diff options
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 39 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.cpp | 3 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.h | 6 |
3 files changed, 47 insertions, 1 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 2a9806129af..6c526dd7c75 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -1697,6 +1697,45 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u delete targets; break; } + case SMART_ACTION_SET_DYNAMIC_FLAG: + { + ObjectList* targets = GetTargets(e, unit); + if (!targets) + return; + + for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr) + if (IsUnit(*itr)) + (*itr)->ToUnit()->SetUInt32Value(UNIT_DYNAMIC_FLAGS, e.action.unitFlag.flag); + + delete targets; + break; + } + case SMART_ACTION_ADD_DYNAMIC_FLAG: + { + ObjectList* targets = GetTargets(e, unit); + if (!targets) + return; + + for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr) + if (IsUnit(*itr)) + (*itr)->ToUnit()->SetFlag(UNIT_DYNAMIC_FLAGS, e.action.unitFlag.flag); + + delete targets; + break; + } + case SMART_ACTION_REMOVE_DYNAMIC_FLAG: + { + ObjectList* targets = GetTargets(e, unit); + if (!targets) + return; + + for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr) + if (IsUnit(*itr)) + (*itr)->ToUnit()->RemoveFlag(UNIT_DYNAMIC_FLAGS, e.action.unitFlag.flag); + + delete targets; + break; + } default: sLog->outErrorDb("SmartScript::ProcessAction: Unhandled Action type %u", e.GetActionType()); break; diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp index 61f118a9f93..bc5ef54c6c0 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp @@ -771,6 +771,9 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder &e) case SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1: case SMART_ACTION_INTERRUPT_SPELL: case SMART_ACTION_SEND_GO_CUSTOM_ANIM: + case SMART_ACTION_SET_DYNAMIC_FLAG: + case SMART_ACTION_ADD_DYNAMIC_FLAG: + case SMART_ACTION_REMOVE_DYNAMIC_FLAG: break; default: sLog->outErrorDb("SmartAIMgr: Not handled action_type(%u), event_type(%u), Entry %d SourceType %u Event %u, skipped.", e.GetActionType(), e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id); diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h index 7db67af6edc..57467200c36 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h @@ -458,7 +458,11 @@ enum SMART_ACTION SMART_ACTION_SEND_GO_CUSTOM_ANIM = 93, // anim id - SMART_ACTION_END = 94, + SMART_ACTION_SET_DYNAMIC_FLAG = 94, // Flags + SMART_ACTION_ADD_DYNAMIC_FLAG = 95, // Flags + SMART_ACTION_REMOVE_DYNAMIC_FLAG = 96, // Flags + + SMART_ACTION_END = 97, }; struct SmartAction |
