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-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
index 806152f3826..da008d10367 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
@@ -162,7 +162,7 @@ public:
// This fix not being able to press release button.
// Variation of this with some check needs to be implemented somewhere within core code.
// It'll stay here until someone find where and why the leak happens.
- dyingPlayer->StopMoving();
+ unit->StopMoving();
}
void ProcessEvent(WorldObject* /*obj*/, uint32 eventId)