diff options
-rw-r--r-- | src/server/game/Entities/Item/Item.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index 3efb66d7d1c..cbcf2bb2a77 100644 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -1166,7 +1166,7 @@ void Item::BuildDynamicValuesUpdate(uint8 updateType, ByteBuffer* data, Player* // so we just have to write this starting from 0 index for (std::size_t v = 0, m = 0; v < values.size(); ++v) { - if (values[v] || _dynamicChangesArrayMask[index][v]) + if (values[v]) { UpdateMask::SetUpdateBit(data->contents() + arrayMaskPos, m++); *data << uint32(values[v]); |