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-rw-r--r--sql/mangos.sql10
-rw-r--r--sql/updates/7615_01_mangos_command.sql9
-rw-r--r--src/game/Chat.cpp14
-rw-r--r--src/game/Chat.h187
4 files changed, 130 insertions, 90 deletions
diff --git a/sql/mangos.sql b/sql/mangos.sql
index bbee0ea9e35..641ae471ea2 100644
--- a/sql/mangos.sql
+++ b/sql/mangos.sql
@@ -22,7 +22,7 @@
DROP TABLE IF EXISTS `db_version`;
CREATE TABLE `db_version` (
`version` varchar(120) default NULL,
- `required_7568_01_mangos_spell_proc_event` bit(1) default NULL
+ `required_7615_01_mangos_command` bit(1) default NULL
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Used DB version notes';
--
@@ -440,10 +440,10 @@ INSERT INTO `command` VALUES
('revive',3,'Syntax: .revive\r\n\r\nRevive the selected player. If no player is selected, it will revive you.'),
('save',0,'Syntax: .save\r\n\r\nSaves your character.'),
('saveall',1,'Syntax: .saveall\r\n\r\nSave all characters in game.'),
-('senditems',3,'Syntax: .senditems #playername "#subject" "#text" itemid1[:count1] itemid2[:count2] ... itemidN[:countN]\r\n\r\nSend a mail to a player. Subject and mail text must be in "". If for itemid not provided related count values then expected 1, if count > max items in stack then items will be send in required amount stacks. All stacks amount in mail limited to 12.'),
-('sendmail',1,'Syntax: .sendmail #playername "#subject" "#text"\r\n\r\nSend a mail to a player. Subject and mail text must be in "".'),
-('sendmoney','3','Syntax: .sendmoney #playername "#subject" "#text" #money\r\n\r\nSend mail with money to a player. Subject and mail text must be in "".'),
-('sendmessage',3,'Syntax: .sendmessage $playername $message\r\n\r\nSend screen message to player from ADMINISTRATOR.'),
+('send items',3,'Syntax: .send items #playername "#subject" "#text" itemid1[:count1] itemid2[:count2] ... itemidN[:countN]\r\n\r\nSend a mail to a player. Subject and mail text must be in "". If for itemid not provided related count values then expected 1, if count > max items in stack then items will be send in required amount stacks. All stacks amount in mail limited to 12.'),
+('send mail',1,'Syntax: .send mail #playername "#subject" "#text"\r\n\r\nSend a mail to a player. Subject and mail text must be in "".'),
+('send message',3,'Syntax: .send message $playername $message\r\n\r\nSend screen message to player from ADMINISTRATOR.'),
+('send money','3','Syntax: .send money #playername "#subject" "#text" #money\r\n\r\nSend mail with money to a player. Subject and mail text must be in "".'),
('server corpses',2,'Syntax: .server corpses\r\n\r\nTriggering corpses expire check in world.'),
('server exit',4,'Syntax: .server exit\r\n\r\nTerminate mangosd NOW. Exit code 0.'),
('server info',0,'Syntax: .server info\r\n\r\nDisplay server version and the number of connected players.'),
diff --git a/sql/updates/7615_01_mangos_command.sql b/sql/updates/7615_01_mangos_command.sql
new file mode 100644
index 00000000000..17e208a5baa
--- /dev/null
+++ b/sql/updates/7615_01_mangos_command.sql
@@ -0,0 +1,9 @@
+ALTER TABLE db_version CHANGE COLUMN required_7568_01_mangos_spell_proc_event required_7615_01_mangos_command bit;
+
+DELETE FROM `command` WHERE `name` IN ('senditems','sendmail','sendmoney','sendmessage','send items','send mail','send money','send message');
+
+INSERT INTO `command` VALUES
+('send items',3,'Syntax: .send items #playername "#subject" "#text" itemid1[:count1] itemid2[:count2] ... itemidN[:countN]\r\n\r\nSend a mail to a player. Subject and mail text must be in "". If for itemid not provided related count values then expected 1, if count > max items in stack then items will be send in required amount stacks. All stacks amount in mail limited to 12.'),
+('send mail',1,'Syntax: .send mail #playername "#subject" "#text"\r\n\r\nSend a mail to a player. Subject and mail text must be in "".'),
+('send message',3,'Syntax: .send message $playername $message\r\n\r\nSend screen message to player from ADMINISTRATOR.'),
+('send money','3','Syntax: .send money #playername "#subject" "#text" #money\r\n\r\nSend mail with money to a player. Subject and mail text must be in "".');
diff --git a/src/game/Chat.cpp b/src/game/Chat.cpp
index 0914868deff..4c057122cac 100644
--- a/src/game/Chat.cpp
+++ b/src/game/Chat.cpp
@@ -468,6 +468,15 @@ ChatCommand * ChatHandler::getCommandTable()
{ NULL, 0, false, NULL, "", NULL }
};
+ static ChatCommand sendCommandTable[] =
+ {
+ { "items", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendItemsCommand, "", NULL },
+ { "mail", SEC_MODERATOR, true, &ChatHandler::HandleSendMailCommand, "", NULL },
+ { "message", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendMessageCommand, "", NULL },
+ { "money", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendMoneyCommand, "", NULL },
+ { NULL, 0, false, NULL, "", NULL }
+ };
+
static ChatCommand serverIdleRestartCommandTable[] =
{
{ "cancel", SEC_ADMINISTRATOR, true, &ChatHandler::HandleServerShutDownCancelCommand,"", NULL },
@@ -649,9 +658,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "password", SEC_PLAYER, false, &ChatHandler::HandlePasswordCommand, "", NULL },
{ "lockaccount", SEC_PLAYER, false, &ChatHandler::HandleLockAccountCommand, "", NULL },
{ "respawn", SEC_ADMINISTRATOR, false, &ChatHandler::HandleRespawnCommand, "", NULL },
- { "senditems", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendItemsCommand, "", NULL },
- { "sendmail", SEC_MODERATOR, true, &ChatHandler::HandleSendMailCommand, "", NULL },
- { "sendmoney", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendMoneyCommand, "", NULL },
+ { "send", SEC_MODERATOR, true, NULL, "", sendCommandTable },
{ "rename", SEC_GAMEMASTER, true, &ChatHandler::HandleRenameCommand, "", NULL },
{ "customize", SEC_GAMEMASTER, true, &ChatHandler::HandleCustomizeCommand, "", NULL },
{ "loadscripts", SEC_ADMINISTRATOR, true, &ChatHandler::HandleLoadScriptsCommand, "", NULL },
@@ -663,7 +670,6 @@ ChatCommand * ChatHandler::getCommandTable()
{ "combatstop", SEC_GAMEMASTER, false, &ChatHandler::HandleCombatStopCommand, "", NULL },
{ "flusharenapoints",SEC_ADMINISTRATOR, false, &ChatHandler::HandleFlushArenaPointsCommand, "", NULL },
{ "chardelete", SEC_CONSOLE, true, &ChatHandler::HandleCharacterDeleteCommand, "", NULL },
- { "sendmessage", SEC_ADMINISTRATOR, true, &ChatHandler::HandleSendMessageCommand, "", NULL },
{ "playall", SEC_ADMINISTRATOR, false, &ChatHandler::HandlePlayAllCommand, "", NULL },
{ "repairitems", SEC_GAMEMASTER, false, &ChatHandler::HandleRepairitemsCommand, "", NULL },
{ "freeze", SEC_ADMINISTRATOR, false, &ChatHandler::HandleFreezeCommand, "", NULL },
diff --git a/src/game/Chat.h b/src/game/Chat.h
index 8d72eb2beb9..87d95ac82c4 100644
--- a/src/game/Chat.h
+++ b/src/game/Chat.h
@@ -100,33 +100,27 @@ class ChatHandler
bool HandleAccountSetGmLevelCommand(const char* args);
bool HandleAccountSetPasswordCommand(const char* args);
- bool HandleHelpCommand(const char* args);
bool HandleAHBotOptionsCommand(const char * args);
- bool HandleCommandsCommand(const char* args);
- bool HandleStartCommand(const char* args);
- bool HandleDismountCommand(const char* args);
- bool HandleSaveCommand(const char* args);
-
- bool HandleNamegoCommand(const char* args);
- bool HandleGonameCommand(const char* args);
- bool HandleGroupgoCommand(const char* args);
- bool HandleRecallCommand(const char* args);
bool HandleNameAnnounceCommand(const char* args);
bool HandleGMNameAnnounceCommand(const char* args);
- bool HandleAnnounceCommand(const char* args);
bool HandleGMAnnounceCommand(const char* args);
- bool HandleNotifyCommand(const char* args);
bool HandleGMNotifyCommand(const char* args);
- bool HandleGPSCommand(const char* args);
- bool HandleTaxiCheatCommand(const char* args);
- bool HandleWhispersCommand(const char* args);
- bool HandleTeleNameCommand(const char* args);
- bool HandleTeleGroupCommand(const char* args);
- bool HandleModifyDrunkCommand(const char* args);
- bool HandleSendItemsCommand(const char* args);
- bool HandleSendMailCommand(const char* args);
- bool HandleSendMoneyCommand(const char* args);
+ bool HandleBanAccountCommand(const char* args);
+ bool HandleBanCharacterCommand(const char* args);
+ bool HandleBanIPCommand(const char* args);
+ bool HandleBanInfoAccountCommand(const char* args);
+ bool HandleBanInfoCharacterCommand(const char* args);
+ bool HandleBanInfoIPCommand(const char* args);
+ bool HandleBanListAccountCommand(const char* args);
+ bool HandleBanListCharacterCommand(const char* args);
+ bool HandleBanListIPCommand(const char* args);
+
+ bool HandleCastCommand(const char *args);
+ bool HandleCastBackCommand(const char *args);
+ bool HandleCastDistCommand(const char *args);
+ bool HandleCastSelfCommand(const char *args);
+ bool HandleCastTargetCommand(const char *args);
bool HandleDebugAnimCommand(const char* args);
bool HandleDebugArenaCommand(const char * args);
@@ -168,6 +162,14 @@ class ChatHandler
bool HandleEventStopCommand(const char* args);
bool HandleEventInfoCommand(const char* args);
+ bool HandleGameObjectAddCommand(const char* args);
+ bool HandleGameObjectDeleteCommand(const char* args);
+ bool HandleGameObjectMoveCommand(const char* args);
+ bool HandleGameObjectNearCommand(const char* args);
+ bool HandleGameObjectPhaseCommand(const char* args);
+ bool HandleGameObjectTargetCommand(const char* args);
+ bool HandleGameObjectTurnCommand(const char* args);
+
bool HandleGMCommand(const char* args);
bool HandleGMChatCommand(const char* args);
bool HandleGMFlyCommand(const char* args);
@@ -175,6 +177,21 @@ class ChatHandler
bool HandleGMListIngameCommand(const char* args);
bool HandleGMVisibleCommand(const char* args);
+ bool HandleGuildCreateCommand(const char* args);
+ bool HandleGuildInviteCommand(const char* args);
+ bool HandleGuildUninviteCommand(const char* args);
+ bool HandleGuildRankCommand(const char* args);
+ bool HandleGuildDeleteCommand(const char* args);
+
+ bool HandleHonorAddCommand(const char* args);
+ bool HandleHonorAddKillCommand(const char* args);
+ bool HandleHonorUpdateCommand(const char* args);
+
+ bool HandleInstanceListBindsCommand(const char* args);
+ bool HandleInstanceUnbindCommand(const char* args);
+ bool HandleInstanceStatsCommand(const char* args);
+ bool HandleInstanceSaveDataCommand(const char * args);
+
bool HandleLearnCommand(const char* args);
bool HandleLearnAllCommand(const char* args);
bool HandleLearnAllGMCommand(const char* args);
@@ -187,6 +204,11 @@ class ChatHandler
bool HandleLearnAllMySpellsCommand(const char* args);
bool HandleLearnAllMyTalentsCommand(const char* args);
+ bool HandleListAurasCommand(const char * args);
+ bool HandleListCreatureCommand(const char* args);
+ bool HandleListItemCommand(const char* args);
+ bool HandleListObjectCommand(const char* args);
+
bool HandleLookupAreaCommand(const char* args);
bool HandleLookupCreatureCommand(const char* args);
bool HandleLookupEventCommand(const char* args);
@@ -260,6 +282,10 @@ class ChatHandler
bool HandleNpcSubNameCommand(const char* args);
//----------------------------------------------------------
+ bool HandleQuestAdd(const char * args);
+ bool HandleQuestRemove(const char * args);
+ bool HandleQuestComplete(const char * args);
+
bool HandleReloadAllCommand(const char* args);
bool HandleReloadAllAreaCommand(const char* args);
bool HandleReloadAllItemCommand(const char* args);
@@ -337,10 +363,18 @@ class ChatHandler
bool HandleReloadSpellDisabledCommand(const char* args);
bool HandleReloadAuctionsCommand(const char* args);
- bool HandleInstanceListBindsCommand(const char* args);
- bool HandleInstanceUnbindCommand(const char* args);
- bool HandleInstanceStatsCommand(const char* args);
- bool HandleInstanceSaveDataCommand(const char * args);
+ bool HandleResetAchievementsCommand(const char * args);
+ bool HandleResetAllCommand(const char * args);
+ bool HandleResetHonorCommand(const char * args);
+ bool HandleResetLevelCommand(const char * args);
+ bool HandleResetSpellsCommand(const char * args);
+ bool HandleResetStatsCommand(const char * args);
+ bool HandleResetTalentsCommand(const char * args);
+
+ bool HandleSendItemsCommand(const char* args);
+ bool HandleSendMailCommand(const char* args);
+ bool HandleSendMessageCommand(const char * args);
+ bool HandleSendMoneyCommand(const char* args);
bool HandleServerCorpsesCommand(const char* args);
bool HandleServerExitCommand(const char* args);
@@ -356,9 +390,40 @@ class ChatHandler
bool HandleServerShutDownCancelCommand(const char* args);
bool HandleServerSetClosedCommand(const char* args);
- bool HandleHonorAddCommand(const char* args);
- bool HandleHonorAddKillCommand(const char* args);
- bool HandleHonorUpdateCommand(const char* args);
+ bool HandleTeleCommand(const char * args);
+ bool HandleTeleAddCommand(const char * args);
+ bool HandleTeleDelCommand(const char * args);
+ bool HandleTeleGroupCommand(const char* args);
+ bool HandleTeleNameCommand(const char* args);
+
+ bool HandleUnBanAccountCommand(const char* args);
+ bool HandleUnBanCharacterCommand(const char* args);
+ bool HandleUnBanIPCommand(const char* args);
+
+ bool HandleWpAddCommand(const char* args);
+ bool HandleWpLoadPathCommand(const char* args);
+ bool HandleWpUnLoadPathCommand(const char* args);
+ bool HandleWpModifyCommand(const char* args);
+ bool HandleWpEventCommand(const char* args);
+ bool HandleWpShowCommand(const char* args);
+ bool HandleReloadAllPaths(const char *args);
+
+ bool HandleHelpCommand(const char* args);
+ bool HandleCommandsCommand(const char* args);
+ bool HandleStartCommand(const char* args);
+ bool HandleDismountCommand(const char* args);
+ bool HandleSaveCommand(const char* args);
+
+ bool HandleNamegoCommand(const char* args);
+ bool HandleGonameCommand(const char* args);
+ bool HandleGroupgoCommand(const char* args);
+ bool HandleRecallCommand(const char* args);
+ bool HandleAnnounceCommand(const char* args);
+ bool HandleNotifyCommand(const char* args);
+ bool HandleGPSCommand(const char* args);
+ bool HandleTaxiCheatCommand(const char* args);
+ bool HandleWhispersCommand(const char* args);
+ bool HandleModifyDrunkCommand(const char* args);
bool HandleLoadScriptsCommand(const char* args);
@@ -369,12 +434,14 @@ class ChatHandler
bool HandleGoObjectCommand(const char* args);
bool HandleGoTriggerCommand(const char* args);
bool HandleGoGraveyardCommand(const char* args);
- bool HandleGameObjectTargetCommand(const char* args);
+
+ /*bool HandleGameObjectTargetCommand(const char* args);
bool HandleGameObjectDeleteCommand(const char* args);
bool HandleGameObjectMoveCommand(const char* args);
bool HandleGameObjectPhaseCommand(const char* args);
bool HandleGameObjectTurnCommand(const char* args);
- bool HandleGameObjectStateCommand(const char* args);
+ bool HandleGameObjectStateCommand(const char* args);*/
+
bool HandlePInfoCommand(const char* args);
bool HandlePLimitCommand(const char* args);
bool HandleMuteCommand(const char* args);
@@ -385,18 +452,6 @@ class ChatHandler
bool HandleListFreezeCommand(const char* args);
bool HandleCharacterDeleteCommand(const char* args);
- bool HandleBanAccountCommand(const char* args);
- bool HandleBanCharacterCommand(const char* args);
- bool HandleBanIPCommand(const char* args);
- bool HandleUnBanAccountCommand(const char* args);
- bool HandleUnBanCharacterCommand(const char* args);
- bool HandleUnBanIPCommand(const char* args);
- bool HandleBanInfoAccountCommand(const char* args);
- bool HandleBanInfoCharacterCommand(const char* args);
- bool HandleBanInfoIPCommand(const char* args);
- bool HandleBanListAccountCommand(const char* args);
- bool HandleBanListCharacterCommand(const char* args);
- bool HandleBanListIPCommand(const char* args);
bool HandleGoXYCommand(const char* args);
bool HandleGoXYZCommand(const char* args);
bool HandleGoZoneXYCommand(const char* args);
@@ -407,7 +462,6 @@ class ChatHandler
bool HandleCooldownCommand(const char* args);
bool HandleUnLearnCommand(const char* args);
bool HandleGetDistanceCommand(const char* args);
- bool HandleGameObjectAddCommand(const char* args);
bool HandleModifyStandStateCommand(const char* args);
bool HandleDieCommand(const char* args);
bool HandleDamageCommand(const char *args);
@@ -436,26 +490,9 @@ class ChatHandler
bool HandleGroupDisbandCommand(const char* args);
bool HandleGroupRemoveCommand(const char* args);
- bool HandleGuildCreateCommand(const char* args);
- bool HandleGuildInviteCommand(const char* args);
- bool HandleGuildUninviteCommand(const char* args);
- bool HandleGuildRankCommand(const char* args);
- bool HandleGuildDeleteCommand(const char* args);
bool HandleBankCommand(const char* args);
bool HandleChangeWeather(const char* args);
bool HandleKickPlayerCommand(const char * args);
- bool HandleTeleCommand(const char * args);
- bool HandleTeleAddCommand(const char * args);
- bool HandleTeleDelCommand(const char * args);
- bool HandleListAurasCommand(const char * args);
-
- bool HandleResetAchievementsCommand(const char * args);
- bool HandleResetHonorCommand(const char * args);
- bool HandleResetLevelCommand(const char * args);
- bool HandleResetSpellsCommand(const char * args);
- bool HandleResetStatsCommand(const char * args);
- bool HandleResetTalentsCommand(const char * args);
- bool HandleResetAllCommand(const char * args);
// GM ticket command handlers
bool HandleGMTicketListCommand(const char* args);
@@ -472,35 +509,20 @@ class ChatHandler
bool HandleMaxSkillCommand(const char* args);
bool HandleSetSkillCommand(const char* args);
- bool HandleListCreatureCommand(const char* args);
- bool HandleListItemCommand(const char* args);
- bool HandleListObjectCommand(const char* args);
- bool HandleGameObjectNearCommand(const char* args);
bool HandlePasswordCommand(const char* args);
bool HandleLockAccountCommand(const char* args);
bool HandleRespawnCommand(const char* args);
- //New Wp Commands
- bool HandleWpAddCommand(const char* args);
- bool HandleWpLoadPathCommand(const char* args);
- bool HandleWpUnLoadPathCommand(const char* args);
- bool HandleWpModifyCommand(const char* args);
- bool HandleWpEventCommand(const char* args);
- bool HandleWpShowCommand(const char* args);
- bool HandleReloadAllPaths(const char *args);
bool HandleRenameCommand(const char * args);
bool HandleCustomizeCommand(const char * args);
bool HandlePDumpLoadCommand(const char *args);
bool HandlePDumpWriteCommand(const char *args);
- bool HandleCastCommand(const char *args);
- bool HandleCastBackCommand(const char *args);
- bool HandleCastDistCommand(const char *args);
- bool HandleCastSelfCommand(const char *args);
- bool HandleCastTargetCommand(const char *args);
bool HandleComeToMeCommand(const char *args);
bool HandleCombatStopCommand(const char *args);
- bool HandleCharDeleteCommand(const char *args);
- bool HandleSendMessageCommand(const char * args);
+
+ /*bool HandleCharDeleteCommand(const char *args);
+ bool HandleSendMessageCommand(const char * args);*/
+
bool HandleFlushArenaPointsCommand(const char *args);
bool HandlePlayAllCommand(const char* args);
bool HandleRepairitemsCommand(const char* args);
@@ -509,9 +531,12 @@ class ChatHandler
bool HandleTempAddSpwCommand(const char* args);
//! Development Commands
- bool HandleQuestAdd(const char * args);
+
+ /*bool HandleQuestAdd(const char * args);
bool HandleQuestRemove(const char * args);
- bool HandleQuestComplete(const char * args);
+ bool HandleQuestComplete(const char * args);*/
+
+ bool HandleSet32Bit(const char* args);
bool HandleSaveAllCommand(const char* args);
Player* getSelectedPlayer();