diff options
-rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 13 | ||||
-rwxr-xr-x | src/server/game/Entities/Unit/Unit.h | 1 |
2 files changed, 0 insertions, 14 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index a6413835edc..e3146a354b2 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -16808,19 +16808,6 @@ void Unit::JumpTo(WorldObject *obj, float speedZ) GetMotionMaster()->MoveJump(x, y, z, speedXY, speedZ); } -bool Unit::CheckPlayerCondition(Player* pPlayer) -{ - switch(GetEntry()) - { - case 35644: // Argent Warhorse - case 36558: // Argent Battleworg - if (!pPlayer->HasItemOrGemWithIdEquipped(46106, 1)) // Check item Argent Lance - return false; - default: - return true; - } -} - bool Unit::HandleSpellClick(Unit* clicker, int8 seatId) { bool success = false; diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index bcdd9114d69..e119438583c 100755 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -2058,7 +2058,6 @@ class Unit : public WorldObject bool m_ControlledByPlayer; - bool CheckPlayerCondition(Player* pPlayer); bool HandleSpellClick(Unit* clicker, int8 seatId = -1); void EnterVehicle(Unit *base, int8 seatId = -1); void ExitVehicle(Position const* exitPosition = NULL); |