diff options
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.h | 6 | ||||
-rw-r--r-- | src/server/game/Entities/Creature/Creature.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Groups/Group.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Guilds/Guild.cpp | 6 | ||||
-rw-r--r-- | src/server/game/Handlers/PetHandler.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Handlers/SceneHandler.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Miscellaneous/SharedDefines.h | 20 | ||||
-rw-r--r-- | src/server/game/Server/Packets/PartyPackets.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Server/Packets/PartyPackets.h | 8 | ||||
-rw-r--r-- | src/server/game/Server/Packets/ScenePackets.h | 8 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_debug.cpp | 4 | ||||
-rw-r--r-- | src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp | 2 |
12 files changed, 33 insertions, 33 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.h b/src/server/game/AI/SmartScripts/SmartScript.h index e1a61438194..6f584821988 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.h +++ b/src/server/game/AI/SmartScripts/SmartScript.h @@ -246,10 +246,10 @@ class SmartScript DecPhase(abs(p)); } - void DecPhase(int32 p = 1) - { + void DecPhase(int32 p = 1) + { if(mEventPhase > (uint32)p) - mEventPhase -= (uint32)p; + mEventPhase -= (uint32)p; else mEventPhase = 0; } diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 1a6710ff1ac..81b29cdd400 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -1408,11 +1408,11 @@ bool Creature::CanStartAttack(Unit const* who, bool force) const return false; // This set of checks is should be done only for creatures - if ((HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC) && who->GetTypeId() != TYPEID_PLAYER) // flag is valid only for non player characters + if ((HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC) && who->GetTypeId() != TYPEID_PLAYER) // flag is valid only for non player characters || (HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC) && who->GetTypeId() == TYPEID_PLAYER) // immune to PC and target is a player, return false || (who->GetOwner() && who->GetOwner()->GetTypeId() == TYPEID_PLAYER && HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC))) // player pets are immune to pc as well return false; - + // Do not attack non-combat pets if (who->GetTypeId() == TYPEID_UNIT && who->GetCreatureType() == CREATURE_TYPE_NON_COMBAT_PET) return false; diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index dca2a887200..1f19811e291 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -1562,7 +1562,7 @@ void Group::SendUpdateToPlayer(ObjectGuid playerGUID, MemberSlot* slot) partyUpdate.PartyType = m_groupType; partyUpdate.PartyIndex = 0; partyUpdate.PartyFlags = uint8(IsCreated()); - + partyUpdate.PartyGUID = m_guid; partyUpdate.LeaderGUID = m_leaderGuid; diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp index d4ba420d44d..9b8daf553a4 100644 --- a/src/server/game/Guilds/Guild.cpp +++ b/src/server/game/Guilds/Guild.cpp @@ -683,7 +683,7 @@ bool EmblemInfo::ValidateEmblemColors() return sGuildColorBackgroundStore.LookupEntry(m_backgroundColor) && sGuildColorBorderStore.LookupEntry(m_borderColor) && sGuildColorEmblemStore.LookupEntry(m_color); - + } bool EmblemInfo::LoadFromDB(Field* fields) @@ -693,7 +693,7 @@ bool EmblemInfo::LoadFromDB(Field* fields) m_borderStyle = fields[5].GetUInt8(); m_borderColor = fields[6].GetUInt8(); m_backgroundColor = fields[7].GetUInt8(); - + return ValidateEmblemColors(); } @@ -2257,7 +2257,7 @@ bool Guild::LoadFromDB(Field* fields) if (!m_emblemInfo.LoadFromDB(fields)) { - TC_LOG_ERROR("guild", "Guild " UI64FMTD " has invalid emblem colors (Background: %u, Border: %u, Emblem: %u), skipped.", + TC_LOG_ERROR("guild", "Guild " UI64FMTD " has invalid emblem colors (Background: %u, Border: %u, Emblem: %u), skipped.", m_id, m_emblemInfo.GetBackgroundColor(), m_emblemInfo.GetBorderColor(), m_emblemInfo.GetColor()); return false; } diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp index 429d3565052..8664a1195c9 100644 --- a/src/server/game/Handlers/PetHandler.cpp +++ b/src/server/game/Handlers/PetHandler.cpp @@ -433,7 +433,7 @@ void WorldSession::SendQueryPetNameResponse(ObjectGuid guid) if (Pet* pet = unit->ToPet()) { - if (DeclinedName const* names = pet->GetDeclinedNames()) + if (DeclinedName const* names = pet->GetDeclinedNames()) { response.HasDeclined = true; response.DeclinedNames = *names; diff --git a/src/server/game/Handlers/SceneHandler.cpp b/src/server/game/Handlers/SceneHandler.cpp index 90965b29929..96bbf759986 100644 --- a/src/server/game/Handlers/SceneHandler.cpp +++ b/src/server/game/Handlers/SceneHandler.cpp @@ -26,7 +26,7 @@ void WorldSession::HandleSceneTriggerEvent(WorldPackets::Scenes::SceneTriggerEve void WorldSession::HandleScenePlaybackComplete(WorldPackets::Scenes::ScenePlaybackComplete& scenePlaybackComplete) { - + TC_LOG_DEBUG("scenes", "HandleScenePlaybackComplete: SceneInstanceID: %u", scenePlaybackComplete.SceneInstanceID); } diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 35f5a2e91d1..347c97a92d7 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -1263,16 +1263,16 @@ enum SpellEffectName enum SpellCastResult // 20201 { - SPELL_FAILED_SUCCESS = 0, - SPELL_FAILED_AFFECTING_COMBAT = 1, - SPELL_FAILED_ALREADY_AT_FULL_HEALTH = 2, - SPELL_FAILED_ALREADY_AT_FULL_MANA = 3, - SPELL_FAILED_ALREADY_AT_FULL_POWER = 4, - SPELL_FAILED_ALREADY_BEING_TAMED = 5, - SPELL_FAILED_ALREADY_HAVE_CHARM = 6, - SPELL_FAILED_ALREADY_HAVE_SUMMON = 7, - SPELL_FAILED_ALREADY_HAVE_PET = 8, - SPELL_FAILED_ALREADY_OPEN = 9, + SPELL_FAILED_SUCCESS = 0, + SPELL_FAILED_AFFECTING_COMBAT = 1, + SPELL_FAILED_ALREADY_AT_FULL_HEALTH = 2, + SPELL_FAILED_ALREADY_AT_FULL_MANA = 3, + SPELL_FAILED_ALREADY_AT_FULL_POWER = 4, + SPELL_FAILED_ALREADY_BEING_TAMED = 5, + SPELL_FAILED_ALREADY_HAVE_CHARM = 6, + SPELL_FAILED_ALREADY_HAVE_SUMMON = 7, + SPELL_FAILED_ALREADY_HAVE_PET = 8, + SPELL_FAILED_ALREADY_OPEN = 9, SPELL_FAILED_AURA_BOUNCED = 10, SPELL_FAILED_AUTOTRACK_INTERRUPTED = 11, SPELL_FAILED_BAD_IMPLICIT_TARGETS = 12, diff --git a/src/server/game/Server/Packets/PartyPackets.cpp b/src/server/game/Server/Packets/PartyPackets.cpp index f5cbfd7f5c2..81cdfd22649 100644 --- a/src/server/game/Server/Packets/PartyPackets.cpp +++ b/src/server/game/Server/Packets/PartyPackets.cpp @@ -665,7 +665,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Party::GroupPlayerInfos c { data.WriteBits(playerInfos.Name.size(), 6); data.FlushBits(); - + data << playerInfos.GUID; data << playerInfos.Status; data << playerInfos.Subgroup; diff --git a/src/server/game/Server/Packets/PartyPackets.h b/src/server/game/Server/Packets/PartyPackets.h index ed3eed60ef4..34e8097f985 100644 --- a/src/server/game/Server/Packets/PartyPackets.h +++ b/src/server/game/Server/Packets/PartyPackets.h @@ -73,9 +73,9 @@ namespace WorldPackets // Inviter ObjectGuid InviterGUID; - ObjectGuid InviterBNetAccountId; + ObjectGuid InviterBNetAccountId; std::string InviterName; - + // Realm bool IsXRealm = false; bool IsLocal = true; @@ -166,7 +166,7 @@ namespace WorldPackets std::vector<GroupAura> AuraList; }; - + struct GroupMemberStats { ObjectGuid GUID; @@ -523,7 +523,7 @@ namespace WorldPackets int8 PartyFlags = 0; int8 PartyIndex = 0; int8 PartyType = 0; - + ObjectGuid PartyGUID; ObjectGuid LeaderGUID; diff --git a/src/server/game/Server/Packets/ScenePackets.h b/src/server/game/Server/Packets/ScenePackets.h index 50aed92615a..ac5681d4090 100644 --- a/src/server/game/Server/Packets/ScenePackets.h +++ b/src/server/game/Server/Packets/ScenePackets.h @@ -31,7 +31,7 @@ namespace WorldPackets PlayScene() : ServerPacket(SMSG_PLAY_SCENE, 34) { } WorldPacket const* Write() override; - + int32 SceneID = 0; int32 PlaybackFlags = 0; int32 SceneInstanceID = 0; @@ -39,7 +39,7 @@ namespace WorldPackets ObjectGuid TransportGUID; Position Location; }; - + class SceneTriggerEvent final : public ClientPacket { public: @@ -50,7 +50,7 @@ namespace WorldPackets uint32 SceneInstanceID = 0; std::string _Event; }; - + class ScenePlaybackComplete final : public ClientPacket { public: @@ -60,7 +60,7 @@ namespace WorldPackets uint32 SceneInstanceID = 0; }; - + class ScenePlaybackCanceled final : public ClientPacket { public: diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 7f1a364fd57..aa0f1993621 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -1431,7 +1431,7 @@ public: handler->SendSysMessage("Target is not phased"); return true; } - + static bool HandleDebugSendPlaySceneCommand(ChatHandler* handler, char const* args) { if (!*args) @@ -1458,7 +1458,7 @@ public: sceneInstanceID = atoi(c); if (d) sceneScriptPackageID = atoi(d); - + Player* me = handler->GetSession()->GetPlayer(); WorldPackets::Scenes::PlayScene packet; diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp index d31fa4c4f09..3986e50877f 100644 --- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp +++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp @@ -82,7 +82,7 @@ class boss_shattered_executioner : public CreatureScript void Reset() override { _Reset(); - + // _Reset() resets the loot mode, so we add them again, if any uint32 prisonersExecuted = instance->GetData(DATA_PRISONERS_EXECUTED); if (prisonersExecuted == 0) |