diff options
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 021343c7177..94b1624db89 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -11113,7 +11113,7 @@ void Unit::SetControlled(bool apply, UnitState state) SetStunned(false); break; case UNIT_STATE_ROOT: - if (HasAuraType(SPELL_AURA_MOD_ROOT) || GetVehicle()) + if (HasAuraType(SPELL_AURA_MOD_ROOT) || GetVehicle() || (ToCreature() && ToCreature()->GetMovementTemplate().IsRooted())) return; ClearUnitState(state); |