diff options
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 5668f3201d0..116d81d9f38 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -13254,7 +13254,7 @@ bool Unit::SetDisableGravity(bool disable, bool updateAnimTier /*= true*/) SetPlayHoverAnim(false, false); } - if (IsCreature() && updateAnimTier && IsAlive() && !HasUnitState(UNIT_STATE_ROOT)) + if (IsCreature() && updateAnimTier && !HasUnitState(UNIT_STATE_ROOT)) { if (IsGravityDisabled()) SetAnimTier(AnimTier::Fly); @@ -13480,7 +13480,7 @@ bool Unit::SetHover(bool enable, bool updateAnimTier /*= true*/) else if (IsPlayer()) // To update player who dies while flying/hovering SetPlayHoverAnim(false, false); - if (IsCreature() && updateAnimTier && IsAlive() && !HasUnitState(UNIT_STATE_ROOT)) + if (IsCreature() && updateAnimTier && !HasUnitState(UNIT_STATE_ROOT)) { if (IsGravityDisabled()) SetAnimTier(AnimTier::Fly); |
