diff options
| -rw-r--r-- | src/common/Configuration/Config.cpp | 2 | ||||
| -rw-r--r-- | src/server/worldserver/worldserver.conf.dist | 13 |
2 files changed, 11 insertions, 4 deletions
diff --git a/src/common/Configuration/Config.cpp b/src/common/Configuration/Config.cpp index abf64c5c200..ddaab7dee61 100644 --- a/src/common/Configuration/Config.cpp +++ b/src/common/Configuration/Config.cpp @@ -121,7 +121,7 @@ bool ConfigMgr::GetBoolDefault(std::string const& name, bool def) const { std::string val = GetValueDefault(name, std::string(def ? "1" : "0")); val.erase(std::remove(val.begin(), val.end(), '"'), val.end()); - return (val == "true" || val == "TRUE" || val == "yes" || val == "YES" || val == "1"); + return (val == "1" || val == "true" || val == "TRUE" || val == "yes" || val == "YES"); } int ConfigMgr::GetIntDefault(std::string const& name, int def) const diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index b5664c38640..7c512d8ae6e 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -349,6 +349,13 @@ PlayerSave.Stats.MinLevel = 0 PlayerSave.Stats.SaveOnlyOnLogout = 1 # +# DisconnectToleranceInterval +# Description: Tolerance (in seconds) for disconnected players before reentering the queue. +# Default: 0 (disabled) + +DisconnectToleranceInterval = 0 + +# # mmap.enablePathFinding # Description: Enable/Disable pathfinding using mmaps - recommended. # Default: 0 - (Disabled) @@ -2297,16 +2304,16 @@ Battleground.InvitationType = 0 # Default: 300000 - (Enabled, 5 minutes) # 0 - (Disabled, Not recommended) -BattleGround.PrematureFinishTimer = 300000 +Battleground.PrematureFinishTimer = 300000 # -# BattleGround.PremadeGroupWaitForMatch +# Battleground.PremadeGroupWaitForMatch # Description: Time (in milliseconds) a pre-made group has to wait for matching group of the # other faction. # Default: 1800000 - (Enabled, 30 minutes) # 0 - (Disabled, Not recommended) -BattleGround.PremadeGroupWaitForMatch = 1800000 +Battleground.PremadeGroupWaitForMatch = 1800000 # # Battleground.GiveXPForKills |
