diff options
| -rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 7 | ||||
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 4 |
2 files changed, 9 insertions, 2 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index c769a0b6aea..b7aabcc7589 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -5843,6 +5843,13 @@ void AuraEffect::HandlePeriodicDamageAurasTick(Unit* target, Unit* caster) const else damage = uint32(target->CountPctFromMaxHealth(damage)); + if (m_spellInfo->Effects[m_effIndex].IsTargetingArea() || m_spellInfo->Effects[m_effIndex].IsAreaAuraEffect() || m_spellInfo->Effects[m_effIndex].IsEffect(SPELL_EFFECT_PERSISTENT_AREA_AURA)) + { + damage = int32(float(damage) * target->GetTotalAuraMultiplierByMiscMask(SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE, m_spellInfo->SchoolMask)); + if (caster->GetTypeId() != TYPEID_PLAYER) + damage = int32(float(damage) * target->GetTotalAuraMultiplierByMiscMask(SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE, m_spellInfo->SchoolMask)); + } + bool crit = IsPeriodicTickCrit(target, caster); if (crit) damage = caster->SpellCriticalDamageBonus(m_spellInfo, damage, target); diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 8e0861cdb88..9098ac96376 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -6650,10 +6650,10 @@ void Spell::DoAllEffectOnLaunchTarget(TargetInfo& targetInfo, float* multiplier) if (m_damage > 0) { - if (m_spellInfo->Effects[i].IsTargetingArea()) + if (m_spellInfo->Effects[i].IsTargetingArea() || m_spellInfo->Effects[i].IsAreaAuraEffect() || m_spellInfo->Effects[i].IsEffect(SPELL_EFFECT_PERSISTENT_AREA_AURA)) { m_damage = int32(float(m_damage) * unit->GetTotalAuraMultiplierByMiscMask(SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE, m_spellInfo->SchoolMask)); - if (m_caster->GetTypeId() == TYPEID_UNIT) + if (m_caster->GetTypeId() != TYPEID_PLAYER) m_damage = int32(float(m_damage) * unit->GetTotalAuraMultiplierByMiscMask(SPELL_AURA_MOD_CREATURE_AOE_DAMAGE_AVOIDANCE, m_spellInfo->SchoolMask)); if (m_caster->GetTypeId() == TYPEID_PLAYER) |
