this)
- continue;
- target->RemoveAura(aurApp);
- cleanRun = false;
- // things linked on aura remove may apply new area aura - so start from the beginning
- iter = m_ownedAuras.begin();
- }
+ AuraApplication * aurApp = itr->second;
+ ++itr;
+ Unit * target = aurApp->GetTarget();
+ if (target == this)
+ continue;
+ target->RemoveAura(aurApp);
+ // things linked on aura remove may apply new area aura - so start from the beginning
+ iter = m_ownedAuras.begin();
}
+ }
- // remove area auras owned by others
- for (AuraApplicationMap::iterator iter = m_appliedAuras.begin(); iter != m_appliedAuras.end();)
+ // remove area auras owned by others
+ for (AuraApplicationMap::iterator iter = m_appliedAuras.begin(); iter != m_appliedAuras.end();)
+ {
+ if (iter->second->GetBase()->GetOwner() != this)
{
- if (iter->second->GetBase()->GetOwner() != this)
- {
- RemoveAura(iter);
- cleanRun = false;
- }
- else
- ++iter;
+ RemoveAura(iter);
}
+ else
+ ++iter;
}
- while (!cleanRun);
}
void Unit::RemoveAllAuras()
@@ -13369,6 +13364,7 @@ void Unit::RemoveFromWorld()
if (IsInWorld())
{
+ m_duringRemoveFromWorld = true;
if (IsVehicle())
GetVehicleKit()->Uninstall();
@@ -13401,6 +13397,7 @@ void Unit::RemoveFromWorld()
}
WorldObject::RemoveFromWorld();
+ m_duringRemoveFromWorld = false;
}
}
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 692b34cfbcb..fe163da99c1 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -1942,6 +1942,7 @@ class Unit : public WorldObject
void OutDebugInfo() const;
virtual bool isBeingLoaded() const { return false;}
+ bool IsDuringRemoveFromWorld() const {return m_duringRemoveFromWorld;}
Pet* ToPet(){ if (isPet()) return reinterpret_cast<Pet*>(this); else return NULL; }
Totem* ToTotem(){ if (isTotem()) return reinterpret_cast<Totem*>(this); else return NULL; }
@@ -2059,7 +2060,8 @@ class Unit : public WorldObject
uint32 m_reducedThreatPercent;
uint64 m_misdirectionTargetGUID;
- bool m_cleanupDone;
+ bool m_cleanupDone; // lock made to not add stuff after cleanup before delete
+ bool m_duringRemoveFromWorld; // lock made to not add stuff after begining removing from world
};
namespace Trinity
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp
index 1ec2320da9b..7f1f98ebcc6 100644
--- a/src/server/game/Spells/Auras/SpellAuras.cpp
+++ b/src/server/game/Spells/Auras/SpellAuras.cpp
@@ -280,6 +280,21 @@ Aura * Aura::Create(SpellEntry const* spellproto, uint8 effMask, WorldObject * o
else
caster = ObjectAccessor::GetUnit(*owner, casterGUID);
}
+ else
+ {
+ casterGUID = caster->GetGUID();
+ }
+ // check if aura can be owned by owner
+ if (owner->isType(TYPEMASK_UNIT))
+ {
+ if (!owner->IsInWorld() || ((Unit*)owner)->IsDuringRemoveFromWorld())
+ {
+ // owner not in world so
+ // don't allow to own not self casted single target auras
+ if (casterGUID != owner->GetGUID() && IsSingleTargetSpell(spellproto))
+ return NULL;
+ }
+ }
Aura * aura = NULL;
switch(owner->GetTypeId())
{
@@ -455,7 +470,7 @@ void Aura::UpdateTargetMap(Unit * caster, bool apply)
{
// needs readding - remove now, will be applied in next update cycle
// (dbcs do not have auras which apply on same type of targets but have different radius, so this is not really needed)
- if (appIter->second->GetEffectMask() != existing->second)
+ if (appIter->second->GetEffectMask() != existing->second || !CanBeAppliedOn(existing->first))
targetsToRemove.push_back(appIter->second->GetTarget());
// nothing todo - aura already applied
// remove from auras to register list
@@ -469,8 +484,7 @@ void Aura::UpdateTargetMap(Unit * caster, bool apply)
bool addUnit = true;
// check target immunities
if (itr->first->IsImmunedToSpell(GetSpellProto())
- // check area target requirements
- || (itr->first != GetOwner() && !CheckAreaTarget(itr->first)))
+ || !CanBeAppliedOn(itr->first))
addUnit = false;
if (addUnit)
@@ -764,8 +778,10 @@ bool Aura::IsVisible() const
void Aura::UnregisterSingleTarget()
{
ASSERT(m_isSingleTarget);
- Unit * caster = ObjectAccessor::GetObjectInOrOutOfWorld(GetCasterGUID(), (Unit*)NULL);//GetCaster();
- assert(caster);
+ Unit * caster = GetCaster();
+ //if (!caster)
+ //caster = ObjectAccessor::GetObjectInOrOutOfWorld(GetCasterGUID(), (Unit*)NULL);
+ ASSERT(caster);
caster->GetSingleCastAuras().remove(this);
SetIsSingleTarget(false);
}
@@ -1494,6 +1510,23 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
}
}
+bool Aura::CanBeAppliedOn(Unit *target)
+{
+ // unit not in world or during remove from world
+ if (!target->IsInWorld() || target->IsDuringRemoveFromWorld())
+ {
+ // area auras mustn't be applied
+ if (GetOwner() != target)
+ return false;
+ // not selfcasted single target auras mustn't be applied
+ if (GetCasterGUID() != GetOwner()->GetGUID() && IsSingleTargetSpell(GetSpellProto()))
+ return false;
+ }
+ else if (GetOwner() != target)
+ return CheckAreaTarget(target);
+ return true;
+}
+
bool Aura::CheckAreaTarget(Unit *target)
{
// for owner check use Spell::CheckTarget
diff --git a/src/server/game/Spells/Auras/SpellAuras.h b/src/server/game/Spells/Auras/SpellAuras.h
index c598f1b6cdf..16fe91c735d 100644
--- a/src/server/game/Spells/Auras/SpellAuras.h
+++ b/src/server/game/Spells/Auras/SpellAuras.h
@@ -163,6 +163,7 @@ class Aura
void SetNeedClientUpdateForTargets() const;
void HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster, bool apply);
+ bool CanBeAppliedOn(Unit *target);
bool CheckAreaTarget(Unit *target);
private:
void _DeleteRemovedApplications();
diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h
index a0e19746a5f..e9ad9dd69e9 100644
--- a/src/server/game/Spells/Spell.h
+++ b/src/server/game/Spells/Spell.h
@@ -33,7 +33,6 @@ class Aura;
struct SpellEntry;
class SpellScript;
-// These flags are used in client - server communication only
enum SpellCastTargetFlags
{
TARGET_FLAG_SELF = 0x00000000,
@@ -210,7 +209,6 @@ class SpellCastTargets
private:
uint32 m_targetMask;
- uint32 m_intTargetFlags;
// objects (can be used at spell creating and after Update at casting
Unit *m_unitTarget;
GameObject *m_GOTarget;