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-rw-r--r--src/server/game/Grids/ObjectGridLoader.h9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/server/game/Grids/ObjectGridLoader.h b/src/server/game/Grids/ObjectGridLoader.h
index 68c90c31f0e..a98c772ced4 100644
--- a/src/server/game/Grids/ObjectGridLoader.h
+++ b/src/server/game/Grids/ObjectGridLoader.h
@@ -15,12 +15,13 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef TRINITY_OBJECTGRIDLOADER_H
-#define TRINITY_OBJECTGRIDLOADER_H
+#ifndef TRINITY_OBJECT_GRID_LOADER_H
+#define TRINITY_OBJECT_GRID_LOADER_H
+#include "Cell.h"
#include "Define.h"
#include "GridDefines.h"
-#include "Cell.h"
+#include "ObjectGuid.h"
class MapObject;
class ObjectGuid;
@@ -89,7 +90,7 @@ class TC_GAME_API PersonalPhaseGridLoader : public ObjectGridLoaderBase
private:
uint32 _phaseId;
- ObjectGuid const& _phaseOwner;
+ ObjectGuid _phaseOwner;
};
//Stop the creatures before unloading the NGrid