diff options
-rw-r--r-- | src/server/game/Server/Packets/TicketPackets.cpp | 3 | ||||
-rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 6 |
2 files changed, 6 insertions, 3 deletions
diff --git a/src/server/game/Server/Packets/TicketPackets.cpp b/src/server/game/Server/Packets/TicketPackets.cpp index 1e9eb14e3ea..8048fecb597 100644 --- a/src/server/game/Server/Packets/TicketPackets.cpp +++ b/src/server/game/Server/Packets/TicketPackets.cpp @@ -53,6 +53,9 @@ WorldPacket const* WorldPackets::Ticket::GMTicketCaseStatus::Write() _worldPacket.WriteBits(c.Url.size(), 11); _worldPacket.WriteBits(c.WaitTimeOverrideMessage.size(), 10); + + _worldPacket.WriteString(c.Url); + _worldPacket.WriteString(c.WaitTimeOverrideMessage); } _worldPacket.FlushBits(); diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 99219765a39..7357ee15b03 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -365,8 +365,8 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_GET_TROPHY_LIST, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_GET_UNDELETE_CHARACTER_COOLDOWN_STATUS, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::GetUndeleteCharacterCooldownStatus, &WorldSession::HandleGetUndeleteCooldownStatus); DEFINE_HANDLER(CMSG_GM_TICKET_ACKNOWLEDGE_SURVEY, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); - DEFINE_HANDLER(CMSG_GM_TICKET_GET_CASE_STATUS, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Ticket::GMTicketGetCaseStatus, &WorldSession::HandleGMTicketGetCaseStatusOpcode); - DEFINE_HANDLER(CMSG_GM_TICKET_GET_SYSTEM_STATUS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Ticket::GMTicketGetSystemStatus, &WorldSession::HandleGMTicketSystemStatusOpcode); + DEFINE_HANDLER(CMSG_GM_TICKET_GET_CASE_STATUS, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Ticket::GMTicketGetCaseStatus, &WorldSession::HandleGMTicketGetCaseStatusOpcode); + DEFINE_HANDLER(CMSG_GM_TICKET_GET_SYSTEM_STATUS, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Ticket::GMTicketGetSystemStatus, &WorldSession::HandleGMTicketSystemStatusOpcode); DEFINE_HANDLER(CMSG_GOSSIP_SELECT_OPTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::NPC::GossipSelectOption, &WorldSession::HandleGossipSelectOptionOpcode); DEFINE_HANDLER(CMSG_GRANT_LEVEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::RaF::GrantLevel, &WorldSession::HandleGrantLevel); DEFINE_HANDLER(CMSG_GUILD_ADD_BATTLENET_FRIEND, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); @@ -1123,7 +1123,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_GET_TROPHY_LIST_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_REQUEST_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_CASE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_CASE_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_SYSTEM_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOD_MODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_COMPLETE, STATUS_NEVER, CONNECTION_TYPE_REALM); |